Commit graph

15 commits

Author SHA1 Message Date
Adubbz
4d9b342ba2 Removed unused BOPBucket import 2013-07-23 20:09:33 +10:00
Adubbz
daa146269d Fluid tweaks and cleanup 2013-07-22 17:44:39 +10:00
Adubbz
5cebef1367 Removed bucket container items 2013-07-21 08:10:25 +10:00
Adubbz
baeb24e6f9 Take two at fixing Fluid localizations and hopefully fixed bucket container item mixups 2013-07-20 13:25:00 +10:00
Adubbz
5bfc010fe0 Finished Amethyst buckets 2013-07-09 15:14:10 +10:00
Adubbz
f741fefd83 Rename from Liquids to Fluids 2013-07-09 14:10:57 +10:00
Adubbz
116003e3ea Updated to 1.6.2, started on amethyst buckets 2013-07-09 13:37:21 +10:00
Adubbz
58db4a15d1 Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:) 2013-07-03 16:01:28 +10:00
Adubbz G
9571925ddf Added a config option for turning Spring Water to Regular Water on pickup 2013-06-21 19:32:10 +10:00
taelnia
15e2ef52f1 Update ItemBOPBucket.java 2013-06-09 17:48:05 -03:00
Adubbz
7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Adubbz
b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Adubbz
f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Adubbz
ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Adubbz
e2a0160088 Added Spring Water Buckets and tweaked Spring Water 2013-05-25 14:08:06 +10:00