From de4e309e5383dbe839f64a103521eb693fcdd6e9 Mon Sep 17 00:00:00 2001 From: Forstride Date: Wed, 1 May 2019 18:39:21 -0400 Subject: [PATCH] Re-added Steppe and Tropical Rainforest --- .../biomesoplenty/api/biome/BOPBiomes.java | 2 + .../overworld/CherryBlossomGroveBiome.java | 16 +- .../common/biome/overworld/MeadowBiome.java | 2 + .../biome/overworld/RedwoodForestBiome.java | 6 +- .../common/biome/overworld/SteppeBiome.java | 128 ++++++++++++++++ .../overworld/TropicalRainforestBiome.java | 139 ++++++++++++++++++ .../common/biome/overworld/WetlandBiome.java | 2 +- .../world/gen/feature/BOPBiomeFeatures.java | 2 + .../gen/feature/JungleFlowersFeature.java | 37 +++++ .../world/gen/feature/ShortGrassFeature.java | 54 +++++++ .../java/biomesoplenty/init/ModBiomes.java | 4 + 11 files changed, 386 insertions(+), 6 deletions(-) create mode 100644 src/main/java/biomesoplenty/common/biome/overworld/SteppeBiome.java create mode 100644 src/main/java/biomesoplenty/common/biome/overworld/TropicalRainforestBiome.java create mode 100644 src/main/java/biomesoplenty/common/world/gen/feature/JungleFlowersFeature.java create mode 100644 src/main/java/biomesoplenty/common/world/gen/feature/ShortGrassFeature.java diff --git a/src/main/java/biomesoplenty/api/biome/BOPBiomes.java b/src/main/java/biomesoplenty/api/biome/BOPBiomes.java index 436736531..23ed7a1fc 100644 --- a/src/main/java/biomesoplenty/api/biome/BOPBiomes.java +++ b/src/main/java/biomesoplenty/api/biome/BOPBiomes.java @@ -21,6 +21,8 @@ public class BOPBiomes public static Optional redwood_forest = Optional.empty(); public static Optional shrubland = Optional.empty(); public static Optional snowy_coniferous_forest = Optional.empty(); + public static Optional steppe = Optional.empty(); + public static Optional tropical_rainforest = Optional.empty(); public static Optional wetland = Optional.empty(); public static Optional woodland = Optional.empty(); } diff --git a/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java index 23d0738e1..d6cf5fc70 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java @@ -85,8 +85,8 @@ public class CherryBlossomGroveBiome extends BiomeBOP // Vegetation this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.LILAC.getDefaultState()), SURFACE_PLUS_32, new FrequencyConfig(4))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{BOPBiomeFeatures.WHITE_CHERRY_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.2F}, BOPBiomeFeatures.PINK_CHERRY_TREE, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(10, 0.1F, 1))); - this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.CHERRY_BLOSSOM_GROVE_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(20))); - this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new StandardGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(5))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.CHERRY_BLOSSOM_GROVE_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(25))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new StandardGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(8))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(2))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.REED, IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(10))); @@ -112,4 +112,16 @@ public class CherryBlossomGroveBiome extends BiomeBOP this.addWeight(BOPClimates.COOL_TEMPERATE, 2); } + + @OnlyIn(Dist.CLIENT) + public int getGrassColor(BlockPos pos) + { + return 0x8DD882; + } + + @OnlyIn(Dist.CLIENT) + public int getFoliageColor(BlockPos pos) + { + return 0x85CC6E; + } } diff --git a/src/main/java/biomesoplenty/common/biome/overworld/MeadowBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/MeadowBiome.java index 77235d7fa..93e3f9c00 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/MeadowBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/MeadowBiome.java @@ -89,6 +89,8 @@ public class MeadowBiome extends BiomeBOP this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{BOPBiomeFeatures.TALL_SPRUCE_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.25F}, BOPBiomeFeatures.BUSH, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(6, 0.1F, 1))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.MEADOW_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(6))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new StandardGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(8))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(8))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.WATER), HEIGHT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.LAVA), HEIGHT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256))); this.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, createCompositeFeature(Feature.ICE_AND_SNOW, IFeatureConfig.NO_FEATURE_CONFIG, PASSTHROUGH, IPlacementConfig.NO_PLACEMENT_CONFIG)); diff --git a/src/main/java/biomesoplenty/common/biome/overworld/RedwoodForestBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/RedwoodForestBiome.java index d8a2039b8..adefd5025 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/RedwoodForestBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/RedwoodForestBiome.java @@ -50,7 +50,7 @@ public class RedwoodForestBiome extends BiomeBOP { public RedwoodForestBiome() { - super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.FOREST).depth(0.25F).scale(0.05F).temperature(0.8F).downfall(0.6F).waterColor(4159204).waterFogColor(329011).parent((String)null)); + super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, PODZOL_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.FOREST).depth(0.25F).scale(0.05F).temperature(0.8F).downfall(0.6F).waterColor(4159204).waterFogColor(329011).parent((String)null)); // Mineshafts and Strongholds this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); @@ -84,8 +84,8 @@ public class RedwoodForestBiome extends BiomeBOP this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.GRAVEL, 6, 2, Lists.newArrayList(Blocks.DIRT, Blocks.GRASS_BLOCK)), TOP_SOLID, new FrequencyConfig(1))); // Vegetation - this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{BOPBiomeFeatures.REDWOOD_TREE, BOPBiomeFeatures.REDWOOD_TREE_MEDIUM, BOPBiomeFeatures.REDWOOD_TREE_LARGE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.1F, 0.3F, 0.5F}, BOPBiomeFeatures.BUSH, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(12, 0.2F, 1))); - this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new FernGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(10))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{BOPBiomeFeatures.REDWOOD_TREE, BOPBiomeFeatures.REDWOOD_TREE_MEDIUM, BOPBiomeFeatures.REDWOOD_TREE_LARGE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.1F, 0.5F, 0.3F}, BOPBiomeFeatures.BUSH, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(12, 0.2F, 1))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new FernGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(12))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(8))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.PUMPKIN, IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(32))); diff --git a/src/main/java/biomesoplenty/common/biome/overworld/SteppeBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/SteppeBiome.java new file mode 100644 index 000000000..04e6f88ab --- /dev/null +++ b/src/main/java/biomesoplenty/common/biome/overworld/SteppeBiome.java @@ -0,0 +1,128 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.biome.overworld; + +import com.google.common.collect.Lists; + +import biomesoplenty.api.block.BOPBlocks; +import biomesoplenty.api.enums.BOPClimates; +import biomesoplenty.common.biome.BiomeBOP; +import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; +import biomesoplenty.common.world.gen.feature.ShortGrassFeature; +import net.minecraft.block.state.pattern.BlockMatcher; +import net.minecraft.entity.EntityType; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.init.Blocks; +import net.minecraft.init.Fluids; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.GenerationStage; +import net.minecraft.world.gen.feature.BushConfig; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.IFeatureConfig; +import net.minecraft.world.gen.feature.LakesConfig; +import net.minecraft.world.gen.feature.LiquidsConfig; +import net.minecraft.world.gen.feature.MinableConfig; +import net.minecraft.world.gen.feature.ProbabilityConfig; +import net.minecraft.world.gen.feature.ReplaceBlockConfig; +import net.minecraft.world.gen.feature.SphereReplaceConfig; +import net.minecraft.world.gen.feature.structure.MineshaftConfig; +import net.minecraft.world.gen.feature.structure.MineshaftStructure; +import net.minecraft.world.gen.feature.structure.StrongholdConfig; +import net.minecraft.world.gen.placement.ChanceConfig; +import net.minecraft.world.gen.placement.CountRangeConfig; +import net.minecraft.world.gen.placement.DepthAverageConfig; +import net.minecraft.world.gen.placement.DungeonRoomConfig; +import net.minecraft.world.gen.placement.FrequencyConfig; +import net.minecraft.world.gen.placement.IPlacementConfig; +import net.minecraft.world.gen.placement.LakeChanceConfig; +import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; + +public class SteppeBiome extends BiomeBOP +{ + public SteppeBiome() + { + super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, BOPBiomeFeatures.SANDY_GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(1.2F).scale(0.2F).temperature(0.75F).downfall(0.1F).waterColor(4159204).waterFogColor(329011).parent((String)null)); + + // Mineshafts and Strongholds + this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); + this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); + + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); + + this.addStructureFeatures(); + + // Lakes + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80))); + + // Underground + this.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, createCompositeFeature(Feature.DUNGEONS, IFeatureConfig.NO_FEATURE_CONFIG, DUNGEON_ROOM, new DungeonRoomConfig(8))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIRT.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRAVEL.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRANITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIORITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.ANDESITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.COAL_ORE.getDefaultState(), 17), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 128))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.IRON_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 64))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GOLD_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(2, 0, 0, 32))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.REDSTONE_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIAMOND_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.LAPIS_ORE.getDefaultState(), 7), DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.SAND, 7, 2, Lists.newArrayList(BOPBlocks.sandy_dirt, BOPBlocks.sandy_grass_block)), TOP_SOLID, new FrequencyConfig(3))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.CLAY, 4, 1, Lists.newArrayList(BOPBlocks.sandy_dirt, Blocks.CLAY)), TOP_SOLID, new FrequencyConfig(1))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.GRAVEL, 6, 2, Lists.newArrayList(BOPBlocks.sandy_dirt, BOPBlocks.sandy_grass_block)), TOP_SOLID, new FrequencyConfig(1))); + + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.REPLACE_BLOCK, new ReplaceBlockConfig(BlockMatcher.forBlock(Blocks.STONE), Blocks.EMERALD_ORE.getDefaultState()), HEIGHT_4_TO_32, IPlacementConfig.NO_PLACEMENT_CONFIG)); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.INFESTED_STONE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(7, 0, 0, 64))); + + // Vegetation + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new ShortGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(8))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(BOPBlocks.desert_grass), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(5))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.DEAD_BUSH), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(1))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.WATER), HEIGHT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.LAVA), HEIGHT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256))); + this.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, createCompositeFeature(Feature.ICE_AND_SNOW, IFeatureConfig.NO_FEATURE_CONFIG, PASSTHROUGH, IPlacementConfig.NO_PLACEMENT_CONFIG)); + + // Entity spawning + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.LLAMA, 5, 4, 6)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.HORSE, 5, 2, 6)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.DONKEY, 1, 1, 3)); + this.addSpawn(EnumCreatureType.WATER_CREATURE, new Biome.SpawnListEntry(EntityType.SQUID, 10, 1, 2)); + this.addSpawn(EnumCreatureType.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); + + this.addWeight(BOPClimates.DRY_TEMPERATE, 7); + } + + @OnlyIn(Dist.CLIENT) + public int getGrassColor(BlockPos pos) + { + return 0xD1AD6A; + } + + @OnlyIn(Dist.CLIENT) + public int getFoliageColor(BlockPos pos) + { + return 0xD1AD6A; + } +} diff --git a/src/main/java/biomesoplenty/common/biome/overworld/TropicalRainforestBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/TropicalRainforestBiome.java new file mode 100644 index 000000000..8be6a0e21 --- /dev/null +++ b/src/main/java/biomesoplenty/common/biome/overworld/TropicalRainforestBiome.java @@ -0,0 +1,139 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.biome.overworld; + +import com.google.common.collect.Lists; + +import biomesoplenty.api.block.BOPBlocks; +import biomesoplenty.api.enums.BOPClimates; +import biomesoplenty.common.biome.BiomeBOP; +import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; +import biomesoplenty.common.world.gen.feature.FernGrassFeature; +import net.minecraft.entity.EntityType; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.init.Blocks; +import net.minecraft.init.Fluids; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.GenerationStage; +import net.minecraft.world.gen.feature.BushConfig; +import net.minecraft.world.gen.feature.DoublePlantConfig; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.IFeatureConfig; +import net.minecraft.world.gen.feature.LakesConfig; +import net.minecraft.world.gen.feature.LiquidsConfig; +import net.minecraft.world.gen.feature.MinableConfig; +import net.minecraft.world.gen.feature.ProbabilityConfig; +import net.minecraft.world.gen.feature.RandomDefaultFeatureListConfig; +import net.minecraft.world.gen.feature.RandomFeatureListConfig; +import net.minecraft.world.gen.feature.SeaGrassConfig; +import net.minecraft.world.gen.feature.SphereReplaceConfig; +import net.minecraft.world.gen.feature.TallGrassConfig; +import net.minecraft.world.gen.feature.structure.MineshaftConfig; +import net.minecraft.world.gen.feature.structure.MineshaftStructure; +import net.minecraft.world.gen.feature.structure.StrongholdConfig; +import net.minecraft.world.gen.feature.structure.SwampHutConfig; +import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; +import net.minecraft.world.gen.placement.ChanceConfig; +import net.minecraft.world.gen.placement.CountRangeConfig; +import net.minecraft.world.gen.placement.DepthAverageConfig; +import net.minecraft.world.gen.placement.DungeonRoomConfig; +import net.minecraft.world.gen.placement.FrequencyConfig; +import net.minecraft.world.gen.placement.IPlacementConfig; +import net.minecraft.world.gen.placement.LakeChanceConfig; +import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder; +import net.minecraft.world.gen.surfacebuilders.SurfaceBuilderConfig; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; + +public class TropicalRainforestBiome extends BiomeBOP +{ + public TropicalRainforestBiome() + { + super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.JUNGLE).depth(0.1F).scale(0.3F).temperature(1.0F).downfall(1.0F).waterColor(0x1FA14A).waterFogColor(0x02271A).parent((String)null)); + + // Mineshafts and Strongholds + this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL)); + this.addStructure(Feature.STRONGHOLD, new StrongholdConfig()); + + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CAVE_WORLD_CARVER, new ProbabilityConfig(0.14285715F))); + this.addCarver(GenerationStage.Carving.AIR, createWorldCarverWrapper(CANYON_WORLD_CARVER, new ProbabilityConfig(0.02F))); + + this.addStructureFeatures(); + + // Lakes + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80))); + + // Dungeons + this.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, createCompositeFeature(Feature.DUNGEONS, IFeatureConfig.NO_FEATURE_CONFIG, DUNGEON_ROOM, new DungeonRoomConfig(8))); + + // Ores + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIRT.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRAVEL.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 256))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GRANITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIORITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.ANDESITE.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.COAL_ORE.getDefaultState(), 17), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 128))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.IRON_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(20, 0, 0, 64))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.GOLD_ORE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(2, 0, 0, 32))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.REDSTONE_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIAMOND_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.LAPIS_ORE.getDefaultState(), 7), DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.SAND, 7, 2, Lists.newArrayList(Blocks.DIRT, Blocks.GRASS_BLOCK)), TOP_SOLID, new FrequencyConfig(3))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.CLAY, 4, 1, Lists.newArrayList(Blocks.DIRT, Blocks.CLAY)), TOP_SOLID, new FrequencyConfig(1))); + this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.GRAVEL, 6, 2, Lists.newArrayList(Blocks.DIRT, Blocks.GRASS_BLOCK)), TOP_SOLID, new FrequencyConfig(1))); + + // Vegetation + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{Feature.JUNGLE_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.33333334F}, BOPBiomeFeatures.MAHOGANY_TREE, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(12, 0.1F, 1))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.JUNGLE_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(6))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new FernGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(15))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.LARGE_FERN.getDefaultState()), SURFACE_PLUS_32, new FrequencyConfig(6))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(8))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.WATERLILY, IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(5))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.REED, IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(10))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.MELON, IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(3))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.SEA_GRASS, new SeaGrassConfig(64, 0.6D), TOP_SOLID_ONCE, IPlacementConfig.NO_PLACEMENT_CONFIG)); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.WATER), HEIGHT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256))); + this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.LAVA), HEIGHT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256))); + this.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, createCompositeFeature(Feature.ICE_AND_SNOW, IFeatureConfig.NO_FEATURE_CONFIG, PASSTHROUGH, IPlacementConfig.NO_PLACEMENT_CONFIG)); + + // Entity spawning + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4)); + this.addSpawn(EnumCreatureType.CREATURE, new Biome.SpawnListEntry(EntityType.PARROT, 40, 1, 2)); + this.addSpawn(EnumCreatureType.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 1, 1, 1)); + this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.OCELOT, 2, 1, 1)); + + this.addWeight(BOPClimates.TROPICAL, 10); + } + + @OnlyIn(Dist.CLIENT) + public int getGrassColor(BlockPos pos) + { + return 0xA7E140; + } + + @OnlyIn(Dist.CLIENT) + public int getFoliageColor(BlockPos pos) + { + return 0x88E140; + } +} diff --git a/src/main/java/biomesoplenty/common/biome/overworld/WetlandBiome.java b/src/main/java/biomesoplenty/common/biome/overworld/WetlandBiome.java index 10454c961..e4948bb6a 100644 --- a/src/main/java/biomesoplenty/common/biome/overworld/WetlandBiome.java +++ b/src/main/java/biomesoplenty/common/biome/overworld/WetlandBiome.java @@ -55,7 +55,7 @@ public class WetlandBiome extends BiomeBOP { public WetlandBiome() { - super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(0.0F).scale(0.2F).temperature(0.6F).downfall(0.7F).waterColor(0x2A3A96).waterFogColor(0x0C112D).parent((String)null)); + super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(0.0F).scale(0.2F).temperature(0.6F).downfall(0.7F).waterColor(0x272179).waterFogColor(0x0C031B).parent((String)null)); // Mineshafts and Strongholds this.addStructure(Feature.SWAMP_HUT, new SwampHutConfig()); diff --git a/src/main/java/biomesoplenty/common/world/gen/feature/BOPBiomeFeatures.java b/src/main/java/biomesoplenty/common/world/gen/feature/BOPBiomeFeatures.java index 55ff4ab37..0971471c6 100644 --- a/src/main/java/biomesoplenty/common/world/gen/feature/BOPBiomeFeatures.java +++ b/src/main/java/biomesoplenty/common/world/gen/feature/BOPBiomeFeatures.java @@ -40,6 +40,7 @@ public class BOPBiomeFeatures public static final AbstractFlowersFeature CHERRY_BLOSSOM_GROVE_FLOWERS = new CherryBlossomGroveFlowersFeature(); public static final AbstractFlowersFeature EXTENDED_FLOWERS = new ExtendedFlowersFeature(); + public static final AbstractFlowersFeature JUNGLE_FLOWERS = new JungleFlowersFeature(); public static final AbstractFlowersFeature MEADOW_FLOWERS = new MeadowFlowersFeature(); public static final AbstractFlowersFeature SHRUBLAND_FLOWERS = new ShrublandFlowersFeature(); public static final AbstractFlowersFeature SNOWY_FLOWERS = new SnowyFlowersFeature(); @@ -47,5 +48,6 @@ public class BOPBiomeFeatures public static final SurfaceBuilderConfig LOAMY_GRASS_DIRT_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.loamy_grass_block.getDefaultState(), BOPBlocks.loamy_dirt.getDefaultState(), Blocks.GRAVEL.getDefaultState()); public static final SurfaceBuilderConfig SILTY_GRASS_DIRT_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.silty_grass_block.getDefaultState(), BOPBlocks.silty_dirt.getDefaultState(), Blocks.GRAVEL.getDefaultState()); + public static final SurfaceBuilderConfig SANDY_GRASS_DIRT_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.sandy_grass_block.getDefaultState(), BOPBlocks.sandy_dirt.getDefaultState(), Blocks.GRAVEL.getDefaultState()); public static final SurfaceBuilderConfig SNOW_SNOW_GRAVEL_SURFACE = new SurfaceBuilderConfig(Blocks.SNOW_BLOCK.getDefaultState(), Blocks.SNOW_BLOCK.getDefaultState(), Blocks.GRAVEL.getDefaultState()); } diff --git a/src/main/java/biomesoplenty/common/world/gen/feature/JungleFlowersFeature.java b/src/main/java/biomesoplenty/common/world/gen/feature/JungleFlowersFeature.java new file mode 100644 index 000000000..c6c458a07 --- /dev/null +++ b/src/main/java/biomesoplenty/common/world/gen/feature/JungleFlowersFeature.java @@ -0,0 +1,37 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.world.gen.feature; + +import java.util.Random; + +import biomesoplenty.api.block.BOPBlocks; +import net.minecraft.block.Block; +import net.minecraft.block.state.IBlockState; +import net.minecraft.init.Blocks; +import net.minecraft.tags.BlockTags; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.MathHelper; +import net.minecraft.world.IWorld; +import net.minecraft.world.biome.Biome; +import net.minecraft.world.gen.IChunkGenSettings; +import net.minecraft.world.gen.IChunkGenerator; +import net.minecraft.world.gen.feature.AbstractFlowersFeature; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.NoFeatureConfig; + +public class JungleFlowersFeature extends AbstractFlowersFeature +{ + private static final Block[] FLOWERS = new Block[]{BOPBlocks.orange_cosmos, Blocks.DANDELION, Blocks.POPPY}; + + public IBlockState getRandomFlower(Random p_202355_1_, BlockPos p_202355_2_) + { + double d0 = MathHelper.clamp((1.0D + Biome.INFO_NOISE.getValue((double)p_202355_2_.getX() / 48.0D, (double)p_202355_2_.getZ() / 48.0D)) / 2.0D, 0.0D, 0.9999D); + Block block = FLOWERS[(int)(d0 * (double)FLOWERS.length)]; + return block.getDefaultState(); + } + } \ No newline at end of file diff --git a/src/main/java/biomesoplenty/common/world/gen/feature/ShortGrassFeature.java b/src/main/java/biomesoplenty/common/world/gen/feature/ShortGrassFeature.java new file mode 100644 index 000000000..e502930eb --- /dev/null +++ b/src/main/java/biomesoplenty/common/world/gen/feature/ShortGrassFeature.java @@ -0,0 +1,54 @@ +/******************************************************************************* + * Copyright 2014-2019, the Biomes O' Plenty Team + * + * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. + * + * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. + ******************************************************************************/ +package biomesoplenty.common.world.gen.feature; + +import java.util.Random; + +import biomesoplenty.api.block.BOPBlocks; +import net.minecraft.block.state.IBlockState; +import net.minecraft.init.Blocks; +import net.minecraft.tags.BlockTags; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.IWorld; +import net.minecraft.world.gen.IChunkGenSettings; +import net.minecraft.world.gen.IChunkGenerator; +import net.minecraft.world.gen.feature.Feature; +import net.minecraft.world.gen.feature.NoFeatureConfig; + +public class ShortGrassFeature extends Feature +{ + public IBlockState chooseGrassState(Random rand) + { + return BOPBlocks.short_grass.getDefaultState(); + } + + @Override + public boolean place(IWorld world, IChunkGenerator generator, Random rand, BlockPos pos, NoFeatureConfig config) + { + IBlockState iblockstate = this.chooseGrassState(rand); + + for (IBlockState iblockstate1 = world.getBlockState(pos); (iblockstate1.isAir(world, pos) || iblockstate1.isIn(BlockTags.LEAVES)) && pos.getY() > 0; iblockstate1 = world.getBlockState(pos)) + { + pos = pos.down(); + } + + int i = 0; + + for (int j = 0; j < 128; ++j) + { + BlockPos blockpos = pos.add(rand.nextInt(8) - rand.nextInt(8), rand.nextInt(4) - rand.nextInt(4), rand.nextInt(8) - rand.nextInt(8)); + if (world.isAirBlock(blockpos) && iblockstate.isValidPosition(world, blockpos)) + { + world.setBlockState(blockpos, iblockstate, 2); + ++i; + } + } + + return i > 0; + } + } \ No newline at end of file diff --git a/src/main/java/biomesoplenty/init/ModBiomes.java b/src/main/java/biomesoplenty/init/ModBiomes.java index ffc6f3a0b..a5b0e200a 100644 --- a/src/main/java/biomesoplenty/init/ModBiomes.java +++ b/src/main/java/biomesoplenty/init/ModBiomes.java @@ -19,6 +19,8 @@ import biomesoplenty.common.biome.overworld.MeadowBiome; import biomesoplenty.common.biome.overworld.RedwoodForestBiome; import biomesoplenty.common.biome.overworld.ShrublandBiome; import biomesoplenty.common.biome.overworld.SnowyConiferousForestBiome; +import biomesoplenty.common.biome.overworld.SteppeBiome; +import biomesoplenty.common.biome.overworld.TropicalRainforestBiome; import biomesoplenty.common.biome.overworld.WetlandBiome; import biomesoplenty.common.biome.overworld.WoodlandBiome; import biomesoplenty.common.world.WorldTypeBOP; @@ -50,6 +52,8 @@ public class ModBiomes redwood_forest = registerBiome(new RedwoodForestBiome(), "redwood_forest"); shrubland = registerBiome(new ShrublandBiome(), "shrubland"); snowy_coniferous_forest = registerBiome(new SnowyConiferousForestBiome(), "snowy_coniferous_forest"); + steppe = registerBiome(new SteppeBiome(), "steppe"); + tropical_rainforest = registerBiome(new TropicalRainforestBiome(), "tropical_rainforest"); wetland = registerBiome(new WetlandBiome(), "wetland"); woodland = registerBiome(new WoodlandBiome(), "woodland"); }