Adubbz
c2ec7df86d
Completed configurable cactus gen
2015-02-01 10:47:40 +11:00
Adubbz
8a5ef81dcd
Cleaned up the code formatting
2015-01-21 17:09:12 +11:00
Adubbz
19180562fc
Finalized the system for configurable decoration features. Do note that the current test case (Cactus) has not yet been implemented, only the code for configuring the values which will be used for it. This means that biome decoration can now be implemented properly.
2015-01-21 11:10:19 +11:00
Adubbz
ae72d29ec3
Removed the current properties system whilst it's being redone
2015-01-20 19:06:10 +11:00
Adubbz
c3357f46d0
Updated the Mixin submodule
2015-01-20 13:29:54 +11:00
Adubbz
13e7eee062
Finished up single coral
2015-01-15 06:48:46 +11:00
Adubbz
1847f46548
Began work on a system for configurable biome decoration
2015-01-14 21:34:24 +11:00
Adubbz
6363c1c642
Re-enabled mixins
2015-01-13 08:35:49 +11:00
Adubbz
7fbf148e73
Temporarily commented out mixins
2015-01-12 21:35:20 +11:00
Adubbz
b9244b6032
Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x
2015-01-12 19:41:15 +11:00
Adubbz
b5065d0d15
Readded the BOP world type with hovering text listing the progress of the mod
2015-01-12 19:41:09 +11:00
Adubbz
4904e18cc4
Merge pull request #389 from SteveKunG/patch-2
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Enable fire source
2015-01-12 12:38:48 +11:00
Adubbz
74c31f70b8
Updated the sources and deobf build configurations
2015-01-12 12:25:11 +11:00
Adubbz
e2964e30e0
Reverting gradle changes
2015-01-12 12:06:26 +11:00
SteveKunG
49edf8e55a
Enable fire source
2015-01-11 19:50:36 +07:00
Adubbz
026fcb8773
Attempting to get Gradle to work...
2015-01-11 20:41:32 +11:00
Adubbz
8761a3941f
Added Mixin as a submodule
2015-01-11 20:08:01 +11:00
Adubbz
9beda7af42
Cleaned up the license distributed within the jar
2015-01-11 19:58:13 +11:00
Adubbz
2756365320
Added our own system for hiding block properties
2015-01-11 19:33:37 +11:00
Adubbz
549ce43f8b
Merge branch 'master' into BOP-1.8-3.0.x
2015-01-11 17:10:07 +11:00
Adubbz
a53aa0395e
Updated to the latest Forge
2015-01-11 16:58:41 +11:00
Adubbz
ae8a99b1ce
Updated .gitignore
2015-01-11 16:54:58 +11:00
Adubbz
decc047e42
Began work on readding coral
2015-01-11 16:51:04 +11:00
Adubbz
f78277b88a
Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x
2015-01-06 17:49:10 +00:00
Adubbz
9012152e5c
Readded bone segments
2015-01-06 17:49:04 +00:00
Adubbz
b33d0652ee
Merge pull request #384 from Adaptivity/patch-1
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Create ru_RU.lang
2015-01-04 15:17:56 +00:00
Anton
6e1c610a07
Create ru_RU.lang
2015-01-04 18:07:14 +03:00
Adubbz
c8ea198f67
Readded hive blocks
2014-12-13 09:31:54 +11:00
Adubbz
eed5bf7627
Readded gem/gem ore blocks
2014-12-12 21:40:36 +11:00
Adubbz
75041a2b3c
Readded the various stone types
2014-12-12 15:02:31 +11:00
Adubbz
a1d0b0b830
Cleaned up our system for blockstates/variants to be a bit more simple/flexible
2014-12-06 11:18:22 +11:00
Adubbz
f6ab4fe08c
Fixed the light values for glowshrooms, glow flowers, enderlotus and burning blossoms and fixed an issue with incorrect/untextured log drops
2014-12-01 19:21:52 +11:00
Adubbz
f6816e4110
Removed the api distribution, developers should instead refer to the deobf/sources distributions
2014-12-01 09:03:03 +11:00
Adubbz
65e685c34c
Attempting to fix the api distribution...
2014-12-01 08:58:05 +11:00
Adubbz
df98db4763
Updated the Forge version requirements
2014-12-01 08:51:33 +11:00
Adubbz
8af3d66c95
Added the basis for configurable biomes along with files for all the Vanilla biomes (Note: This may or may not stay for the full release, BoP biomes will certainly be configurable however Vanilla biomes have limitations)
2014-12-01 08:49:47 +11:00
Adubbz
9786bfe200
Updating Gradle to use Forge
2014-11-27 17:42:50 +11:00
Adubbz
aa6edd4e1b
Readded the BOP creative tab
2014-11-27 17:18:47 +11:00
Adubbz
9915ea85eb
Merge pull request #364 from Brycey92/BOP-1.8-3.0.x
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Added blockstate and block and item models files for hive and honeycombblock, and flesh, as well as their renamed textures. Also added them to the localization file with the new naming scheme.
2014-11-02 09:12:44 +11:00
Brycey92
af5834938d
Added blockstate and block and item models files for hive and honeycomb block, and flesh, as well as their renamed textures. Also added them to the localization file with the new naming scheme.
2014-11-01 17:18:04 -04:00
Adubbz
239f4e0a28
Merge pull request #362 from Brycey92/BOP-1.8-3.0.x
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Added blockstate and block and item models files for gem ores and blocks, and flesh, as well as their renamed textures. Also added them to the localization file with the new naming scheme.
2014-11-01 08:47:25 +11:00
Brycey92
441a5d6d02
May have already committed this, but changed gems to new file naming scheme
2014-10-30 14:56:25 -04:00
Brycey92
ed2230d2d2
Renamed gemOre.json to gems.json
2014-10-23 01:21:08 -04:00
Brycey92
2f2a7d429f
Added blockstate, texture, item and block models files for flesh. Also updated localization file.
2014-10-22 19:33:50 -04:00
Brycey92
1facf72182
Added blockstate and block and item models files for gem ores and blocks, as well as their renamed textures. Also added them to the localization file with the new naming scheme.
2014-10-22 18:15:26 -04:00
Adubbz
4f9771669a
Merge pull request #361 from Brycey92/BOP-1.8-3.0.x
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Readded block textures under the new naming scheme for corals, rocks, and grass.
2014-10-23 06:02:43 +11:00
Brycey92
2d348b5510
Readded block textures under the new naming scheme for corals, rocks, and grass.
2014-10-21 02:09:06 -04:00
Adubbz
bb18f977e1
Merge pull request #360 from Brycey92/BOP-1.8-3.0.x
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Added coral blockstates and item and block models files. Also updated localization file to contain corals, rocks, and grass.
2014-10-21 16:54:18 +11:00
Brycey92
a457917633
Herp, forgot to change the rocks in the localization file to match new naming scheme in last commit. Fixed now!
2014-10-21 01:52:27 -04:00
Brycey92
687abaa113
Added coral blockstates and item and block models files. Also updated localization file to contain corals, rocks, and grass.
2014-10-21 01:46:50 -04:00