Commit graph

19 commits

Author SHA1 Message Date
Adubbz
de6e418e91 DepLoader is now loaded properly... Oops... 2013-11-06 19:38:15 +11:00
Adubbz
7beb926241 Switched to using WorldCore 2013-11-06 18:51:06 +11:00
Adubbz
05dbbb68b6 Fixed a derp 2013-11-04 14:49:29 +11:00
Adubbz
87715b5dba Tinkering 2013-11-04 14:37:56 +11:00
Adubbz
a19b64dec6 Removed debug messages 2013-11-04 11:43:47 +11:00
Adubbz
88ad2285dc Fogginess can now be changed per biome alongside the colour 2013-11-04 11:40:43 +11:00
Adubbz
e5b27cba3e Fixed a crash bug 2013-11-03 18:01:15 +11:00
Adubbz
67c4f7faf7 Fog colours can now be on a per-biome basis 2013-11-03 17:36:41 +11:00
Adubbz
83f248e36f Added transformer exclusion 2013-10-19 12:45:44 +11:00
Adubbz
4525c30c59 Another attempt at fixing the sided asm issues 2013-10-19 12:43:51 +11:00
Adubbz
9afaa22ad0 Another attempt at fixing server nonsense 2013-10-19 08:48:57 +11:00
Adubbz
edeff11cbc Hopefully fixed an issue with servers 2013-10-19 08:16:15 +11:00
Adubbz
6f20f2770b Fast graphics no longer use the new smoothing 2013-10-18 18:42:18 +11:00
Adubbz
aafe1d0180 Removed debug messages as it works properly now 2013-10-18 06:23:57 +11:00
Adubbz
b777834787 Added debug console output and more messing with obfuscated names 2013-10-18 06:01:51 +11:00
Adubbz
84ecd43af2 Yay for forgetting to account for things! 2013-10-17 20:40:22 +11:00
Adubbz
658c5b3184 More mapping corrections 2013-10-17 20:30:07 +11:00
Adubbz
2bbdfdf4ea Fixed obfuscated mappings 2013-10-17 20:22:29 +11:00
Adubbz
6a64b26885 Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water). 2013-10-17 18:32:13 +11:00