Adubbz
|
83f248e36f
|
Added transformer exclusion
|
2013-10-19 12:45:44 +11:00 |
Adubbz
|
4525c30c59
|
Another attempt at fixing the sided asm issues
|
2013-10-19 12:43:51 +11:00 |
Adubbz
|
bc447a04eb
|
Fixed a few deeps
|
2013-10-19 12:07:42 +11:00 |
Adubbz
|
71eff4ee8c
|
Finished moving achievement localizations
|
2013-10-19 12:03:22 +11:00 |
Adubbz
|
87a9c59f6a
|
More localisation moving
|
2013-10-19 11:58:34 +11:00 |
Adubbz
|
24ca794b0e
|
Moved some more achievement localizations
|
2013-10-19 11:40:20 +11:00 |
Adubbz
|
9026d9a3bc
|
Started moving achievement localizations into the lang file
|
2013-10-19 10:57:56 +11:00 |
Adubbz
|
9afaa22ad0
|
Another attempt at fixing server nonsense
|
2013-10-19 08:48:57 +11:00 |
Adubbz
|
edeff11cbc
|
Hopefully fixed an issue with servers
|
2013-10-19 08:16:15 +11:00 |
Adubbz
|
f8f1b53715
|
Tweaked the build file
|
2013-10-18 18:45:19 +11:00 |
Adubbz
|
6f20f2770b
|
Fast graphics no longer use the new smoothing
|
2013-10-18 18:42:18 +11:00 |
Adubbz
|
aafe1d0180
|
Removed debug messages as it works properly now
|
2013-10-18 06:23:57 +11:00 |
Adubbz
|
07bd6ac2ae
|
Added Picksur's Better Grass and Leaves textures for Persimmons
|
2013-10-18 06:05:08 +11:00 |
Adubbz
|
b777834787
|
Added debug console output and more messing with obfuscated names
|
2013-10-18 06:01:51 +11:00 |
Adubbz
|
84ecd43af2
|
Yay for forgetting to account for things!
|
2013-10-17 20:40:22 +11:00 |
Adubbz
|
658c5b3184
|
More mapping corrections
|
2013-10-17 20:30:07 +11:00 |
Adubbz
|
2bbdfdf4ea
|
Fixed obfuscated mappings
|
2013-10-17 20:22:29 +11:00 |
Adubbz
|
0edb189b6d
|
Tweaked the Manifest.MF
|
2013-10-17 20:11:29 +11:00 |
Adubbz
|
6a64b26885
|
Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water).
|
2013-10-17 18:32:13 +11:00 |
Adubbz
|
6fc4422b66
|
Spring cleaning
|
2013-10-16 16:33:43 +11:00 |
Adubbz
|
3e8fda0f26
|
Completely ripped out the MFR API as it is no longer needed (BOP integration is now in MFR itself)
|
2013-10-16 16:29:49 +11:00 |
Amnet
|
937374350a
|
Hopefully fixing the phantoms suffocating players in walls.
|
2013-10-11 17:52:13 +02:00 |
Amnet
|
b66dceb7e3
|
Added a possibility to disable mobs.
|
2013-10-11 16:28:13 +02:00 |
Amnet
|
4ae30209d2
|
Disabled MFR and TE mod cross integration to prevent crashes.
|
2013-10-10 11:06:29 +02:00 |
Amnet
|
f5f15f1373
|
Merge pull request #93 from Vexatos/patch-2
Updated de_DE translation.
|
2013-10-07 14:04:22 -07:00 |
Vexatos
|
1f65efe5ce
|
You know.
|
2013-10-07 23:00:48 +02:00 |
Amnet
|
d8f6e6d2ae
|
Updating Thaumcraft API to the newest version.
|
2013-10-06 22:38:49 +02:00 |
Adubbz
|
32d8351fea
|
Merge pull request #89 from samrg472/master
Restore compatibility with MFR, fixes #86
|
2013-10-04 18:12:04 -07:00 |
samrg472
|
9cde7c5ba5
|
Restore compatibility with MFR, fixes #86
|
2013-10-04 21:03:38 -04:00 |
Amnet
|
15ea622866
|
Updated ore dictionary entries for mod cross integration.
|
2013-10-02 00:30:53 +02:00 |
Matt Caughey
|
ed600efd33
|
Fixed palm trees not generating in spaces with foliage/flowers. Made sunflowers not generate unless both spaces are empty.
|
2013-09-30 05:16:08 -04:00 |
Matt Caughey
|
23cc2df6ed
|
Tweaked the Tropics more
|
2013-09-29 22:36:35 -04:00 |
Adubbz
|
e61e91ff08
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-09-30 11:41:48 +10:00 |
Adubbz
|
66f7ed4338
|
Increased Phantom spawn rates
|
2013-09-30 11:41:33 +10:00 |
Matt Caughey
|
096c3a995e
|
Tweaked the Tropics biome
|
2013-09-29 07:46:20 -04:00 |
ted80-PC
|
c98636b6de
|
Random palm trees
|
2013-09-29 12:50:35 +02:00 |
ted80-PC
|
2e6207e73d
|
Random pine trees
|
2013-09-29 11:16:32 +02:00 |
Matt Caughey
|
9b97f207ca
|
Added a Sacred Oak sapling
|
2013-09-28 18:53:14 -04:00 |
Matt Caughey
|
600781cb18
|
Fixed massive tree trunks again
|
2013-09-28 07:25:23 -04:00 |
Matt Caughey
|
ac220d1f89
|
Fixed tree trunks
|
2013-09-28 06:51:39 -04:00 |
Matt Caughey
|
cbf3a77863
|
Attempt as massive oak trees
|
2013-09-28 06:33:51 -04:00 |
Matt Caughey
|
ca2783b4f0
|
Tweaked some achievement icons
|
2013-09-28 00:13:03 -04:00 |
Matt Caughey
|
518f0528d0
|
Tweaked the Wasteland a bit and changed max/min height of the Marsh
|
2013-09-27 23:37:16 -04:00 |
Matt Caughey
|
56e4a7deca
|
Made reeds generate based on the distance to land rather than the depth of the water
|
2013-09-27 21:42:34 -04:00 |
Matt Caughey
|
0050fcff48
|
Tweaked reed gen again. Removed sand bordering water in the Coniferous Forest.
|
2013-09-27 17:27:39 -04:00 |
Matt Caughey
|
435a20c2b3
|
Added reeds to more biomes
|
2013-09-27 16:58:55 -04:00 |
Matt Caughey
|
c1fdf456c1
|
Redwood Forest tweaks
|
2013-09-27 16:31:57 -04:00 |
Matt Caughey
|
47bd4d85ac
|
Added a redwood shrub thing to Redwood Forests
|
2013-09-27 02:41:54 -04:00 |
ted
|
2343994014
|
Merge pull request #83 from Vexatos/patch-2
Update de_DE.lang
|
2013-09-26 13:03:55 -07:00 |
Vexatos
|
45a2a27ca4
|
Update de_DE.lang
|
2013-09-26 21:52:57 +02:00 |