Make some noise params from vanilla configurable
Specifically: - Main Noise X/Y/Z - Coordinate Scale - Height Scale - Lower/Upper Limit Scale
This commit is contained in:
parent
589046124f
commit
eb1d359bf4
3 changed files with 87 additions and 17 deletions
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@ -192,7 +192,14 @@ public class GuiBOPConfigureWorld extends GuiScreen implements GuiSlider.FormatH
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GENERATE_HOT_SPRINGS (123),
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GENERATE_HOT_SPRINGS (123),
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GENERATE_NETHER_HIVES (124),
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GENERATE_NETHER_HIVES (124),
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GENERATE_NETHER_PLANTS (125),
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GENERATE_NETHER_PLANTS (125),
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GENERATE_END_FEATURES (126);
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GENERATE_END_FEATURES (126),
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MAIN_NOISE_SCALE_X (127),
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MAIN_NOISE_SCALE_Y (128),
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MAIN_NOISE_SCALE_Z (129),
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COORDINATE_SCALE (130),
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HEIGHT_SCALE (131),
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UPPER_LIMIT_SCALE (132),
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LOWER_LIMIT_SCALE (133);
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private int id;
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private int id;
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@ -229,7 +236,14 @@ public class GuiBOPConfigureWorld extends GuiScreen implements GuiSlider.FormatH
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new GuiBOPPageList.GuiEnumButtonEntry<LandMassScheme>(GuiEntries.LAND_SCHEME.getId(), "Land Mass: %s", true, this.settings.landScheme),
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new GuiBOPPageList.GuiEnumButtonEntry<LandMassScheme>(GuiEntries.LAND_SCHEME.getId(), "Land Mass: %s", true, this.settings.landScheme),
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new GuiBOPPageList.GuiEnumButtonEntry<TemperatureVariationScheme>(GuiEntries.TEMP_SCHEME.getId(), "Temperature: %s", true, this.settings.tempScheme),
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new GuiBOPPageList.GuiEnumButtonEntry<TemperatureVariationScheme>(GuiEntries.TEMP_SCHEME.getId(), "Temperature: %s", true, this.settings.tempScheme),
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new GuiBOPPageList.GuiEnumButtonEntry<RainfallVariationScheme>(GuiEntries.RAIN_SCHEME.getId(), "Rainfall: %s", true, this.settings.rainScheme),
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new GuiBOPPageList.GuiEnumButtonEntry<RainfallVariationScheme>(GuiEntries.RAIN_SCHEME.getId(), "Rainfall: %s", true, this.settings.rainScheme),
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.AMPLITUDE.getId(), "Amplitude", true, this, 0.2F, 3.0F, this.settings.amplitude)
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.AMPLITUDE.getId(), "Amplitude", true, this, 0.2F, 3.0F, this.settings.amplitude),
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.MAIN_NOISE_SCALE_X.getId(), "Main Noise Scale X", true, this, 1.0F, 5000.0F, this.settings.mainNoiseScaleX),
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.MAIN_NOISE_SCALE_Y.getId(), "Main Noise Scale Y", true, this, 1.0F, 5000.0F, this.settings.mainNoiseScaleY),
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.MAIN_NOISE_SCALE_Z.getId(), "Main Noise Scale Z", true, this, 1.0F, 5000.0F, this.settings.mainNoiseScaleZ),
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.COORDINATE_SCALE.getId(), "Coordinate Scale", true, this, 1.0F, 6000.0F, this.settings.coordinateScale),
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.HEIGHT_SCALE.getId(), "Height Scale", true, this, 1.0F, 6000.0F, this.settings.heightScale),
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.UPPER_LIMIT_SCALE.getId(), "Upper Limit Scale", true, this, 1.0F, 5000.0F, this.settings.upperLimitScale),
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new GuiBOPPageList.GuiSlideEntry(GuiEntries.LOWER_LIMIT_SCALE.getId(), "Lower Limit Scale", true, this, 1.0F, 5000.0F, this.settings.lowerLimitScale),
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};
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};
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this.pageNames[1] = "Biome Settings";
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this.pageNames[1] = "Biome Settings";
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@ -301,6 +315,13 @@ public class GuiBOPConfigureWorld extends GuiScreen implements GuiSlider.FormatH
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switch (entry)
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switch (entry)
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{
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{
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case AMPLITUDE:
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case AMPLITUDE:
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case MAIN_NOISE_SCALE_X:
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case MAIN_NOISE_SCALE_Y:
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case MAIN_NOISE_SCALE_Z:
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case COORDINATE_SCALE:
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case HEIGHT_SCALE:
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case UPPER_LIMIT_SCALE:
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case LOWER_LIMIT_SCALE:
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return String.format("%5.3f", new Object[] {Float.valueOf(value)});
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return String.format("%5.3f", new Object[] {Float.valueOf(value)});
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default:
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default:
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return "";
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return "";
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@ -430,6 +451,27 @@ public class GuiBOPConfigureWorld extends GuiScreen implements GuiSlider.FormatH
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case AMPLITUDE:
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case AMPLITUDE:
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this.settings.amplitude = value;
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this.settings.amplitude = value;
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break;
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break;
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case MAIN_NOISE_SCALE_X:
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this.settings.mainNoiseScaleX = value;
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break;
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case MAIN_NOISE_SCALE_Y:
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this.settings.mainNoiseScaleY = value;
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break;
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case MAIN_NOISE_SCALE_Z:
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this.settings.mainNoiseScaleZ = value;
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break;
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case COORDINATE_SCALE:
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this.settings.coordinateScale = value;
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break;
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case HEIGHT_SCALE:
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this.settings.heightScale = value;
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break;
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case UPPER_LIMIT_SCALE:
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this.settings.upperLimitScale = value;
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break;
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case LOWER_LIMIT_SCALE:
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this.settings.lowerLimitScale = value;
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break;
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default:
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default:
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break;
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break;
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}
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}
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@ -114,6 +114,13 @@ public class BOPWorldSettings implements IBOPWorldSettings
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public int lavaLakeChance;
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public int lavaLakeChance;
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public boolean useLavaOceans;
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public boolean useLavaOceans;
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public float coordinateScale;
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public float heightScale;
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public float upperLimitScale;
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public float lowerLimitScale;
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public float mainNoiseScaleX;
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public float mainNoiseScaleY;
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public float mainNoiseScaleZ;
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public BOPWorldSettings()
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public BOPWorldSettings()
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{
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{
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@ -154,6 +161,13 @@ public class BOPWorldSettings implements IBOPWorldSettings
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obj.addProperty("generateNetherHives", this.generateNetherHives);
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obj.addProperty("generateNetherHives", this.generateNetherHives);
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obj.addProperty("generateNetherPlants", this.generateNetherPlants);
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obj.addProperty("generateNetherPlants", this.generateNetherPlants);
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obj.addProperty("generateEndFeatures", this.generateEndFeatures);
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obj.addProperty("generateEndFeatures", this.generateEndFeatures);
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obj.addProperty("mainNoiseScaleX", this.mainNoiseScaleX);
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obj.addProperty("mainNoiseScaleY", this.mainNoiseScaleY);
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obj.addProperty("mainNoiseScaleZ", this.mainNoiseScaleZ);
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obj.addProperty("coordinateScale", this.coordinateScale);
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obj.addProperty("heightScale", this.heightScale);
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obj.addProperty("upperLimitScale", this.upperLimitScale);
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obj.addProperty("lowerLimitScale", this.lowerLimitScale);
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return serializer.toJson(obj);
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return serializer.toJson(obj);
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}
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}
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@ -190,6 +204,13 @@ public class BOPWorldSettings implements IBOPWorldSettings
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this.generateNetherHives = worldConfig.getBool("generateNetherHives", this.generateNetherHives);
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this.generateNetherHives = worldConfig.getBool("generateNetherHives", this.generateNetherHives);
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this.generateNetherPlants = worldConfig.getBool("generateNetherPlants", this.generateNetherPlants);
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this.generateNetherPlants = worldConfig.getBool("generateNetherPlants", this.generateNetherPlants);
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this.generateEndFeatures = worldConfig.getBool("generateEndFeatures", this.generateEndFeatures);
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this.generateEndFeatures = worldConfig.getBool("generateEndFeatures", this.generateEndFeatures);
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this.mainNoiseScaleX = worldConfig.getFloat("mainNoiseScaleX", this.mainNoiseScaleX);
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this.mainNoiseScaleY = worldConfig.getFloat("mainNoiseScaleY", this.mainNoiseScaleY);
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this.mainNoiseScaleZ = worldConfig.getFloat("mainNoiseScaleZ", this.mainNoiseScaleZ);
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this.coordinateScale = worldConfig.getFloat("coordinateScale", this.coordinateScale);
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this.heightScale = worldConfig.getFloat("heightScale", this.heightScale);
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this.upperLimitScale = worldConfig.getFloat("upperLimitScale", this.upperLimitScale);
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this.lowerLimitScale = worldConfig.getFloat("lowerLimitScale", this.lowerLimitScale);
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}
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}
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public void setDefault()
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public void setDefault()
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@ -239,6 +260,13 @@ public class BOPWorldSettings implements IBOPWorldSettings
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this.lavaLakeChance = 80;
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this.lavaLakeChance = 80;
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this.useLavaOceans = false;
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this.useLavaOceans = false;
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this.mainNoiseScaleX = 80.0F;
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this.mainNoiseScaleY = 160.0F;
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this.mainNoiseScaleZ = 80.0F;
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this.coordinateScale = 684.412F;
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this.heightScale = 684.412F;
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this.upperLimitScale = 512.0F;
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this.lowerLimitScale = 512.0F;
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// Allow defaults to be overridden from file
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// Allow defaults to be overridden from file
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IConfigObj worldConfig = new BOPConfig.ConfigFileObj(new File(BiomesOPlenty.configDirectory, "world.json"));
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IConfigObj worldConfig = new BOPConfig.ConfigFileObj(new File(BiomesOPlenty.configDirectory, "world.json"));
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@ -379,13 +379,13 @@ public class ChunkProviderGenerateBOP implements IChunkGenerator
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Biome[] biomes = this.worldObj.getBiomeProvider().getBiomesForGeneration(null, chunkX * 4 - 2, chunkZ * 4 - 2, 10, 10);
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Biome[] biomes = this.worldObj.getBiomeProvider().getBiomesForGeneration(null, chunkX * 4 - 2, chunkZ * 4 - 2, 10, 10);
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// values from vanilla
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// values from vanilla
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float coordinateScale = 684.412F;
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float coordinateScale = this.settings.coordinateScale;
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float heightScale = 684.412F;
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float heightScale = this.settings.heightScale;
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double upperLimitScale = 512.0D;
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double upperLimitScale = this.settings.upperLimitScale;
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double lowerLimitScale = 512.0D;
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double lowerLimitScale = this.settings.lowerLimitScale;
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float mainNoiseScaleX = 80.0F;
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float mainNoiseScaleX = this.settings.mainNoiseScaleX;
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float mainNoiseScaleY = 160.0F;
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float mainNoiseScaleY = this.settings.mainNoiseScaleY;
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float mainNoiseScaleZ = 80.0F;
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float mainNoiseScaleZ = this.settings.mainNoiseScaleZ;
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int subchunkX = chunkX * 4;
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int subchunkX = chunkX * 4;
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int subchunkY = 0;
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int subchunkY = 0;
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