Tweaked the Spruce Forest and overriden vanilla Forest, changed Loftwood logs/leaves/etc. to Ethereal logs/leaves/etc.

This commit is contained in:
Matt Caughey 2014-07-29 17:00:47 -04:00
parent ab919044e7
commit e8cd34e65a
31 changed files with 53 additions and 44 deletions

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@ -87,7 +87,7 @@ public class BOPCBlocks
public static Block cherryStairs;
public static Block darkStairs;
public static Block firStairs;
public static Block holyStairs;
public static Block etherealStairs;
public static Block magicStairs;
public static Block mangroveStairs;
public static Block palmStairs;

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@ -21,11 +21,12 @@ public class BiomeGenBOPForest extends BOPInheritedOverworldBiome
this.theBiomeDecorator.bopFeatures.waterReedsPerChunk = 6;
this.theBiomeDecorator.bopFeatures.poisonIvyPerChunk = 1;
this.theBiomeDecorator.bopFeatures.bushesPerChunk = 2;
this.theBiomeDecorator.bopFeatures.sproutsPerChunk = 1;
this.theBiomeDecorator.bopFeatures.berryBushesPerChunk = 1;
this.theBiomeDecorator.bopFeatures.toadstoolsPerChunk = 2;
this.theBiomeDecorator.bopFeatures.bopFlowersPerChunk = 5;
this.theBiomeDecorator.bopFeatures.bopGrassPerChunk = 5;
this.theBiomeDecorator.bopFeatures.bopGrassPerChunk = 2;
this.theBiomeDecorator.bopFeatures.weightedFlowerGen.put(new WorldGenBOPFlora(BOPCBlocks.flowers, 4), 8);

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@ -10,6 +10,7 @@ import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import biomesoplenty.api.content.BOPCBlocks;
import biomesoplenty.common.biome.BOPSubBiome;
import biomesoplenty.common.world.features.WorldGenBOPFlora;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
@ -27,33 +28,40 @@ public class BiomeGenSpruceWoods extends BOPSubBiome
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
this.theBiomeDecorator.treesPerChunk = 20;
this.theBiomeDecorator.treesPerChunk = 10;
this.theBiomeDecorator.grassPerChunk = 6;
this.theBiomeDecorator.mushroomsPerChunk = 4;
this.theBiomeDecorator.bopFeatures.poisonIvyPerChunk = 1;
this.theBiomeDecorator.bopFeatures.sproutsPerChunk = 3;
this.theBiomeDecorator.bopFeatures.berryBushesPerChunk = 3;
this.theBiomeDecorator.bopFeatures.wildCarrotsPerChunk = 1;
this.theBiomeDecorator.bopFeatures.shrubsPerChunk = 5;
this.theBiomeDecorator.bopFeatures.waterReedsPerChunk = 2;
this.theBiomeDecorator.bopFeatures.leafPilesPerChunk = 6;
this.theBiomeDecorator.bopFeatures.deadLeafPilesPerChunk = 3;
this.theBiomeDecorator.bopFeatures.sproutsPerChunk = 1;
this.theBiomeDecorator.bopFeatures.bushesPerChunk = 2;
this.theBiomeDecorator.bopFeatures.riverCanePerChunk = 5;
this.theBiomeDecorator.bopFeatures.berryBushesPerChunk = 1;
this.theBiomeDecorator.bopFeatures.shrubsPerChunk = 2;
this.theBiomeDecorator.bopFeatures.waterReedsPerChunk = 6;
this.theBiomeDecorator.bopFeatures.leafPilesPerChunk = 15;
this.theBiomeDecorator.bopFeatures.deadLeafPilesPerChunk = 5;
this.theBiomeDecorator.bopFeatures.cloverPatchesPerChunk = 5;
this.theBiomeDecorator.bopFeatures.algaePerChunk = 2;
this.theBiomeDecorator.bopFeatures.toadstoolsPerChunk = 2;
this.theBiomeDecorator.bopFeatures.bopGrassPerChunk = 100;
this.theBiomeDecorator.bopFeatures.bopGrassPerChunk = 2;
this.theBiomeDecorator.bopFeatures.bopFlowersPerChunk = 5;
this.theBiomeDecorator.bopFeatures.weightedFlowerGen.put(new WorldGenBOPFlora(BOPCBlocks.flowers, 4), 8);
this.theBiomeDecorator.bopFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
this.theBiomeDecorator.bopFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPCBlocks.foliage, 1), 0.5D);
this.theBiomeDecorator.bopFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPCBlocks.foliage, 2), 0.5D);
this.theBiomeDecorator.bopFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPCBlocks.foliage, 10), 0.5D);
this.theBiomeDecorator.bopFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(BOPCBlocks.foliage, 11), 0.5D);
this.theBiomeDecorator.bopFeatures.weightedGrassGen.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
}
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return random.nextInt(3) == 0 ? new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 1, 1, false, 9, 9, 6) :
(random.nextInt(2) == 0 ? worldGeneratorTrees : new WorldGenTaiga2(false));
return random.nextInt(3) == 0 ? worldGeneratorTrees : new WorldGenTaiga2(false);
}
@Override

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@ -38,7 +38,7 @@ public class BlockBOPLeaves extends BlockLeavesBase implements IShearable
//leaves2
//Dead (0)
//Fir (1)
//Loftwood (2)
//Ethereal (2)
//Orange Autumn (3)
//leaves3
@ -51,7 +51,7 @@ public class BlockBOPLeaves extends BlockLeavesBase implements IShearable
//Hellbark (0)
//Jacaranda (1)
private static final String[] leaves = new String[] {"yellowautumn", "bamboo", "magic", "dark", "dead", "fir", "holy", "orangeautumn", "origin", "pinkcherry", "maple", "whitecherry", "hellbark", "jacaranda"};
private static final String[] leaves = new String[] {"yellowautumn", "bamboo", "magic", "dark", "dead", "fir", "ethereal", "orangeautumn", "origin", "pinkcherry", "maple", "whitecherry", "hellbark", "jacaranda"};
private static final float[] fallingLeavesChance = new float[] {0.1F, 0.008F, 0.016F, 0.008F, 0.0F, 0.008F, 0.016F, 0.1F, 0.008F, 0.1F, 0.008F, 0.1F, 0.008F, 0.008F};

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@ -29,7 +29,7 @@ public class BlockBOPLog extends Block
//Fir (3)
//logs2
//Loftwood (0)
//Ethereal (0)
//Magic (1)
//Mangrove (2)
//Palm (3)
@ -46,7 +46,7 @@ public class BlockBOPLog extends Block
//Jacaranda (2)
//Mahogany (3)
private static final String[] types = new String[] {"sacredoak", "cherry", "dark", "fir", "holy", "magic", "mangrove", "palm", "redwood", "willow", "dead", "bigflowerstem", "pine", "hellbark", "jacaranda", "mahogany"};
private static final String[] types = new String[] {"sacredoak", "cherry", "dark", "fir", "ethereal", "magic", "mangrove", "palm", "redwood", "willow", "dead", "bigflowerstem", "pine", "hellbark", "jacaranda", "mahogany"};
private IIcon[] textures;
private IIcon[] logHearts;

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@ -13,7 +13,7 @@ import biomesoplenty.BiomesOPlenty;
public class BlockBOPPlank extends Block
{
private static final String[] woodTypes = new String[] {"plank_sacredoak", "plank_cherry", "plank_dark", "plank_fir", "plank_holy", "plank_magic", "plank_mangrove", "plank_palm", "plank_redwood", "plank_willow", "bamboothatching", "plank_pine", "plank_hell_bark", "plank_jacaranda", "plank_mahogany"};
private static final String[] woodTypes = new String[] {"plank_sacredoak", "plank_cherry", "plank_dark", "plank_fir", "plank_ethereal", "plank_magic", "plank_mangrove", "plank_palm", "plank_redwood", "plank_willow", "bamboothatching", "plank_pine", "plank_hell_bark", "plank_jacaranda", "plank_mahogany"};
private IIcon[] textures;
public BlockBOPPlank()

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@ -26,7 +26,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BlockBOPSapling extends BlockSapling
{
private static final String[] saplings = new String[] {"apple", "yellowautumn", "bamboo", "magic", "dark", "dead", "fir", "holy", "orangeautumn", "origin", "pinkcherry", "maple", "whitecherry", "hellbark", "jacaranda", "persimmon"};
private static final String[] saplings = new String[] {"apple", "yellowautumn", "bamboo", "magic", "dark", "dead", "fir", "ethereal", "orangeautumn", "origin", "pinkcherry", "maple", "whitecherry", "hellbark", "jacaranda", "persimmon"};
private IIcon[] textures;
private static final int TYPES = 15;
@ -175,7 +175,7 @@ public class BlockBOPSapling extends BlockSapling
obj = new WorldGenBOPTaiga2(BOPCBlocks.logs1, BOPCBlocks.leaves2, 3, 1, false, 10, 10, 5);
break;
/*case 7: // Holy Tree
/*case 7: // Ethereal Tree
obj = new WorldGenPromisedTree(false);
break;*/

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@ -25,7 +25,7 @@ public class BlockBOPSlab extends BlockSlab
WOOD1, WOOD2, STONE;
}
private static final String[] woodTypes = new String[] {"sacredoak", "cherry", "dark", "fir", "holy", "magic", "mangrove", "palm", "redwood", "willow", "pine", "hell_bark", "jacaranda", "mahogany"};
private static final String[] woodTypes = new String[] {"sacredoak", "cherry", "dark", "fir", "ethereal", "magic", "mangrove", "palm", "redwood", "willow", "pine", "hell_bark", "jacaranda", "mahogany"};
private static final String[] rockTypes = new String[] {"mudbrick"};
private IIcon[] textures;

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@ -13,7 +13,7 @@ public class BlockBOPStairs extends BlockStairs
{
public static enum Category
{
SACREDOAK ("wood"), CHERRY ("wood"), DARK ("wood"), FIR ("wood"), HOLY ("wood"), MAGIC ("wood"), MANGROVE ("wood"), PALM ("wood"), REDWOOD ("wood"), WILLOW ("wood"), PINE ("wood"), HELL_BARK ("wood"), JACARANDA ("wood"), MAHOGANY ("wood"), MUD_BRICKS ("stone");
SACREDOAK ("wood"), CHERRY ("wood"), DARK ("wood"), FIR ("wood"), ETHEREAL ("wood"), MAGIC ("wood"), MANGROVE ("wood"), PALM ("wood"), REDWOOD ("wood"), WILLOW ("wood"), PINE ("wood"), HELL_BARK ("wood"), JACARANDA ("wood"), MAHOGANY ("wood"), MUD_BRICKS ("stone");
private final List<String> values;
private String type;
@ -25,7 +25,7 @@ public class BlockBOPStairs extends BlockStairs
}
}
private static final String[] woodTypes = new String[] {"sacredoak", "cherry", "dark", "fir", "holy", "magic", "mangrove", "palm", "redwood", "willow", "pine", "hell_bark", "jacaranda", "mahogany"};
private static final String[] woodTypes = new String[] {"sacredoak", "cherry", "dark", "fir", "ethereal", "magic", "mangrove", "palm", "redwood", "willow", "pine", "hell_bark", "jacaranda", "mahogany"};
private static final String[] stoneTypes = new String[] {"mudbrick"};
private IIcon[] textures;

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@ -31,7 +31,7 @@ import static biomesoplenty.api.content.BOPCBlocks.hardIce;
import static biomesoplenty.api.content.BOPCBlocks.hardSand;
import static biomesoplenty.api.content.BOPCBlocks.hellBarkStairs;
import static biomesoplenty.api.content.BOPCBlocks.hive;
import static biomesoplenty.api.content.BOPCBlocks.holyStairs;
import static biomesoplenty.api.content.BOPCBlocks.etherealStairs;
import static biomesoplenty.api.content.BOPCBlocks.honey;
import static biomesoplenty.api.content.BOPCBlocks.honeyBlock;
import static biomesoplenty.api.content.BOPCBlocks.ivy;
@ -263,7 +263,7 @@ public class BOPBlocks
cherryStairs = registerBlock(new BlockBOPStairs(BOPCBlocks.planks, Category.CHERRY).setBlockName("cherryStairs"));
darkStairs = registerBlock(new BlockBOPStairs(BOPCBlocks.planks, Category.DARK).setBlockName("darkStairs"));
firStairs = registerBlock(new BlockBOPStairs(BOPCBlocks.planks, Category.FIR).setBlockName("firStairs"));
holyStairs = registerBlock(new BlockBOPStairs(BOPCBlocks.planks, Category.HOLY).setBlockName("holyStairs"));
etherealStairs = registerBlock(new BlockBOPStairs(BOPCBlocks.planks, Category.ETHEREAL).setBlockName("etherealStairs"));
magicStairs = registerBlock(new BlockBOPStairs(BOPCBlocks.planks, Category.MAGIC).setBlockName("magicStairs"));
mangroveStairs = registerBlock(new BlockBOPStairs(BOPCBlocks.planks, Category.MANGROVE).setBlockName("mangroveStairs"));
palmStairs = registerBlock(new BlockBOPStairs(BOPCBlocks.planks, Category.PALM).setBlockName("palmStairs"));
@ -306,7 +306,7 @@ public class BOPBlocks
Blocks.fire.setFireInfo(BOPCBlocks.cherryStairs, 5, 20);
Blocks.fire.setFireInfo(BOPCBlocks.darkStairs, 5, 20);
Blocks.fire.setFireInfo(BOPCBlocks.firStairs, 5, 20);
Blocks.fire.setFireInfo(BOPCBlocks.holyStairs, 5, 20);
Blocks.fire.setFireInfo(BOPCBlocks.etherealStairs, 5, 20);
Blocks.fire.setFireInfo(BOPCBlocks.magicStairs, 5, 20);
Blocks.fire.setFireInfo(BOPCBlocks.mangroveStairs, 5, 20);
Blocks.fire.setFireInfo(BOPCBlocks.palmStairs, 5, 20);

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@ -124,11 +124,11 @@ public class BOPCrafting
addRecipeToFront(new ItemStack(BOPCBlocks.mangroveStairs, 4), new Object[] {" R", " RR", "RRR", 'R', new ItemStack(BOPCBlocks.planks, 1, 6)});
addRecipeToFront(new ItemStack(BOPCBlocks.mangroveStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', new ItemStack(BOPCBlocks.planks, 1, 6)});
//Holy
//Ethereal
GameRegistry.addShapelessRecipe(new ItemStack(BOPCBlocks.planks, 4, 4), new Object[] {new ItemStack(BOPCBlocks.logs2,1,0)});
addRecipeToFront(new ItemStack(BOPCBlocks.woodenSingleSlab1,6,4), new Object[] {"RRR", 'R', new ItemStack(BOPCBlocks.planks,1,4)});
addRecipeToFront(new ItemStack(BOPCBlocks.holyStairs, 4), new Object[] {" R", " RR", "RRR", 'R', new ItemStack(BOPCBlocks.planks,1,4)});
addRecipeToFront(new ItemStack(BOPCBlocks.holyStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', new ItemStack(BOPCBlocks.planks,1,4)});
addRecipeToFront(new ItemStack(BOPCBlocks.etherealStairs, 4), new Object[] {" R", " RR", "RRR", 'R', new ItemStack(BOPCBlocks.planks,1,4)});
addRecipeToFront(new ItemStack(BOPCBlocks.etherealStairs, 4), new Object[] {"R ", "RR ", "RRR", 'R', new ItemStack(BOPCBlocks.planks,1,4)});
//Pine
GameRegistry.addShapelessRecipe(new ItemStack(BOPCBlocks.planks, 4, 11), new Object[] {new ItemStack(BOPCBlocks.logs4, 1, 0)});
@ -352,7 +352,7 @@ public class BOPCrafting
OreDictionary.registerOre("stairWood", new ItemStack(BOPCBlocks.magicStairs));
OreDictionary.registerOre("stairWood", new ItemStack(BOPCBlocks.palmStairs));
OreDictionary.registerOre("stairWood", new ItemStack(BOPCBlocks.mangroveStairs));
OreDictionary.registerOre("stairWood", new ItemStack(BOPCBlocks.holyStairs));
OreDictionary.registerOre("stairWood", new ItemStack(BOPCBlocks.etherealStairs));
OreDictionary.registerOre("stairWood", new ItemStack(BOPCBlocks.pineStairs));
OreDictionary.registerOre("stairWood", new ItemStack(BOPCBlocks.hellBarkStairs));
OreDictionary.registerOre("stairWood", new ItemStack(BOPCBlocks.jacarandaStairs));

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@ -42,7 +42,7 @@ public class BonemealEventHandler
chance = 0.1D;
break;
case 7: // Holy Sapling
case 7: // Ethereal Sapling
chance = 0.15D;
break;

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@ -40,7 +40,7 @@ public class FurnaceFuelHandler implements IFuelHandler
addFuel(BOPCBlocks.magicStairs, 300);
addFuel(BOPCBlocks.palmStairs, 300);
addFuel(BOPCBlocks.mangroveStairs, 300);
addFuel(BOPCBlocks.holyStairs, 300);
addFuel(BOPCBlocks.etherealStairs, 300);
addFuel(BOPCBlocks.pineStairs, 300);
addFuel(BOPCBlocks.jacarandaStairs, 300);
addFuel(BOPCBlocks.hellBarkStairs, 300);

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@ -96,9 +96,9 @@ public class TreecapitatorIntegration
/*
* logs2 trees
*/
// BoP holy
// BoP ethereal
tree = new NBTTagCompound();
tree.setString("treeName", "holy");
tree.setString("treeName", "ethereal");
tree.setString("logs", String.format("%s,0; %s,4; %s,8", logs2, logs2, logs2));
tree.setString("leaves", String.format("%s,2; %s,10", leaves2, leaves2));
tree.setBoolean("requireLeafDecayCheck", false);

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@ -6,7 +6,7 @@ import net.minecraft.item.ItemStack;
public class ItemBlockPlank extends ItemBlock
{
private static final String[] woodTypes = new String[] {"sacredoakPlank", "cherryPlank", "darkPlank", "firPlank", "holyPlank", "magicPlank", "mangrovePlank", "palmPlank", "redwoodPlank", "willowPlank", "bambooThatching", "pinePlank", "hellBarkPlank", "jacarandaPlank", "mahoganyPlank"};
private static final String[] woodTypes = new String[] {"sacredoakPlank", "cherryPlank", "darkPlank", "firPlank", "etherealPlank", "magicPlank", "mangrovePlank", "palmPlank", "redwoodPlank", "willowPlank", "bambooThatching", "pinePlank", "hellBarkPlank", "jacarandaPlank", "mahoganyPlank"};
public ItemBlockPlank(Block block)
{

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@ -7,7 +7,7 @@ import net.minecraft.util.IIcon;
public class ItemBlockSapling extends ItemBlock
{
private static final String[] saplings = new String[] {"apple", "yellowautumn", "bamboo", "magic", "dark", "dead", "fir", "holy", "orangeautumn", "origin", "pinkcherry", "maple", "whitecherry", "hellbark", "jacaranda", "persimmon"};
private static final String[] saplings = new String[] {"apple", "yellowautumn", "bamboo", "magic", "dark", "dead", "fir", "ethereal", "orangeautumn", "origin", "pinkcherry", "maple", "whitecherry", "hellbark", "jacaranda", "persimmon"};
private static final int MAX = 15;
public ItemBlockSapling(Block block)

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@ -101,7 +101,7 @@ tile.saplings.magicSapling.name=Magic Sapling
tile.saplings.darkSapling.name=Dark Sapling
tile.saplings.deadSapling.name=Dying Sapling
tile.saplings.firSapling.name=Fir Sapling
tile.saplings.holySapling.name=Loftwood Sapling
tile.saplings.etherealSapling.name=Ethereal Sapling
tile.saplings.orangeautumnSapling.name=Orange Autumn Sapling
tile.saplings.originSapling.name=Origin Sapling
tile.saplings.pinkcherrySapling.name=Pink Cherry Sapling
@ -182,7 +182,7 @@ tile.planks.sacredoakPlank.name=Sacred Oak Wood Planks
tile.planks.cherryPlank.name=Cherry Wood Planks
tile.planks.darkPlank.name=Dark Wood Planks
tile.planks.firPlank.name=Fir Wood Planks
tile.planks.holyPlank.name=Loftwood Wood Planks
tile.planks.etherealPlank.name=Ethereal Wood Planks
tile.planks.magicPlank.name=Magic Wood Planks
tile.planks.mangrovePlank.name=Mangrove Wood Planks
tile.planks.palmPlank.name=Palm Wood Planks
@ -199,7 +199,7 @@ tile.logs1.cherryWood.name=Cherry Wood
tile.logs1.darkWood.name=Dark Wood
tile.logs1.firWood.name=Fir Wood
tile.logs2.holyWood.name=Loftwood Wood
tile.logs2.etherealWood.name=Ethereal Wood
tile.logs2.magicWood.name=Magic Wood
tile.logs2.mangroveWood.name=Mangrove Wood
tile.logs2.palmWood.name=Palm Wood
@ -221,7 +221,7 @@ tile.leaves1.dark.name=Dark Leaves
tile.leaves2.dead.name=Dying Leaves
tile.leaves2.fir.name=Fir Leaves
tile.leaves2.holy.name=Loftwood Leaves
tile.leaves2.ethereal.name=Ethereal Leaves
tile.leaves2.orangeautumn.name=Orange Autumn Leaves
tile.leaves3.origin.name=Origin Leaves
@ -248,7 +248,7 @@ tile.woodenDoubleSlab1.sacredoakSlab.name=Sacred Oak Wood Slab
tile.woodenDoubleSlab1.cherrySlab.name=Cherry Wood Slab
tile.woodenDoubleSlab1.darkSlab.name=Dark Wood Slab
tile.woodenDoubleSlab1.firSlab.name=Fir Wood Slab
tile.woodenDoubleSlab1.holySlab.name=Loftwood Wood Slab
tile.woodenDoubleSlab1.etherealSlab.name=Ethereal Wood Slab
tile.woodenDoubleSlab1.magicSlab.name=Magic Wood Slab
tile.woodenDoubleSlab1.mangroveSlab.name=Mangrove Wood Slab
tile.woodenDoubleSlab1.palmSlab.name=Palm Wood Slab
@ -263,7 +263,7 @@ tile.woodenSingleSlab1.sacredoakSlab.name=Sacred Oak Wood Slab
tile.woodenSingleSlab1.cherrySlab.name=Cherry Wood Slab
tile.woodenSingleSlab1.darkSlab.name=Dark Wood Slab
tile.woodenSingleSlab1.firSlab.name=Fir Wood Slab
tile.woodenSingleSlab1.holySlab.name=Loftwood Wood Slab
tile.woodenSingleSlab1.etherealSlab.name=Ethereal Wood Slab
tile.woodenSingleSlab1.magicSlab.name=Magic Wood Slab
tile.woodenSingleSlab1.mangroveSlab.name=Mangrove Wood Slab
tile.woodenSingleSlab1.palmSlab.name=Palm Wood Slab
@ -278,7 +278,7 @@ tile.sacredoakStairs.name=Sacred Oak Wood Stairs
tile.cherryStairs.name=Cherry Wood Stairs
tile.darkStairs.name=Dark Wood Stairs
tile.firStairs.name=Fir Wood Stairs
tile.holyStairs.name=Loftwood Wood Stairs
tile.etherealStairs.name=Ethereal Wood Stairs
tile.magicStairs.name=Magic Wood Stairs
tile.mangroveStairs.name=Mangrove Wood Stairs
tile.palmStairs.name=Palm Wood Stairs

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