Matt Caughey
97965c1abc
Added beach variation placeholders.
2013-05-24 11:45:47 -04:00
Adubbz
bcdb783c0a
Cleaning up hitbox code
2013-05-24 20:01:13 +10:00
Matt Caughey
5c53c46290
Added ivy. Nerfed apple tree growth.
2013-05-20 10:41:19 -04:00
Adubbz
ca54a1a0de
Made berries regrow
2013-05-20 19:33:48 +10:00
Adubbz
818e4f7c9f
Made berries no longer spawn ontop of the player, made them harvestable by straw golems
2013-05-20 06:11:15 +10:00
Matt Caughey
bfef1418d9
Gave berry bushes the use animation when right clicked. Tweaked the apple leaf textures.
2013-05-18 03:09:19 -04:00
Matt Caughey
2b887abc5e
Added berries (Food item). Finished up berry bushes.
2013-05-16 12:47:57 -04:00
Matt Caughey
2715e2cff1
Tweaked some of the plants, and improved a few textures.
2013-05-16 08:06:18 -04:00
Matt Caughey
93ef449dd6
Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures.
2013-05-15 11:37:27 -04:00
Matt Caughey
e1d46f1bc7
Added big tree variants of the red and orange trees to the Seasonal Forest.
2013-05-11 03:44:32 -04:00
Matt Caughey
3ffcb962ba
Fixed high grass poisoning the player instead of poison ivy
2013-05-08 10:40:47 -04:00
Amnet
d87db66d6a
Fixed spawning in the promised land.
...
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Amnet
98af2e8a6e
Fixed double slab drops.
...
Fixed a few crafting recipes.
Fixed ticking entity crash with poison Ivy.
Improved Dart Blower.
2013-05-08 14:13:51 +02:00
Adubbz
40c2847366
Fixed flowers/thorns once and for all
2013-05-07 18:19:09 +10:00
Adubbz
8032a052d5
Removed unecessary { and } use
2013-05-06 20:11:52 +10:00
Adubbz
50969cb1bc
Fixed poison ivy
2013-05-06 20:10:01 +10:00
Adubbz
4293e12f4f
Work on making Posion Ivy actually poison mobs/the player
2013-05-06 20:04:16 +10:00
Matt Caughey
9120596b79
Added poison ivy, changed high grass (top) metadata value from 6 to 7.
2013-05-06 05:21:53 -04:00
Adubbz
cfe73c2225
Minor tweaks to High Grass and High Cattail
2013-05-04 20:09:29 +10:00
Adubbz
73eca33198
Fixed cattail crash, hitboxes for High Grass and High Cattail no longer take up both blocks
2013-05-04 18:33:28 +10:00
Adubbz
a508261cf8
Revert Forstride's derp
2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61
Setting up SourceTree, yet againn
2013-05-03 08:42:16 -04:00
Amnet
ff149f05a0
Fixed mudballs in dispensers (had to move to separate ID)
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Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz
be1a80107a
Removed a bunch of side-onlys that were causing a server crash
2013-04-22 16:51:39 +10:00
Amnet
d4dcf00f9f
Items done
2013-04-21 22:18:43 +02:00
Amnet
dcdd216e63
Everything should now generate properly.
2013-04-21 14:58:50 +02:00
Amnet
f581bdc38b
Done all the placement requirements for flowers, plants and grass.
2013-04-20 22:38:33 +02:00
Amnet
e9abae1e5c
Fixed the bounding boxes for high grass and rendering of the leaves.
2013-04-20 05:21:46 +02:00
Adubbz
eb151610f3
Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
2013-04-19 19:35:26 +10:00
Adubbz
5d568b5a83
Rough update to Forge 656, only thing that needs work is crashes due to block textures
2013-04-17 09:34:18 +10:00
Amnet
b4200c9a4d
Giant petals, Barley, Cattail, Algae and Clovers
2013-04-17 00:48:15 +02:00
Amnet
8327a881da
Saplings!
2013-04-16 14:57:04 +02:00
Amnet
74472de756
Renamed packages - I think it's better that way.
2013-04-16 10:19:59 +02:00