Tweaked the algae generation and texture
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5c53c46290
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3 changed files with 3 additions and 3 deletions
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@ -15,9 +15,9 @@ public class WorldGenAlgae extends WorldGenerator
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for (int var6 = 0; var6 < 80; ++var6)
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for (int var6 = 0; var6 < 80; ++var6)
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{
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{
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int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
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int var7 = par3 + par2Random.nextInt(4) - par2Random.nextInt(4);
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int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
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int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
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int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
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int var9 = par5 + par2Random.nextInt(4) - par2Random.nextInt(4);
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if (par1World.isAirBlock(var7, var8, var9) && par1World.getBlockId(var7, var8 - 1, var9) == Block.waterStill.blockID)
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if (par1World.isAirBlock(var7, var8, var9) && par1World.getBlockId(var7, var8 - 1, var9) == Block.waterStill.blockID)
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@ -29,7 +29,7 @@ public class WorldGenDesertCactus extends WorldGenerator
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if (!par1World.isAirBlock(var7, var8 - 1, var9 + 1))
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if (!par1World.isAirBlock(var7, var8 - 1, var9 + 1))
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{
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{
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int var10 = 1 + par2Random.nextInt(par2Random.nextInt(2) + 2);
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int var10 = 2 + par2Random.nextInt(par2Random.nextInt(2) + 2);
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for (int var11 = 0; var11 < var10; ++var11)
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for (int var11 = 0; var11 < var10; ++var11)
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{
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{
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Before Width: | Height: | Size: 382 B After Width: | Height: | Size: 310 B |
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