Adubbz
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926cbbb2dd
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Began reorganising the repo
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2013-09-13 16:44:22 +10:00 |
Adubbz
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8049490a5d
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Started cleanup in preparation for 1.6
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2013-07-01 10:31:34 +10:00 |
Matt Caughey
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5324614615
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Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach.
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2013-06-07 12:45:13 -04:00 |
Matt Caughey
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8fd6c93ea4
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Removed sapphire gen from the beach variations
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2013-06-02 23:02:39 -04:00 |
Matt Caughey
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b07b17a766
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Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot.
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2013-06-02 22:54:15 -04:00 |
Matt Caughey
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3b628c1231
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Tweaked the beach variations.
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2013-05-31 16:22:04 -04:00 |
Adubbz
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7bf9aec53a
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Cleanup
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2013-05-31 20:34:02 +10:00 |
Adubbz
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b6d7fa7b1d
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Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
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2013-05-29 11:05:27 +10:00 |
Matt Caughey
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e650ecd2b2
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Changes to the Deadlands and how Smoldering Grass generates.
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2013-05-24 16:51:25 -04:00 |
Matt Caughey
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97965c1abc
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Added beach variation placeholders.
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2013-05-24 11:45:47 -04:00 |