Readded the Shield and Seasonal Forest
This commit is contained in:
parent
2767a81227
commit
fb5b6ef118
7 changed files with 168 additions and 135 deletions
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@ -6,6 +6,7 @@ import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase.Height;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import net.minecraft.world.gen.feature.WorldGenerator;
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@ -16,10 +17,17 @@ import biomesoplenty.common.world.features.trees.WorldGenRedwoodTree2;
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public class BiomeGenRedwoodForest extends BOPBiome
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public class BiomeGenRedwoodForest extends BOPBiome
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{
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{
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private static final Height biomeHeight = new Height(0.4F, 0.4F);
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public BiomeGenRedwoodForest(int id)
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public BiomeGenRedwoodForest(int id)
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{
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{
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super(id);
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super(id);
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//TODO: setHeight()
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this.func_150570_a(biomeHeight);
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//TODO: setColor()
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this.setColor(7187004);
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this.setTemperatureRainfall(0.8F, 0.4F);
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this.theBiomeDecorator.treesPerChunk = 75;
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this.theBiomeDecorator.treesPerChunk = 75;
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this.theBiomeDecorator.grassPerChunk = 16;
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this.theBiomeDecorator.grassPerChunk = 16;
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@ -1,118 +1,111 @@
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package biomesoplenty.common.biomes;
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package biomesoplenty.common.biomes;
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import net.minecraft.world.biome.BiomeGenBase;
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import java.util.HashMap;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.passive.EntityWolf;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase.Height;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenBOPBigTree;
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import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
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public class BiomeGenSeasonalForest extends BOPBiome
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public class BiomeGenSeasonalForest extends BOPBiome
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{
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{
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private static final Height biomeHeight = new Height(0.3F, 0.7F);
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@SuppressWarnings("unchecked")
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public BiomeGenSeasonalForest(int id)
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public BiomeGenSeasonalForest(int par1)
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{
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{
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super(par1);
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super(id);
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/*
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spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
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//TODO: setHeight()
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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this.func_150570_a(biomeHeight);
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customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
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//TODO: setColor()
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customBiomeDecorator.treesPerChunk = 20;
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this.setColor(12502092);
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customBiomeDecorator.grassPerChunk = 8;
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this.setTemperatureRainfall(0.7F, 0.8F);
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customBiomeDecorator.flowersPerChunk = -999;
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customBiomeDecorator.toadstoolsPerChunk = 4;
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customBiomeDecorator.wheatGrassPerChunk = 4;
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customBiomeDecorator.shrubsPerChunk = 15;
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customBiomeDecorator.waterReedsPerChunk = 4;
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*/
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}
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/**
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this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
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* Gets a WorldGen appropriate for this biome.
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*/
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/*
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(
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Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(
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Blocks.foliage.get().blockID, 1);
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}
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*/
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/**
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this.theBiomeDecorator.treesPerChunk = 20;
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* Gets a WorldGen appropriate for this biome.
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this.theBiomeDecorator.grassPerChunk = 8;
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*/
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this.theBiomeDecorator.flowersPerChunk = -999;
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/*
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@Override
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this.bopWorldFeatures.toadstoolsPerChunk = 4;
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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this.bopWorldFeatures.shrubsPerChunk = 15;
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{
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this.bopWorldFeatures.waterReedsPerChunk = 4;
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return par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false)
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: (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false)
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: (par1Random.nextInt(6) == 0 ? new WorldGenAutumn2Big(
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false)
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: (par1Random.nextInt(6) == 0 ? new WorldGenMapleBig(
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false)
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: (par1Random.nextInt(3) == 0 ? new WorldGenMaple(
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false)
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: (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(
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false)
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: (par1Random
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.nextInt(6) == 0 ? worldGeneratorBigTree
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: worldGeneratorTrees))))));
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}
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}
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@Override
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
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{
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{
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super.decorate(par1World, par2Random, par3, par4);
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HashMap<WorldGenerator, Double> grassMap = new HashMap();
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int var5 = 3 + par2Random.nextInt(6);
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 2), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
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return grassMap;
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}
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@Override
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return random.nextInt(2) == 0 ? new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves2"), 0, 3, false, 5, 3, false)
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: (random.nextInt(3) == 0 ? new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves1"), 2, 0, false, 5, 3, false)
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: (random.nextInt(6) == 0 ? new WorldGenBOPBigTree(Blocks.log, BOPBlockHelper.get("leaves2"), 0, 3)
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: (random.nextInt(6) == 0 ? new WorldGenBOPBigTree(Blocks.log, BOPBlockHelper.get("leaves3"), 0, 2)
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: (random.nextInt(3) == 0 ? new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves3"), 0, 2, false, 5, 3, false)
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: (random.nextInt(5) == 0 ? new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves2"), 0, 0, false, 5, 3, false)
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: (random.nextInt(6) == 0 ? worldGeneratorBigTree
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: worldGeneratorTrees))))));
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}
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@Override
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public void decorate(World world, Random random, int chunkX, int chunkZ)
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{
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super.decorate(world, random, chunkX, chunkZ);
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int var5 = 12 + random.nextInt(6);
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for (int var6 = 0; var6 < var5; ++var6)
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for (int var6 = 0; var6 < var5; ++var6)
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{
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{
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int var7 = par3 + par2Random.nextInt(16);
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int x = chunkX + random.nextInt(16);
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int var8 = par2Random.nextInt(28) + 4;
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int y = random.nextInt(28) + 4;
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int var9 = par4 + par2Random.nextInt(16);
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int z = chunkZ + random.nextInt(16);
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int var10 = par1World.getBlockId(var7, var8, var9);
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Block block = Block.blocksList[var10];
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//TODO: getBlock()
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if (block != null
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Block block = world.func_147439_a(x, y, z);
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&& block.isGenMineableReplaceable(par1World, var7, var8,
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var9, Block.stone.blockID))
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if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
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{
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{
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par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID,
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//TODO: setBlock()
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0, 2);
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world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 0, 2);
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}
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}
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}
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}
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}
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}
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*/
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/**
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* Provides the basic foliage color based on the biome temperature and
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* rainfall
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*/
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/*
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@Override
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@Override
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public int getBiomeFoliageColor()
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//TODO: getBiomeFoliageColor()
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public int func_150571_c(int x, int y, int z)
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{
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{
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return 11781186;
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return 11781186;
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}
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}
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*/
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/**
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* Provides the basic grass color based on the biome temperature and
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* rainfall
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*/
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/*
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@Override
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@Override
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public int getBiomeGrassColor()
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//TODO: getBiomeGrassColor()
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public int func_150558_b(int p_150558_1_, int p_150558_2_, int p_150558_3_)
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{
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{
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return 12502092;
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return 12502092;
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// return 12502595;
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// return 12502595;
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}
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}
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*/
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/**
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/*@Override
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* Fog Color
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*/
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/*
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@Override
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public int getFogColour()
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public int getFogColour()
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{
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{
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return 16764548;
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return 16764548;
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@ -1,45 +1,71 @@
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package biomesoplenty.common.biomes;
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package biomesoplenty.common.biomes;
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import java.util.HashMap;
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import java.util.Random;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase.Height;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.WorldGenMoss;
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import biomesoplenty.common.world.features.WorldGenMoss;
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import net.minecraft.world.biome.BiomeGenBase;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
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import biomesoplenty.common.world.features.trees.WorldGenPineTree;
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public class BiomeGenShield extends BOPBiome
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public class BiomeGenShield extends BOPBiome
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{
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{
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private static final Height biomeHeight = new Height(0.1F, 0.3F);
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public BiomeGenShield(int par1)
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public BiomeGenShield(int id)
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{
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{
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super(par1);
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super(id);
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/*
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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//TODO: setHeight()
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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this.func_150570_a(biomeHeight);
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customBiomeDecorator.treesPerChunk = 7;
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//TODO: setColor()
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customBiomeDecorator.grassPerChunk = 12;
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this.setColor(6586168);
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customBiomeDecorator.wheatGrassPerChunk = 6;
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this.setTemperatureRainfall(0.5F, 0.8F);
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customBiomeDecorator.mushroomsPerChunk = 4;
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customBiomeDecorator.sandPerChunk = -999;
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customBiomeDecorator.sandPerChunk2 = -999;
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customBiomeDecorator.gravelPerChunk = 6;
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customBiomeDecorator.gravelPerChunk2 = 6;
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customBiomeDecorator.shrubsPerChunk = 4;
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customBiomeDecorator.waterReedsPerChunk = 4;
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customBiomeDecorator.generateStoneInGrass2 = true;
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*/
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}
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/**
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this.theBiomeDecorator.treesPerChunk = 7;
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* Gets a WorldGen appropriate for this biome.
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this.theBiomeDecorator.grassPerChunk = 12;
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*/
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this.theBiomeDecorator.mushroomsPerChunk = 4;
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/*
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this.theBiomeDecorator.sandPerChunk = -999;
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@Override
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this.theBiomeDecorator.sandPerChunk2 = -999;
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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this.bopWorldFeatures.shrubsPerChunk = 4;
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return par1Random.nextInt(2) == 0 ? new WorldGenShrub(0,0) : (par1Random.nextInt(4) == 0 ? new WorldGenPineTree() : (par1Random.nextInt(6) == 0 ? new WorldGenTaiga9(false) : new WorldGenTaiga5(false)));
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this.bopWorldFeatures.waterReedsPerChunk = 4;
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this.bopWorldFeatures.generateStoneInGrass2 = true;
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}
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}
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@Override
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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//TODO: getRandomWorldGenForTrees()
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{
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public WorldGenAbstractTree func_150567_a(Random random)
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super.decorate(par1World, par2Random, par3, par4);
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{
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return random.nextInt(2) == 0 ? new WorldGenShrub(0, 0) :
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(random.nextInt(4) == 0 ? new WorldGenPineTree() :
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(random.nextInt(6) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 10, 10, 5) :
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new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 1, 1, false, 9, 9, 6)));
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}
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@Override
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public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
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{
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HashMap<WorldGenerator, Double> grassMap = new HashMap();
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
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return grassMap;
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}
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@Override
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public void decorate(World world, Random random, int chunkX, int chunkZ)
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{
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super.decorate(world, random, chunkX, chunkZ);
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for (int i = 0; i < 20; i++)
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for (int i = 0; i < 20; i++)
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{
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{
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@ -49,28 +75,19 @@ public class BiomeGenShield extends BOPBiome
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new WorldGenMoss().generate(world, random, x, y, z);
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new WorldGenMoss().generate(world, random, x, y, z);
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}
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}
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}
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}
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*/
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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/*
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@Override
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@Override
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public int getBiomeGrassColor()
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//TODO: getBiomeGrassColor()
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{
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public int func_150558_b(int x, int y, int z)
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{
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return 6586168;
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return 6586168;
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}
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}
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*/
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/**
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* Provides the basic foliage color based on the biome temperature and rainfall
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*/
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/*
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@Override
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@Override
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public int getBiomeFoliageColor()
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//TODO: getBiomeFoliageColor()
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{
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public int func_150571_c(int x, int y, int z)
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{
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return 7902787;
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return 7902787;
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}
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}
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*/
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}
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}
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@ -47,6 +47,8 @@ import biomesoplenty.common.biomes.BiomeGenQuagmire;
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import biomesoplenty.common.biomes.BiomeGenRainforest;
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import biomesoplenty.common.biomes.BiomeGenRainforest;
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||||||
import biomesoplenty.common.biomes.BiomeGenRedwoodForest;
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import biomesoplenty.common.biomes.BiomeGenRedwoodForest;
|
||||||
import biomesoplenty.common.biomes.BiomeGenSacredSprings;
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import biomesoplenty.common.biomes.BiomeGenSacredSprings;
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||||||
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import biomesoplenty.common.biomes.BiomeGenSeasonalForest;
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||||||
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import biomesoplenty.common.biomes.BiomeGenShield;
|
||||||
import biomesoplenty.common.biomes.BiomeGenShrubland;
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import biomesoplenty.common.biomes.BiomeGenShrubland;
|
||||||
import biomesoplenty.common.biomes.BiomeGenThicket;
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import biomesoplenty.common.biomes.BiomeGenThicket;
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||||||
import biomesoplenty.common.configuration.BOPConfigurationIDs;
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import biomesoplenty.common.configuration.BOPConfigurationIDs;
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||||||
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@ -134,8 +136,8 @@ public class BOPBiomes
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), BOPBiomeTemperatureType.WARM));
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||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), BOPBiomeTemperatureType.WARM));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenSacredSprings(BOPConfigurationIDs.sacredSpringsID).setBiomeName("Sacred Springs"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenSacredSprings(BOPConfigurationIDs.sacredSpringsID).setBiomeName("Sacred Springs"), BOPBiomeTemperatureType.WARM));
|
||||||
/*registerBiome(new BOPBiomeListEntry(new BiomeGenSeasonalForest(BOPConfigurationIDs.seasonalForestID).setBiomeName("Seasonal Forest"), BOPBiomeTemperatureType.COOL));
|
registerBiome(new BOPBiomeListEntry(new BiomeGenSeasonalForest(BOPConfigurationIDs.seasonalForestID).setBiomeName("Seasonal Forest"), BOPBiomeTemperatureType.COOL));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), BOPBiomeTemperatureType.COOL));*/
|
registerBiome(new BOPBiomeListEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), BOPBiomeTemperatureType.COOL));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), BOPBiomeTemperatureType.COOL));
|
registerBiome(new BOPBiomeListEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), BOPBiomeTemperatureType.COOL));
|
||||||
//registerBiome(new BOPBiomeListEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), BOPBiomeTemperatureType.COOL));
|
//registerBiome(new BOPBiomeListEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), BOPBiomeTemperatureType.COOL));
|
||||||
/*registerBiome(new BOPBiomeListEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), BOPBiomeTemperatureType.WARM));
|
/*registerBiome(new BOPBiomeListEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), BOPBiomeTemperatureType.WARM));
|
||||||
|
@ -145,9 +147,9 @@ public class BOPBiomes
|
||||||
/*registerBiome(new BOPBiomeListEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), BOPBiomeTemperatureType.COOL));
|
/*registerBiome(new BOPBiomeListEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), BOPBiomeTemperatureType.COOL));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), BOPBiomeTemperatureType.HOT));
|
registerBiome(new BOPBiomeListEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), BOPBiomeTemperatureType.HOT));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), BOPBiomeTemperatureType.HOT));
|
registerBiome(new BOPBiomeListEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), BOPBiomeTemperatureType.HOT));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), BOPBiomeTemperatureType.ICY));
|
registerBiome(new BOPBiomeListEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), BOPBiomeTemperatureType.ICY));*/
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), BOPBiomeTemperatureType.HOT));
|
//registerBiome(new BOPBiomeListEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), BOPBiomeTemperatureType.HOT));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), BOPBiomeTemperatureType.HOT));
|
/*registerBiome(new BOPBiomeListEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), BOPBiomeTemperatureType.HOT));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenWetland(BOPConfigurationIDs.wetlandID).setBiomeName("Wetland"), BOPBiomeTemperatureType.WARM));
|
registerBiome(new BOPBiomeListEntry(new BiomeGenWetland(BOPConfigurationIDs.wetlandID).setBiomeName("Wetland"), BOPBiomeTemperatureType.WARM));
|
||||||
registerBiome(new BOPBiomeListEntry(new BiomeGenWoodland(BOPConfigurationIDs.woodlandID).setBiomeName("Woodland"), BOPBiomeTemperatureType.WARM));*/
|
registerBiome(new BOPBiomeListEntry(new BiomeGenWoodland(BOPConfigurationIDs.woodlandID).setBiomeName("Woodland"), BOPBiomeTemperatureType.WARM));*/
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,6 +6,7 @@ public class BOPWorldFeatures
|
||||||
public boolean generateQuicksand = false;
|
public boolean generateQuicksand = false;
|
||||||
public boolean generateCanyon = false;
|
public boolean generateCanyon = false;
|
||||||
public boolean generateStoneInGrass = false;
|
public boolean generateStoneInGrass = false;
|
||||||
|
public boolean generateStoneInGrass2 = false;
|
||||||
public boolean generateGrass = false;
|
public boolean generateGrass = false;
|
||||||
public boolean generateSand = false;
|
public boolean generateSand = false;
|
||||||
public boolean generateQuagmire = false;
|
public boolean generateQuagmire = false;
|
||||||
|
|
|
@ -130,6 +130,17 @@ public class WorldGenSplotches extends WorldGeneratorBOP
|
||||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (fieldName.equals("generateStoneInGrass2") && bopDecoration.getWorldFeatures().generateStoneInGrass2)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 20; ++i)
|
||||||
|
{
|
||||||
|
int randX = x + random.nextInt(16);
|
||||||
|
int randY = random.nextInt(64) + 64;
|
||||||
|
int randZ = z + random.nextInt(16);
|
||||||
|
|
||||||
|
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||||
|
}
|
||||||
|
}
|
||||||
else if (fieldName.equals("generateGrass") && bopDecoration.getWorldFeatures().generateGrass)
|
else if (fieldName.equals("generateGrass") && bopDecoration.getWorldFeatures().generateGrass)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < 15; ++i)
|
for (int i = 0; i < 15; ++i)
|
||||||
|
|
|
@ -30,6 +30,7 @@ public class WorldGenFieldAssociation
|
||||||
associateField("generateQuicksand", new WorldGenSplotches(BOPBlockHelper.get("mud"), 1, 24, Blocks.grass, Blocks.dirt, Blocks.sand));
|
associateField("generateQuicksand", new WorldGenSplotches(BOPBlockHelper.get("mud"), 1, 24, Blocks.grass, Blocks.dirt, Blocks.sand));
|
||||||
associateField("generateCanyon", new WorldGenSplotches(BOPBlockHelper.get("redRock"), 0, 48, Blocks.stone));
|
associateField("generateCanyon", new WorldGenSplotches(BOPBlockHelper.get("redRock"), 0, 48, Blocks.stone));
|
||||||
associateField("generateStoneInGrass", new WorldGenSplotches(Blocks.stone, 0, 32, Blocks.grass, BOPBlockHelper.get("holyGrass")));
|
associateField("generateStoneInGrass", new WorldGenSplotches(Blocks.stone, 0, 32, Blocks.grass, BOPBlockHelper.get("holyGrass")));
|
||||||
|
associateField("generateStoneInGrass2", new WorldGenSplotches(Blocks.stone, 0, 48, Blocks.grass, Blocks.dirt));
|
||||||
associateField("generateGrass", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("redRock")));
|
associateField("generateGrass", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("redRock")));
|
||||||
associateField("generateSand", new WorldGenSplotches(Blocks.sand, 0, 32, BOPBlockHelper.get("redRock")));
|
associateField("generateSand", new WorldGenSplotches(Blocks.sand, 0, 32, BOPBlockHelper.get("redRock")));
|
||||||
associateField("generateQuagmire", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("mud")));
|
associateField("generateQuagmire", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("mud")));
|
||||||
|
|
Loading…
Reference in a new issue