Changed the top/filler layer and sky color of the Badlands.

This commit is contained in:
Matt Caughey 2013-05-12 14:58:49 -04:00
parent 498a5b82bd
commit f93bad1c62

View file

@ -17,8 +17,8 @@ public class BiomeGenBadlands extends BiomeGenBase
{ {
super(par1); super(par1);
this.spawnableCreatureList.clear(); this.spawnableCreatureList.clear();
this.topBlock = (byte)Block.sandStone.blockID; this.topBlock = (byte)Blocks.hardSand.get().blockID;
this.fillerBlock = (byte)Blocks.hardSand.get().blockID; this.fillerBlock = (byte)Block.blockClay.blockID;
this.theBiomeDecorator = new BiomeDecoratorBOP(this); this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.customBiomeDecorator.treesPerChunk = -999; this.customBiomeDecorator.treesPerChunk = -999;
@ -37,7 +37,7 @@ public class BiomeGenBadlands extends BiomeGenBase
{ {
if (BOPConfiguration.skyColors = true) if (BOPConfiguration.skyColors = true)
{ {
return 13421723; return 9814727;
} }
else else
{ {