This commit is contained in:
Adubbz 2013-05-13 08:27:23 +10:00
commit e738e1ff62
36 changed files with 319 additions and 95 deletions

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@ -1,37 +1,51 @@
ITEMS:
Dart Blower: Used to shoot darts. Crafted from reeds. Allows for rapid firing of darts, but with half the uses of a bow.
Dart: Similar to arrows, but dealing less damage. Poisons your hunger for 30 seconds. Crafted from poison, thorns, and reeds.
---
BLOCKS:
Rock: Small rock that has a random size. Uses the vanilla stone texture.
Pinecone: Pinecone that grows under spruce and fir leaves. No use yet.
Coconut: Grows on palm trees. Drops 2 coconut halves when broken with an axe.
Berry Bush: Drops a berry when broken or right clicked.
Glowshroom: Appears in the Mystic Grove and Fungi Forest, both above and below ground.
---
PROMISED LAND BIOMES:
ITEMS:
Wonderous Woods: The current Promised Land biome, with lots of trees and shrubs.
Coconut Halves: Coconuts drop 2 when broken with an axe. Restores 2 hunger points each.
Blessed Bog: Tall willow trees over an area with lots of water ponds.
Berry: Dropped from berry bushes. Restores 1/2 a hunger point.
Purified Plain: Only tall grass and flowers.
Majestic Mountain: No trees, minimal tall grass, and [hopefully] tall mountains.
Divine Desert: Holy Sand, big/tiny cacti, yucca plants.
Cherry: Dropped from cherry tree leaves when broken or right clicked.
---
NETHER BIOMES:
Undergarden: Ivy, nether wart, giant/small mushrooms, hellstem plant.
Undergarden: Bramble, nether wart, giant/small mushrooms, hellstem plant.
Deathly Desert: Soulsand, thorns, dead bushes.
Lethal Lavafalls: Lots of lavafalls and lava ponds.
Glowpines: A forest with pine trees made of glowstone.
Glowpines: A forest with pine trees made of glowstone hanging from the ceiling, with some scattered on the surface.
---
OCEAN BIOMES:
Coral Reef: Different types of coral, with reef stone on the ocean floor.
Kelp Forest: Lots and lots of kelp with varying heights.
---
UNDERGROUND BIOMES (If possible):
Crystal Caverns: Purple, translucent crystals growing around the cavern.
Flooded Caverns: Lots of water springs and ponds.
Overgrown Caverns: Vines hanging from the ceiling, small shrubs, and lots of mushrooms.

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@ -102,6 +102,7 @@ public class BlockReferences {
holyGrass (Blocks.holyGrass, 0),
holyDirt (Blocks.holyDirt, 0),
holyStone (Blocks.holyStone, 0),
holyStoneCobble (Blocks.holyStone, 1),
crystal (Blocks.crystal, 0),
cragRock (Blocks.cragRock, 0),
quicksand (Blocks.mud, 1),

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@ -46,6 +46,8 @@ public class Blocks
public static Optional<? extends Block> redCobbleStairs = Optional.absent();
public static Optional<? extends Block> redBricksStairs = Optional.absent();
public static Optional<? extends Block> mudBricksStairs = Optional.absent();
public static Optional<? extends Block> holyCobbleStairs = Optional.absent();
public static Optional<? extends Block> holyBricksStairs = Optional.absent();
// Slabs
public static Optional<? extends BlockHalfSlab> woodenSingleSlab1 = Optional.absent();

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@ -1248,13 +1248,14 @@ public class BiomeDecoratorBOP extends BiomeDecorator
{
for (int var5 = 0; var5 < par1; ++var5)
{
int var6 = this.chunk_X + this.randomGenerator.nextInt(16);
int var6 = this.chunk_X + this.randomGenerator.nextInt(8);
int var7 = this.randomGenerator.nextInt(par4 - par3) + par3;
int var8 = this.chunk_Z + this.randomGenerator.nextInt(16);
int var8 = this.chunk_Z + this.randomGenerator.nextInt(8);
int var999 = this.randomGenerator.nextInt(5);
if (var999 == 0)
{
par2WorldGenerator.generate(this.currentWorld, this.randomGenerator, var6, var7, var8);
par2WorldGenerator.generate(this.currentWorld, this.randomGenerator, var6 + 8, var7, var8);
par2WorldGenerator.generate(this.currentWorld, this.randomGenerator, var6, var7, var8 + 8);
par2WorldGenerator.generate(this.currentWorld, this.randomGenerator, var6 + 8, var7, var8 + 8);
}

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@ -17,8 +17,8 @@ public class BiomeGenBadlands extends BiomeGenBase
{
super(par1);
this.spawnableCreatureList.clear();
this.topBlock = (byte)Block.sandStone.blockID;
this.fillerBlock = (byte)Blocks.hardSand.get().blockID;
this.topBlock = (byte)Blocks.hardSand.get().blockID;
this.fillerBlock = (byte)Block.blockClay.blockID;
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.customBiomeDecorator.treesPerChunk = -999;
@ -37,7 +37,7 @@ public class BiomeGenBadlands extends BiomeGenBase
{
if (BOPConfiguration.skyColors = true)
{
return 13421723;
return 9814727;
}
else
{

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@ -9,8 +9,10 @@ import biomesoplenty.worldgen.WorldGenBayou2;
import biomesoplenty.worldgen.WorldGenBayou3;
import biomesoplenty.worldgen.WorldGenMoss;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenBayou extends BiomeGenBase
@ -39,6 +41,7 @@ public class BiomeGenBayou extends BiomeGenBase
this.customBiomeDecorator.generatePumpkins = false;
this.waterColorMultiplier = 16767282;
this.spawnableWaterCreatureList.clear();
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
}
/**

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@ -9,7 +9,9 @@ import biomesoplenty.configuration.BOPConfiguration;
import biomesoplenty.worldgen.WorldGenDeadTree;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
@ -35,6 +37,7 @@ public class BiomeGenDeadSwamp extends BiomeGenBase
this.spawnableCreatureList.clear();
this.spawnableWaterCreatureList.clear();
this.waterColorMultiplier = 10661201;
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
}
/**

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@ -10,9 +10,11 @@ import biomesoplenty.worldgen.WorldGenFen2;
import biomesoplenty.worldgen.WorldGenMoss;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
@ -41,6 +43,7 @@ public class BiomeGenFen extends BiomeGenBase
this.customBiomeDecorator.reedsBOPPerChunk = 5;
this.customBiomeDecorator.algaePerChunk = 1;
this.customBiomeDecorator.portobellosPerChunk = 1;
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
}
/**

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@ -7,9 +7,11 @@ import biomesoplenty.configuration.BOPBlocks;
import biomesoplenty.worldgen.WorldGenMarsh;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
@ -29,6 +31,7 @@ public class BiomeGenMarsh extends BiomeGenBase
this.customBiomeDecorator.grassPerChunk = 65;
this.customBiomeDecorator.highGrassPerChunk = 25;
this.customBiomeDecorator.generatePumpkins = false;
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
}
public void decorate(World par1World, Random par2Random, int par3, int par4)

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@ -109,7 +109,7 @@ public class BiomeGenPromisedLandForest extends BiomeGenBase
{
if (BOPConfiguration.skyColors = true)
{
return BOPConfiguration.pLForestSkyColour;
return BOPConfiguration.promisedLandSkyColor;
}
else
{

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@ -106,7 +106,7 @@ public class BiomeGenPromisedLandPlains extends BiomeGenBase
{
if (BOPConfiguration.skyColors = true)
{
return BOPConfiguration.pLPlainsSkyColour;
return BOPConfiguration.promisedLandSkyColor;
}
else
{

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@ -109,7 +109,7 @@ public class BiomeGenPromisedLandSwamp extends BiomeGenBase
{
if (BOPConfiguration.skyColors = true)
{
return BOPConfiguration.pLSwampSkyColour;
return BOPConfiguration.promisedLandSkyColor;
}
else
{

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@ -3,7 +3,9 @@ package biomesoplenty.biomes;
import java.awt.Color;
import java.util.Random;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
import biomesoplenty.configuration.BOPConfiguration;
@ -29,6 +31,7 @@ public class BiomeGenQuagmire extends BiomeGenBase
this.customBiomeDecorator.sandPerChunk2 = -999;
this.waterColorMultiplier = 13390080;
this.customBiomeDecorator.generateQuagmire = true;
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
}
/**

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@ -8,6 +8,7 @@ import biomesoplenty.worldgen.WorldGenCypress;
import biomesoplenty.worldgen.WorldGenMarsh;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;

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@ -7,8 +7,10 @@ import biomesoplenty.worldgen.WorldGenTaiga5;
import biomesoplenty.worldgen.WorldGenWillow;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
@ -41,6 +43,7 @@ public class BiomeGenWetland extends BiomeGenBase
this.customBiomeDecorator.portobellosPerChunk = 1;
this.spawnableCreatureList.clear();
this.spawnableWaterCreatureList.clear();
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
this.waterColorMultiplier = 6512772;
}

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@ -78,7 +78,7 @@ public class BlockBOPSapling extends BlockSapling
if (itemStack.itemID == this.blockID)
switch (meta)
{
case 7: // Holy
case 7: // Loftwood
return id == Blocks.holyGrass.get().blockID;
default:

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@ -0,0 +1,108 @@
package biomesoplenty.blocks;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
import biomesoplenty.BiomesOPlenty;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockBOPSkystone extends Block
{
private static final String[] types = new String[] {"holystone", "holycobble", "holybrick"};
private Icon[] textures = {null, null, null};
public BlockBOPSkystone(int par1)
{
super(par1, Material.rock);
this.setCreativeTab(BiomesOPlenty.tabBiomesOPlenty);
setStepSound(Block.soundStoneFootstep);
}
@Override
public void registerIcons(IconRegister iconRegister)
{
textures = new Icon[types.length];
for (int i = 0; i < types.length; ++i)
textures[i] = iconRegister.registerIcon("BiomesOPlenty:"+types[i]);
}
@Override
public Icon getIcon(int side, int meta)
{
if (meta < 0 || meta >= textures.length)
meta = 0;
return textures[meta];
}
@Override
public int getDamageValue(World world, int x, int y, int z) {
return world.getBlockMetadata(x, y, z);
}
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public void getSubBlocks(int blockID, CreativeTabs creativeTabs, List list) {
for (int i = 0; i < types.length; ++i)
list.add(new ItemStack(blockID, 1, i));
}
@Override
public int damageDropped(int meta)
{
return meta == 0 ? 1 : meta;
}
@Override
public float getBlockHardness(World world, int x, int y, int z)
{
int meta = world.getBlockMetadata(x, y, z);
float hardness = this.blockHardness;
switch (meta)
{
case 0:
hardness = 1.0F;
break;
case 1:
hardness = 1.6F;
break;
case 2:
hardness = 1.1F;
break;
}
return hardness;
}
@Override
public float getExplosionResistance(Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ)
{
int meta = world.getBlockMetadata(x, y, z);
float resistance = this.blockResistance;
switch (meta)
{
case 1:
resistance = 7.5F;
break;
case 2:
resistance = 7.0F;
break;
}
return resistance / 5.0F;
}
}

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@ -26,7 +26,7 @@ public class BlockBOPSlab extends BlockHalfSlab
WOOD1, WOOD2, STONE;
}
private static final String[] woodTypes = new String[] {"acacia", "cherry", "dark", "fir", "holy", "magic", "mangrove", "palm", "redwood", "willow"};
private static final String[] rockTypes = new String[] {"redcobble", "redbrick", "mudbrick"};
private static final String[] rockTypes = new String[] {"redcobble", "redbrick", "mudbrick", "holycobble", "holybrick"};
private Icon[] textures;
protected final boolean isDoubleSlab;
@ -91,7 +91,7 @@ public class BlockBOPSlab extends BlockHalfSlab
else if (category == SlabCategory.WOOD2)
max = 2;
else if (category == SlabCategory.STONE)
max = 3;
max = 5;
for (int i = 0; i < max; ++i)
list.add(new ItemStack(blockID, 1, i));
@ -139,10 +139,12 @@ public class BlockBOPSlab extends BlockHalfSlab
switch (getTypeFromMeta(meta))
{
case 0:
case 3:
hardness = 1.6F;
break;
case 1:
case 4:
hardness = 1.1F;
break;
@ -166,10 +168,12 @@ public class BlockBOPSlab extends BlockHalfSlab
switch (getTypeFromMeta(meta))
{
case 0:
case 3:
resistance = 7.0F;
break;
case 1:
case 4:
resistance = 7.5F;
break;
@ -182,6 +186,11 @@ public class BlockBOPSlab extends BlockHalfSlab
return resistance / 5.0F;
}
public int idPicked(World par1World, int par2, int par3, int par4)
{
return !isDoubleSlab ? this.blockID : (this.blockID == Blocks.woodenDoubleSlab1.get().blockID ? Blocks.woodenSingleSlab1.get().blockID : (this.blockID == Blocks.woodenDoubleSlab2.get().blockID ? Blocks.woodenSingleSlab2.get().blockID : Blocks.stoneSingleSlab.get().blockID));
}
protected ItemStack createStackedBlock(int par1)
{
return new ItemStack(this.blockID, 2, par1);

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@ -13,10 +13,10 @@ public class BlockBOPStairs extends BlockStairs
{
public static enum Category
{
ACACIA, CHERRY, DARK, FIR, HOLY, MAGIC, MANGROVE, PALM, REDWOOD, WILLOW, RED_COBBLE, RED_BRICKS, MUD_BRICKS;
ACACIA, CHERRY, DARK, FIR, HOLY, MAGIC, MANGROVE, PALM, REDWOOD, WILLOW, RED_COBBLE, RED_BRICKS, MUD_BRICKS, HOLY_COBBLE, HOLY_BRICKS;
}
private static final String[] types = new String[] {"acacia", "cherry", "dark", "fir", "holy", "magic", "mangrove", "palm", "redwood", "willow", "redcobble", "redbrick", "mudbrick"};
private static final String[] types = new String[] {"acacia", "cherry", "dark", "fir", "holy", "magic", "mangrove", "palm", "redwood", "willow", "redcobble", "redbrick", "mudbrick", "holycobble", "holybrick"};
private Icon[] textures;
private final Category category;
@ -35,7 +35,7 @@ public class BlockBOPStairs extends BlockStairs
textures = new Icon[types.length];
for (int i = 0; i < types.length; ++i)
if (i < types.length - 3)
if (i < types.length - 5)
textures[i] = iconRegister.registerIcon("BiomesOPlenty:plank_"+types[i]);
else
textures[i] = iconRegister.registerIcon("BiomesOPlenty:"+types[i]);

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@ -25,6 +25,7 @@ import biomesoplenty.blocks.BlockBOPPlank;
import biomesoplenty.blocks.BlockBOPPlant;
import biomesoplenty.blocks.BlockBOPRedRock;
import biomesoplenty.blocks.BlockBOPSapling;
import biomesoplenty.blocks.BlockBOPSkystone;
import biomesoplenty.blocks.BlockBOPSlab;
import biomesoplenty.blocks.BlockBOPSlab.SlabCategory;
import biomesoplenty.blocks.BlockBOPStairs;
@ -54,6 +55,7 @@ import biomesoplenty.items.ItemBOPPlank;
import biomesoplenty.items.ItemBOPPlant;
import biomesoplenty.items.ItemBOPRedRock;
import biomesoplenty.items.ItemBOPSapling;
import biomesoplenty.items.ItemBOPSkystone;
import biomesoplenty.items.ItemBOPSlab;
import biomesoplenty.items.ItemBOPWillow;
@ -125,7 +127,9 @@ public class BOPBlocks {
Blocks.hardDirt = Optional.of(new BlockBOPGeneric(BOPConfiguration.hardDirtID, Material.rock, BlockType.HARD_DIRT));
Blocks.holyGrass = Optional.of(new BlockBOPGrass(BOPConfiguration.holyGrassID).setUnlocalizedName("holyGrass"));
Blocks.holyDirt = Optional.of(new BlockBOPGeneric(BOPConfiguration.holyDirtID, Material.sand, BlockType.HOLY_DIRT));
Blocks.holyStone = Optional.of(new BlockBOPGeneric(BOPConfiguration.holyStoneID, Material.rock, BlockType.HOLY_STONE));
Blocks.holyStone = Optional.of((new BlockBOPSkystone(BOPConfiguration.holyStoneID)).setUnlocalizedName("holyStone"));
Blocks.holyCobbleStairs = Optional.of((new BlockBOPStairs(BOPConfiguration.holyCobbleStairsID, Blocks.holyStone.get(), Category.HOLY_COBBLE)).setUnlocalizedName("holyCobbleStairs"));
Blocks.holyBricksStairs = Optional.of((new BlockBOPStairs(BOPConfiguration.holyBrickStairsID, Blocks.holyStone.get(), Category.HOLY_BRICKS)).setUnlocalizedName("holyBricksStairs"));
Blocks.crystal = Optional.of(new BlockBOPGeneric(BOPConfiguration.crystalID, Material.glass, BlockType.CRYSTAL));
Blocks.promisedPortal = Optional.of(new BlockPromisedPortal(BOPConfiguration.promisedLandPortalID).setUnlocalizedName("promisedPortal").setBlockUnbreakable().setResistance(6000000.0F).setLightValue(1.0F));
// Blocks.amethystOre = Optional.of(new BlockBOPGeneric(BOPConfiguration.amethystOreID, Material.rock, BlockType.AMETHYST_ORE));
@ -194,7 +198,9 @@ public class BOPBlocks {
// GameRegistry.registerBlock(Blocks.holyGrass.get(), "holyGrass");
GameRegistry.registerBlock(Blocks.holyGrass.get(), ItemBOPGrass.class, "holyGrass");
GameRegistry.registerBlock(Blocks.holyDirt.get(), "holyDirt");
GameRegistry.registerBlock(Blocks.holyStone.get(), "holyStone");
GameRegistry.registerBlock(Blocks.holyStone.get(), ItemBOPSkystone.class, "holyStone");
GameRegistry.registerBlock(Blocks.holyCobbleStairs.get(), "holyCobbleStairs");
GameRegistry.registerBlock(Blocks.holyBricksStairs.get(), "holyBricksStairs");
GameRegistry.registerBlock(Blocks.promisedPortal.get(), "promisedPortal");
GameRegistry.registerBlock(Blocks.amethystOre.get(), ItemBOPAmethyst.class, "amethystOre");
// GameRegistry.registerBlock(Blocks.amethystBlock.get(), "amethystBlock");
@ -273,9 +279,13 @@ public class BOPBlocks {
LanguageRegistry.addName(new ItemStack(Blocks.stoneDoubleSlab.get(),1,0), "Red Rock Cobblestone Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneDoubleSlab.get(),1,1), "Red Rock Bricks Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneDoubleSlab.get(),1,2), "Mud Bricks Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneDoubleSlab.get(),1,3), "Skystone Cobblestone Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneDoubleSlab.get(),1,4), "Skystone Bricks Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneSingleSlab.get(),1,0), "Red Rock Cobblestone Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneSingleSlab.get(),1,1), "Red Rock Bricks Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneSingleSlab.get(),1,2), "Mud Bricks Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneSingleSlab.get(),1,3), "Skystone Cobblestone Slab");
LanguageRegistry.addName(new ItemStack(Blocks.stoneSingleSlab.get(),1,4), "Skystone Bricks Slab");
LanguageRegistry.addName(Blocks.mudBricksStairs.get(), "Mud Bricks Stairs");
LanguageRegistry.addName(Blocks.originGrass.get(), "Origin Grass");
LanguageRegistry.addName(new ItemStack(Blocks.leaves2.get(),1,0), "Origin Leaves");
@ -319,14 +329,18 @@ public class BOPBlocks {
LanguageRegistry.addName(new ItemStack(Blocks.colorizedSaplings.get(),1,0), "Acacia Sapling");
LanguageRegistry.addName(Blocks.hardDirt.get(), "Hard Dirt");
// LanguageRegistry.addName(Blocks.holyGrass.get(), "Holy Grass");
LanguageRegistry.addName(new ItemStack(Blocks.holyGrass.get(), 1, 0), "Holy Grass");
LanguageRegistry.addName(new ItemStack(Blocks.holyGrass.get(), 1, 0), "Purified Grass");
LanguageRegistry.addName(new ItemStack(Blocks.holyGrass.get(), 1, 1), "Smoldering Grass");
LanguageRegistry.addName(Blocks.holyDirt.get(), "Holy Dirt");
LanguageRegistry.addName(Blocks.holyStone.get(), "Holy Stone");
LanguageRegistry.addName(Blocks.holyDirt.get(), "Purified Dirt");
LanguageRegistry.addName(new ItemStack(Blocks.holyStone.get(),1,0), "Skystone");
LanguageRegistry.addName(new ItemStack(Blocks.holyStone.get(),1,1), "Skystone Cobblestone");
LanguageRegistry.addName(Blocks.holyCobbleStairs.get(), "Skystone Cobblestone Stairs");
LanguageRegistry.addName(new ItemStack(Blocks.holyStone.get(),1,2), "Skystone Bricks");
LanguageRegistry.addName(Blocks.holyBricksStairs.get(), "Skystone Bricks Stairs");
LanguageRegistry.addName(Blocks.crystal.get(), "Celestial Crystal");
LanguageRegistry.addName(new ItemStack(Blocks.plants.get(),1,4), "Holy Tall Grass");
LanguageRegistry.addName(new ItemStack(Blocks.plants.get(),1,4), "Purified Tall Grass");
LanguageRegistry.addName(Blocks.promisedPortal.get(), "Promised Land Portal");
LanguageRegistry.addName(new ItemStack(Blocks.saplings.get(),1,7), "Holy Sapling");
LanguageRegistry.addName(new ItemStack(Blocks.saplings.get(),1,7), "Loftwood Sapling");
// LanguageRegistry.addName(Blocks.amethystOre.get(), "Amethyst Ore");
// LanguageRegistry.addName(Blocks.amethystBlock.get(), "Block of Amethyst");
LanguageRegistry.addName(new ItemStack(Blocks.amethystOre.get(),1,0), "Amethyst Ore");
@ -345,7 +359,7 @@ public class BOPBlocks {
LanguageRegistry.addName(new ItemStack(Blocks.planks.get(), 1, 1), "Cherry Wood Planks");
LanguageRegistry.addName(new ItemStack(Blocks.planks.get(), 1, 2), "Dark Wood Planks");
LanguageRegistry.addName(new ItemStack(Blocks.planks.get(), 1, 3), "Fir Wood Planks");
LanguageRegistry.addName(new ItemStack(Blocks.planks.get(), 1, 4), "Holy Wood Planks");
LanguageRegistry.addName(new ItemStack(Blocks.planks.get(), 1, 4), "Loftwood Wood Planks");
LanguageRegistry.addName(new ItemStack(Blocks.planks.get(), 1, 5), "Magic Wood Planks");
LanguageRegistry.addName(new ItemStack(Blocks.planks.get(), 1, 6), "Mangrove Wood Planks");
LanguageRegistry.addName(new ItemStack(Blocks.planks.get(), 1, 7), "Palm Wood Planks");
@ -358,7 +372,7 @@ public class BOPBlocks {
LanguageRegistry.addName(new ItemStack(Blocks.logs1.get(),1,2), "Dark Wood");
LanguageRegistry.addName(new ItemStack(Blocks.logs1.get(),1,3), "Fir Wood");
LanguageRegistry.addName(new ItemStack(Blocks.logs2.get(),1,0), "Holy Wood");
LanguageRegistry.addName(new ItemStack(Blocks.logs2.get(),1,0), "Loftwood Wood");
LanguageRegistry.addName(new ItemStack(Blocks.logs2.get(),1,1), "Magic Wood");
LanguageRegistry.addName(new ItemStack(Blocks.logs2.get(),1,2), "Mangrove Wood");
LanguageRegistry.addName(new ItemStack(Blocks.logs2.get(),1,3), "Palm Wood");
@ -372,7 +386,7 @@ public class BOPBlocks {
LanguageRegistry.addName(new ItemStack(Blocks.woodenDoubleSlab1.get(),1,1), "Cherry Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenDoubleSlab1.get(),1,2), "Dark Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenDoubleSlab1.get(),1,3), "Fir Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenDoubleSlab1.get(),1,4), "Holy Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenDoubleSlab1.get(),1,4), "Loftwood Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenDoubleSlab1.get(),1,5), "Magic Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenDoubleSlab1.get(),1,6), "Mangrove Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenDoubleSlab1.get(),1,7), "Palm Wood Slab");
@ -383,7 +397,7 @@ public class BOPBlocks {
LanguageRegistry.addName(new ItemStack(Blocks.woodenSingleSlab1.get(),1,1), "Cherry Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenSingleSlab1.get(),1,2), "Dark Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenSingleSlab1.get(),1,3), "Fir Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenSingleSlab1.get(),1,4), "Holy Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenSingleSlab1.get(),1,4), "Loftwood Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenSingleSlab1.get(),1,5), "Magic Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenSingleSlab1.get(),1,6), "Mangrove Wood Slab");
LanguageRegistry.addName(new ItemStack(Blocks.woodenSingleSlab1.get(),1,7), "Palm Wood Slab");
@ -394,7 +408,7 @@ public class BOPBlocks {
LanguageRegistry.addName(Blocks.cherryStairs.get(), "Cherry Wood Stairs");
LanguageRegistry.addName(Blocks.darkStairs.get(), "Dark Wood Stairs");
LanguageRegistry.addName(Blocks.firStairs.get(), "Fir Wood Stairs");
LanguageRegistry.addName(Blocks.holyStairs.get(), "Holy Wood Stairs");
LanguageRegistry.addName(Blocks.holyStairs.get(), "Loftwood Wood Stairs");
LanguageRegistry.addName(Blocks.magicStairs.get(), "Magic Wood Stairs");
LanguageRegistry.addName(Blocks.mangroveStairs.get(), "Mangrove Wood Stairs");
LanguageRegistry.addName(Blocks.palmStairs.get(), "Palm Wood Stairs");
@ -408,7 +422,7 @@ public class BOPBlocks {
LanguageRegistry.addName(new ItemStack(Blocks.leaves1.get(),1,3), "Dark Leaves");
LanguageRegistry.addName(new ItemStack(Blocks.leavesColorized.get(),1,2), "Palm Leaves");
LanguageRegistry.addName(new ItemStack(Blocks.leavesColorized.get(),1,1), "Mangrove Leaves");
LanguageRegistry.addName(new ItemStack(Blocks.leaves1.get(),1,6), "Holy Leaves");
LanguageRegistry.addName(new ItemStack(Blocks.leaves1.get(),1,6), "Loftwood Leaves");
}
private static void addGrassPlants()

View file

@ -21,9 +21,7 @@ public class BOPConfiguration {
public static int promisedLandDimID;
public static int pLSwampSkyColour;
public static int pLPlainsSkyColour;
public static int pLForestSkyColour;
public static int promisedLandSkyColor;
public static boolean alpsGen;
public static boolean arcticGen;
@ -147,6 +145,8 @@ public class BOPConfiguration {
public static int colourizedSaplingsID;
public static int redCobbleStairsID;
public static int redBrickStairsID;
public static int holyCobbleStairsID;
public static int holyBrickStairsID;
public static int promisedLandPortalID;
public static int amethystOreID;
@ -422,12 +422,10 @@ public class BOPConfiguration {
if (villageDistance < 8)
villageDistance = 8;
//Sky colour
skyColors = config.get("Sky Colours", "Enable Sky Colours", true).getBoolean(false);
//Hard-Coded Colors
skyColors = config.get("Hard-Coded Colors", "Enable Sky Colors", true).getBoolean(false);
pLSwampSkyColour = config.get("Sky Colours", "Promised Land Swamp Sky Colour", 50175, null).getInt();
pLPlainsSkyColour = config.get("Sky Colours", "Promised Land Plains Sky Colour", 50175, null).getInt();
pLForestSkyColour = config.get("Sky Colours", "Promised Land Forest Sky Colour", 50175, null).getInt();
promisedLandSkyColor = config.get("Hard-Coded Colors", "Promised Land Sky Color", 50175, null).getInt();
//Biome generation
alpsGen = config.get("Biomes To Generate", "Alps", true).getBoolean(false);
@ -607,7 +605,7 @@ public class BOPConfiguration {
hardDirtID = config.getTerrainBlock("Terrain Block IDs", "Hard Dirt ID", 168, null).getInt();
holyGrassID = config.getTerrainBlock("Terrain Block IDs", "Holy Grass ID", 169, null).getInt();
holyDirtID = config.getTerrainBlock("Terrain Block IDs", "Holy Dirt ID", 170, null).getInt();
holyStoneID = config.getTerrainBlock("Terrain Block IDs", "Holy Stone ID", 171, null).getInt();
holyStoneID = config.getTerrainBlock("Terrain Block IDs", "Skystone ID", 171, null).getInt();
cragRockID = config.getTerrainBlock("Terrain Block IDs", "Crag Rock ID", 172, null).getInt();
// Get Crafted Block ID's
@ -665,6 +663,9 @@ public class BOPConfiguration {
crystalID = config.getBlock("Crystal ID", 1963, null).getInt();
cloudID = config.getBlock("Cloud ID", 1964, null).getInt();
holyCobbleStairsID = config.getBlock("Skystone Cobble Stairs ID", 1965, null).getInt();
holyBrickStairsID = config.getBlock("Skystone Brick Stairs ID", 1966, null).getInt();
// Get Item ID's
shroomPowderID = config.getItem("Shroom Powder ID", 21001, null).getInt();
@ -812,7 +813,7 @@ public class BOPConfiguration {
}
finally
{
config.save();
if (config.hasChanged()) config.save();
}
}
}

View file

@ -43,6 +43,12 @@ public class BOPCrafting
GameRegistry.addRecipe(new ItemStack(Blocks.stoneSingleSlab.get(), 6, 2), new Object[] {"RRR", 'R', Blocks.mudBrick.get()});
GameRegistry.addRecipe(new ItemStack(Blocks.mudBricksStairs.get(), 4), new Object[] {" R", " RR", "RRR", 'R', Blocks.mudBrick.get()});
GameRegistry.addRecipe(new ItemStack(Blocks.mudBricksStairs.get(), 4), new Object[] {"R ", "RR ", "RRR", 'R', Blocks.mudBrick.get()});
GameRegistry.addRecipe(new ItemStack(Blocks.holyCobbleStairs.get(), 4), new Object[] {" R", " RR", "RRR", 'R', new ItemStack(Blocks.holyStone.get(),1,1)});
GameRegistry.addRecipe(new ItemStack(Blocks.holyCobbleStairs.get(), 4), new Object[] {"R ", "RR ", "RRR", 'R', new ItemStack(Blocks.holyStone.get(),1,1)});
GameRegistry.addRecipe(new ItemStack(Blocks.holyBricksStairs.get(), 4), new Object[] {" R", " RR", "RRR", 'R', new ItemStack(Blocks.holyStone.get(),1,2)});
GameRegistry.addRecipe(new ItemStack(Blocks.holyBricksStairs.get(), 4), new Object[] {"R ", "RR ", "RRR", 'R', new ItemStack(Blocks.holyStone.get(),1,2)});
GameRegistry.addRecipe(new ItemStack(Blocks.stoneSingleSlab.get(), 6, 3), new Object[] {"RRR", 'R', new ItemStack(Blocks.holyStone.get(),1,1)});
GameRegistry.addRecipe(new ItemStack(Blocks.stoneSingleSlab.get(), 6, 4), new Object[] {"RRR", 'R', new ItemStack(Blocks.holyStone.get(),1,2)});
//Redwood
GameRegistry.addShapelessRecipe(new ItemStack(Blocks.planks.get(), 4, 8), new Object[] {new ItemStack(Blocks.logs3.get(),1,0)});
@ -105,6 +111,7 @@ public class BOPCrafting
GameRegistry.addRecipe(new ItemStack(Blocks.holyStairs.get(), 4), new Object[] {"R ", "RR ", "RRR", 'R', new ItemStack(Blocks.woodenDoubleSlab1.get(),1,4)});
GameRegistry.addRecipe(new ItemStack(Blocks.redRock.get(), 4, 2), new Object[] {"RR", "RR", 'R', new ItemStack(Blocks.redRock.get(),1,0)});
GameRegistry.addRecipe(new ItemStack(Blocks.holyStone.get(), 4, 2), new Object[] {"RR", "RR", 'R', new ItemStack(Blocks.holyStone.get(),1,0)});
GameRegistry.addRecipe(new ItemStack(Block.cloth, 1, 0), new Object[] {"CCC", "CCC", "CCC", 'C', new ItemStack(Blocks.plants.get(), 1, 7)});
GameRegistry.addRecipe(new ItemStack(Item.coal, 1), new Object[] {"AAA", "AAA", "AAA", 'A', new ItemStack(Items.miscItems.get(), 1, 1)});
@ -156,9 +163,8 @@ public class BOPCrafting
//Dart Blower
GameRegistry.addRecipe(new ItemStack(Items.dartBlower.get(), 1), new Object[] {"R R", "R R", "R R", Character.valueOf('R'), new ItemStack(Blocks.plants.get(), 1, 8)});
GameRegistry.addRecipe(new ItemStack(Items.dart.get(), 4, 0), new Object[] {"T", "R", Character.valueOf('T'), new ItemStack(Blocks.plants.get(), 1, 5), Character.valueOf('R'), new ItemStack(Blocks.plants.get(), 1, 7)});
GameRegistry.addRecipe(new ItemStack(Items.dart.get(), 4, 1), new Object[] {"P", "T", "R", Character.valueOf('P'), new ItemStack(Items.miscItems.get(), 1, 3), Character.valueOf('T'), new ItemStack(Blocks.plants.get(), 1, 5), Character.valueOf('R'), new ItemStack(Blocks.plants.get(), 1, 7)});
GameRegistry.addRecipe(new ItemStack(Items.dart.get(), 4, 1), new Object[] {" D ", "DPD", " D ", Character.valueOf('P'), new ItemStack(Items.miscItems.get(), 1, 3), Character.valueOf('D'), new ItemStack(Items.dart.get(), 1, 0)});
GameRegistry.addRecipe(new ItemStack(Items.dart.get(), 4, 0), new Object[] {"T", "R", "F", Character.valueOf('T'), new ItemStack(Blocks.plants.get(), 1, 5), Character.valueOf('R'), new ItemStack(Blocks.plants.get(), 1, 8), Character.valueOf('F'), Item.feather});
GameRegistry.addRecipe(new ItemStack(Items.dart.get(), 1, 1), new Object[] {"P", "D", Character.valueOf('P'), new ItemStack(Items.miscItems.get(), 1, 3), Character.valueOf('D'), new ItemStack(Items.dart.get(), 1, 0)});
GameRegistry.addRecipe(new ItemStack(Blocks.planks.get(), 1, 10), new Object[] {"##", "##", '#', Blocks.bamboo.get()});

View file

@ -0,0 +1,27 @@
package biomesoplenty.items;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
public class ItemBOPSkystone extends ItemBlock
{
private static final String[] types = new String[] {"holystone", "holycobble", "holybrick"};
public ItemBOPSkystone(int par1)
{
super(par1);
setMaxDamage(0);
setHasSubtypes(true);
}
@Override
public int getMetadata(int meta)
{
return meta & 15;
}
@Override
public String getUnlocalizedName(ItemStack itemstack) {
return types[itemstack.getItemDamage() & 15];
}
}

View file

@ -55,27 +55,37 @@ public class WorldGenGiantFlowerRed extends WorldGenerator
var1.setBlock(var3 + 1, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 1, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 1, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 1, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 1, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 7, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 7, var5 + 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 7, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 7, var5 + 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 1, var4 + 7, var5 + 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 1, var4 + 7, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 1, var4 + 7, var5 + 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 1, var4 + 7, var5 - 1, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 7, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 7, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 2, var4 + 8, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 2, var4 + 8, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 8, var5 + 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 8, var5 - 2, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 + 3, var4 + 9, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3 - 3, var4 + 9, var5, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 9, var5 + 3, Blocks.petals.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 9, var5 - 3, Blocks.petals.get().blockID, 0, 2);
return true;
}

View file

@ -40,26 +40,38 @@ public class WorldGenGiantFlowerYellow extends WorldGenerator
var1.setBlock(var3, var4, var5, Block.dirt.blockID);
var1.setBlock(var3, var4 + 1, var5, Blocks.logs3.get().blockID, 3, 2);
var1.setBlock(var3, var4 + 2, var5, Blocks.logs3.get().blockID, 3, 2);
var1.setBlock(var3, var4 + 3, var5, Blocks.logs3.get().blockID, 3, 2);
var1.setBlock(var3, var4 + 4, var5, Blocks.logs3.get().blockID, 3, 2);
var1.setBlock(var3, var4 + 5, var5, Blocks.logs3.get().blockID, 3, 2);
var1.setBlock(var3, var4 + 3, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 3, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 3, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 3, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 3, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 3, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 3, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 3, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 3, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 5, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 5, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 5, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 5, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 2, var4 + 5, var5 + 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 2, var4 + 5, var5 - 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 2, var4 + 5, var5 + 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 2, var4 + 5, var5 - 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 3, var5 - 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 3, var5 + 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 3, var5 - 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 3, var5 + 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 6, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 6, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 6, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 2, var4 + 6, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 2, var4 + 6, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 2, var4 + 3, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 2, var4 + 3, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 2, var4 + 3, var5 - 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 2, var4 + 3, var5 + 1, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 7, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 + 3, var4 + 7, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3 - 3, var4 + 7, var5, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 7, var5 + 3, Blocks.petals.get().blockID, 1, 2);
var1.setBlock(var3, var4 + 7, var5 - 3, Blocks.petals.get().blockID, 1, 2);
return true;
}

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