package biomesoplenty.worldgen; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; public class WorldGenShortKelp extends WorldGenerator { public WorldGenShortKelp(boolean var1) { super(var1); } @Override public boolean generate(World var1, Random var2, int var3, int var4, int var5) { int var6 = var2.nextInt(4) + 3; int var7 = var2.nextInt(3) + 2; int var8 = var6 - var7; int var9 = 1; boolean var10 = true; if (var4 >= 1 && var4 + var6 + 1 <= 256) { int var11; int var13; int var15; int var21; var11 = var1.getBlockId(var3, var4 - 1, var5); if ((var11 == Block.sand.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1) { if (var1.getBlockMaterial(var3, var4, var5) != Material.water) { return false; } var21 = var2.nextInt(2); var13 = 1; boolean var22 = false; int var17; int var16; int var999 = 0; int var998; int var996; for (var15 = 0; var15 <= var8; ++var15) { var16 = var4 + var6 - var15; if (var21 >= var13) { var21 = var22 ? 1 : 0; var22 = true; ++var13; if (var13 > var9) { var13 = var9; } } else { ++var21; } } var15 = var2.nextInt(3); for (var16 = 0; var16 < var6 - var15; ++var16) { var17 = var1.getBlockId(var3, (var4 + (var16 + 2)), var5); if (var17 == Block.waterStill.blockID || var17 == Block.waterMoving.blockID) { this.setBlockAndMetadata(var1, var3, var4, var5, Blocks.coral.get().blockID, 0); this.setBlockAndMetadata(var1, var3, var4 + var16, var5, Blocks.coral.get().blockID, 1); ++var999; } } var998 = var1.getBlockId(var3, (var4 + (var999 + 1)), var5); if (var998 == Block.waterStill.blockID || var998 == Block.waterMoving.blockID) { if (var999 == 0) { this.setBlockAndMetadata(var1, var3, var4, var5, Blocks.coral.get().blockID, 3); } else { this.setBlockAndMetadata(var1, var3, var4, var5, Blocks.coral.get().blockID, 0); this.setBlockAndMetadata(var1, var3, var4 + var999, var5, Blocks.coral.get().blockID, 2); } } return true; } else return false; } else return false; } }