Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
This commit is contained in:
commit
e6fee9a480
1 changed files with 21 additions and 27 deletions
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@ -1,5 +1,7 @@
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package biomesoplenty.particles;
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package biomesoplenty.particles;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.client.FMLClientHandler;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.particle.EntityFX;
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@ -10,7 +12,8 @@ import net.minecraft.world.World;
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public class EntityDandelionFX extends EntityFX {
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public class EntityDandelionFX extends EntityFX {
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float reddustParticleScale;
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public int blendmode = 1;
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private static final String texture = "/mods/BiomesOPlenty/textures/particles/dandelion.png";
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public EntityDandelionFX(World par1World, double par2, double par4, double par6, float par8)
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public EntityDandelionFX(World par1World, double par2, double par4, double par6, float par8)
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{
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{
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@ -22,13 +25,11 @@ public class EntityDandelionFX extends EntityFX {
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float f4 = (float)Math.random() * 0.4F + 0.6F;
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float f4 = (float)Math.random() * 0.4F + 0.6F;
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this.particleScale *= 0.75F;
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this.particleScale *= 0.75F;
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this.particleScale *= par8;
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this.particleScale *= par8;
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this.reddustParticleScale = this.particleScale;
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this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
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this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
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this.particleMaxAge = (int)((float)this.particleMaxAge * par8);
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this.particleMaxAge = (int)((float)this.particleMaxAge * par8);
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this.noClip = false;
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this.noClip = false;
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this.particleTextureIndexX = 0;
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this.setSize(0.01F, 0.01F);
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this.particleTextureIndexY = 0;
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}
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}
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@Override
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@Override
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@ -45,34 +46,28 @@ public class EntityDandelionFX extends EntityFX {
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@Override
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@Override
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public void setParticleIcon(RenderEngine par1RenderEngine, Icon par2Icon)
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public void setParticleIcon(RenderEngine par1RenderEngine, Icon par2Icon)
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{
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{
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final String[] textures = new String[] {"/mods/BiomesOPlenty/textures/particles/dandelion.png"};
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Icon[] icon = new Icon[textures.length];
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par2Icon = icon[0];
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//Icon = par1RenderEngine.bindTexture("/mods/BiomesOPlenty/textures/particles/dandelion.png");
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}
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}
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@Override
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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{
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float f6 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F;
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(texture);
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float sizeFactor = 0.1F * this.particleScale;
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if (f6 < 0.0F)
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float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - EntityFX.interpPosX);
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{
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float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - EntityFX.interpPosY);
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f6 = 0.0F;
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float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - EntityFX.interpPosZ);
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}
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float var16 = 1.2F - (float)Math.random() * 0.5F;
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par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, 1.0F);
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if (f6 > 1.0F)
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par1Tessellator.addVertexWithUV(var13 - par3 * sizeFactor - par6 * sizeFactor, var14 - par4 * sizeFactor, var15 - par5 * sizeFactor - par7 * sizeFactor, 0.0D, 1.0D);
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{
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par1Tessellator.addVertexWithUV(var13 - par3 * sizeFactor + par6 * sizeFactor, var14 + par4 * sizeFactor, var15 - par5 * sizeFactor + par7 * sizeFactor, 1.0D, 1.0D);
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f6 = 1.0F;
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par1Tessellator.addVertexWithUV(var13 + par3 * sizeFactor + par6 * sizeFactor, var14 + par4 * sizeFactor, var15 + par5 * sizeFactor + par7 * sizeFactor, 1.0D, 0.0D);
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}
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par1Tessellator.addVertexWithUV(var13 + par3 * sizeFactor - par6 * sizeFactor, var14 - par4 * sizeFactor, var15 + par5 * sizeFactor - par7 * sizeFactor, 0.0D, 0.0D);
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this.particleScale = this.reddustParticleScale * f6;
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super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
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}
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}
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/**
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/**
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* Called to update the entity's position/logic.
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* Called to update the entity's position/logic.
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*/
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*/
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@Override
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public void onUpdate()
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public void onUpdate()
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{
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{
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this.prevPosX = this.posX;
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this.prevPosX = this.posX;
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@ -84,7 +79,6 @@ public class EntityDandelionFX extends EntityFX {
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this.setDead();
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this.setDead();
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}
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}
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this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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if (this.posY == this.prevPosY)
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if (this.posY == this.prevPosY)
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