Accounted for ATG in the "Use Biomes O' Plenty world type" nag message. Localization peeps, you have a new phrase to localize :P
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@ -32,7 +32,11 @@ public class TickHandlerClient implements ITickHandler
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{
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ChatMessageComponent updateMessage = new ChatMessageComponent();
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updateMessage.setColor(EnumChatFormatting.RED);
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updateMessage.addKey("phrase.bop.useBOPWorldtype");
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if (Loader.isModLoaded("ATG")) updateMessage.addKey("phrase.bop.useBOPATGWorldtype");
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else updateMessage.addKey("phrase.bop.useBOPWorldtype");
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player.sendChatToPlayer(updateMessage);
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}
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@ -70,7 +70,7 @@ public class Version implements Runnable {
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if (terrainType == null || property.getBoolean(false) == true)
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return false;
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if (terrainType.getWorldTypeName().equals(bopType.getWorldTypeName()))
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if (terrainType.getWorldTypeName().equals(bopType.getWorldTypeName()) || terrainType.getWorldTypeName().equals("ATG"))
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{
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property.set(true);
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@ -380,6 +380,7 @@ fluid.bop.springWater=Spring Water
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phrase.bop.promisedPortalOverworld=A gateway to the Promised Land has appeared in the sky above.
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phrase.bop.promisedPortalOther=A gateway to the Overworld has appeared in the sky above.
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phrase.bop.useBOPATGWorldtype=The Biomes O Plenty world type or ATG world type must be used in order for the new biomes to generate. This message will only display once.
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phrase.bop.useBOPWorldtype=The Biomes O Plenty world type must be used in order for the new biomes to generate. This message will only display once.
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phrase.bop.updateAvaliable=A new version of Biomes O Plenty is available: v%s for Minecraft %s
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