package biomesoplenty.entities.projectiles; import java.util.List; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityEnderman; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.network.packet.Packet70GameEvent; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.World; import biomesoplenty.BiomesOPlenty; import biomesoplenty.ClientProxy; public class EntityPoisonDart extends EntityArrow { boolean isClient = BiomesOPlenty.proxy instanceof ClientProxy; private int xTile = -1; private int yTile = -1; private int zTile = -1; private int inTile = 0; private int inData = 0; private boolean inGround = false; private int ticksInGround; private int ticksInAir = 0; private double damage = 0.1D; public EntityPoisonDart(World par1World) { super(par1World); } public EntityPoisonDart(World par1World, EntityLiving par2EntityLiving, float par3) { super(par1World, par2EntityLiving, par3); } public EntityPoisonDart(World par1World, double par2, double par4, double par6) { super(par1World, par2, par4, par6); } @Override public void onUpdate() { super.onUpdate(); if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F) { float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); prevRotationYaw = rotationYaw = (float)(Math.atan2(motionX, motionZ) * 180.0D / Math.PI); prevRotationPitch = rotationPitch = (float)(Math.atan2(motionY, f) * 180.0D / Math.PI); } int i = worldObj.getBlockId(xTile, yTile, zTile); if (i > 0) { Block.blocksList[i].setBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile); AxisAlignedBB axisalignedbb = Block.blocksList[i].getCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile); if (axisalignedbb != null && axisalignedbb.isVecInside(worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ))) { inGround = true; } } if (inGround) { int j = worldObj.getBlockId(xTile, yTile, zTile); int k = worldObj.getBlockMetadata(xTile, yTile, zTile); if (j == inTile && k == inData) { ++ticksInGround; if (ticksInGround == 1) { this.setDead(); } } else { inGround = false; motionX *= rand.nextFloat() * 0.2F; motionY *= rand.nextFloat() * 0.2F; motionZ *= rand.nextFloat() * 0.2F; ticksInGround = 0; ticksInAir = 0; } } else { ++ticksInAir; Vec3 vec3 = worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ); Vec3 vec31 = worldObj.getWorldVec3Pool().getVecFromPool(posX + motionX, posY + motionY, posZ + motionZ); MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks_do_do(vec3, vec31, false, true); vec3 = worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ); vec31 = worldObj.getWorldVec3Pool().getVecFromPool(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec31 = worldObj.getWorldVec3Pool().getVecFromPool(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } Entity entity = null; List list = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D)); double d0 = 0.0D; int l; float f1; for (l = 0; l < list.size(); ++l) { Entity entity1 = (Entity)list.get(l); if (entity1.canBeCollidedWith() && (entity1 != shootingEntity || ticksInAir >= 5)) { f1 = 0.3F; AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1); MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31); if (movingobjectposition1 != null) { double d1 = vec3.distanceTo(movingobjectposition1.hitVec); if (d1 < d0 || d0 == 0.0D) { entity = entity1; d0 = d1; } } } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer) { EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit; if (entityplayer.capabilities.disableDamage || shootingEntity instanceof EntityPlayer && !((EntityPlayer)shootingEntity).canAttackPlayer(entityplayer)) { movingobjectposition = null; } } float f2; float f3; if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { f2 = MathHelper.sqrt_double(motionX * motionX + motionY * motionY + motionZ * motionZ); int i1 = MathHelper.ceiling_double_int(f2 * damage); ((EntityLivingBase)movingobjectposition.entityHit).addPotionEffect(new PotionEffect(Potion.poison.id, 100)); if (this.getIsCritical()) { i1 += rand.nextInt(i1 / 2 + 2); } DamageSource damagesource = null; if (shootingEntity == null) { damagesource = DamageSource.causeArrowDamage(this, this); } else { damagesource = DamageSource.causeArrowDamage(this, shootingEntity); } if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman)) { movingobjectposition.entityHit.setFire(5); } if (movingobjectposition.entityHit.attackEntityFrom(damagesource, i1)) { if (movingobjectposition.entityHit instanceof EntityLiving) { EntityLivingBase entityliving = (EntityLivingBase)movingobjectposition.entityHit; if (shootingEntity != null && movingobjectposition.entityHit != shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && shootingEntity instanceof EntityPlayerMP) { ((EntityPlayerMP)shootingEntity).playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(6, 0)); } } this.playSound("random.bowhit", 1.0F, 1.2F / (rand.nextFloat() * 0.2F + 0.9F)); this.setDead(); } else { motionX *= -0.10000000149011612D; motionY *= -0.10000000149011612D; motionZ *= -0.10000000149011612D; rotationYaw += 180.0F; prevRotationYaw += 180.0F; ticksInAir = 0; } } else { xTile = movingobjectposition.blockX; yTile = movingobjectposition.blockY; zTile = movingobjectposition.blockZ; inTile = worldObj.getBlockId(xTile, yTile, zTile); inData = worldObj.getBlockMetadata(xTile, yTile, zTile); motionX = ((float)(movingobjectposition.hitVec.xCoord - posX)); motionY = ((float)(movingobjectposition.hitVec.yCoord - posY)); motionZ = ((float)(movingobjectposition.hitVec.zCoord - posZ)); f2 = MathHelper.sqrt_double(motionX * motionX + motionY * motionY + motionZ * motionZ); posX -= motionX / f2 * 0.05000000074505806D; posY -= motionY / f2 * 0.05000000074505806D; posZ -= motionZ / f2 * 0.05000000074505806D; for (int p = 0; i < 16; ++i) { BiomesOPlenty.proxy.spawnParticle("dart", posX, posY, posZ); } this.playSound("random.bowhit", 1.0F, 1.2F / (rand.nextFloat() * 0.2F + 0.9F)); this.setDead(); if (inTile != 0) { Block.blocksList[inTile].onEntityCollidedWithBlock(worldObj, xTile, yTile, zTile, this); } } } posX += motionX; posY += motionY; posZ += motionZ; f2 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)(Math.atan2(motionX, motionZ) * 180.0D / Math.PI); for (rotationPitch = (float)(Math.atan2(motionY, f2) * 180.0D / Math.PI); rotationPitch - prevRotationPitch < -180.0F; prevRotationPitch -= 360.0F) { ; } while (rotationPitch - prevRotationPitch >= 180.0F) { prevRotationPitch += 360.0F; } while (rotationYaw - prevRotationYaw < -180.0F) { prevRotationYaw -= 360.0F; } while (rotationYaw - prevRotationYaw >= 180.0F) { prevRotationYaw += 360.0F; } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f4 = 0.99F; f1 = 0.05F; if (this.isInWater()) { for (int j1 = 0; j1 < 4; ++j1) { f3 = 0.25F; worldObj.spawnParticle("bubble", posX - motionX * f3, posY - motionY * f3, posZ - motionZ * f3, motionX, motionY, motionZ); } f4 = 0.8F; } motionX *= f4; motionY *= f4; motionZ *= f4; motionY -= f1; this.setPosition(posX, posY, posZ); this.doBlockCollisions(); } } }