ted80-PC
443082cb9d
moved some files
2013-05-07 20:08:35 +02:00
Matt Caughey
a4ee7e95a1
Added Polar biome in place of the old Ice Sheet biome.
2013-05-07 10:19:54 -04:00
Matt Caughey
bb72175452
Added white dandelions.
2013-05-07 07:31:20 -04:00
Matt Caughey
a629c97c7c
Tweaked the Fungi Forest. Fixed high grass generation in the Marsh. Removed Barley from blacksmith chests. Tweaked Poison Ivy texture.
2013-05-07 04:31:34 -04:00
Matt Caughey
ac6be03582
Started adding the dart blower. Added poison item.
2013-05-06 21:02:25 -04:00
Matt Caughey
960be72fe9
Changed the default biome size, distance between villages, and what biomes villages can spawn in. Added poison ivy to Ominous Woods.
2013-05-06 06:27:39 -04:00
Matt Caughey
9120596b79
Added poison ivy, changed high grass (top) metadata value from 6 to 7.
2013-05-06 05:21:53 -04:00
Matt Caughey
8b54bb7f66
Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap).
2013-05-06 01:58:23 -04:00
Matt Caughey
8c044949c3
Started adding a new reed plant
2013-05-05 11:45:04 -04:00
Matt Caughey
3d4037b544
Made some changes to the Lush Desert
2013-05-04 21:21:08 -04:00
Matt Caughey
11aaf4091b
Added Yucca flower that generates in desert biomes
2013-05-03 18:28:11 -04:00
Adubbz
a508261cf8
Revert Forstride's derp
2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61
Setting up SourceTree, yet againn
2013-05-03 08:42:16 -04:00
Amnet
ca70475c5d
Added the choice of village biomes to the config.
2013-05-01 12:15:03 +02:00
Amnet
f9610f1c2c
Fixed the config option for adding biomes to vanilla world types.
2013-05-01 01:06:05 +02:00
ted
4f85088533
Update BOPConfiguration.java
2013-04-29 21:22:44 +03:00
Amnet
4bb75c9e8a
Fixed my own derp with the recipes using ore dictionary.
2013-04-29 16:06:18 +02:00
Amnet
7c8414581f
Made some crafting recipes obey the Ore Dictionary.
...
Fixed the jungle biome issue.
2013-04-28 19:37:12 +02:00
Amnet
325ac1eb0c
Added Witch Huts, Jungle and Desert Temples to some of the biomes in BOP
...
World Type.
2013-04-28 13:54:04 +02:00
Amnet
9b1041ad63
Fixed adding biomes for world types.
...
BOP biomes now accessible in Large Biomes World Type.
Biome size is now specific to only BOP World Type.
2013-04-27 15:37:08 +02:00
Amnet
e206c8a2c2
Finished ID usage reduction.
...
Renamed texture files to be more adequate to in-game names.
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet
fb1c0b362a
Added configurable spawn distance between villages in BOP World Type
...
Added more biomes to spawn villages in
2013-04-25 12:38:55 +02:00
Amnet
ff149f05a0
Fixed mudballs in dispensers (had to move to separate ID)
...
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz
10326d1396
Added the Thaumcraft API, started Thaumcraft integration and created a way of referencing BOP blocks easily
2013-04-24 13:13:22 +10:00
Adubbz
2e69ff3714
Renamed duplicte saplings
2013-04-24 07:04:57 +10:00
Amnet
5e19939047
Reduced IDs a little more.
2013-04-23 15:03:29 +02:00
Amnet
c853d692a1
Cleaned up configuration. Some refactoting.
2013-04-23 12:35:29 +02:00
Adubbz
79e9289b50
Added and changed a few Biome Dictionary types
2013-04-23 11:54:03 +10:00
Adubbz
1f3643e829
Fixed spelling derp
2013-04-23 11:53:21 +10:00
Adubbz
b7c71ba3a8
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-04-23 08:21:13 +10:00
Adubbz
f0d7ba6ee4
Gave the different types of Autumn and Cherry leaves different names
2013-04-23 08:20:28 +10:00
ted
d6880c78b7
Added Biome Dictionary
2013-04-22 23:46:38 +03:00
Adubbz
9013e314a3
Added the option to disable ocean generation
2013-04-23 06:28:21 +10:00
Amnet
8abccb9e3f
Some fixes here and there. Refactoring the code.
2013-04-22 18:14:07 +02:00
Adubbz
34533a2c02
Cleaned up the Block IDs in the config file
2013-04-22 11:13:36 +10:00
Adubbz
352b0d09b7
Added thermal expansion sawmill compatibility, moved BWG compatibility to the correct place
2013-04-22 11:11:56 +10:00
Amnet
d4dcf00f9f
Items done
2013-04-21 22:18:43 +02:00
Amnet
904181c734
Clearing up some items (Bamboo, Moss)
2013-04-21 17:20:28 +02:00
ted80-PC
2051109dd9
fixed bwg4 support
2013-04-20 19:35:17 +02:00
ted80-PC
f1fabb9da2
tried adding bwg4 api but it doesn't work :(
2013-04-20 13:55:39 +02:00
Adubbz
8bbc30dd2e
All Biomes O Plenty leaves are now instantly destroyed by shears
2013-04-20 12:07:00 +10:00
Adubbz
4e4fa7b3d3
Added an API for changing the speed of shears against blocks
2013-04-20 11:42:26 +10:00
Amnet
eddef226e0
Finished reducing all the IDs - time to start bugfixing and finishing
...
it.
2013-04-20 03:26:09 +02:00
Adubbz
eb151610f3
Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
2013-04-19 19:35:26 +10:00
Adubbz
1e75cdb130
Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things
2013-04-19 18:33:35 +10:00
Adubbz
bdfda4dd05
Changed achievements to be enabled by default
2013-04-19 06:21:07 +10:00
Amnet
17cb0310d8
Generic blocks that have one texture file.
2013-04-18 21:29:40 +02:00
Amnet
d94a69b0f3
Fixed registering stuff as furnace fuel
2013-04-18 14:32:48 +02:00
Amnet
d1e265039f
Finished up stairs and rocks.
2013-04-18 00:35:17 +02:00
Amnet
b4200c9a4d
Giant petals, Barley, Cattail, Algae and Clovers
2013-04-17 00:48:15 +02:00