Adubbz
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de6e418e91
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DepLoader is now loaded properly... Oops...
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2013-11-06 19:38:15 +11:00 |
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Adubbz
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7beb926241
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Switched to using WorldCore
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2013-11-06 18:51:06 +11:00 |
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Adubbz
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05dbbb68b6
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Fixed a derp
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2013-11-04 14:49:29 +11:00 |
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Adubbz
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87715b5dba
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Tinkering
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2013-11-04 14:37:56 +11:00 |
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Adubbz
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a19b64dec6
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Removed debug messages
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2013-11-04 11:43:47 +11:00 |
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Adubbz
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88ad2285dc
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Fogginess can now be changed per biome alongside the colour
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2013-11-04 11:40:43 +11:00 |
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Adubbz
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e5b27cba3e
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Fixed a crash bug
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2013-11-03 18:01:15 +11:00 |
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Adubbz
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67c4f7faf7
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Fog colours can now be on a per-biome basis
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2013-11-03 17:36:41 +11:00 |
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Adubbz
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83f248e36f
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Added transformer exclusion
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2013-10-19 12:45:44 +11:00 |
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Adubbz
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4525c30c59
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Another attempt at fixing the sided asm issues
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2013-10-19 12:43:51 +11:00 |
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Adubbz
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9afaa22ad0
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Another attempt at fixing server nonsense
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2013-10-19 08:48:57 +11:00 |
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Adubbz
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edeff11cbc
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Hopefully fixed an issue with servers
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2013-10-19 08:16:15 +11:00 |
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Adubbz
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6f20f2770b
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Fast graphics no longer use the new smoothing
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2013-10-18 18:42:18 +11:00 |
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Adubbz
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aafe1d0180
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Removed debug messages as it works properly now
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2013-10-18 06:23:57 +11:00 |
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Adubbz
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b777834787
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Added debug console output and more messing with obfuscated names
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2013-10-18 06:01:51 +11:00 |
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Adubbz
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84ecd43af2
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Yay for forgetting to account for things!
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2013-10-17 20:40:22 +11:00 |
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Adubbz
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658c5b3184
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More mapping corrections
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2013-10-17 20:30:07 +11:00 |
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Adubbz
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2bbdfdf4ea
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Fixed obfuscated mappings
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2013-10-17 20:22:29 +11:00 |
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Adubbz
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6a64b26885
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Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water).
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2013-10-17 18:32:13 +11:00 |
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