package biomesoplenty.handlers; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import biomesoplenty.api.Items; import biomesoplenty.configuration.BOPAchievements; import cpw.mods.fml.common.ICraftingHandler; public class BOPCraftHandler implements ICraftingHandler { @Override public void onCrafting(EntityPlayer var1, ItemStack var2, IInventory var3) { //Plant Killer if (var2.itemID == Items.scytheAmethyst.get().itemID || var2.itemID == Items.scytheDiamond.get().itemID || var2.itemID == Items.scytheGold.get().itemID || var2.itemID == Items.scytheIron.get().itemID || var2.itemID == Items.scytheStone.get().itemID || var2.itemID == Items.scytheWood.get().itemID || var2.itemID == Items.scytheMud.get().itemID) { var1.addStat(BOPAchievements.achScythe, 1); } //Full Auto if (var2.itemID == Items.dartBlower.get().itemID) { var1.addStat(BOPAchievements.achDartBlower, 1); } //Flower Power if (var2.itemID == Items.flowerBand.get().itemID) { var1.addStat(BOPAchievements.achFlowerBand, 1); } } @Override public void onSmelting(EntityPlayer var1, ItemStack var2) {} }