Commit graph

269 commits

Author SHA1 Message Date
Adubbz
4195f72861 Added aspects for some misc blocks 2013-04-28 09:45:39 +10:00
Amnet
9a47fb67c8 Blocks added to Forestry backpacks. 2013-04-28 00:05:54 +02:00
Amnet
9b1041ad63 Fixed adding biomes for world types.
BOP biomes now accessible in Large Biomes World Type.
Biome size is now specific to only BOP World Type.
2013-04-27 15:37:08 +02:00
Adubbz
52a42f8d3d Added terrain blocks to the Forestry Global Manager 2013-04-27 17:36:12 +10:00
Adubbz
4920f35504 Updated the name of the BOP record, as per the request of Forstride 2013-04-27 07:40:28 +10:00
Adubbz
14fad6d63a Added aspects for saplings 2013-04-26 13:21:17 +10:00
Adubbz
780cd313dc Added aspects to leaves and some random placer items 2013-04-26 12:43:38 +10:00
Adubbz
f4190c9e88 Adjusted changelog, added Thaumcraft aspects to planks 2013-04-26 10:37:49 +10:00
Adubbz
02d3fc104b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-26 06:40:34 +10:00
Adubbz
77a6f3d3ed Added planks to BlockReferences and started on items in Thaumcraft Integration 2013-04-26 06:39:46 +10:00
Amnet
e206c8a2c2 Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names. 
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet
f05287a236 Tweaked the generation of Cattail. 2013-04-25 12:49:08 +02:00
Amnet
fb1c0b362a Added configurable spawn distance between villages in BOP World Type
Added more biomes to spawn villages in
2013-04-25 12:38:55 +02:00
Amnet
5e6c5f4d06 Added hardcoded foliage colors 2013-04-25 08:35:53 +02:00
Amnet
26c8eb2679 Fixed how the saplings grow 2013-04-25 01:31:48 +02:00
Amnet
ff149f05a0 Fixed mudballs in dispensers (had to move to separate ID)
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz
10326d1396 Added the Thaumcraft API, started Thaumcraft integration and created a way of referencing BOP blocks easily 2013-04-24 13:13:22 +10:00
Adubbz
2e69ff3714 Renamed duplicte saplings 2013-04-24 07:04:57 +10:00
Adubbz
e23d1cec4b Revert naming change to planks, inconsistant plus breaks textures 2013-04-24 06:49:47 +10:00
Amnet
5e19939047 Reduced IDs a little more. 2013-04-23 15:03:29 +02:00
Amnet
c853d692a1 Cleaned up configuration. Some refactoting. 2013-04-23 12:35:29 +02:00
Adubbz
4387e43847 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-23 11:56:43 +10:00
Adubbz
79e9289b50 Added and changed a few Biome Dictionary types 2013-04-23 11:54:03 +10:00
Adubbz
1f3643e829 Fixed spelling derp 2013-04-23 11:53:21 +10:00
Amnet
00bc9eeddf Turning back on beaches in origin valley. 2013-04-23 01:37:49 +02:00
Adubbz
b7c71ba3a8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-23 08:21:13 +10:00
Adubbz
f0d7ba6ee4 Gave the different types of Autumn and Cherry leaves different names 2013-04-23 08:20:28 +10:00
ted
d6880c78b7 Added Biome Dictionary 2013-04-22 23:46:38 +03:00
Adubbz
9013e314a3 Added the option to disable ocean generation 2013-04-23 06:28:21 +10:00
Amnet
8abccb9e3f Some fixes here and there. Refactoring the code. 2013-04-22 18:14:07 +02:00
Adubbz
d8131a04db Removed debug from testing the fix for resources on the desktop 2013-04-22 22:49:30 +10:00
Adubbz
b00f7e71dd Fixed missing texture error 2013-04-22 22:48:57 +10:00
Adubbz
2a6f6c3951 Biomes O Plenty flowers can now be used with Forestry bees. (May only be for bees that need normal flowers though, couldn't find anywhere for custom flower types (desert, hell etc)) 2013-04-22 22:33:07 +10:00
Adubbz
0af3f744ef Made BoP saplings work in the Forestry fermenter 2013-04-22 21:00:57 +10:00
Amnet
1d49f953bb Nerfed the growth rate of apples.
Divided integration to different files.
2013-04-22 11:45:37 +02:00
Adubbz
be1a80107a Removed a bunch of side-onlys that were causing a server crash 2013-04-22 16:51:39 +10:00
Adubbz
1e20a0e961 Fixed an issue causing sound files to be created on the desktop 2013-04-22 12:21:54 +10:00
Adubbz
e7edbaff83 Updated version number, shut SourceTree up about needing to push changes that have already occured 2013-04-22 11:16:28 +10:00
Adubbz
34533a2c02 Cleaned up the Block IDs in the config file 2013-04-22 11:13:36 +10:00
Adubbz
352b0d09b7 Added thermal expansion sawmill compatibility, moved BWG compatibility to the correct place 2013-04-22 11:11:56 +10:00
Amnet
d33d7d4fbf Fixed willow generation. 2013-04-21 23:17:30 +02:00
Amnet
d4dcf00f9f Items done 2013-04-21 22:18:43 +02:00
Amnet
904181c734 Clearing up some items (Bamboo, Moss) 2013-04-21 17:20:28 +02:00
Amnet
dcdd216e63 Everything should now generate properly. 2013-04-21 14:58:50 +02:00
Amnet
f581bdc38b Done all the placement requirements for flowers, plants and grass. 2013-04-20 22:38:33 +02:00
Amnet
5a8adb1dc8 Fixed fancy/fast graphic on leaves.
Added decay to them - apple leaves always decay, even when placed by
players (intentional).
2013-04-20 20:46:27 +02:00
ted80-PC
2051109dd9 fixed bwg4 support 2013-04-20 19:35:17 +02:00
Amnet
29706fbd03 Fixed placing of plants.
Fixed texture icons for barley and cattail.
2013-04-20 16:42:46 +02:00
Amnet
42a6f82010 Fixed wood names.
Fixed bonemeal use.
2013-04-20 14:18:54 +02:00
ted80-PC
f1fabb9da2 tried adding bwg4 api but it doesn't work :( 2013-04-20 13:55:39 +02:00
Amnet
e9abae1e5c Fixed the bounding boxes for high grass and rendering of the leaves. 2013-04-20 05:21:46 +02:00
Amnet
8aef7b553c Cleaning up the code. 2013-04-20 04:23:01 +02:00
Adubbz
8bbc30dd2e All Biomes O Plenty leaves are now instantly destroyed by shears 2013-04-20 12:07:00 +10:00
Adubbz
4e4fa7b3d3 Added an API for changing the speed of shears against blocks 2013-04-20 11:42:26 +10:00
Amnet
eddef226e0 Finished reducing all the IDs - time to start bugfixing and finishing
it.
2013-04-20 03:26:09 +02:00
Adubbz
8969a7c963 Removed unecessary code 2013-04-19 19:38:44 +10:00
Adubbz
eb151610f3 Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class 2013-04-19 19:35:26 +10:00
Adubbz
1e75cdb130 Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things 2013-04-19 18:33:35 +10:00
Adubbz
bdfda4dd05 Changed achievements to be enabled by default 2013-04-19 06:21:07 +10:00
Amnet
17cb0310d8 Generic blocks that have one texture file. 2013-04-18 21:29:40 +02:00
Amnet
d94a69b0f3 Fixed registering stuff as furnace fuel 2013-04-18 14:32:48 +02:00
Amnet
60e6067961 Fix for Achievements 2013-04-18 08:42:40 +02:00
Amnet
d1e265039f Finished up stairs and rocks. 2013-04-18 00:35:17 +02:00
Adubbz
6984125bee Fixed the blocks, hopefully there are no crashes anymore :) 2013-04-17 10:09:59 +10:00
Adubbz
5d568b5a83 Rough update to Forge 656, only thing that needs work is crashes due to block textures 2013-04-17 09:34:18 +10:00
Amnet
b4200c9a4d Giant petals, Barley, Cattail, Algae and Clovers 2013-04-17 00:48:15 +02:00
Amnet
8327a881da Saplings! 2013-04-16 14:57:04 +02:00
Amnet
5a96e56158 A little fix for the previous commit 2013-04-16 10:45:18 +02:00
Amnet
74472de756 Renamed packages - I think it's better that way. 2013-04-16 10:19:59 +02:00