Adubbz
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b6d7fa7b1d
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Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
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2013-05-29 11:05:27 +10:00 |
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Matt Caughey
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e89d9e15ac
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Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether.
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2013-05-24 10:36:00 -04:00 |
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Matt Caughey
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3d4037b544
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Made some changes to the Lush Desert
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2013-05-04 21:21:08 -04:00 |
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Adubbz
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a508261cf8
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Revert Forstride's derp
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2013-05-03 23:00:44 +10:00 |
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Matt Caughey
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d880bd5f61
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Setting up SourceTree, yet againn
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2013-05-03 08:42:16 -04:00 |
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Amnet
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e206c8a2c2
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Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names.
Added the possibility of having different texture for heart of every
log.
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2013-04-25 18:28:57 +02:00 |
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Amnet
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dcdd216e63
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Everything should now generate properly.
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2013-04-21 14:58:50 +02:00 |
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Amnet
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e9abae1e5c
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Fixed the bounding boxes for high grass and rendering of the leaves.
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2013-04-20 05:21:46 +02:00 |
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Amnet
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eddef226e0
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Finished reducing all the IDs - time to start bugfixing and finishing
it.
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2013-04-20 03:26:09 +02:00 |
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Amnet
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74472de756
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Renamed packages - I think it's better that way.
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2013-04-16 10:19:59 +02:00 |
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