Matt Caughey
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ac83e5f72f
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Tweaked some stuff with Phantoms
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2013-08-30 09:59:26 -04:00 |
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Adubbz
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9599b96007
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Added the Phantom (WIP)
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2013-08-30 21:38:54 +10:00 |
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Adubbz
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7791cadfe0
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Split the config file into sub files
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2013-08-03 10:07:43 +10:00 |
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Adubbz
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d2c5f5e4b3
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Moving some things around
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2013-07-03 17:51:39 +10:00 |
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Adubbz G
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3026bc0768
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Work on sacrifice altars, not too much left now
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2013-06-15 18:46:50 +10:00 |
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Matt Caughey
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5324614615
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Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach.
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2013-06-07 12:45:13 -04:00 |
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Adubbz
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7bf9aec53a
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Cleanup
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2013-05-31 20:34:02 +10:00 |
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Adubbz
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b6d7fa7b1d
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Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
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2013-05-29 11:05:27 +10:00 |
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Matt Caughey
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0816149d89
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Finished up the Glob entity.
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2013-05-17 05:59:08 -04:00 |
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Adubbz
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97bc8e217f
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Added the Glob, saved the spawning stuff for Forstride
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2013-05-17 17:18:08 +10:00 |
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Adubbz
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f8f335c30f
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Finished up Poison Darts, just need their own texture now
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2013-05-12 13:37:49 +10:00 |
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Adubbz
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092c6c180c
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Made the dart blower use actual darts
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2013-05-11 22:51:16 +10:00 |
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Matt Caughey
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ac6be03582
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Started adding the dart blower. Added poison item.
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2013-05-06 21:02:25 -04:00 |
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Adubbz
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a508261cf8
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Revert Forstride's derp
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2013-05-03 23:00:44 +10:00 |
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Matt Caughey
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d880bd5f61
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Setting up SourceTree, yet againn
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2013-05-03 08:42:16 -04:00 |
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Adubbz
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eb151610f3
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Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
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2013-04-19 19:35:26 +10:00 |
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Adubbz
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1e75cdb130
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Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things
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2013-04-19 18:33:35 +10:00 |
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