Adubbz
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5e40753701
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Started on Block Localizations
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2013-06-09 10:39:12 +10:00 |
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Adubbz
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7bf9aec53a
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Cleanup
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2013-05-31 20:34:02 +10:00 |
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Adubbz
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b6d7fa7b1d
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Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
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2013-05-29 11:05:27 +10:00 |
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Amnet
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dadbb815bc
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Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
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2013-05-19 14:52:55 +02:00 |
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Matt Caughey
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1bb2bc96cb
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Tweaked some settings with the dandelion particles
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2013-05-16 20:36:06 -04:00 |
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Amnet
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55406d0cff
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Added checks for array bounds and metadata.
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2013-05-16 16:26:39 +02:00 |
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Adubbz
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3f1e07176a
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Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
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2013-05-15 19:14:32 +10:00 |
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Adubbz
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5d68f74657
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Dandelions now spawn particles in the direction being faced by the player
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2013-05-15 19:09:13 +10:00 |
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Matt Caughey
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231cde7958
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Added sunflowers
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2013-05-14 10:17:00 -04:00 |
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Adubbz
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e938cdbda6
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Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet!
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2013-05-14 17:19:58 +10:00 |
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Matt Caughey
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86f5881cad
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Moved mushrooms to their own class.
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2013-05-13 09:43:16 -04:00 |
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Matt Caughey
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d25f608bba
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Added alternate black and white dye. Added glowshrooms. Tweaked some textures.
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2013-05-13 07:13:46 -04:00 |
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Matt Caughey
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37fb9e1370
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Renamed the Yucca to Aloe. Changed moss item texture.
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2013-05-07 23:25:14 -04:00 |
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Matt Caughey
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bb72175452
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Added white dandelions.
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2013-05-07 07:31:20 -04:00 |
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Matt Caughey
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8b54bb7f66
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Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap).
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2013-05-06 01:58:23 -04:00 |
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Matt Caughey
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11aaf4091b
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Added Yucca flower that generates in desert biomes
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2013-05-03 18:28:11 -04:00 |
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Adubbz
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a508261cf8
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Revert Forstride's derp
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2013-05-03 23:00:44 +10:00 |
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Matt Caughey
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d880bd5f61
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Setting up SourceTree, yet againn
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2013-05-03 08:42:16 -04:00 |
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Amnet
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e206c8a2c2
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Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names.
Added the possibility of having different texture for heart of every
log.
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2013-04-25 18:28:57 +02:00 |
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Amnet
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f581bdc38b
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Done all the placement requirements for flowers, plants and grass.
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2013-04-20 22:38:33 +02:00 |
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Adubbz
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5d568b5a83
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Rough update to Forge 656, only thing that needs work is crashes due to block textures
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2013-04-17 09:34:18 +10:00 |
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Amnet
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b4200c9a4d
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Giant petals, Barley, Cattail, Algae and Clovers
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2013-04-17 00:48:15 +02:00 |
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Amnet
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8327a881da
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Saplings!
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2013-04-16 14:57:04 +02:00 |
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Amnet
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74472de756
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Renamed packages - I think it's better that way.
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2013-04-16 10:19:59 +02:00 |
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