Readded the Shield and Seasonal Forest

This commit is contained in:
Adubbz 2014-01-11 17:56:44 +11:00
parent 2767a81227
commit fb5b6ef118
7 changed files with 168 additions and 135 deletions

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@ -6,6 +6,7 @@ import java.util.Random;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree; import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenShrub; import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator; import net.minecraft.world.gen.feature.WorldGenerator;
@ -16,11 +17,18 @@ import biomesoplenty.common.world.features.trees.WorldGenRedwoodTree2;
public class BiomeGenRedwoodForest extends BOPBiome public class BiomeGenRedwoodForest extends BOPBiome
{ {
private static final Height biomeHeight = new Height(0.4F, 0.4F);
public BiomeGenRedwoodForest(int id) public BiomeGenRedwoodForest(int id)
{ {
super(id); super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(7187004);
this.setTemperatureRainfall(0.8F, 0.4F);
this.theBiomeDecorator.treesPerChunk = 75; this.theBiomeDecorator.treesPerChunk = 75;
this.theBiomeDecorator.grassPerChunk = 16; this.theBiomeDecorator.grassPerChunk = 16;

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@ -1,118 +1,111 @@
package biomesoplenty.common.biomes; package biomesoplenty.common.biomes;
import net.minecraft.world.biome.BiomeGenBase; import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenBOPBigTree;
import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenSeasonalForest extends BOPBiome public class BiomeGenSeasonalForest extends BOPBiome
{ {
private static final Height biomeHeight = new Height(0.3F, 0.7F);
@SuppressWarnings("unchecked") public BiomeGenSeasonalForest(int id)
public BiomeGenSeasonalForest(int par1)
{ {
super(par1); super(id);
/*
spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 20;
customBiomeDecorator.grassPerChunk = 8;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.toadstoolsPerChunk = 4;
customBiomeDecorator.wheatGrassPerChunk = 4;
customBiomeDecorator.shrubsPerChunk = 15;
customBiomeDecorator.waterReedsPerChunk = 4;
*/
}
/** //TODO: setHeight()
* Gets a WorldGen appropriate for this biome. this.func_150570_a(biomeHeight);
*/ //TODO: setColor()
/* this.setColor(12502092);
@Override this.setTemperatureRainfall(0.7F, 0.8F);
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(
Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(
Blocks.foliage.get().blockID, 1);
}
*/
/** this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
* Gets a WorldGen appropriate for this biome.
*/ this.theBiomeDecorator.treesPerChunk = 20;
/* this.theBiomeDecorator.grassPerChunk = 8;
@Override this.theBiomeDecorator.flowersPerChunk = -999;
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{ this.bopWorldFeatures.toadstoolsPerChunk = 4;
return par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false) this.bopWorldFeatures.shrubsPerChunk = 15;
: (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false) this.bopWorldFeatures.waterReedsPerChunk = 4;
: (par1Random.nextInt(6) == 0 ? new WorldGenAutumn2Big(
false)
: (par1Random.nextInt(6) == 0 ? new WorldGenMapleBig(
false)
: (par1Random.nextInt(3) == 0 ? new WorldGenMaple(
false)
: (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(
false)
: (par1Random
.nextInt(6) == 0 ? worldGeneratorBigTree
: worldGeneratorTrees))))));
} }
@Override @Override
public void decorate(World par1World, Random par2Random, int par3, int par4) public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{ {
super.decorate(par1World, par2Random, par3, par4); HashMap<WorldGenerator, Double> grassMap = new HashMap();
int var5 = 3 + par2Random.nextInt(6);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 2), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
return grassMap;
}
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return random.nextInt(2) == 0 ? new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves2"), 0, 3, false, 5, 3, false)
: (random.nextInt(3) == 0 ? new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves1"), 2, 0, false, 5, 3, false)
: (random.nextInt(6) == 0 ? new WorldGenBOPBigTree(Blocks.log, BOPBlockHelper.get("leaves2"), 0, 3)
: (random.nextInt(6) == 0 ? new WorldGenBOPBigTree(Blocks.log, BOPBlockHelper.get("leaves3"), 0, 2)
: (random.nextInt(3) == 0 ? new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves3"), 0, 2, false, 5, 3, false)
: (random.nextInt(5) == 0 ? new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves2"), 0, 0, false, 5, 3, false)
: (random.nextInt(6) == 0 ? worldGeneratorBigTree
: worldGeneratorTrees))))));
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6) for (int var6 = 0; var6 < var5; ++var6)
{ {
int var7 = par3 + par2Random.nextInt(16); int x = chunkX + random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4; int y = random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16); int z = chunkZ + random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
Block block = Block.blocksList[var10]; //TODO: getBlock()
if (block != null Block block = world.func_147439_a(x, y, z);
&& block.isGenMineableReplaceable(par1World, var7, var8,
var9, Block.stone.blockID)) if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{ {
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, //TODO: setBlock()
0, 2); world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 0, 2);
} }
} }
} }
*/
/**
* Provides the basic foliage color based on the biome temperature and
* rainfall
*/
/*
@Override @Override
public int getBiomeFoliageColor() //TODO: getBiomeFoliageColor()
public int func_150571_c(int x, int y, int z)
{ {
return 11781186; return 11781186;
} }
*/
/**
* Provides the basic grass color based on the biome temperature and
* rainfall
*/
/*
@Override @Override
public int getBiomeGrassColor() //TODO: getBiomeGrassColor()
public int func_150558_b(int p_150558_1_, int p_150558_2_, int p_150558_3_)
{ {
return 12502092; return 12502092;
// return 12502595; // return 12502595;
} }
*/
/** /*@Override
* Fog Color
*/
/*
@Override
public int getFogColour() public int getFogColour()
{ {
return 16764548; return 16764548;

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@ -1,45 +1,71 @@
package biomesoplenty.common.biomes; package biomesoplenty.common.biomes;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.WorldGenMoss; import biomesoplenty.common.world.features.WorldGenMoss;
import net.minecraft.world.biome.BiomeGenBase; import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
import biomesoplenty.common.world.features.trees.WorldGenPineTree;
public class BiomeGenShield extends BOPBiome public class BiomeGenShield extends BOPBiome
{ {
private static final Height biomeHeight = new Height(0.1F, 0.3F);
public BiomeGenShield(int par1) public BiomeGenShield(int id)
{ {
super(par1); super(id);
/*
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 7;
customBiomeDecorator.grassPerChunk = 12;
customBiomeDecorator.wheatGrassPerChunk = 6;
customBiomeDecorator.mushroomsPerChunk = 4;
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.gravelPerChunk = 6;
customBiomeDecorator.gravelPerChunk2 = 6;
customBiomeDecorator.shrubsPerChunk = 4;
customBiomeDecorator.waterReedsPerChunk = 4;
customBiomeDecorator.generateStoneInGrass2 = true;
*/
}
/** //TODO: setHeight()
* Gets a WorldGen appropriate for this biome. this.func_150570_a(biomeHeight);
*/ //TODO: setColor()
/* this.setColor(6586168);
@Override this.setTemperatureRainfall(0.5F, 0.8F);
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{ this.theBiomeDecorator.treesPerChunk = 7;
return par1Random.nextInt(2) == 0 ? new WorldGenShrub(0,0) : (par1Random.nextInt(4) == 0 ? new WorldGenPineTree() : (par1Random.nextInt(6) == 0 ? new WorldGenTaiga9(false) : new WorldGenTaiga5(false))); this.theBiomeDecorator.grassPerChunk = 12;
this.theBiomeDecorator.mushroomsPerChunk = 4;
this.theBiomeDecorator.sandPerChunk = -999;
this.theBiomeDecorator.sandPerChunk2 = -999;
this.bopWorldFeatures.shrubsPerChunk = 4;
this.bopWorldFeatures.waterReedsPerChunk = 4;
this.bopWorldFeatures.generateStoneInGrass2 = true;
} }
@Override @Override
public void decorate(World par1World, Random par2Random, int par3, int par4) //TODO: getRandomWorldGenForTrees()
{ public WorldGenAbstractTree func_150567_a(Random random)
super.decorate(par1World, par2Random, par3, par4); {
return random.nextInt(2) == 0 ? new WorldGenShrub(0, 0) :
(random.nextInt(4) == 0 ? new WorldGenPineTree() :
(random.nextInt(6) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 10, 10, 5) :
new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 1, 1, false, 9, 9, 6)));
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
return grassMap;
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
for (int i = 0; i < 20; i++) for (int i = 0; i < 20; i++)
{ {
@ -49,28 +75,19 @@ public class BiomeGenShield extends BOPBiome
new WorldGenMoss().generate(world, random, x, y, z); new WorldGenMoss().generate(world, random, x, y, z);
} }
} }
*/
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
/*
@Override @Override
public int getBiomeGrassColor() //TODO: getBiomeGrassColor()
{ public int func_150558_b(int x, int y, int z)
{
return 6586168; return 6586168;
} }
*/
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
/*
@Override @Override
public int getBiomeFoliageColor() //TODO: getBiomeFoliageColor()
{ public int func_150571_c(int x, int y, int z)
{
return 7902787; return 7902787;
} }
*/
} }

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@ -47,6 +47,8 @@ import biomesoplenty.common.biomes.BiomeGenQuagmire;
import biomesoplenty.common.biomes.BiomeGenRainforest; import biomesoplenty.common.biomes.BiomeGenRainforest;
import biomesoplenty.common.biomes.BiomeGenRedwoodForest; import biomesoplenty.common.biomes.BiomeGenRedwoodForest;
import biomesoplenty.common.biomes.BiomeGenSacredSprings; import biomesoplenty.common.biomes.BiomeGenSacredSprings;
import biomesoplenty.common.biomes.BiomeGenSeasonalForest;
import biomesoplenty.common.biomes.BiomeGenShield;
import biomesoplenty.common.biomes.BiomeGenShrubland; import biomesoplenty.common.biomes.BiomeGenShrubland;
import biomesoplenty.common.biomes.BiomeGenThicket; import biomesoplenty.common.biomes.BiomeGenThicket;
import biomesoplenty.common.configuration.BOPConfigurationIDs; import biomesoplenty.common.configuration.BOPConfigurationIDs;
@ -134,8 +136,8 @@ public class BOPBiomes
registerBiome(new BOPBiomeListEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), BOPBiomeTemperatureType.WARM)); registerBiome(new BOPBiomeListEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), BOPBiomeTemperatureType.WARM)); registerBiome(new BOPBiomeListEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenSacredSprings(BOPConfigurationIDs.sacredSpringsID).setBiomeName("Sacred Springs"), BOPBiomeTemperatureType.WARM)); registerBiome(new BOPBiomeListEntry(new BiomeGenSacredSprings(BOPConfigurationIDs.sacredSpringsID).setBiomeName("Sacred Springs"), BOPBiomeTemperatureType.WARM));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenSeasonalForest(BOPConfigurationIDs.seasonalForestID).setBiomeName("Seasonal Forest"), BOPBiomeTemperatureType.COOL)); registerBiome(new BOPBiomeListEntry(new BiomeGenSeasonalForest(BOPConfigurationIDs.seasonalForestID).setBiomeName("Seasonal Forest"), BOPBiomeTemperatureType.COOL));
registerBiome(new BOPBiomeListEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), BOPBiomeTemperatureType.COOL));*/ registerBiome(new BOPBiomeListEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), BOPBiomeTemperatureType.COOL));
registerBiome(new BOPBiomeListEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), BOPBiomeTemperatureType.COOL)); registerBiome(new BOPBiomeListEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), BOPBiomeTemperatureType.COOL));
//registerBiome(new BOPBiomeListEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), BOPBiomeTemperatureType.COOL)); //registerBiome(new BOPBiomeListEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), BOPBiomeTemperatureType.COOL));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), BOPBiomeTemperatureType.WARM)); /*registerBiome(new BOPBiomeListEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), BOPBiomeTemperatureType.WARM));
@ -145,9 +147,9 @@ public class BOPBiomes
/*registerBiome(new BOPBiomeListEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), BOPBiomeTemperatureType.COOL)); /*registerBiome(new BOPBiomeListEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), BOPBiomeTemperatureType.COOL));
registerBiome(new BOPBiomeListEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), BOPBiomeTemperatureType.HOT)); registerBiome(new BOPBiomeListEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), BOPBiomeTemperatureType.HOT)); registerBiome(new BOPBiomeListEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), BOPBiomeTemperatureType.ICY)); registerBiome(new BOPBiomeListEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), BOPBiomeTemperatureType.ICY));*/
registerBiome(new BOPBiomeListEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), BOPBiomeTemperatureType.HOT)); //registerBiome(new BOPBiomeListEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), BOPBiomeTemperatureType.HOT)); /*registerBiome(new BOPBiomeListEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenWetland(BOPConfigurationIDs.wetlandID).setBiomeName("Wetland"), BOPBiomeTemperatureType.WARM)); registerBiome(new BOPBiomeListEntry(new BiomeGenWetland(BOPConfigurationIDs.wetlandID).setBiomeName("Wetland"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenWoodland(BOPConfigurationIDs.woodlandID).setBiomeName("Woodland"), BOPBiomeTemperatureType.WARM));*/ registerBiome(new BOPBiomeListEntry(new BiomeGenWoodland(BOPConfigurationIDs.woodlandID).setBiomeName("Woodland"), BOPBiomeTemperatureType.WARM));*/
} }

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@ -6,6 +6,7 @@ public class BOPWorldFeatures
public boolean generateQuicksand = false; public boolean generateQuicksand = false;
public boolean generateCanyon = false; public boolean generateCanyon = false;
public boolean generateStoneInGrass = false; public boolean generateStoneInGrass = false;
public boolean generateStoneInGrass2 = false;
public boolean generateGrass = false; public boolean generateGrass = false;
public boolean generateSand = false; public boolean generateSand = false;
public boolean generateQuagmire = false; public boolean generateQuagmire = false;

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@ -130,6 +130,17 @@ public class WorldGenSplotches extends WorldGeneratorBOP
worldGenerator.generate(world, random, randX, randY, randZ); worldGenerator.generate(world, random, randX, randY, randZ);
} }
} }
else if (fieldName.equals("generateStoneInGrass2") && bopDecoration.getWorldFeatures().generateStoneInGrass2)
{
for (int i = 0; i < 20; ++i)
{
int randX = x + random.nextInt(16);
int randY = random.nextInt(64) + 64;
int randZ = z + random.nextInt(16);
worldGenerator.generate(world, random, randX, randY, randZ);
}
}
else if (fieldName.equals("generateGrass") && bopDecoration.getWorldFeatures().generateGrass) else if (fieldName.equals("generateGrass") && bopDecoration.getWorldFeatures().generateGrass)
{ {
for (int i = 0; i < 15; ++i) for (int i = 0; i < 15; ++i)

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@ -30,6 +30,7 @@ public class WorldGenFieldAssociation
associateField("generateQuicksand", new WorldGenSplotches(BOPBlockHelper.get("mud"), 1, 24, Blocks.grass, Blocks.dirt, Blocks.sand)); associateField("generateQuicksand", new WorldGenSplotches(BOPBlockHelper.get("mud"), 1, 24, Blocks.grass, Blocks.dirt, Blocks.sand));
associateField("generateCanyon", new WorldGenSplotches(BOPBlockHelper.get("redRock"), 0, 48, Blocks.stone)); associateField("generateCanyon", new WorldGenSplotches(BOPBlockHelper.get("redRock"), 0, 48, Blocks.stone));
associateField("generateStoneInGrass", new WorldGenSplotches(Blocks.stone, 0, 32, Blocks.grass, BOPBlockHelper.get("holyGrass"))); associateField("generateStoneInGrass", new WorldGenSplotches(Blocks.stone, 0, 32, Blocks.grass, BOPBlockHelper.get("holyGrass")));
associateField("generateStoneInGrass2", new WorldGenSplotches(Blocks.stone, 0, 48, Blocks.grass, Blocks.dirt));
associateField("generateGrass", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("redRock"))); associateField("generateGrass", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("redRock")));
associateField("generateSand", new WorldGenSplotches(Blocks.sand, 0, 32, BOPBlockHelper.get("redRock"))); associateField("generateSand", new WorldGenSplotches(Blocks.sand, 0, 32, BOPBlockHelper.get("redRock")));
associateField("generateQuagmire", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("mud"))); associateField("generateQuagmire", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("mud")));