Commit graph

  • 26c082881c git subrepo pull --force public Adubbz 2021-08-25 13:05:48 +1000
  • 43560d5116
    Update zh_tw.json (#1897) __HJ 2021-08-25 11:05:39 +0800
  • 316fb0ae68
    Update spanish translations (es - ar, es, mx) (#1895) feliixpe 2021-08-25 00:05:27 -0300
  • 4d53b4f4bd
    Update ko_kr.json (#1896) E. Kim 2021-08-25 12:05:18 +0900
  • 3d100cffe3
    Update zh_tw.json __HJ 2021-08-24 17:50:26 +0800
  • 73ecb88cc4
    Update ko_kr.json E. Kim 2021-08-20 19:24:27 +0900
  • 5cbdbc3c64
    Update es_es.json feliixpe 2021-08-18 07:53:00 -0300
  • 2fe258de29
    Update es_mx.json feliixpe 2021-08-18 07:52:36 -0300
  • 087f0d0883
    Update es_es.json feliixpe 2021-08-18 07:50:39 -0300
  • 58fbd894f6
    Update es_ar.json feliixpe 2021-08-18 07:48:25 -0300
  • f0123485e5 Fixed merge conflicts Adubbz 2021-08-18 13:19:33 +1000
  • 3ebc6bee5d Fix merge conflicts with ko translation Adubbz 2021-08-18 13:31:16 +1000
  • eccbd83afb git subrepo commit (merge) public Adubbz 2021-08-18 13:18:44 +1000
  • 1ae9e6807a Merge commit 'refs/subrepo/public/fetch' into subrepo/public Adubbz 2021-08-18 13:17:56 +1000
  • 3f7663c416 Added Hair and Pus Bubbles to the Visceral Heap Forstride 2021-08-03 22:35:21 -0400
  • bcdb27f2a1 Added blood drip particles, tweaked flesh tendon generation Forstride 2021-08-03 15:30:44 -0400
  • 6e16e044ee Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss Forstride 2021-08-02 20:47:36 -0400
  • ee7bceb2ff Added Flesh Tendon Strands to the Visceral Heap Forstride 2021-08-02 16:06:46 -0400
  • 0bfe3c1e05 git subrepo pull public Adubbz 2021-08-02 21:06:21 +1000
  • 3f2d6ac023 Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues. Forstride 2021-08-02 05:24:39 -0400
  • d54666a0ed
    Update ko_kr.json (#1893) E. Kim 2021-08-16 09:53:58 +0900
  • c193d877f2
    Update ko_kr.json E. Kim 2021-08-15 14:48:48 +0900
  • 87eda1720b Added Hair and Pus Bubbles to the Visceral Heap Forstride 2021-08-03 22:35:21 -0400
  • 3440d7b243 Added blood drip particles, tweaked flesh tendon generation Forstride 2021-08-03 15:30:44 -0400
  • ed45a5c970 Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss Forstride 2021-08-02 20:47:36 -0400
  • bd29e9aa3c Added Flesh Tendon Strands to the Visceral Heap Forstride 2021-08-02 16:06:46 -0400
  • 820c5f8805 git subrepo pull public Adubbz 2021-08-02 21:06:21 +1000
  • 316b030ac9 Update ko_kr.json (#1888) E. Kim 2021-08-02 20:05:50 +0900
  • c900619c7c
    Update ko_kr.json (#1888) E. Kim 2021-08-02 20:05:50 +0900
  • c0e2126b6e
    Update ko_kr.json E. Kim 2021-08-02 19:54:32 +0900
  • 0f589e77bb Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues. Forstride 2021-08-02 05:24:39 -0400
  • 3f47841dd8 Merge branch 'BOP-1.17.x-14.x.x' of https://github.com/Glitchfiend/BiomesOPlentyDev into BOP-1.17.x-14.x.x Forstride 2021-07-31 20:13:22 -0400
  • 4ad93e65cc git subrepo pull public Forstride 2021-07-31 19:36:52 -0400
  • bad81cc782 git subrepo pull public Adubbz 2021-08-01 09:19:49 +1000
  • e3af2b817b
    Update spanish translations (ar, es, mx) (#1886) ph0elyx 2021-07-31 16:35:07 -0300
  • 7e4f010f1d
    Update spanish translations for 1.17 (ar, es, mx) ph0elyx 2021-07-31 16:09:18 -0300
  • 4abafe85b2 git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public Adubbz 2021-07-31 16:49:33 +1000
  • 7d8d5a11ce Updated for new content Adubbz 2021-07-31 16:46:00 +1000
  • ddc6e1621a Update repo for 1.17 Adubbz 2021-07-31 16:42:36 +1000
  • 5c8dc8f7ec
    Update ko_kr.json (#1882) BOP-1.16.4-13.x.x E. Kim 2021-07-24 19:15:31 +0900
  • c8f5222e95
    Update ko_kr.json E. Kim 2021-07-24 18:38:49 +0900
  • 94cd26a56d
    Update ko_kr.json (#1879) E. Kim 2021-07-08 15:52:44 +0900
  • b2159f44a5
    Update ko_kr.json E. Kim 2021-07-08 15:08:47 +0900
  • 0a2ad414ef
    Update spanish translations (#1878) ph0elyx 2021-07-06 23:26:34 -0300
  • 5c5f7bace4
    Update es_mx.json ph0elyx 2021-07-06 23:24:20 -0300
  • 692db46890
    Update es_es.json ph0elyx 2021-07-06 23:19:36 -0300
  • 98fd566fd2
    Update es_ar.json ph0elyx 2021-07-06 23:18:52 -0300
  • 51e2753939
    Update es_es.json ph0elyx 2021-07-06 23:16:22 -0300
  • 0decba7e10
    Update es_ar.json ph0elyx 2021-07-06 23:05:18 -0300
  • f4a0c274ea
    Improve simplex code and results, make it fully seedable. (#1874) KdotJPG 2021-06-29 20:31:57 -0400
  • d1814bb448 Improve simplex code and results, make it fully seedable. KdotJPG 2021-06-29 17:15:43 -0400
  • 993a556e93
    Added unbreakable infertile crops tag for Serene Seasons compatibility Forstride 2021-06-21 23:05:31 -0400
  • bebe90ee5e Added block/item tags for new Serene Seasons fertility system Forstride 2021-06-21 19:24:43 -0400
  • 516879ed8c
    Changed Woodland tree feature for Dynamic Trees compatibility Forstride 2021-06-17 07:09:57 -0400
  • c49a82b9c1 Fixed crashing when gravel beaches are disabled. Closes #1846, #1857, #1866 Adubbz 2021-06-17 15:06:51 +1000
  • df04ab8727 Fixed crashing with Terra. Closes #1864 Adubbz 2021-06-15 13:26:43 +1000
  • c9cfab8065 Added missing Spanish Moss loot tables Forstride 2021-06-12 11:57:29 -0400
  • 8882a9314c - Re-added the Cold Desert and Grassland biomes - Added Tall Dead Forest, Shroomy Wetland, and Grassland Clover Patch sub-biomes - Removed the Jade Grassland, Mushroomy Muskeg, Silkglade/Silkglade Nest, Overgrown Fungal Jungle, and Wooded Wasteland - Reworked Redwood and Bayou tree generation (Thanks to SuperCoder79!) - Added Spanish Moss, Clover, and Huge Clover blocks - Tweaked the Muskeg, Seasonal Forest, Woodland, and respective sub-biomes Forstride 2021-06-07 17:30:53 -0400
  • 1eeca25ed0 Added built-in classic textures resource pack (Not fully working yet), removed April Fools easter egg from the Rainbow Hills Forstride 2021-06-04 10:59:55 -0400
  • 7f4c3623df Re-added the Woodland and Muskeg biomes, split the Marsh back into a primary biome Forstride 2021-06-01 12:11:50 -0400
  • 503cda9ef1
    boat variants (#1863) Corail31 2021-05-25 00:36:09 +0200
  • 0b5cf48cd5 boat variants Corail31 2021-05-24 15:33:25 +0200
  • 35b5b2f340
    Create fr-fr.json (#1856) Aarrn33 2021-05-15 20:03:16 +0200
  • 66a9990873 Changed file name Aarrnn33 2021-05-15 19:57:34 +0200
  • 56a09838a0 Create fr-fr.json Aarrnn33 2021-05-15 17:44:48 +0200
  • d57bf96802
    Created ukrainian localization (#1852) TheSonit 2021-05-08 14:19:48 +0300
  • deee5f87ec
    Created ukrainian localization TheSonit 2021-05-08 13:37:35 +0300
  • c1615c50ef
    Optimize performance and memory usage (#1850) SuperCoder79 2021-05-06 06:49:47 -0400
  • f45de3022a Optimize performance and memory usage SuperCoder79 2021-05-05 15:41:44 -0400
  • 030559a74a Merge branch 'BOP-1.16.4-13.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.16.4-13.x.x Forstride 2021-05-05 01:46:08 -0400
  • d5396c0485 Fixed BOP biomes not generating flowers when using bonemeal Forstride 2021-05-05 01:45:57 -0400
  • 3a75fde67c
    Update ko_kr.json (#1847) E. Kim 2021-05-05 13:39:45 +0900
  • 7cd00f0de1
    Update ko_kr.json E. Kim 2021-05-05 13:05:43 +0900
  • 7e0b396cb6 Prevented sprouts from generating in caves Forstride 2021-05-04 18:13:14 -0400
  • b393c2f109 Added trunk bushes to redwood trees Forstride 2021-05-04 03:30:56 -0400
  • ba0e812ec1 Added alternate generation style for hellbark trees/saplings to make collecting wood easier Forstride 2021-05-03 20:30:00 -0400
  • 3b754115a8 Changed temperatures of the Grove, Lavender Field, and Prairie so they no longer use tropical seasons in Serene Seasons Forstride 2021-05-03 19:08:43 -0400
  • 22892df504 Tweaks to the Burnt Forest sub-biome Forstride 2021-04-27 16:51:58 -0400
  • 87aa9a03a9 Updated to 1.16.5 Adubbz 2021-04-24 10:19:47 +1000
  • 3f805e37e1 Don't upload to maven - Those who want it can use Curseforge's one instead Adubbz 2021-04-24 09:59:09 +1000
  • d94e32ee3c More Jenkins changes Adubbz 2021-04-24 09:54:36 +1000
  • 72d3ea9c8e More Jenkinsfile changes Adubbz 2021-04-24 09:51:09 +1000
  • 8caa6a9aa2 Jenkinsfile updates Adubbz 2021-04-24 09:49:27 +1000
  • acd9f9db5b
    pl_pl localization (#1840) joker876 2021-04-21 22:20:40 +0200
  • 8e4d181423
    Added proper spacings here and there joker876 2021-04-21 22:15:27 +0200
  • 5fdbe89e32
    Update pl_pl.json joker876 2021-04-21 22:12:07 +0200
  • 41b491e976
    Merge ee0039ccc8 into fc7f1f6392 Johann Bernhardt 2021-04-03 10:09:46 +0200
  • ee0039ccc8 Rework API usage so it won't crash if hydroenergy is not installed Johann Bernhardt 2021-04-03 10:09:37 +0200
  • 01393604ce
    Merge 8ceaf02d1a into 5ad7711638 A.J. Ruckman 2021-03-28 20:25:47 +0000
  • 8ceaf02d1a Make terrariums a non-solid block so that they don't connect to fences or other things A.J. Ruckman 2021-03-28 16:25:06 -0400
  • d81bbe793f Fix growing large redwood trees from saplings A.J. Ruckman 2021-03-28 16:23:40 -0400
  • 05c7c20159 Added interop of hydroenergy Johann Bernhardt 2021-03-26 16:25:37 +0100
  • 6f3410f5cd
    -Modded End and Nether chunk generator compat in BOP Worldtype (#1825) Corgi Taco 2021-03-20 17:04:25 -0700
  • 600ae64983 -Modded End and Nether chunk generator compat in BOP Worldtype Corgi Taco 2021-03-20 16:53:15 -0700
  • ecec6bb865
    Update spanish translations (#1821) ph0elyx 2021-03-13 05:09:01 -0300
  • 75184b6435
    Update es_mx.json ph0elyx 2021-03-13 00:26:36 -0300
  • 34b262ebe9
    Update es_es.json ph0elyx 2021-03-13 00:25:57 -0300
  • 0f6b669c16
    Update es_ar.json ph0elyx 2021-03-13 00:21:48 -0300
  • d2c5d2016d
    Update es_mx.json ph0elyx 2021-03-13 00:19:34 -0300
  • 375887292d
    Update es_ar.json ph0elyx 2021-03-13 00:13:04 -0300