Added biome dictionary tags for all current biomes

This commit is contained in:
Adubbz 2016-01-03 14:52:53 +11:00
parent 94c45b4a9a
commit f94e9b1eb3

View file

@ -66,6 +66,7 @@ import java.util.Set;
import com.google.common.base.Optional; import com.google.common.base.Optional;
import biomesoplenty.api.biome.BOPBiome; import biomesoplenty.api.biome.BOPBiome;
import biomesoplenty.api.biome.BOPBiomes;
import biomesoplenty.api.biome.IExtendedBiome; import biomesoplenty.api.biome.IExtendedBiome;
import biomesoplenty.common.biome.overworld.BiomeGenAlps; import biomesoplenty.common.biome.overworld.BiomeGenAlps;
import biomesoplenty.common.biome.overworld.BiomeGenArctic; import biomesoplenty.common.biome.overworld.BiomeGenArctic;
@ -115,6 +116,8 @@ import biomesoplenty.common.util.config.BOPConfig;
import biomesoplenty.common.world.WorldTypeBOP; import biomesoplenty.common.world.WorldTypeBOP;
import biomesoplenty.core.BiomesOPlenty; import biomesoplenty.core.BiomesOPlenty;
import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.BiomeDictionary;
import net.minecraftforge.common.BiomeDictionary.Type;
public class ModBiomes public class ModBiomes
{ {
@ -166,6 +169,7 @@ public class ModBiomes
initMutatedBiomes(); initMutatedBiomes();
registerBiomes(); registerBiomes();
registerBiomeDictionaryTags();
// save the biome ids to the config file (creating it if it doesn't exist) // save the biome ids to the config file (creating it if it doesn't exist)
BOPConfig.writeFile(biomeIdMapFile, biomeIdMap); BOPConfig.writeFile(biomeIdMapFile, biomeIdMap);
@ -292,6 +296,59 @@ public class ModBiomes
} }
private static void registerBiomeDictionaryTags()
{
//TODO: Add biome dictionary tags for biomes that haven't been added yet
registerBiomeToDictionary(BOPBiomes.alps, Type.SNOWY, Type.MOUNTAIN, Type.COLD);
registerBiomeToDictionary(BOPBiomes.arctic, Type.SNOWY, Type.WASTELAND, Type.COLD, Type.DEAD);
registerBiomeToDictionary(BOPBiomes.bamboo_forest, Type.JUNGLE, Type.FOREST, Type.DENSE, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.bayou, Type.SWAMP, Type.WATER, Type.LUSH, Type.WET);
registerBiomeToDictionary(BOPBiomes.bog, Type.SWAMP, Type.FOREST, Type.WET, Type.DEAD);
registerBiomeToDictionary(BOPBiomes.boreal_forest, Type.FOREST, Type.DENSE, Type.CONIFEROUS, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.brushland, Type.PLAINS, Type.DRY, Type.HOT, Type.SAVANNA);
registerBiomeToDictionary(BOPBiomes.canyon, Type.SANDY, Type.MOUNTAIN, Type.HILLS, Type.SPARSE, Type.DRY, Type.HOT);
registerBiomeToDictionary(BOPBiomes.chaparral, Type.PLAINS, Type.SPARSE);
registerBiomeToDictionary(BOPBiomes.cherry_blossom_grove, Type.MAGICAL, Type.FOREST, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.cold_desert, Type.COLD, Type.SPARSE, Type.WASTELAND);
registerBiomeToDictionary(BOPBiomes.coniferous_forest, Type.FOREST, Type.HILLS, Type.CONIFEROUS, Type.DENSE);
registerBiomeToDictionary(BOPBiomes.crag, Type.WASTELAND, Type.MOUNTAIN, Type.SPOOKY, Type.DEAD, Type.DRY);
registerBiomeToDictionary(BOPBiomes.dead_forest, Type.FOREST, Type.DEAD, Type.SPARSE, Type.SPOOKY);
registerBiomeToDictionary(BOPBiomes.dead_swamp, Type.SWAMP, Type.DEAD, Type.SPARSE, Type.SPOOKY);
registerBiomeToDictionary(BOPBiomes.deciduous_forest, Type.FOREST, Type.DENSE, Type.DRY);
registerBiomeToDictionary(BOPBiomes.eucalyptus_forest, Type.FOREST, Type.DENSE, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.fen, Type.FOREST, Type.SWAMP, Type.DEAD, Type.WET);
registerBiomeToDictionary(BOPBiomes.dense_forest, Type.FOREST, Type.DENSE, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.flower_field, Type.PLAINS, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.frost_forest, Type.SNOWY, Type.FOREST, Type.COLD, Type.SPARSE);
registerBiomeToDictionary(BOPBiomes.frozen_desert, Type.COLD, Type.SPARSE);
registerBiomeToDictionary(BOPBiomes.fungi_forest, Type.MAGICAL, Type.MUSHROOM, Type.FOREST, Type.SWAMP, Type.LUSH, Type.WET);
registerBiomeToDictionary(BOPBiomes.garden, Type.MAGICAL, Type.PLAINS, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.grassland, Type.PLAINS, Type.SWAMP, Type.HILLS, Type.SPARSE, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.grove, Type.FOREST, Type.PLAINS, Type.DENSE, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.heathland, Type.PLAINS, Type.DRY, Type.SAVANNA);
registerBiomeToDictionary(BOPBiomes.highland, Type.HILLS, Type.MOUNTAIN, Type.SPARSE);
registerBiomeToDictionary(BOPBiomes.jade_cliffs, Type.FOREST, Type.MOUNTAIN, Type.DENSE);
registerBiomeToDictionary(BOPBiomes.lavender_fields, Type.MAGICAL, Type.PLAINS, Type.LUSH, Type.SPARSE);
registerBiomeToDictionary(BOPBiomes.marsh, Type.SWAMP, Type.WATER, Type.WET, Type.SPARSE, Type.LUSH);
registerBiomeToDictionary(BOPBiomes.moor, Type.HILLS, Type.SWAMP, Type.SPARSE, Type.WET);
registerBiomeToDictionary(BOPBiomes.mountain, Type.MOUNTAIN, Type.FOREST, Type.DRY);
registerBiomeToDictionary(BOPBiomes.origin_valley, Type.MAGICAL, Type.SPARSE);
registerBiomeToDictionary(BOPBiomes.outback, Type.SANDY, Type.PLAINS, Type.SAVANNA, Type.DRY, Type.HOT);
registerBiomeToDictionary(BOPBiomes.shrubland, Type.PLAINS, Type.SPARSE, Type.DRY);
registerBiomeToDictionary(BOPBiomes.steppe, Type.PLAINS, Type.SANDY, Type.DRY, Type.HOT, Type.SAVANNA, Type.SPARSE, Type.DEAD);
registerBiomeToDictionary(BOPBiomes.thicket, Type.PLAINS, Type.FOREST, Type.DRY, Type.DEAD, Type.DENSE);
registerBiomeToDictionary(BOPBiomes.tundra, Type.COLD, Type.WASTELAND, Type.DRY, Type.DEAD, Type.SPARSE);
registerBiomeToDictionary(BOPBiomes.woodland, Type.FOREST, Type.DRY, Type.DENSE);
registerBiomeToDictionary(BOPBiomes.xeric_shrubland, Type.PLAINS, Type.SPARSE, Type.DRY);
// edge-biomes, sub-biomes and mutated-biomes
registerBiomeToDictionary(BOPBiomes.glacier, Type.SNOWY, Type.HILLS, Type.COLD, Type.DEAD);
registerBiomeToDictionary(BOPBiomes.mountain_foothills, Type.HILLS, Type.MOUNTAIN);
registerBiomeToDictionary(BOPBiomes.canyon_ravine, Type.SANDY, Type.HILLS, Type.DRY, Type.HOT);
}
private static void setSubBiome(Optional<BiomeGenBase> parent, Optional<BiomeGenBase>... subBiomes) private static void setSubBiome(Optional<BiomeGenBase> parent, Optional<BiomeGenBase>... subBiomes)
{ {
@ -372,6 +429,14 @@ public class ModBiomes
} }
} }
private static void registerBiomeToDictionary(Optional<BiomeGenBase> biome, Type...types)
{
if (biome.isPresent())
{
BiomeDictionary.registerBiomeType(biome.get(), types);
}
}
public static int getNextFreeBiomeId() public static int getNextFreeBiomeId()
{ {
for (int i = nextBiomeId; i < 256; i++) for (int i = nextBiomeId; i < 256; i++)