Adubbz
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926cbbb2dd
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Began reorganising the repo
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2013-09-13 16:44:22 +10:00 |
Adubbz
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58db4a15d1
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Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:)
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2013-07-03 16:01:28 +10:00 |
Adubbz
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7bf9aec53a
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Cleanup
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2013-05-31 20:34:02 +10:00 |
Adubbz
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06b50d9d19
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Added Pine, Hellbark and Jacaranda planks
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2013-05-26 17:18:35 +10:00 |
Adubbz
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a508261cf8
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Revert Forstride's derp
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2013-05-03 23:00:44 +10:00 |
Matt Caughey
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d880bd5f61
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Setting up SourceTree, yet againn
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2013-05-03 08:42:16 -04:00 |
Amnet
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e206c8a2c2
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Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names.
Added the possibility of having different texture for heart of every
log.
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2013-04-25 18:28:57 +02:00 |
Adubbz
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e23d1cec4b
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Revert naming change to planks, inconsistant plus breaks textures
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2013-04-24 06:49:47 +10:00 |
Amnet
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5e19939047
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Reduced IDs a little more.
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2013-04-23 15:03:29 +02:00 |
Adubbz
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be1a80107a
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Removed a bunch of side-onlys that were causing a server crash
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2013-04-22 16:51:39 +10:00 |
Amnet
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d4dcf00f9f
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Items done
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2013-04-21 22:18:43 +02:00 |
Adubbz
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eb151610f3
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Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
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2013-04-19 19:35:26 +10:00 |
Adubbz
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5d568b5a83
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Rough update to Forge 656, only thing that needs work is crashes due to block textures
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2013-04-17 09:34:18 +10:00 |
Amnet
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74472de756
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Renamed packages - I think it's better that way.
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2013-04-16 10:19:59 +02:00 |