diff --git a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyGrass.java b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyGrass.java index fefad9f76..3982da66f 100644 --- a/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyGrass.java +++ b/src/minecraft/tdwp_ftw/biomesop/blocks/BlockHolyGrass.java @@ -1,5 +1,7 @@ package tdwp_ftw.biomesop.blocks; +import static net.minecraftforge.common.ForgeDirection.UP; + import java.util.Random; import tdwp_ftw.biomesop.mod_BiomesOPlenty; @@ -11,6 +13,8 @@ import net.minecraft.creativetab.CreativeTabs; import net.minecraft.util.Icon; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; +import net.minecraft.world.WorldProviderEnd; +import net.minecraftforge.common.ForgeDirection; //========================================= @@ -43,6 +47,55 @@ public class BlockHolyGrass extends Block { return blockIcon[par1]; } + + /** + * Currently only called by fire when it is on top of this block. + * Returning true will prevent the fire from naturally dying during updating. + * Also prevents firing from dying from rain. + * + * @param world The current world + * @param x The blocks X position + * @param y The blocks Y position + * @param z The blocks Z position + * @param metadata The blocks current metadata + * @param side The face that the fire is coming from + * @return True if this block sustains fire, meaning it will never go out. + */ + @Override + public boolean isFireSource(World world, int x, int y, int z, int metadata, ForgeDirection side) + { + if (blockID == Block.netherrack.blockID && side == UP) + { + return true; + } + if (blockID == this.blockID && side == UP) + { + return true; + } + if ((world.provider instanceof WorldProviderEnd) && blockID == Block.bedrock.blockID && side == UP) + { + return true; + } + return false; + } + + /** + * Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata + */ + public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) + { + if (par1World.provider.isHellWorld) + { + par1World.playSound(par2, par3, par4, "mob.ghast.death", 20.0F, 0.95F + (float)Math.random() * 0.1F, true); + + for (int l = 0; l < 8; ++l) + { + par1World.spawnParticle("flame", (double)par2 + Math.random(), (double)par3 + Math.random(), (double)par4 + Math.random(), 0.0D, 0.0D, 0.0D); + par1World.spawnParticle("smoke", (double)par2 + Math.random(), (double)par3 + Math.random(), (double)par4 + Math.random(), 0.0D, 0.0D, 0.0D); + } + } + return par9; + } /** * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side @@ -69,6 +122,16 @@ public class BlockHolyGrass extends Block */ public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) { + if (par1World.provider.isHellWorld) + { + par1World.setBlock(par2, par3 + 1, par4, Block.fire.blockID); + + if (this.isFireSource(par1World, par2, par3, par4, this.blockID, UP)) + { + par1World.setBlock(par2, par3, par4, Block.slowSand.blockID); + } + } + if (!par1World.isRemote) { if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && Block.lightOpacity[par1World.getBlockId(par2, par3 + 1, par4)] > 2)