package forestry.api.recipes; import net.minecraft.item.ItemStack; /** * Provides an interface to the recipe manager of the moistener. * * The manager is initialized at the beginning of Forestry's BaseMod.load() cycle. Begin adding recipes in BaseMod.ModsLoaded() and this shouldn't be null even * if your mod loads before Forestry. * * Accessible via {@link RecipeManagers} * * @author SirSengir */ public interface IMoistenerManager extends ICraftingProvider { /** * Add a recipe to the moistener * * @param resource * Item required in resource stack. Will be reduced by one per produced item. * @param product * Item to produce per resource processed. * @param timePerItem * Moistener runs at 1 - 4 time ticks per ingame tick depending on light level. For mycelium this value is currently 5000. */ public void addRecipe(ItemStack resource, ItemStack product, int timePerItem); }