package biomesoplenty.biomes.promisedland; import java.awt.Color; import java.util.Random; import worldcore.interfaces.IWCFog; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; import biomesoplenty.biomes.BiomeDecoratorBOP; import biomesoplenty.configuration.configfile.BOPConfigurationMisc; import biomesoplenty.worldgen.WorldGenPromisedBush; import biomesoplenty.worldgen.WorldGenWaterSpring; public class BiomeGenPromisedLandPlains extends BiomeGenBase implements IWCFog { private WorldGenerator theWorldGenerator; private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenPromisedLandPlains(int par1) { super(par1); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; topBlock = (byte)Blocks.holyGrass.get().blockID; fillerBlock = (byte)Blocks.holyDirt.get().blockID; customBiomeDecorator.treesPerChunk = -999; customBiomeDecorator.grassPerChunk = -999; customBiomeDecorator.holyTallGrassPerChunk = 999; customBiomeDecorator.promisedWillowPerChunk = 80; customBiomeDecorator.rainbowflowersPerChunk = 20; customBiomeDecorator.generateLakes = false; customBiomeDecorator.pondsPerChunk = -100; customBiomeDecorator.hotSpringsPerChunk = 2; customBiomeDecorator.waterLakesPerChunk = 3; customBiomeDecorator.crystalsPerChunk = 25; customBiomeDecorator.crystals2PerChunk = 50; customBiomeDecorator.cloudsPerChunk = 1; spawnableCreatureList.clear(); spawnableWaterCreatureList.clear(); spawnableMonsterList.clear(); spawnableCaveCreatureList.clear(); customBiomeDecorator.generatePumpkins = false; customBiomeDecorator.generateMossySkystone = true; //customBiomeDecorator.generateClouds = true; //this.customBiomeDecorator.generateLakes = false; theWorldGenerator = new WorldGenWaterSpring(Block.waterMoving.blockID, 8); /*if (Loader.isModLoaded("TwilightForest")) { try { this.spawnableMonsterList.add(new SpawnListEntry(Class.forName("twilightforest.entity.passive.EntityTFBird"), 2, 1, 3)); this.spawnableMonsterList.add(new SpawnListEntry(Class.forName("twilightforest.entity.passive.EntityTFBunny"), 4, 1, 3)); this.spawnableMonsterList.add(new SpawnListEntry(Class.forName("twilightforest.entity.passive.EntityTFSquirrel"), 4, 1, 2)); } catch (ClassNotFoundException e) { System.out.println("[BiomesOPlenty] There was an error while integrating Twilight Forest with Biomes O' Plenty!"); e.printStackTrace(); } }*/ } @Override public int getBiomeGrassColor() { return 7925125; } /** * Provides the basic foliage color based on the biome temperature and rainfall */ @Override public int getBiomeFoliageColor() { return 7925125; } @Override public int getFogColour() { return 16754234; } @Override public float getFogCloseness() { // TODO Auto-generated method stub return 1.0F; } @Override public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); int var5 = 100; int var6; int var7; int var8; for (var5 = 0; var5 < 10; ++var5) { var6 = par3 + par2Random.nextInt(16); var7 = par2Random.nextInt(60); var8 = par4 + par2Random.nextInt(16); theWorldGenerator.generate(par1World, par2Random, var6, var7, var8); } } /** * takes temperature, returns color */ @Override public int getSkyColorByTemp(float par1) { if (BOPConfigurationMisc.skyColors) return BOPConfigurationMisc.promisedLandSkyColor; else { par1 /= 3.0F; if (par1 < -1.0F) { par1 = -1.0F; } if (par1 > 1.0F) { par1 = 1.0F; } return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); } } }