Changed natural soil types for various biomes
This commit is contained in:
parent
3f7e4d026c
commit
f748002641
14 changed files with 63 additions and 4 deletions
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@ -11,6 +11,9 @@ package biomesoplenty.common.biome.overworld;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.BlockPos;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.world.BOPWorldSettings;
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import biomesoplenty.common.world.BOPWorldSettings;
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@ -23,6 +26,9 @@ public class BiomeGenArctic extends BOPBiome
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// terrain
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// terrain
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this.terrainSettings.avgHeight(64).heightVariation(6, 4).octaves(0, 0, 2, 0, 0, 5).sidewaysNoise(0.2F);
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this.terrainSettings.avgHeight(64).heightVariation(6, 4).octaves(0, 0, 2, 0, 0, 5).sidewaysNoise(0.2F);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SILTY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SILTY);
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this.setColor(14540253);
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this.setColor(14540253);
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this.setEnableSnow();
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this.setEnableSnow();
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this.setTemperatureRainfall(0.05F, 0.5F);
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this.setTemperatureRainfall(0.05F, 0.5F);
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@ -55,7 +55,6 @@ public class BiomeGenBambooForest extends BOPBiome
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this.setColor(0xA3E053);
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this.setColor(0xA3E053);
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this.setTemperatureRainfall(1.2F, 0.9F);
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this.setTemperatureRainfall(1.2F, 0.9F);
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this.waterColorMultiplier = 0x00ff66;
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this.addWeight(BOPClimates.TROPICAL, 5);
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this.addWeight(BOPClimates.TROPICAL, 5);
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@ -9,6 +9,8 @@ import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.block.BlockBOPSand;
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import biomesoplenty.common.block.BlockBOPSand;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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@ -30,6 +32,8 @@ public class BiomeGenBrushland extends BOPBiome
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// terrain
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// terrain
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this.terrainSettings.avgHeight(66).heightVariation(3, 20);
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this.terrainSettings.avgHeight(66).heightVariation(3, 20);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SANDY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SANDY);
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this.setColor(0xC9C17F);
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this.setColor(0xC9C17F);
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this.setTemperatureRainfall(1.2F, 0.1F);
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this.setTemperatureRainfall(1.2F, 0.1F);
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this.addWeight(BOPClimates.MEDITERANEAN, 10);
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this.addWeight(BOPClimates.MEDITERANEAN, 10);
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@ -14,6 +14,9 @@ import net.minecraft.util.BlockPos;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.enums.BOPPlants;
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@ -35,6 +38,9 @@ public class BiomeGenDeadForest extends BOPBiome
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// terrain
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// terrain
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this.terrainSettings.avgHeight(68).heightVariation(8, 25);
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this.terrainSettings.avgHeight(68).heightVariation(8, 25);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
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this.setColor(0xBCA165);
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this.setColor(0xBCA165);
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this.setTemperatureRainfall(0.4F, 0.3F);
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this.setTemperatureRainfall(0.4F, 0.3F);
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@ -20,7 +20,9 @@ import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.block.BlockQueries;
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import biomesoplenty.api.block.BlockQueries;
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import biomesoplenty.common.block.BlockBOPCoral;
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import biomesoplenty.common.block.BlockBOPCoral;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.block.BlockBOPMushroom;
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import biomesoplenty.common.block.BlockBOPMushroom;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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@ -48,6 +50,9 @@ public class BiomeGenFen extends BOPBiome
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// terrain
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// terrain
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this.terrainSettings.avgHeight(64).heightVariation(8, 15);
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this.terrainSettings.avgHeight(64).heightVariation(8, 15);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.LOAMY);
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this.setColor(0xBAC481);
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this.setColor(0xBAC481);
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this.setTemperatureRainfall(0.4F, 0.4F);
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this.setTemperatureRainfall(0.4F, 0.4F);
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@ -13,6 +13,9 @@ import net.minecraft.util.BlockPos;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPFlowers;
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import biomesoplenty.common.enums.BOPFlowers;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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@ -32,6 +35,9 @@ public class BiomeGenFrostForest extends BOPBiome
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// terrain
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// terrain
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this.terrainSettings.avgHeight(66).heightVariation(6, 21);
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this.terrainSettings.avgHeight(66).heightVariation(6, 21);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SILTY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SILTY);
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this.setColor(0xABD6BC);
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this.setColor(0xABD6BC);
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this.skyColor = 0xCEE0EA;
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this.skyColor = 0xCEE0EA;
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this.setEnableSnow();
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this.setEnableSnow();
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@ -17,6 +17,9 @@ import net.minecraft.util.BlockPos;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPFlowers;
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import biomesoplenty.common.enums.BOPFlowers;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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@ -40,6 +43,9 @@ public class BiomeGenHeathland extends BOPBiome
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// terrain
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// terrain
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this.terrainSettings.avgHeight(64).heightVariation(6, 21);
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this.terrainSettings.avgHeight(64).heightVariation(6, 21);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SANDY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SANDY);
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this.setColor(0xCEC577);
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this.setColor(0xCEC577);
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this.setTemperatureRainfall(0.8F, 0.2F);
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this.setTemperatureRainfall(0.8F, 0.2F);
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@ -15,6 +15,8 @@ import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.enums.BOPPlants;
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@ -43,7 +45,7 @@ public class BiomeGenOutback extends BOPBiome
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// splatter top blocks
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// splatter top blocks
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IBlockPosQuery emptyHardSand = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
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IBlockPosQuery emptyHardSand = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
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this.addGenerator("grass_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(8.0F).generationAttempts(128).replace(emptyHardSand).with(Blocks.grass.getDefaultState()).create());
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this.addGenerator("grass_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(8.0F).generationAttempts(128).replace(emptyHardSand).with(BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SANDY)).create());
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this.addGenerator("red_sand_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(6.0F).replace(emptyHardSand).with(Blocks.sand.getDefaultState().withProperty(BlockSand.VARIANT, BlockSand.EnumType.RED_SAND)).create());
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this.addGenerator("red_sand_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(6.0F).replace(emptyHardSand).with(Blocks.sand.getDefaultState().withProperty(BlockSand.VARIANT, BlockSand.EnumType.RED_SAND)).create());
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// trees
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// trees
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@ -3,7 +3,10 @@ package biomesoplenty.common.biome.overworld;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.block.BlockBOPMushroom;
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import biomesoplenty.common.block.BlockBOPMushroom;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPFlowers;
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import biomesoplenty.common.enums.BOPFlowers;
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@ -27,6 +30,9 @@ public class BiomeGenPrairie extends BOPBiome
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// terrain
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// terrain
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this.terrainSettings.avgHeight(64).heightVariation(4, 15);
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this.terrainSettings.avgHeight(64).heightVariation(4, 15);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SILTY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SILTY);
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this.setColor(0xC8E580);
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this.setColor(0xC8E580);
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this.setTemperatureRainfall(0.8F, 0.3F);
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this.setTemperatureRainfall(0.8F, 0.3F);
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPCoral;
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import biomesoplenty.common.block.BlockBOPCoral;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.block.BlockBOPLilypad;
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import biomesoplenty.common.block.BlockBOPLilypad;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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@ -53,7 +54,7 @@ public class BiomeGenQuagmire extends BOPBiome
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// splatter top blocks
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// splatter top blocks
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IBlockPosQuery emptyMud = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
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IBlockPosQuery emptyMud = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
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this.addGenerator("grass_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(1.0F).generationAttempts(128).replace(emptyMud).with(Blocks.grass.getDefaultState()).create());
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this.addGenerator("grass_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(1.0F).generationAttempts(128).replace(emptyMud).with(BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.LOAMY)).create());
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// grasses
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// grasses
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GeneratorWeighted grassGenerator = new GeneratorWeighted(5.0F);
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GeneratorWeighted grassGenerator = new GeneratorWeighted(5.0F);
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@ -15,7 +15,10 @@ import net.minecraft.init.Blocks;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.enums.BOPPlants;
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@ -35,6 +38,8 @@ public class BiomeGenShrubland extends BOPBiome
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// terrain
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// terrain
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this.terrainSettings.avgHeight(66).heightVariation(8, 15).octaves(0, 1, 2, 2, 1, 0).sidewaysNoise(0.1D);
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this.terrainSettings.avgHeight(66).heightVariation(8, 15).octaves(0, 1, 2, 2, 1, 0).sidewaysNoise(0.1D);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SILTY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SILTY);
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this.setColor(8168286);
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this.setColor(8168286);
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this.setTemperatureRainfall(0.6F, 0.05F);
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this.setTemperatureRainfall(0.6F, 0.05F);
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@ -13,6 +13,9 @@ import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.BlockPos;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDirt;
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import biomesoplenty.common.block.BlockBOPGrass;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPClimates;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPGems;
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@ -27,6 +30,8 @@ public class BiomeGenSteppe extends BOPBiome
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public BiomeGenSteppe()
|
public BiomeGenSteppe()
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{
|
{
|
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// terrain
|
// terrain
|
||||||
|
this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SANDY);
|
||||||
|
this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SANDY);
|
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this.terrainSettings.avgHeight(68).heightVariation(6, 20);
|
this.terrainSettings.avgHeight(68).heightVariation(6, 20);
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|
|
||||||
this.setColor(13413215);
|
this.setColor(13413215);
|
||||||
|
|
|
@ -14,6 +14,9 @@ import net.minecraft.util.BlockPos;
|
||||||
import biomesoplenty.api.biome.BOPBiome;
|
import biomesoplenty.api.biome.BOPBiome;
|
||||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||||
|
import biomesoplenty.api.block.BOPBlocks;
|
||||||
|
import biomesoplenty.common.block.BlockBOPDirt;
|
||||||
|
import biomesoplenty.common.block.BlockBOPGrass;
|
||||||
import biomesoplenty.common.enums.BOPClimates;
|
import biomesoplenty.common.enums.BOPClimates;
|
||||||
import biomesoplenty.common.enums.BOPGems;
|
import biomesoplenty.common.enums.BOPGems;
|
||||||
import biomesoplenty.common.enums.BOPPlants;
|
import biomesoplenty.common.enums.BOPPlants;
|
||||||
|
@ -31,6 +34,9 @@ public class BiomeGenThicket extends BOPBiome
|
||||||
// terrain
|
// terrain
|
||||||
this.terrainSettings.avgHeight(64).heightVariation(4, 15);
|
this.terrainSettings.avgHeight(64).heightVariation(4, 15);
|
||||||
|
|
||||||
|
this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SILTY);
|
||||||
|
this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SILTY);
|
||||||
|
|
||||||
this.setColor(7248193);
|
this.setColor(7248193);
|
||||||
this.setTemperatureRainfall(0.6F, 0.2F);
|
this.setTemperatureRainfall(0.6F, 0.2F);
|
||||||
|
|
||||||
|
|
|
@ -15,6 +15,8 @@ import net.minecraft.util.BlockPos;
|
||||||
import biomesoplenty.api.biome.BOPBiome;
|
import biomesoplenty.api.biome.BOPBiome;
|
||||||
import biomesoplenty.api.biome.generation.GeneratorStage;
|
import biomesoplenty.api.biome.generation.GeneratorStage;
|
||||||
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
import biomesoplenty.api.biome.generation.GeneratorWeighted;
|
||||||
|
import biomesoplenty.api.block.BOPBlocks;
|
||||||
|
import biomesoplenty.common.block.BlockBOPGrass;
|
||||||
import biomesoplenty.common.enums.BOPClimates;
|
import biomesoplenty.common.enums.BOPClimates;
|
||||||
import biomesoplenty.common.enums.BOPFlowers;
|
import biomesoplenty.common.enums.BOPFlowers;
|
||||||
import biomesoplenty.common.enums.BOPGems;
|
import biomesoplenty.common.enums.BOPGems;
|
||||||
|
@ -48,7 +50,7 @@ public class BiomeGenXericShrubland extends BOPBiome
|
||||||
|
|
||||||
// splatter top blocks
|
// splatter top blocks
|
||||||
IBlockPosQuery emptySand = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
|
IBlockPosQuery emptySand = BlockQuery.buildAnd().withAirAbove().states(this.topBlock).create();
|
||||||
this.addGenerator("grass_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(5.0F).generationAttempts(128).replace(emptySand).with(Blocks.grass.getDefaultState()).create());
|
this.addGenerator("grass_splatter", GeneratorStage.SAND, (new GeneratorSplatter.Builder()).amountPerChunk(5.0F).generationAttempts(128).replace(emptySand).with(BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SANDY)).create());
|
||||||
|
|
||||||
// other plants
|
// other plants
|
||||||
this.addGenerator("desertgrass", GeneratorStage.GRASS, (new GeneratorGrass.Builder()).amountPerChunk(0.8F).with(BOPPlants.DESERTGRASS).generationAttempts(8).create());
|
this.addGenerator("desertgrass", GeneratorStage.GRASS, (new GeneratorGrass.Builder()).amountPerChunk(0.8F).with(BOPPlants.DESERTGRASS).generationAttempts(8).create());
|
||||||
|
|
Loading…
Reference in a new issue