package biomesoplenty.biomes; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.monster.EntitySlime; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.world.gen.feature.WorldGenTallGrass; import net.minecraft.world.gen.feature.WorldGenerator; import worldcore.interfaces.IWCFog; import biomesoplenty.api.Blocks; import biomesoplenty.worldgen.WorldGenMoss; import biomesoplenty.worldgen.tree.WorldGenDeadTree; import biomesoplenty.worldgen.tree.WorldGenFen1; import biomesoplenty.worldgen.tree.WorldGenFen2; public class BiomeGenFen extends BiomeGenBase implements IWCFog { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenFen(int par1) { super(par1); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; customBiomeDecorator.treesPerChunk = 10; customBiomeDecorator.grassPerChunk = 15; customBiomeDecorator.highGrassPerChunk = 1; customBiomeDecorator.waterlilyPerChunk = 1; customBiomeDecorator.cattailsPerChunk = 1; customBiomeDecorator.highCattailsPerChunk = 1; customBiomeDecorator.pondsPerChunk = 99; customBiomeDecorator.toadstoolsPerChunk = 2; customBiomeDecorator.mushroomsPerChunk = 8; customBiomeDecorator.mudPerChunk = 1; customBiomeDecorator.mudPerChunk2 = 1; customBiomeDecorator.sandPerChunk = -999; customBiomeDecorator.sandPerChunk2 = -999; customBiomeDecorator.reedsBOPPerChunk = 5; customBiomeDecorator.algaePerChunk = 1; customBiomeDecorator.portobellosPerChunk = 1; customBiomeDecorator.wheatGrassPerChunk = 8; customBiomeDecorator.waterReedsPerChunk = 10; customBiomeDecorator.koruPerChunk = 1; customBiomeDecorator.shrubsPerChunk = 7; spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3)); } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return par1Random.nextInt(3) == 0 ? new WorldGenFen2(false) : (par1Random.nextInt(20) == 0 ? new WorldGenDeadTree(false) : new WorldGenFen1()); } @Override public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); WorldGenMoss var5 = new WorldGenMoss(); int var55 = 12 + par2Random.nextInt(6); for (int var66 = 0; var66 < var55; ++var66) { int var77 = par3 + par2Random.nextInt(16); int var88 = par2Random.nextInt(28) + 4; int var99 = par4 + par2Random.nextInt(16); int var100 = par1World.getBlockId(var77, var88, var99); if (var100 == Block.stone.blockID) { par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 10, 2); } } for (int var6 = 0; var6 < 20; ++var6) { int var7 = par3 + par2Random.nextInt(16) + 8; byte var8 = 58; int var9 = par4 + par2Random.nextInt(16) + 8; var5.generate(par1World, par2Random, var7, var8, var9); } } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1))); } /** * Provides the basic grass color based on the biome temperature and rainfall */ @Override public int getBiomeGrassColor() { return 12240001; } /** * Provides the basic foliage color based on the biome temperature and rainfall */ @Override public int getBiomeFoliageColor() { return 13547897; } @Override public int getFogColour() { return 12638463; } @Override public float getFogCloseness() { // TODO Auto-generated method stub return 0.8F; } }