package biomesoplenty.blocks; import java.util.Random; import biomesoplenty.mod_BiomesOPlenty; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.world.World; @Deprecated public class BlockDriedDirt extends Block { public BlockDriedDirt(int par1) { super(par1, Material.rock); this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); } @Override public void registerIcons(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:drieddirt"); } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return -1; } /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { super.randomDisplayTick(par1World, par2, par3, par4, par5Random); if (par5Random.nextInt(20) == 0) { par1World.spawnParticle("townaura", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D); } } }