The height of leaves destroyed now changes with tool material

This commit is contained in:
Adubbz G 2013-06-18 19:31:22 +10:00
parent 70d33a8f8b
commit de7b5c50d1

View file

@ -44,26 +44,55 @@ public class ItemBOPScythe extends Item
if (toolMaterial == EnumToolMaterial.IRON || toolMaterial == EnumToolMaterial.GOLD)
{
if (block != null)
{
if (block.isLeaves(world, x, y, z))
height = 2;
}
radius = 2;
}
else if (toolMaterial == EnumToolMaterial.EMERALD)
{
if (block != null)
{
if (block.isLeaves(world, x, y, z))
height = 3;
}
radius = 3;
}
else if (toolMaterial == BOPItems.EnumToolMaterialAmethyst)
{
if (block != null)
{
if (block.isLeaves(world, x, y, z))
height = 4;
}
radius = 4;
}
else
{
if (block != null)
{
if (block.isLeaves(world, x, y, z))
height = 0;
}
}
if (block != null)
{
if (block.isLeaves(world, x, y, z))
{
trimLeaves(world, x, y, z, height, radius);
if (height > 0)
{
trimLeaves(world, x, y, z, height, radius);
itemstack.damageItem(1, entity);
itemstack.damageItem(1, entity);
return true;
return true;
}
}
else
{