package biomesoplenty.blocks; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import biomesoplenty.configuration.BOPConfiguration; import biomesoplenty.helpers.TeleporterPromised; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockPromisedPortal extends Block { public BlockPromisedPortal(int par1) { super(par1, Material.portal); } @Override public void registerIcons(IconRegister par1IconRegister) { blockIcon = par1IconRegister.registerIcon("biomesoplenty:portal"); } @Override @SideOnly(Side.CLIENT) /** * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha */ public int getRenderBlockPass() { return 1; } @Override @SideOnly(Side.CLIENT) /** * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given * coordinates. Args: blockAccess, x, y, z, side */ public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { return super.shouldSideBeRendered(par1IBlockAccess, par2, par3, par4, 1 - par5); } /** * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been * cleared to be reused) */ @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) { return null; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ @Override public boolean isOpaqueCube() { return false; } @Override public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) { if (par5Entity.ridingEntity == null && par5Entity.riddenByEntity == null) { if (par5Entity instanceof EntityPlayerMP) { EntityPlayerMP thePlayer = (EntityPlayerMP) par5Entity; if (par5Entity.dimension != BOPConfiguration.IDs.promisedLandDimID) { thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, BOPConfiguration.IDs.promisedLandDimID, new TeleporterPromised(thePlayer.mcServer.worldServerForDimension(BOPConfiguration.IDs.promisedLandDimID))); } else { thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, 0, new TeleporterPromised(thePlayer.mcServer.worldServerForDimension(0))); } } } } }