/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.enums.BOPClimates; import biomesoplenty.common.biome.BiomeBOP; import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; import biomesoplenty.common.world.gen.feature.WastelandGrassFeature; import com.google.common.collect.ImmutableList; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.util.math.BlockPos; import net.minecraft.world.biome.Biome; import net.minecraft.world.biome.Biomes; import net.minecraft.world.biome.DefaultBiomeFeatures; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.Feature; import net.minecraft.world.gen.feature.IFeatureConfig; import net.minecraft.world.gen.feature.MultipleRandomFeatureConfig; import net.minecraft.world.gen.feature.NoFeatureConfig; import net.minecraft.world.gen.feature.structure.MineshaftConfig; import net.minecraft.world.gen.feature.structure.MineshaftStructure; import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; import net.minecraft.world.gen.placement.FrequencyConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class WastelandBiome extends BiomeBOP { public WastelandBiome() { super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, BOPBiomeFeatures.DRIED_SAND_GRAVEL_SURFACE)).precipitation(Biome.RainType.NONE).category(Biome.Category.DESERT).depth(0.0F).scale(-0.05F).temperature(2.0F).downfall(0.0F).waterColor(0x433721).waterFogColor(0x0C0C03).parent((String)null)); // Structures this.addStructureStart(Feature.MINESHAFT.configured(new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL))); this.addStructureStart(Feature.STRONGHOLD.configured(IFeatureConfig.NO_FEATURE_CONFIG)); // Underground DefaultBiomeFeatures.addDefaultCarvers(this); DefaultBiomeFeatures.addStructureFeaturePlacement(this); DefaultBiomeFeatures.addDefaultLakes(this); DefaultBiomeFeatures.addDefaultMonsterRoom(this); DefaultBiomeFeatures.addDefaultUndergroundVariety(this); DefaultBiomeFeatures.addDefaultOres(this); //////////////////////////////////////////////////////////// // Vegetation this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(ImmutableList.of(BOPBiomeFeatures.DEAD_TREE_WASTELAND.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.2F)), BOPBiomeFeatures.DYING_TREE_WASTELAND.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG)), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig((int)0.75F, 0.1F, 1))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(BOPBiomeFeatures.WASTELAND_FLOWERS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(1))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(new WastelandGrassFeature(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(2))); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(this); DefaultBiomeFeatures.addSwampExtraDecoration(this); DefaultBiomeFeatures.addSurfaceFreezing(this); // Entities this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); this.addWeight(BOPClimates.WASTELAND, 500); this.setBeachBiome(Biomes.DESERT); this.setRiverBiome((Biome)null); } @OnlyIn(Dist.CLIENT) @Override public int getSkyColor() { return 0x70ADEF; } @OnlyIn(Dist.CLIENT) @Override public int getGrassColor(double x, double z) { return 0xAD9364; } @OnlyIn(Dist.CLIENT) @Override public int getFoliageColor() { return 0xB5A76C; } }