package biomesoplenty.eventhandlers; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumMovingObjectType; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraftforge.event.ForgeSubscribe; import net.minecraftforge.event.entity.player.PlayerEvent; import biomesoplenty.api.Blocks; public class BreakSpeedEventHandler { @ForgeSubscribe public void breakSpeed(PlayerEvent.BreakSpeed event) { Item item = null; World world = event.entityLiving.worldObj; if (event.entityPlayer.getCurrentEquippedItem() != null) { item = Item.itemsList[event.entityPlayer.getCurrentEquippedItem().itemID]; } MovingObjectPosition movingobjectposition = getMovingObjectPositionFromPlayer(event.entityPlayer.worldObj, event.entityPlayer, true); if (movingobjectposition != null) { if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (item != null) { if (item.itemID == Item.shears.itemID) { Block block = Block.blocksList[world.getBlockId(i, j, k)]; if (Blocks.shearBlockIds.get(block.blockID) != null) { event.newSpeed = Float.parseFloat(Blocks.shearBlockIds.get(block.blockID).toString()); } else if (block.blockID == Block.web.blockID | block.blockID == Block.leaves.blockID) { event.newSpeed = 15.0F; } else if (block.blockID == Block.cloth.blockID) { event.newSpeed = 5.0F; } else { event.newSpeed = item.getStrVsBlock(new ItemStack(item, 1), block); } } } } } } private static MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3) { float f = 1.0F; float f1 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * f; float f2 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * f; double d0 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)f; double d1 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)f + 1.62D - (double)par2EntityPlayer.yOffset; double d2 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)f; Vec3 vec3 = par1World.getWorldVec3Pool().getVecFromPool(d0, d1, d2); float f3 = MathHelper.cos(-f2 * 0.017453292F - (float)Math.PI); float f4 = MathHelper.sin(-f2 * 0.017453292F - (float)Math.PI); float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); float f7 = f4 * f5; float f8 = f3 * f5; double d3 = 5.0D; if (par2EntityPlayer instanceof EntityPlayerMP) { d3 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance(); } Vec3 vec31 = vec3.addVector((double)f7 * d3, (double)f6 * d3, (double)f8 * d3); return par1World.rayTraceBlocks_do_do(vec3, vec31, par3, !par3); } }