package biomesoplenty.integration; import biomesoplenty.api.Biomes; import biomesoplenty.api.BlockReferences; import biomesoplenty.api.Blocks; import biomesoplenty.api.Items; import biomesoplenty.integration.minefactoryreloaded.Fertilizable; import biomesoplenty.integration.minefactoryreloaded.FruitLeaves; import biomesoplenty.integration.minefactoryreloaded.Harvestable; import biomesoplenty.integration.minefactoryreloaded.Plantable; import com.google.common.base.Optional; import net.minecraft.block.Block; import net.minecraft.item.ItemStack; import powercrystals.minefactoryreloaded.api.FactoryRegistry; import powercrystals.minefactoryreloaded.api.HarvestType; public class MFRIntegration { protected static void init() { registerRubberTreeBiomes(); registerFarmables(); registerSludgeDrops(); } private static void registerRubberTreeBiomes() { FactoryRegistry.registerRubberTreeBiome(Biomes.bayou.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.birchForest.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.bog.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.borealForest.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.deciduousForest.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.forestNew.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.grove.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.jungleNew.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.lushSwamp.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.mapleWoods.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.rainforest.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.seasonalForest.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.shield.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.swamplandNew.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.temperateRainforest.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.thicket.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.tropicalRainforest.get().biomeName); FactoryRegistry.registerRubberTreeBiome(Biomes.woodland.get().biomeName); } @SuppressWarnings({ "rawtypes", "unchecked" }) private static void registerFarmables() { Optional[] bopLeaves = { Blocks.leaves1, Blocks.leaves2, Blocks.leaves3, Blocks.leaves4, Blocks.leavesColorized1, Blocks.leavesColorized2, Blocks.treeMoss, Blocks.willow, Blocks.ivy, Blocks.moss }; Optional[] bopFruitLeaves = { Blocks.leavesFruit, Blocks.leavesFruit2 }; Optional[] bopLogs = { Blocks.logs1, Blocks.logs2, Blocks.logs3, Blocks.logs4, Blocks.bamboo }; Optional[] bopMiscStandardHarvestables = { Blocks.flowers, Blocks.plants, Blocks.foliage, Blocks.mushrooms }; Optional[] bopSaplings = { Blocks.saplings, Blocks.colorizedSaplings }; for(Optional leaves : bopLeaves) { FactoryRegistry.registerHarvestable(new Harvestable(leaves.get().blockID, HarvestType.TreeLeaf)); } for(Optional log : bopLogs) { FactoryRegistry.registerHarvestable(new Harvestable(log.get().blockID, HarvestType.Tree)); } for(Optional harvestable : bopMiscStandardHarvestables) { FactoryRegistry.registerHarvestable(new Harvestable(harvestable.get().blockID, HarvestType.Normal)); } for(Optional sapling : bopSaplings) { FactoryRegistry.registerFertilizable(new Fertilizable(sapling.get().blockID)); FactoryRegistry.registerPlantable(new Plantable(sapling.get().blockID)); } for(Optional leaves : bopFruitLeaves) { FactoryRegistry.registerHarvestable(new Harvestable(leaves.get().blockID, HarvestType.TreeLeaf)); FactoryRegistry.registerFruit(new FruitLeaves(leaves.get().blockID)); } } private static void registerSludgeDrops() { FactoryRegistry.registerSludgeDrop(15, BlockReferences.getBlockItemStack("driedDirt")); FactoryRegistry.registerSludgeDrop(15, BlockReferences.getBlockItemStack("hardSand")); FactoryRegistry.registerSludgeDrop(15, BlockReferences.getBlockItemStack("hardDirt")); FactoryRegistry.registerSludgeDrop(15, new ItemStack(Items.miscItems.get(), 4, 1)); FactoryRegistry.registerSludgeDrop(25, new ItemStack(Items.mudball.get(), 4)); } }