Commit Graph

29 Commits

Author SHA1 Message Date
Matt Caughey ec64fddb04 Furher BG&L support 2013-07-21 20:17:19 -04:00
Matt Caughey 75a2ed56bd Added support for falling leaves in Better Grass & Leaves 2013-07-21 15:35:02 -04:00
Adubbz 58db4a15d1 Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:) 2013-07-03 16:01:28 +10:00
Matt Caughey 8407164b4c Tweaked the Fungi Forest trees 2013-06-26 17:50:08 -04:00
Matt Caughey 29fd1986b7 Added support for Better Grass & Leaves 2013-06-26 17:17:08 -04:00
Amnet 55ae2d37c0 Added option to disable the Nether
Tweaked picking up apples from apple trees.
Tweaked placing saplings.
Added new stairs as a valid fuel.
2013-06-08 18:58:16 +02:00
Adubbz 7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Adubbz b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Adubbz 003e10b232 Cleanup of unecessary Forestry API components 2013-05-21 06:40:23 +10:00
Matt Caughey 5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Amnet dadbb815bc Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
2013-05-19 14:52:55 +02:00
Adubbz 5cc2ed58a8 Gave apple leaves the use animation on being "picked" 2013-05-18 08:44:28 +10:00
Matt Caughey 2b887abc5e Added berries (Food item). Finished up berry bushes. 2013-05-16 12:47:57 -04:00
Adubbz a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00
Amnet cc2f9f8f87 Fixed leaves decay. 2013-04-30 18:08:42 +02:00
Amnet e206c8a2c2 Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names. 
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet ff149f05a0 Fixed mudballs in dispensers (had to move to separate ID)
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Amnet 1d49f953bb Nerfed the growth rate of apples.
Divided integration to different files.
2013-04-22 11:45:37 +02:00
Adubbz be1a80107a Removed a bunch of side-onlys that were causing a server crash 2013-04-22 16:51:39 +10:00
Amnet d4dcf00f9f Items done 2013-04-21 22:18:43 +02:00
Amnet dcdd216e63 Everything should now generate properly. 2013-04-21 14:58:50 +02:00
Amnet 5a8adb1dc8 Fixed fancy/fast graphic on leaves.
Added decay to them - apple leaves always decay, even when placed by
players (intentional).
2013-04-20 20:46:27 +02:00
Amnet 42a6f82010 Fixed wood names.
Fixed bonemeal use.
2013-04-20 14:18:54 +02:00
Amnet e9abae1e5c Fixed the bounding boxes for high grass and rendering of the leaves. 2013-04-20 05:21:46 +02:00
Amnet eddef226e0 Finished reducing all the IDs - time to start bugfixing and finishing
it.
2013-04-20 03:26:09 +02:00
Adubbz eb151610f3 Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class 2013-04-19 19:35:26 +10:00
Adubbz bdfda4dd05 Changed achievements to be enabled by default 2013-04-19 06:21:07 +10:00
Amnet 17cb0310d8 Generic blocks that have one texture file. 2013-04-18 21:29:40 +02:00