Adubbz
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dbf3241b55
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Moved BOPCrossIntegration to PostInit (Using Annotations this time!)
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2013-05-06 17:11:55 +10:00 |
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Adubbz
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a508261cf8
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Revert Forstride's derp
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2013-05-03 23:00:44 +10:00 |
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Matt Caughey
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d880bd5f61
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Setting up SourceTree, yet againn
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2013-05-03 08:42:16 -04:00 |
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Matt Caughey
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bc9bd3bda5
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The rudder moves when I turn the wheel.
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2013-05-03 06:39:32 -04:00 |
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Adubbz
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2d0cdadbd0
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Moved all integration to init instead of post init. Post init was just fucking everything up
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2013-04-28 15:53:45 +10:00 |
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Adubbz
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9d8e5cbca5
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Fixed Thaumcraft aspects, huzzah!
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2013-04-28 13:09:58 +10:00 |
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Amnet
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fb1c0b362a
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Added configurable spawn distance between villages in BOP World Type
Added more biomes to spawn villages in
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2013-04-25 12:38:55 +02:00 |
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Adubbz
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10326d1396
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Added the Thaumcraft API, started Thaumcraft integration and created a way of referencing BOP blocks easily
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2013-04-24 13:13:22 +10:00 |
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Amnet
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c853d692a1
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Cleaned up configuration. Some refactoting.
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2013-04-23 12:35:29 +02:00 |
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Adubbz
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9013e314a3
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Added the option to disable ocean generation
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2013-04-23 06:28:21 +10:00 |
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Amnet
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8abccb9e3f
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Some fixes here and there. Refactoring the code.
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2013-04-22 18:14:07 +02:00 |
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Adubbz
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d8131a04db
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Removed debug from testing the fix for resources on the desktop
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2013-04-22 22:49:30 +10:00 |
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Adubbz
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1e20a0e961
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Fixed an issue causing sound files to be created on the desktop
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2013-04-22 12:21:54 +10:00 |
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Adubbz
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e7edbaff83
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Updated version number, shut SourceTree up about needing to push changes that have already occured
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2013-04-22 11:16:28 +10:00 |
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Adubbz
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eb151610f3
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Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
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2013-04-19 19:35:26 +10:00 |
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