Matt Caughey
9120596b79
Added poison ivy, changed high grass (top) metadata value from 6 to 7.
2013-05-06 05:21:53 -04:00
Adubbz
cfe73c2225
Minor tweaks to High Grass and High Cattail
2013-05-04 20:09:29 +10:00
Adubbz
73eca33198
Fixed cattail crash, hitboxes for High Grass and High Cattail no longer take up both blocks
2013-05-04 18:33:28 +10:00
Adubbz
a508261cf8
Revert Forstride's derp
2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61
Setting up SourceTree, yet againn
2013-05-03 08:42:16 -04:00
Amnet
ff149f05a0
Fixed mudballs in dispensers (had to move to separate ID)
...
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz
be1a80107a
Removed a bunch of side-onlys that were causing a server crash
2013-04-22 16:51:39 +10:00
Amnet
d4dcf00f9f
Items done
2013-04-21 22:18:43 +02:00
Amnet
dcdd216e63
Everything should now generate properly.
2013-04-21 14:58:50 +02:00
Amnet
f581bdc38b
Done all the placement requirements for flowers, plants and grass.
2013-04-20 22:38:33 +02:00
Amnet
e9abae1e5c
Fixed the bounding boxes for high grass and rendering of the leaves.
2013-04-20 05:21:46 +02:00
Adubbz
eb151610f3
Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
2013-04-19 19:35:26 +10:00
Adubbz
5d568b5a83
Rough update to Forge 656, only thing that needs work is crashes due to block textures
2013-04-17 09:34:18 +10:00
Amnet
b4200c9a4d
Giant petals, Barley, Cattail, Algae and Clovers
2013-04-17 00:48:15 +02:00
Amnet
8327a881da
Saplings!
2013-04-16 14:57:04 +02:00
Amnet
74472de756
Renamed packages - I think it's better that way.
2013-04-16 10:19:59 +02:00