Setting up SourceTree, yet againn
This commit is contained in:
parent
bc9bd3bda5
commit
d880bd5f61
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cpw/*
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net/*
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paulscode/*
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ibxm/*
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Start.java
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mcpmod.info
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mcp.png
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forge_logo.png
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forge_at.cfg
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fmlversion.properties
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fml_marker.cfg
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fml_at.cfg
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Binary file not shown.
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package Adubbz.CPGen;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.io.BufferedReader;
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import java.io.File;
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import java.io.FileNotFoundException;
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import java.io.FileReader;
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import java.io.IOException;
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import javax.swing.JFileChooser;
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import javax.swing.JOptionPane;
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public class ActionHandler implements ActionListener {
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public static File importConfigSelectedFile = null;
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public static File outputPatchSelectedFile = null;
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public void actionPerformed(ActionEvent event)
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{
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if (event.getSource() == Gui.btnImportConfig)
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{
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JFileChooser importFileChooser = new JFileChooser();
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importFileChooser.setDialogTitle("Select Pre-0.5.2 Config File");
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importFileChooser.setFileFilter(new ConfigFileFilter());
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importFileChooser.setAcceptAllFileFilterUsed(false);
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int importChecker = importFileChooser.showOpenDialog(null);
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importConfigSelectedFile = importFileChooser.getSelectedFile();
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if (importChecker == JFileChooser.APPROVE_OPTION)
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{
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System.out.println("Found file at " + importConfigSelectedFile.toString());
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Gui.textFieldImportConfig.setText(importConfigSelectedFile.toString());
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}
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}
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if (event.getSource() == Gui.btnOutputPatch)
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{
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JFileChooser outputFileChooser = new JFileChooser();
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outputFileChooser.setDialogTitle("Select Directory to Output to");
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outputFileChooser.setFileSelectionMode(JFileChooser.DIRECTORIES_ONLY);
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outputFileChooser.setFileFilter(new DirectoryFileFilter());
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outputFileChooser.setAcceptAllFileFilterUsed(false);
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int outputChecker = outputFileChooser.showOpenDialog(null);
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outputPatchSelectedFile = outputFileChooser.getSelectedFile();
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if (outputChecker == JFileChooser.APPROVE_OPTION)
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{
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System.out.println("Found folder at " + outputPatchSelectedFile);
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Gui.textFieldOutputPatch.setText(outputPatchSelectedFile.toString());
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}
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}
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if (event.getSource() == Gui.btnStart)
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{
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Gui.progressBar.setValue(0);
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Gui.progressBar.setVisible(true);
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if (importConfigSelectedFile != null)
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{
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Gui.progressBar.setValue(17);
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if (outputPatchSelectedFile != null)
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{
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try
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{
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Gui.progressBar.setValue(34);
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ConfigFileReader.read();
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}
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catch (Exception e)
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{
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e.printStackTrace();
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}
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}
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else
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{
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JOptionPane.showMessageDialog(null, "You must select an Output Folder!", "Error", JOptionPane.ERROR_MESSAGE);
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}
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}
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else
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{
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JOptionPane.showMessageDialog(null, "You must select a Config File!", "Error", JOptionPane.ERROR_MESSAGE);
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}
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}
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}
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}
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package Adubbz.CPGen;
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import java.io.File;
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import javax.swing.filechooser.FileFilter;
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public class ConfigFileFilter extends FileFilter {
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private String ImageFormat = "CFG";
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private char DotIndex = '.';
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public boolean accept(File file)
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{
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if (file.isDirectory())
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{
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return true;
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}
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else if (extension(file).equalsIgnoreCase(ImageFormat))
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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@Override
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public String getDescription()
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{
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return "Config Files Only";
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}
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public String extension(File file)
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{
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String FileName = file.getName();
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int IndexFile = FileName.lastIndexOf(DotIndex);
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if (IndexFile > 0 && IndexFile < FileName.length() - 1)
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{
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return FileName.substring(IndexFile + 1);
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}
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else
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{
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return "";
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}
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}
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}
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package Adubbz.CPGen;
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import java.io.BufferedReader;
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import java.io.FileReader;
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public class ConfigFileReader {
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public static String text = "";
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public static void read() throws Exception
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{
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FileReader file = new FileReader(ActionHandler.importConfigSelectedFile.toString());
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BufferedReader reader = new BufferedReader(file);
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String line = reader.readLine();
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boolean foundBlock = false;
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boolean endBlock = false;
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while (line != null)
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{
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String currentLineText = line;
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if (foundBlock && currentLineText.contains("}"))
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{
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endBlock = true;
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}
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if (foundBlock && !endBlock)
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{
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text += line;
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}
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if (currentLineText.contains("block {"))
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{
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foundBlock = true;
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}
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line = reader.readLine();
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}
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reader.close();
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Gui.progressBar.setValue(51);
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ConfigTextFilter.filter();
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}
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}
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package Adubbz.CPGen;
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public class ConfigTextFilter {
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public static String[] splitString;
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public static void filter()
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{
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splitString = ConfigFileReader.text.split("I:");
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for (int i = 1; i < 141; ++i)
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{
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//splitString[i] = splitString[i].replaceAll( "[^\\d]", "" );
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splitString[i] = splitString[i].replaceFirst(".*?(?=[a-z]?=)", "");
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splitString[i] = splitString[i].replace("=", "");
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splitString[i] = splitString[i].replace(" ", "");
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splitString[i] = splitString[i] + " -> ";
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}
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splitString[1] = splitString[1] + "1948";
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splitString[2] = splitString[2] + "1962";
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splitString[3] = splitString[3] + "1933";
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splitString[4] = splitString[4] + "1947";
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splitString[5] = splitString[5] + "1938";
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splitString[6] = splitString[6] + "1949";
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splitString[7] = splitString[7] + "1952";
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splitString[8] = splitString[8] + "1925";
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splitString[9] = splitString[9] + "1942";
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splitString[10] = splitString[10] + "1921:9";
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splitString[11] = splitString[11] + "1926:3";
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splitString[12] = splitString[12] + "1937";
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splitString[13] = splitString[13] + "1927";
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splitString[14] = splitString[14] + "1923:1";
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splitString[15] = splitString[15] + "1937:2";
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splitString[16] = splitString[16] + "1947:10";
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splitString[17] = splitString[17] + "1920:6";
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splitString[18] = splitString[18] + "1942:1";
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splitString[19] = splitString[19] + "1925:4";
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splitString[20] = splitString[20] + "1920:7";
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splitString[21] = splitString[21] + "1948:1";
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splitString[22] = splitString[22] + "1933:1";
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splitString[23] = splitString[23] + "1947:1";
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splitString[24] = splitString[24] + "1949:1";
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splitString[25] = splitString[25] + "1953";
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splitString[26] = splitString[26] + "1921";
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splitString[27] = splitString[27] + "1921:5";
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splitString[28] = splitString[28] + "1948:2";
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splitString[29] = splitString[29] + "1923:3";
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splitString[30] = splitString[30] + "1933:2";
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splitString[31] = splitString[31] + "1947:2";
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splitString[32] = splitString[32] + "1937:4";
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splitString[33] = splitString[33] + "1949:2";
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splitString[34] = splitString[34] + "1954";
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splitString[35] = splitString[35] + "1920";
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splitString[36] = splitString[36] + "1935:2";
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splitString[37] = splitString[37] + "1921:2";
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splitString[38] = splitString[38] + "1920:1";
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splitString[39] = splitString[39] + "1920:2";
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splitString[40] = splitString[40] + "1920:3";
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splitString[41] = splitString[41] + "1920:3";
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splitString[42] = splitString[42] + "1923:4";
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splitString[43] = splitString[43] + "1937:5";
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splitString[44] = splitString[44] + "1948:3";
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splitString[45] = splitString[45] + "1923:5";
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splitString[46] = splitString[46] + "1947:3";
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splitString[47] = splitString[47] + "1937:6";
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splitString[48] = splitString[48] + "1949:3";
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splitString[49] = splitString[49] + "1926";
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splitString[51] = splitString[51] + "1935:3";
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splitString[52] = splitString[52] + "1936";
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splitString[53] = splitString[53] + "1936:1";
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splitString[54] = splitString[54] + "1921:3";
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splitString[55] = splitString[55] + "1925:3";
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splitString[56] = splitString[56] + "1925:6";
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splitString[57] = splitString[57] + "1948:4";
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splitString[58] = splitString[58] + "1923:6";
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splitString[59] = splitString[59] + "1934";
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splitString[60] = splitString[60] + "1947:4";
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splitString[61] = splitString[61] + "1937:7";
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splitString[62] = splitString[62] + "1949:4";
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splitString[63] = splitString[63] + "1956";
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splitString[64] = splitString[64] + "1920:4";
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splitString[65] = splitString[65] + "1921:4";
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splitString[66] = splitString[66] + "1948:5";
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splitString[67] = splitString[67] + "1923:2";
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splitString[68] = splitString[68] + "1934:1";
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splitString[69] = splitString[69] + "1947:5";
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splitString[70] = splitString[70] + "1937:3";
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splitString[71] = splitString[71] + "1949:5";
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splitString[72] = splitString[72] + "1957";
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splitString[73] = splitString[73] + "1948:6";
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splitString[74] = splitString[74] + "1962:1";
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splitString[75] = splitString[75] + "1934:2";
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splitString[76] = splitString[76] + "1947:6";
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splitString[77] = splitString[77] + "1938:1";
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splitString[78] = splitString[78] + "1949:6";
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splitString[79] = splitString[79] + "1958"; //Correct
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splitString[80] = splitString[80] + "1924:2";
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splitString[81] = splitString[81] + "1937:11";
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splitString[82] = splitString[82] + "1925:2";
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splitString[83] = splitString[83] + "4095";
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splitString[84] = splitString[84] + "1930:2";
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splitString[85] = splitString[85] + "1931:2";
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splitString[86] = splitString[86] + "1929";
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splitString[87] = splitString[87] + "1928";
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splitString[88] = splitString[88] + "1923:7";
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splitString[89] = splitString[89] + "1937:8";
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splitString[90] = splitString[90] + "1924";
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splitString[91] = splitString[91] + "1937:9";
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splitString[92] = splitString[92] + "1948:7";
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splitString[93] = splitString[93] + "1962:2";
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splitString[94] = splitString[94] + "1934:3";
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splitString[95] = splitString[95] + "1947:7";
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splitString[96] = splitString[96] + "1938:2";
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splitString[97] = splitString[97] + "1949:7";
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splitString[98] = splitString[98] + "1959";
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splitString[99] = splitString[99] + "1924:1";
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splitString[100] = splitString[100] + "1937:10";
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splitString[101] = splitString[101] + "1921:6";
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splitString[102] = splitString[102] + "1941";
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splitString[103] = splitString[103] + "160:1";
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splitString[104] = splitString[104] + "1930:1";
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splitString[105] = splitString[105] + "1931:1";
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splitString[106] = splitString[106] + "1940";
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splitString[107] = splitString[107] + "162:2";
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splitString[108] = splitString[108] + "1930";
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splitString[109] = splitString[109] + "162:1";
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splitString[110] = splitString[110] + "1931";
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splitString[111] = splitString[111] + "1939";
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splitString[112] = splitString[112] + "1950";
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splitString[113] = splitString[113] + "1962:3";
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splitString[114] = splitString[114] + "1935";
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splitString[115] = splitString[115] + "1947:8";
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splitString[116] = splitString[116] + "1938:3";
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splitString[117] = splitString[117] + "1951";
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splitString[118] = splitString[118] + "1960";
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splitString[119] = splitString[119] + "1925:1";
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splitString[120] = splitString[120] + "169:1";
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splitString[121] = splitString[121] + "1925:5";
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splitString[122] = splitString[122] + "1921:1";
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splitString[123] = splitString[123] + "1920:5";
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splitString[124] = splitString[124] + "1921:11";
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splitString[125] = splitString[125] + "1921:10";
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splitString[126] = splitString[126] + "1932";
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splitString[127] = splitString[127] + "1921:8";
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splitString[128] = splitString[128] + "1924:3";
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splitString[129] = splitString[129] + "1937:12";
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splitString[130] = splitString[130] + "1921:7";
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splitString[131] = splitString[131] + "1950:1";
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splitString[132] = splitString[132] + "1922";
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splitString[133] = splitString[133] + "1962:4";
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splitString[134] = splitString[134] + "1935:1";
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splitString[135] = splitString[135] + "1947:9";
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splitString[136] = splitString[136] + "1938:4";
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splitString[137] = splitString[137] + "1951:1";
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|
||||||
splitString[138] = splitString[138] + "1961";
|
|
||||||
splitString[139] = splitString[139] + "1923";
|
|
||||||
splitString[140] = splitString[140] + "1937:1";
|
|
||||||
|
|
||||||
for (int i = 1; i < 141; ++i)
|
|
||||||
{
|
|
||||||
System.out.println(splitString[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
Gui.progressBar.setValue(68);
|
|
||||||
TextFileWriter.write();
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,26 +0,0 @@
|
||||||
package Adubbz.CPGen;
|
|
||||||
|
|
||||||
import java.io.File;
|
|
||||||
|
|
||||||
import javax.swing.filechooser.FileFilter;
|
|
||||||
|
|
||||||
public class DirectoryFileFilter extends FileFilter {
|
|
||||||
|
|
||||||
public boolean accept(File file)
|
|
||||||
{
|
|
||||||
if (file.isDirectory())
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getDescription()
|
|
||||||
{
|
|
||||||
return "Directories Only";
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,73 +0,0 @@
|
||||||
package Adubbz.CPGen;
|
|
||||||
|
|
||||||
import java.awt.BorderLayout;
|
|
||||||
import java.awt.Component;
|
|
||||||
import java.awt.FlowLayout;
|
|
||||||
import java.awt.Font;
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
import javax.swing.JButton;
|
|
||||||
import javax.swing.JFrame;
|
|
||||||
import javax.swing.JTextField;
|
|
||||||
import javax.swing.SwingConstants;
|
|
||||||
import javax.swing.JProgressBar;
|
|
||||||
import javax.swing.JLabel;
|
|
||||||
import com.jgoodies.forms.factories.DefaultComponentFactory;
|
|
||||||
|
|
||||||
public class Gui extends JFrame {
|
|
||||||
|
|
||||||
public static JFrame frame;
|
|
||||||
|
|
||||||
public static JTextField textFieldImportConfig;
|
|
||||||
public static JTextField textFieldOutputPatch;
|
|
||||||
|
|
||||||
public static JButton btnImportConfig = new JButton("Import Config");
|
|
||||||
public static JButton btnOutputPatch = new JButton("Output Patch");
|
|
||||||
public static JButton btnStart = new JButton("Start");
|
|
||||||
|
|
||||||
public static JProgressBar progressBar = new JProgressBar();
|
|
||||||
|
|
||||||
public Gui() {
|
|
||||||
getContentPane().setLayout(new BorderLayout());
|
|
||||||
|
|
||||||
frame = new JFrame("BOP Converter Patch Generator");
|
|
||||||
frame.setBounds(100, 100, 556, 141);
|
|
||||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
|
||||||
frame.setResizable(false);
|
|
||||||
frame.getContentPane().setLayout(null);
|
|
||||||
|
|
||||||
btnImportConfig.setBounds(425, 11, 115, 23);
|
|
||||||
frame.getContentPane().add(btnImportConfig);
|
|
||||||
|
|
||||||
btnOutputPatch.setBounds(425, 45, 115, 23);
|
|
||||||
frame.getContentPane().add(btnOutputPatch);
|
|
||||||
|
|
||||||
textFieldImportConfig = new JTextField();
|
|
||||||
textFieldImportConfig.setBounds(10, 12, 405, 20);
|
|
||||||
frame.getContentPane().add(textFieldImportConfig);
|
|
||||||
textFieldImportConfig.setColumns(10);
|
|
||||||
textFieldImportConfig.setEditable(false);
|
|
||||||
|
|
||||||
textFieldOutputPatch = new JTextField();
|
|
||||||
textFieldOutputPatch.setBounds(10, 46, 405, 20);
|
|
||||||
frame.getContentPane().add(textFieldOutputPatch);
|
|
||||||
textFieldOutputPatch.setColumns(10);
|
|
||||||
textFieldOutputPatch.setEditable(false);
|
|
||||||
|
|
||||||
btnStart.setBounds(425, 79, 115, 23);
|
|
||||||
frame.getContentPane().add(btnStart);
|
|
||||||
|
|
||||||
progressBar.setBounds(10, 77, 405, 25);
|
|
||||||
progressBar.setStringPainted(true);
|
|
||||||
progressBar.setVisible(false);
|
|
||||||
frame.getContentPane().add(progressBar);
|
|
||||||
|
|
||||||
ActionHandler handler = new ActionHandler();
|
|
||||||
|
|
||||||
btnImportConfig.addActionListener(handler);
|
|
||||||
btnOutputPatch.addActionListener(handler);
|
|
||||||
btnStart.addActionListener(handler);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
@ -1,20 +0,0 @@
|
||||||
package Adubbz.CPGen;
|
|
||||||
|
|
||||||
import java.awt.EventQueue;
|
|
||||||
|
|
||||||
public class Main {
|
|
||||||
|
|
||||||
public static void main(String args [])
|
|
||||||
{
|
|
||||||
EventQueue.invokeLater(new Runnable() {
|
|
||||||
public void run() {
|
|
||||||
try {
|
|
||||||
Gui window = new Gui();
|
|
||||||
window.frame.setVisible(true);
|
|
||||||
} catch (Exception e) {
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,63 +0,0 @@
|
||||||
package Adubbz.CPGen;
|
|
||||||
|
|
||||||
import java.io.BufferedWriter;
|
|
||||||
import java.io.File;
|
|
||||||
import java.io.FileWriter;
|
|
||||||
|
|
||||||
import javax.swing.JOptionPane;
|
|
||||||
|
|
||||||
public class TextFileWriter {
|
|
||||||
|
|
||||||
static int patchNo = 0;
|
|
||||||
static File newFile;
|
|
||||||
|
|
||||||
public static void write() throws Exception
|
|
||||||
{
|
|
||||||
if (patchNo == 0)
|
|
||||||
{
|
|
||||||
newFile = new File(ActionHandler.outputPatchSelectedFile.toString() + "/Patch.txt");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
newFile = new File(ActionHandler.outputPatchSelectedFile.toString() + "/Patch" + patchNo + ".txt");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (newFile.exists())
|
|
||||||
{
|
|
||||||
System.out.println("The file already exists, adding number...");
|
|
||||||
patchNo++;
|
|
||||||
write();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
newFile.createNewFile();
|
|
||||||
create();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void create() throws Exception
|
|
||||||
{
|
|
||||||
Gui.progressBar.setValue(85);
|
|
||||||
|
|
||||||
FileWriter fileWriter = new FileWriter(newFile);
|
|
||||||
BufferedWriter bufferedWriter = new BufferedWriter(fileWriter);
|
|
||||||
|
|
||||||
for (int i = 1; i < 141; ++i)
|
|
||||||
{
|
|
||||||
bufferedWriter.write(ConfigTextFilter.splitString[i]);
|
|
||||||
bufferedWriter.newLine();
|
|
||||||
}
|
|
||||||
|
|
||||||
bufferedWriter.close();
|
|
||||||
|
|
||||||
Gui.progressBar.setValue(100);
|
|
||||||
|
|
||||||
System.out.println("File Written to " + newFile);
|
|
||||||
|
|
||||||
JOptionPane.showMessageDialog(null, "Done!", null, JOptionPane.INFORMATION_MESSAGE);
|
|
||||||
if (JOptionPane.OK_OPTION == 1);
|
|
||||||
{
|
|
||||||
Gui.progressBar.setVisible(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
150
README.md
150
README.md
|
@ -1,150 +0,0 @@
|
||||||
## Authors
|
|
||||||
|
|
||||||
- **Adubbz** - Madman
|
|
||||||
|
|
||||||
- **Amnet** - Foreign Affairs
|
|
||||||
|
|
||||||
- **ted80** - Biome Fanatic
|
|
||||||
|
|
||||||
## Credits ##
|
|
||||||
|
|
||||||
- **Forstride** - Original creator
|
|
||||||
|
|
||||||
- **gamax92**
|
|
||||||
|
|
||||||
- **enchilado**
|
|
||||||
|
|
||||||
- **Tim Rurkowski** - Music author
|
|
||||||
|
|
||||||
## World Conversion##
|
|
||||||
As of Biomes O Plenty 0.5.2, changes have been made so that the number of block ids used by the mod are drastically reduced. However, as a side-effect of these changes, existing worlds will no longer work.
|
|
||||||
|
|
||||||
However, thanks to a little Java application I (Adubbz) whipped up, as well as the lovely folks who made Midas gold, this should hopefully be easy.
|
|
||||||
|
|
||||||
|
|
||||||
----------
|
|
||||||
|
|
||||||
1. Backup your world
|
|
||||||
|
|
||||||
2. Grab a copy of the Converter Patch Generator from here:
|
|
||||||
|
|
||||||
[https://github.com/ted80/BiomesOPlenty/tree/master/BOP%20Converter%20Patch%20Generator](https://github.com/ted80/BiomesOPlenty/tree/master/BOP%20Converter%20Patch%20Generator) (Click on the jar file and then 'View Raw' to download it)
|
|
||||||
|
|
||||||
3. Grab a copy of Midas Gold from here:
|
|
||||||
|
|
||||||
[https://code.google.com/p/midas-gold/downloads/list](https://code.google.com/p/midas-gold/downloads/list)
|
|
||||||
|
|
||||||
4. Extract Midas Gold.
|
|
||||||
|
|
||||||
5. Launch the Converter Patch Generator.
|
|
||||||
|
|
||||||
6. Click on "Import Config" and select your old Biomes O Plenty config file.
|
|
||||||
|
|
||||||
7. Click on "Output Patch" and choose where you want the patch file to be outputted to.
|
|
||||||
|
|
||||||
8. Hit "Start".
|
|
||||||
|
|
||||||
9. Launch the Midas Gold jar file.
|
|
||||||
|
|
||||||
10. Click on "Add Savegame" and select the folder of the world you want converted.
|
|
||||||
|
|
||||||
11. Click on "Load Patch File" and select the patch file created by the Converter Patch Generator.
|
|
||||||
|
|
||||||
12. Hit start!
|
|
||||||
|
|
||||||
13. You're done :)
|
|
||||||
|
|
||||||
----------
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
## Changelog ##
|
|
||||||
Version 0.5.2 (Unreleased)
|
|
||||||
- Added an API for other mod developers
|
|
||||||
- Added support for Biomes O Plenty woods in Thermal Expansion sawmills
|
|
||||||
- Significantly compressed the amount of Block IDs used, however breaks existing worlds
|
|
||||||
- Updated to the latest Forge
|
|
||||||
- Changed various things to use IShearable
|
|
||||||
- Changed default biome ids to be compatible with Mo Creatures
|
|
||||||
- Made a proper fix for achievements and made them enabled by default (The config option is still there though for those that want it)
|
|
||||||
- Added Better World Generation 4 support
|
|
||||||
- Made shears instantly destroy Biomes O Plenty leaves
|
|
||||||
- Adjusted high grass hitbox to cover both blocks
|
|
||||||
- Fixed an issue causing sound files to be created on the desktop
|
|
||||||
- Biomes O Plenty saplings now work in the Forestry fermenter
|
|
||||||
- Biomes O Plenty flowers can now be used with bees
|
|
||||||
- Gave the different types Autumn and Cherry Leaves their own names
|
|
||||||
- Added Biome Dictionary support
|
|
||||||
- Added seeds on destroyed Biomes O Plenty grasses
|
|
||||||
- Carrots and potatoes now have a chance (1%) to be dropped from sprouts
|
|
||||||
- Added a random drop of apples when destroying apple leaves
|
|
||||||
- Added flowers to plants created on bonemeal use
|
|
||||||
- Tweaked the recipe for bamboo thatching
|
|
||||||
- Bamboo now acts as sticks
|
|
||||||
- Hopefully fixed saplings once and for all
|
|
||||||
- Added hardcoded foliage colours
|
|
||||||
- Added configurable spawn distance between villages in the BOP world type
|
|
||||||
- Added more biomes for villages to spawn in
|
|
||||||
- Tweaked cattail generation
|
|
||||||
- Renamed the texture files to reflect the in-game names
|
|
||||||
- You can now have different textures for the heart of every log
|
|
||||||
- Added Thaumcraft compatibility
|
|
||||||
- Updated the regular BOP music disc file (courtesy of Forstride), may require deleting the old bopdisc.ogg to take effect
|
|
||||||
- Allowed Forestry beehives to spawn on Biomes O Plenty certain blocks
|
|
||||||
- Fixed registering biomes for world types - BOP biomes now accessible in Large Biomes World Type
|
|
||||||
|
|
||||||
Version 0.5.1 '17-04-2013'
|
|
||||||
- Fixed server crash with mudballs
|
|
||||||
- Fixed Forestry beehives spawning, as well as giving biomes appropriate temperatures
|
|
||||||
- Removed wrong recipe for mossy cobblestone
|
|
||||||
- Added bamboo saplings
|
|
||||||
- Bonemeal now creates the appropriate giant flowers when used on red and yellow flowers
|
|
||||||
- Changed default biome ids
|
|
||||||
- Fixed sapling bugs
|
|
||||||
|
|
||||||
Version 0.5.0 '09-04-2013'
|
|
||||||
- Desert sprouts and Dune Grass now require shears to be harvested
|
|
||||||
- Added alpha beaches to origin valley biome
|
|
||||||
- You can now throw Mudballs to deal 1/2 heart of damage
|
|
||||||
- Entities get the slowness potion effect when hit by mudballs
|
|
||||||
- Mud balls can now be fired from dispensers
|
|
||||||
- Resources now only install client-side
|
|
||||||
- Fixed bonemeal on Origin Saplings
|
|
||||||
- Bonemeal now only reacts to mangrove saplings when they are on sand
|
|
||||||
- Fixed bonemeal and holy grass dependancies on Holy and Magic saplings
|
|
||||||
- Changed the leaves blocks to use the IShearable interface
|
|
||||||
- Made the enderporter only work in the overworld
|
|
||||||
- Fixed the textures for logs to display according to their orientation
|
|
||||||
- Adding Leaves, Saplings, Stairs and Slabs to Ore Dictionary
|
|
||||||
- Fixed crash on right clicking on slabs with nothing in your hand
|
|
||||||
- Fixed trees not generating in the Mystic grove
|
|
||||||
- Fixed placing Moss, TreeMoss and Willow
|
|
||||||
- Fixed a bug with Promised Lands not using the ID from the config file
|
|
||||||
|
|
||||||
Version 0.4.9 '03-04-2013'
|
|
||||||
- Tools actually have the properties of the tools they are meant to be (they used to all think they are swords)
|
|
||||||
- Ore dictionary support for wood
|
|
||||||
- Added a temporary fix for the Ach Flower issue in the form of a config option for achievements
|
|
||||||
- Fancier message upon creation of The Promised Lands
|
|
||||||
- No more duplicate chat messages on creating the Promised Lands
|
|
||||||
- You can no longer create an infinite endstone supply from spamming Promised Lands portals
|
|
||||||
- Holy Tall grass no longer drops itself without using shears
|
|
||||||
- Fixed things wrongly having wooden footstep sounds
|
|
||||||
- Saplings now use the new bonemeal system added by Minecraft 1.5
|
|
||||||
- Bonemeal now creates Holy Tall Grass when used on Holy Grass
|
|
||||||
- Fixed slabs not stacking
|
|
||||||
- Fixed leaf decay
|
|
||||||
- Fixed tool effectiveness on various blocks
|
|
||||||
- Gave smoldering grass and ash their expected behaviours; burn on contact (smoldering grass) and slowness (ash)
|
|
||||||
- Holy and magic saplings will only grow on Holy Grass
|
|
||||||
- Holy Grass burns up into Soulsand in the Nether
|
|
||||||
- Fixed axe recipes
|
|
||||||
- Removed unnecessary recipes for hoes
|
|
||||||
|
|
||||||
Version 0.4.8 '31-03-2013'
|
|
||||||
- Fixed smoldering grass texture
|
|
||||||
- Fixed flower achievement?
|
|
||||||
- Fixed Giant red flower texture
|
|
||||||
|
|
||||||
Version 0.4.7 '30-03-2013'
|
|
||||||
- Updated to Minecraft 1.5.1
|
|
|
@ -1,5 +0,0 @@
|
||||||
1. Thaumcraft - In Progress
|
|
||||||
2. Ars Magica
|
|
||||||
3. Thermal Expansion - Woods in sawmill - DONE
|
|
||||||
4. Forestry - Wood in backpacks - In Progress
|
|
||||||
5. Better World Generation 4 - In Progress
|
|
|
@ -1,138 +0,0 @@
|
||||||
package biomesoplenty;
|
|
||||||
|
|
||||||
import java.io.File;
|
|
||||||
import java.io.FileOutputStream;
|
|
||||||
import java.io.InputStream;
|
|
||||||
import java.io.OutputStream;
|
|
||||||
import java.util.logging.Level;
|
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraftforge.common.DimensionManager;
|
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
|
||||||
import biomesoplenty.api.BlockReferences;
|
|
||||||
import biomesoplenty.configuration.BOPBiomes;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.configuration.BOPCrafting;
|
|
||||||
import biomesoplenty.configuration.BOPEntities;
|
|
||||||
import biomesoplenty.configuration.BOPItems;
|
|
||||||
import biomesoplenty.configuration.BOPVanillaCompat;
|
|
||||||
import biomesoplenty.helpers.AchievementHelper;
|
|
||||||
import biomesoplenty.helpers.BonemealUse;
|
|
||||||
import biomesoplenty.helpers.CreativeTabsBOP;
|
|
||||||
import biomesoplenty.helpers.WorldProviderPromised;
|
|
||||||
import biomesoplenty.helpers.WorldTypeSize;
|
|
||||||
import biomesoplenty.integration.BOPCrossIntegration;
|
|
||||||
import biomesoplenty.integration.ThaumcraftIntegration;
|
|
||||||
import cpw.mods.fml.common.FMLCommonHandler;
|
|
||||||
import cpw.mods.fml.common.Loader;
|
|
||||||
import cpw.mods.fml.common.Mod;
|
|
||||||
import cpw.mods.fml.common.Mod.Init;
|
|
||||||
import cpw.mods.fml.common.Mod.Instance;
|
|
||||||
import cpw.mods.fml.common.Mod.PreInit;
|
|
||||||
import cpw.mods.fml.common.SidedProxy;
|
|
||||||
import cpw.mods.fml.common.event.FMLInitializationEvent;
|
|
||||||
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
|
|
||||||
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
|
|
||||||
import cpw.mods.fml.common.network.NetworkMod;
|
|
||||||
import cpw.mods.fml.common.registry.LanguageRegistry;
|
|
||||||
|
|
||||||
@Mod(modid="BiomesOPlenty", name="Biomes O' Plenty", version="0.5.2")
|
|
||||||
@NetworkMod(clientSideRequired=true, serverSideRequired=false)
|
|
||||||
public class BiomesOPlenty
|
|
||||||
{
|
|
||||||
//The rudder moves when I turn the wheel
|
|
||||||
// The instance of your mod that Forge uses.
|
|
||||||
@Instance("BiomesOPlenty")
|
|
||||||
public static BiomesOPlenty instance;
|
|
||||||
|
|
||||||
// Says where the client and server 'proxy' code is loaded.
|
|
||||||
@SidedProxy(clientSide="biomesoplenty.ClientProxy", serverSide="biomesoplenty.CommonProxy")
|
|
||||||
public static CommonProxy proxy;
|
|
||||||
|
|
||||||
public static CreativeTabs tabBiomesOPlenty;
|
|
||||||
|
|
||||||
@PreInit
|
|
||||||
public void preInit(FMLPreInitializationEvent event)
|
|
||||||
{
|
|
||||||
boolean isClient = proxy instanceof ClientProxy;
|
|
||||||
|
|
||||||
String[] soundFiles = { "bopdisc.ogg", "bopdiscmud.ogg"};
|
|
||||||
|
|
||||||
if (isClient)
|
|
||||||
{
|
|
||||||
for (String soundFile : soundFiles) try
|
|
||||||
{
|
|
||||||
File file = new File(Minecraft.getMinecraftDir().getAbsolutePath() + "/resources/mod/streaming/" + soundFile);
|
|
||||||
if (!file.exists()) {
|
|
||||||
System.out.println("[BiomesOPlenty] " + soundFile + " doesn't exist, creating...");
|
|
||||||
file.getParentFile().mkdirs();
|
|
||||||
file.createNewFile();
|
|
||||||
InputStream istream = getClass().getResourceAsStream("/mods/BiomesOPlenty/audio/" + soundFile);
|
|
||||||
OutputStream out = new FileOutputStream(file);
|
|
||||||
byte[] buf = new byte[1024];
|
|
||||||
int size = 0;
|
|
||||||
int len;
|
|
||||||
while ((len = istream.read(buf)) > 0) {
|
|
||||||
out.write(buf, 0, len);
|
|
||||||
size += len;
|
|
||||||
}
|
|
||||||
out.close();
|
|
||||||
istream.close();
|
|
||||||
if (size == 0) file.delete();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
FMLCommonHandler.instance().getFMLLogger().log(Level.WARNING, "[BiomesOPlenty] Failed to load sound file: " + soundFile);
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
BOPConfiguration.init(event.getSuggestedConfigurationFile());
|
|
||||||
|
|
||||||
tabBiomesOPlenty = new CreativeTabsBOP(CreativeTabs.getNextID(),"tabBiomesOPlenty");
|
|
||||||
|
|
||||||
BOPBlocks.init();
|
|
||||||
|
|
||||||
BOPItems.init();
|
|
||||||
|
|
||||||
BOPCrafting.init();
|
|
||||||
|
|
||||||
BOPBiomes.init();
|
|
||||||
|
|
||||||
BOPEntities.init();
|
|
||||||
|
|
||||||
BOPVanillaCompat.init();
|
|
||||||
|
|
||||||
// Achievement declaration
|
|
||||||
if (BOPConfiguration.achievements == true)
|
|
||||||
{
|
|
||||||
AchievementHelper.init();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Init
|
|
||||||
public void load(FMLInitializationEvent event)
|
|
||||||
{
|
|
||||||
LanguageRegistry.instance().addStringLocalization("itemGroup.tabBiomesOPlenty", "en_US", "Biomes O\' Plenty");
|
|
||||||
LanguageRegistry.instance().addStringLocalization("generator.BIOMESOP", "en_US", "Biomes O\' Plenty");
|
|
||||||
|
|
||||||
// Add helpers for compatibility
|
|
||||||
MinecraftForge.TERRAIN_GEN_BUS.register(new WorldTypeSize());
|
|
||||||
MinecraftForge.EVENT_BUS.register(new AchievementHelper());
|
|
||||||
MinecraftForge.EVENT_BUS.register(new BonemealUse());
|
|
||||||
|
|
||||||
proxy.registerRenderers();
|
|
||||||
|
|
||||||
DimensionManager.registerProviderType(BOPConfiguration.promisedLandDimID, WorldProviderPromised.class, false);
|
|
||||||
DimensionManager.registerDimension(BOPConfiguration.promisedLandDimID, BOPConfiguration.promisedLandDimID);
|
|
||||||
|
|
||||||
BOPCrossIntegration.init();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void postInit(FMLPostInitializationEvent event)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,47 +0,0 @@
|
||||||
package biomesoplenty;
|
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.particle.EntityBreakingFX;
|
|
||||||
import net.minecraft.client.particle.EntityFX;
|
|
||||||
import net.minecraft.client.renderer.entity.RenderSnowball;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraftforge.client.MinecraftForgeClient;
|
|
||||||
import biomesoplenty.api.Items;
|
|
||||||
import biomesoplenty.blocks.renderers.FoliageRenderer;
|
|
||||||
import biomesoplenty.blocks.renderers.PlantsRenderer;
|
|
||||||
import biomesoplenty.items.projectiles.EntityMudball;
|
|
||||||
import cpw.mods.fml.client.registry.RenderingRegistry;
|
|
||||||
|
|
||||||
public class ClientProxy extends CommonProxy {
|
|
||||||
|
|
||||||
public static Minecraft mc = Minecraft.getMinecraft();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void registerRenderers()
|
|
||||||
{
|
|
||||||
MinecraftForgeClient.preloadTexture(ARMOR_MUD1_PNG);
|
|
||||||
MinecraftForgeClient.preloadTexture(ARMOR_MUD2_PNG);
|
|
||||||
MinecraftForgeClient.preloadTexture(ARMOR_AMETHYST1_PNG);
|
|
||||||
MinecraftForgeClient.preloadTexture(ARMOR_AMETHYST2_PNG);
|
|
||||||
|
|
||||||
RenderingRegistry.registerEntityRenderingHandler(EntityMudball.class, new RenderSnowball(Items.mudball.get(), 0));
|
|
||||||
|
|
||||||
RenderingRegistry.registerBlockHandler(new FoliageRenderer());
|
|
||||||
RenderingRegistry.registerBlockHandler(new PlantsRenderer());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void spawnMud(World world, double x, double y, double z, double xVel, double yVel, double zVel)
|
|
||||||
{
|
|
||||||
EntityFX entityfx = null;
|
|
||||||
|
|
||||||
entityfx = new EntityBreakingFX(mc.theWorld, x, y, z, Items.mudball.get(), mc.renderEngine);
|
|
||||||
mc.effectRenderer.addEffect(entityfx);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int addArmor(String armor)
|
|
||||||
{
|
|
||||||
return RenderingRegistry.addNewArmourRendererPrefix(armor);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,25 +0,0 @@
|
||||||
package biomesoplenty;
|
|
||||||
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
|
|
||||||
public class CommonProxy {
|
|
||||||
public static String ARMOR_MUD1_PNG = "/mods/BiomesOPlenty/textures/armor/mud_1.png";
|
|
||||||
public static String ARMOR_MUD2_PNG = "/mods/BiomesOPlenty/textures/armor/mud_2.png";
|
|
||||||
public static String ARMOR_AMETHYST1_PNG = "/mods/BiomesOPlenty/textures/armor/amethyst_1.png";
|
|
||||||
public static String ARMOR_AMETHYST2_PNG = "/mods/BiomesOPlenty/textures/armor/amethyst_2.png";
|
|
||||||
|
|
||||||
// Client stuff
|
|
||||||
public void registerRenderers() {
|
|
||||||
// Nothing here as the server doesn't render graphics!
|
|
||||||
}
|
|
||||||
|
|
||||||
public int addArmor(String armor)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void spawnMud(World world, double x, double y, double z, double xVel, double yVel, double zVel)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,89 +0,0 @@
|
||||||
package biomesoplenty.api;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
import com.google.common.base.Optional;
|
|
||||||
|
|
||||||
public class Biomes
|
|
||||||
{
|
|
||||||
public static Optional<? extends BiomeGenBase> alps = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> arctic = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> badlands = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> bambooForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> bayou = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> birchForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> bog = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> borealForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> canyon = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> chaparral = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> cherryBlossomGrove = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> coniferousForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> crag = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> deadForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> deadSwamp = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> deadlands = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> deciduousForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> drylands = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> dunes = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> fen = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> field = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> frostForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> fungiForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> garden = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> glacier = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> grassland = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> grove = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> heathland = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> highland = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> iceSheet = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> icyHills = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> jadeCliffs = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> lushDesert = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> lushSwamp = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> mangrove = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> mapleWoods = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> marsh = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> meadow = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> mesa = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> moor = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> mountain = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> mysticGrove = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> oasis = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> ominousWoods = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> orchard = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> originValley = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> outback = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> pasture = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> prairie = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> promisedLand = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> quagmire = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> rainforest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> redwoodForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> sacredSprings = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> savanna = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> scrubland = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> seasonalForest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> shield = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> shore = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> shrubland = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> snowyWoods = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> spruceWoods = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> steppe = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> swampwoods = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> temperateRainforest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> thicket = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> tropicalRainforest = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> tropics = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> tundra = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> volcano = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> wasteland = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> wetland = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> woodland = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> plainsNew = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> desertNew = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> extremeHillsNew = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> forestNew = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> taigaNew = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> swamplandNew = Optional.absent();
|
|
||||||
public static Optional<? extends BiomeGenBase> jungleNew = Optional.absent();
|
|
||||||
}
|
|
|
@ -1,180 +0,0 @@
|
||||||
package biomesoplenty.api;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
|
|
||||||
|
|
||||||
import com.google.common.base.Optional;
|
|
||||||
|
|
||||||
public class BlockReferences {
|
|
||||||
|
|
||||||
public static enum EnumBlocks
|
|
||||||
{
|
|
||||||
acaciaLog (Blocks.logs1, 0),
|
|
||||||
cherryLog (Blocks.logs1, 1),
|
|
||||||
darkLog (Blocks.logs1, 2),
|
|
||||||
firLog (Blocks.logs1, 3),
|
|
||||||
holyLog (Blocks.logs2, 0),
|
|
||||||
magicLog (Blocks.logs2, 1),
|
|
||||||
mangroveLog (Blocks.logs2, 2),
|
|
||||||
palmLog (Blocks.logs2, 3),
|
|
||||||
redwoodLog (Blocks.logs3, 0),
|
|
||||||
willowLog (Blocks.logs3, 1),
|
|
||||||
deadLog (Blocks.logs3, 2),
|
|
||||||
bigFlowerStem (Blocks.logs3, 3),
|
|
||||||
|
|
||||||
acaciaPlank (Blocks.planks, 0),
|
|
||||||
cherryPlank (Blocks.planks, 1),
|
|
||||||
darkPlank (Blocks.planks, 2),
|
|
||||||
firPlank (Blocks.planks, 3),
|
|
||||||
holyPlank (Blocks.planks, 4),
|
|
||||||
magicPlank (Blocks.planks, 5),
|
|
||||||
mangrovePlank (Blocks.planks, 6),
|
|
||||||
palmPlank (Blocks.planks, 7),
|
|
||||||
redwoodPlank (Blocks.planks, 8),
|
|
||||||
willowPlank (Blocks.planks, 9),
|
|
||||||
bambooThatching (Blocks.planks, 10),
|
|
||||||
|
|
||||||
acaciaLeaves (Blocks.leavesColorized, 0),
|
|
||||||
mangroveLeaves (Blocks.leavesColorized, 1),
|
|
||||||
palmLeaves (Blocks.leavesColorized, 2),
|
|
||||||
redwoodLeaves (Blocks.leavesColorized, 3),
|
|
||||||
willowLeaves (Blocks.leavesColorized, 4),
|
|
||||||
|
|
||||||
yellowAutumnLeaves (Blocks.leaves1, 0),
|
|
||||||
bambooLeaves (Blocks.leaves1, 1),
|
|
||||||
magicLeaves (Blocks.leaves1, 2),
|
|
||||||
darkLeaves (Blocks.leaves1, 3),
|
|
||||||
deadLeaves (Blocks.leaves1, 4),
|
|
||||||
firLeaves (Blocks.leaves1, 5),
|
|
||||||
holyLeaves (Blocks.leaves1, 6),
|
|
||||||
orangeAutumnLeaves (Blocks.leaves1, 7),
|
|
||||||
originLeaves (Blocks.leaves2, 0),
|
|
||||||
pinkCherryLeaves (Blocks.leaves2, 1),
|
|
||||||
mapleLeaves (Blocks.leaves2, 2),
|
|
||||||
whiteCherryLeaves (Blocks.leaves2, 3),
|
|
||||||
|
|
||||||
appleLeaves (Blocks.leavesFruit, 3),
|
|
||||||
appleLeavesFruitless (Blocks.leavesFruit, 0),
|
|
||||||
|
|
||||||
bamboo (Blocks.bamboo, 0),
|
|
||||||
|
|
||||||
barley (Blocks.plants, 6),
|
|
||||||
cattail (Blocks.plants, 7),
|
|
||||||
|
|
||||||
sproutItem (Blocks.foliage, 5),
|
|
||||||
bushItem (Blocks.foliage, 4),
|
|
||||||
highGrassItem (Blocks.foliage, 3),
|
|
||||||
mediumGrassItem (Blocks.foliage, 2),
|
|
||||||
shortGrassItem (Blocks.foliage, 1),
|
|
||||||
algae (Blocks.foliage, 0),
|
|
||||||
|
|
||||||
holySapling (Blocks.saplings, 7),
|
|
||||||
magicSapling (Blocks.saplings, 3),
|
|
||||||
darkSapling (Blocks.saplings, 4),
|
|
||||||
deadSapling (Blocks.saplings, 5),
|
|
||||||
acaciaSapling (Blocks.colorizedSaplings, 0),
|
|
||||||
firSapling (Blocks.saplings, 6),
|
|
||||||
mangroveSapling (Blocks.colorizedSaplings, 1),
|
|
||||||
palmSapling (Blocks.colorizedSaplings, 2),
|
|
||||||
redwoodSapling (Blocks.colorizedSaplings, 3),
|
|
||||||
willowSapling (Blocks.colorizedSaplings, 4),
|
|
||||||
mapleSapling (Blocks.saplings, 11),
|
|
||||||
orangeAutumnSapling (Blocks.saplings, 8),
|
|
||||||
pinkCherrySapling (Blocks.saplings, 10),
|
|
||||||
whiteCherrySapling (Blocks.saplings, 12),
|
|
||||||
appleSapling (Blocks.saplings, 0),
|
|
||||||
originSapling (Blocks.saplings, 9),
|
|
||||||
yellowAutumnSapling (Blocks.saplings, 1),
|
|
||||||
bambooSapling (Blocks.saplings, 2),
|
|
||||||
|
|
||||||
mud (Blocks.mud, 0),
|
|
||||||
driedDirt (Blocks.driedDirt, 0),
|
|
||||||
redRock (Blocks.redRock, 0),
|
|
||||||
ash (Blocks.ash, 0),
|
|
||||||
ashStone (Blocks.ashStone, 0),
|
|
||||||
hardIce (Blocks.hardIce, 0),
|
|
||||||
originGrass (Blocks.originGrass, 0),
|
|
||||||
hardSand (Blocks.hardSand, 0),
|
|
||||||
hardDirt (Blocks.hardDirt, 0),
|
|
||||||
holyGrass (Blocks.holyGrass, 0),
|
|
||||||
holyStone (Blocks.holyStone, 0),
|
|
||||||
cragRock (Blocks.cragRock, 0),
|
|
||||||
quicksand (Blocks.mud, 1),
|
|
||||||
smolderingGrass (Blocks.holyGrass, 1),
|
|
||||||
amethystBlock (Blocks.amethystOre, 1),
|
|
||||||
amethystOre (Blocks.amethystOre, 0),
|
|
||||||
redRockCobble (Blocks.redRock, 1),
|
|
||||||
giantFlowerRed (Blocks.petals, 0),
|
|
||||||
giantFlowerYellow (Blocks.petals, 1),
|
|
||||||
|
|
||||||
toadstool (Blocks.flowers, 10),
|
|
||||||
tinyCactus (Blocks.flowers, 11),
|
|
||||||
holyTallGrass (Blocks.plants, 4),
|
|
||||||
desertSprouts (Blocks.plants, 2),
|
|
||||||
duneGrass (Blocks.plants, 3),
|
|
||||||
thorn (Blocks.plants, 5),
|
|
||||||
desertGrass (Blocks.plants, 1),
|
|
||||||
deadGrass (Blocks.plants, 0),
|
|
||||||
treeMoss (Blocks.treeMoss, 0),
|
|
||||||
moss (Blocks.moss, 0),
|
|
||||||
willow (Blocks.willow, 0),
|
|
||||||
|
|
||||||
violet (Blocks.flowers, 8),
|
|
||||||
hydrangea (Blocks.flowers, 4),
|
|
||||||
deathbloom (Blocks.flowers, 2),
|
|
||||||
glowFlower (Blocks.flowers, 3),
|
|
||||||
anenome (Blocks.flowers, 9),
|
|
||||||
swampFlower (Blocks.flowers, 1),
|
|
||||||
wildFlower (Blocks.flowers, 7),
|
|
||||||
daisy (Blocks.flowers, 5),
|
|
||||||
tulip (Blocks.flowers, 6),
|
|
||||||
clover (Blocks.flowers, 0),
|
|
||||||
;
|
|
||||||
|
|
||||||
public Optional<? extends Block> block;
|
|
||||||
public int meta;
|
|
||||||
|
|
||||||
private EnumBlocks(Optional<? extends Block> block, int meta) {
|
|
||||||
this.block = block;
|
|
||||||
this.meta = meta;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Optional<? extends Block> getBlock() {
|
|
||||||
return block;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getMeta() {
|
|
||||||
return meta;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static ItemStack getBlockItemStack(String string)
|
|
||||||
{
|
|
||||||
Optional<? extends Block> stackblock = EnumBlocks.valueOf(string).block;
|
|
||||||
int stackmeta = EnumBlocks.valueOf(string).meta;
|
|
||||||
|
|
||||||
if (stackmeta != 0)
|
|
||||||
{
|
|
||||||
return new ItemStack(stackblock.get(), 1, stackmeta);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return new ItemStack(stackblock.get(), 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static int getBlockID(String string)
|
|
||||||
{
|
|
||||||
Optional<? extends Block> stackblock = EnumBlocks.valueOf(string).block;
|
|
||||||
|
|
||||||
return stackblock.get().blockID;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static int getBlockMeta(String string)
|
|
||||||
{
|
|
||||||
int stackmeta = EnumBlocks.valueOf(string).meta;
|
|
||||||
|
|
||||||
return stackmeta;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,87 +0,0 @@
|
||||||
package biomesoplenty.api;
|
|
||||||
|
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.Map;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.block.BlockHalfSlab;
|
|
||||||
|
|
||||||
import com.google.common.base.Optional;
|
|
||||||
|
|
||||||
public class Blocks
|
|
||||||
{
|
|
||||||
// Worldgen Blocks
|
|
||||||
public static Optional<? extends Block> ash = Optional.absent();
|
|
||||||
public static Optional<? extends Block> ashStone = Optional.absent();
|
|
||||||
public static Optional<? extends Block> cragRock = Optional.absent();
|
|
||||||
public static Optional<? extends Block> driedDirt = Optional.absent();
|
|
||||||
public static Optional<? extends Block> hardDirt = Optional.absent();
|
|
||||||
public static Optional<? extends Block> hardIce = Optional.absent();
|
|
||||||
public static Optional<? extends Block> hardSand = Optional.absent();
|
|
||||||
public static Optional<? extends Block> holyGrass = Optional.absent();
|
|
||||||
public static Optional<? extends Block> holyStone = Optional.absent();
|
|
||||||
public static Optional<? extends Block> mud = Optional.absent();
|
|
||||||
public static Optional<? extends Block> originGrass = Optional.absent();
|
|
||||||
public static Optional<? extends Block> redRock = Optional.absent();
|
|
||||||
|
|
||||||
// Planks and logs
|
|
||||||
public static Optional<? extends Block> planks = Optional.absent();
|
|
||||||
public static Optional<? extends Block> logs1 = Optional.absent();
|
|
||||||
public static Optional<? extends Block> logs2 = Optional.absent();
|
|
||||||
public static Optional<? extends Block> logs3 = Optional.absent();
|
|
||||||
|
|
||||||
// Stairs
|
|
||||||
public static Optional<? extends Block> acaciaStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> cherryStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> darkStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> firStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> holyStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> magicStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> mangroveStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> palmStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> redwoodStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> willowStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> redCobbleStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> redBricksStairs = Optional.absent();
|
|
||||||
public static Optional<? extends Block> mudBricksStairs = Optional.absent();
|
|
||||||
|
|
||||||
// Slabs
|
|
||||||
public static Optional<? extends BlockHalfSlab> woodenSingleSlab1 = Optional.absent();
|
|
||||||
public static Optional<? extends BlockHalfSlab> woodenDoubleSlab1 = Optional.absent();
|
|
||||||
public static Optional<? extends BlockHalfSlab> woodenSingleSlab2 = Optional.absent();
|
|
||||||
public static Optional<? extends BlockHalfSlab> woodenDoubleSlab2 = Optional.absent();
|
|
||||||
public static Optional<? extends BlockHalfSlab> stoneSingleSlab = Optional.absent();
|
|
||||||
public static Optional<? extends BlockHalfSlab> stoneDoubleSlab = Optional.absent();
|
|
||||||
|
|
||||||
// Plants
|
|
||||||
public static Optional<? extends Block> flowers = Optional.absent();
|
|
||||||
public static Optional<? extends Block> leaves1 = Optional.absent();
|
|
||||||
public static Optional<? extends Block> leaves2 = Optional.absent();
|
|
||||||
public static Optional<? extends Block> leavesColorized = Optional.absent();
|
|
||||||
public static Optional<? extends Block> leavesFruit = Optional.absent();
|
|
||||||
public static Optional<? extends Block> foliage = Optional.absent();
|
|
||||||
public static Optional<? extends Block> plants = Optional.absent();
|
|
||||||
public static Optional<? extends Block> flatPlants = Optional.absent();
|
|
||||||
public static Optional<? extends Block> saplings = Optional.absent();
|
|
||||||
public static Optional<? extends Block> colorizedSaplings = Optional.absent();
|
|
||||||
public static Optional<? extends Block> willow = Optional.absent();
|
|
||||||
public static Optional<? extends Block> treeMoss = Optional.absent();
|
|
||||||
public static Optional<? extends Block> moss = Optional.absent();
|
|
||||||
public static Optional<? extends Block> petals = Optional.absent();
|
|
||||||
public static Optional<? extends Block> bamboo = Optional.absent();
|
|
||||||
|
|
||||||
// public static Optional<? extends Block> amethystBlock = Optional.absent();
|
|
||||||
public static Optional<? extends Block> amethystOre = Optional.absent();
|
|
||||||
// public static Optional<? extends Block> bambooThatching = Optional.absent();
|
|
||||||
public static Optional<? extends Block> mudBrick = Optional.absent();
|
|
||||||
// public static Optional<? extends Block> smolderingGrass = Optional.absent();
|
|
||||||
// public static Optional<? extends Block> quicksand = Optional.absent();
|
|
||||||
// public static Optional<? extends Block> grass = Optional.absent();
|
|
||||||
|
|
||||||
public static Optional<? extends Block> promisedPortal = Optional.absent();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Populated by Biomes O Plenty with default Biomes O Plenty leaves. Add additional leaves here (E.g. "Blocks.shearBlockIds.put(acaciaLeaves.blockID, 15.0F);")
|
|
||||||
*/
|
|
||||||
public static Map shearBlockIds = new HashMap();
|
|
||||||
}
|
|
|
@ -1,22 +0,0 @@
|
||||||
package biomesoplenty.api;
|
|
||||||
|
|
||||||
public class Entities {
|
|
||||||
|
|
||||||
public static Class Mudball = getClass("biomesoplenty.items.projectiles.EntityMudball");
|
|
||||||
public static Class JungleSpider = getClass("biomesoplenty.mobs.EntityJungleSpider");
|
|
||||||
public static Class Rosester = getClass("biomesoplenty.mobs.EntityRosester");
|
|
||||||
|
|
||||||
public static Class getClass(String inputstring)
|
|
||||||
{
|
|
||||||
Class foundclass = null;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
foundclass = Class.forName(inputstring);
|
|
||||||
}
|
|
||||||
catch (ClassNotFoundException e)
|
|
||||||
{
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
return foundclass;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,37 +0,0 @@
|
||||||
package biomesoplenty.api;
|
|
||||||
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
|
|
||||||
import com.google.common.base.Optional;
|
|
||||||
|
|
||||||
public class Items
|
|
||||||
{
|
|
||||||
public static Optional<? extends Item> bopDisc = Optional.absent();
|
|
||||||
public static Optional<? extends Item> bopDiscMud = Optional.absent();
|
|
||||||
|
|
||||||
public static Optional<? extends Item> swordMud = Optional.absent();
|
|
||||||
public static Optional<? extends Item> shovelMud = Optional.absent();
|
|
||||||
public static Optional<? extends Item> pickaxeMud = Optional.absent();
|
|
||||||
public static Optional<? extends Item> axeMud = Optional.absent();
|
|
||||||
public static Optional<? extends Item> hoeMud = Optional.absent();
|
|
||||||
public static Optional<? extends Item> helmetMud = Optional.absent();
|
|
||||||
public static Optional<? extends Item> chestplateMud = Optional.absent();
|
|
||||||
public static Optional<? extends Item> leggingsMud = Optional.absent();
|
|
||||||
public static Optional<? extends Item> bootsMud = Optional.absent();
|
|
||||||
|
|
||||||
public static Optional<? extends Item> swordAmethyst = Optional.absent();
|
|
||||||
public static Optional<? extends Item> shovelAmethyst = Optional.absent();
|
|
||||||
public static Optional<? extends Item> pickaxeAmethyst = Optional.absent();
|
|
||||||
public static Optional<? extends Item> axeAmethyst = Optional.absent();
|
|
||||||
public static Optional<? extends Item> hoeAmethyst = Optional.absent();
|
|
||||||
public static Optional<? extends Item> helmetAmethyst = Optional.absent();
|
|
||||||
public static Optional<? extends Item> chestplateAmethyst = Optional.absent();
|
|
||||||
public static Optional<? extends Item> leggingsAmethyst = Optional.absent();
|
|
||||||
public static Optional<? extends Item> bootsAmethyst = Optional.absent();
|
|
||||||
|
|
||||||
public static Optional<? extends Item> ancientStaff = Optional.absent();
|
|
||||||
public static Optional<? extends Item> enderporter = Optional.absent();
|
|
||||||
public static Optional<? extends Item> shroomPowder = Optional.absent();
|
|
||||||
public static Optional<? extends Item> miscItems = Optional.absent();
|
|
||||||
public static Optional<? extends Item> mudball = Optional.absent();
|
|
||||||
}
|
|
|
@ -1,40 +0,0 @@
|
||||||
package biomesoplenty.armor;
|
|
||||||
|
|
||||||
import net.minecraft.client.renderer.texture.IconRegister;
|
|
||||||
import net.minecraft.item.EnumArmorMaterial;
|
|
||||||
import net.minecraft.item.ItemArmor;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraftforge.common.IArmorTextureProvider;
|
|
||||||
import biomesoplenty.BiomesOPlenty;
|
|
||||||
import biomesoplenty.CommonProxy;
|
|
||||||
import biomesoplenty.api.Items;
|
|
||||||
|
|
||||||
public class ArmorAmethyst extends ItemArmor implements IArmorTextureProvider
|
|
||||||
{
|
|
||||||
public int textureID = 0;
|
|
||||||
|
|
||||||
public ArmorAmethyst(int par1, EnumArmorMaterial par2EnumArmorMaterial, int par3, int par4) {
|
|
||||||
super(par1, par2EnumArmorMaterial, par3, par4);
|
|
||||||
textureID = par4;
|
|
||||||
setCreativeTab(BiomesOPlenty.tabBiomesOPlenty);
|
|
||||||
}
|
|
||||||
|
|
||||||
public String getArmorTextureFile(ItemStack par1) {
|
|
||||||
if(par1.itemID == Items.helmetAmethyst.get().itemID||par1.itemID == Items.chestplateAmethyst.get().itemID||par1.itemID == Items.bootsAmethyst.get().itemID){
|
|
||||||
return CommonProxy.ARMOR_AMETHYST1_PNG;
|
|
||||||
}
|
|
||||||
if(par1.itemID == Items.leggingsAmethyst.get().itemID){
|
|
||||||
return CommonProxy.ARMOR_AMETHYST2_PNG;
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void registerIcons(IconRegister iconRegister)
|
|
||||||
{
|
|
||||||
if(textureID==0){ itemIcon = iconRegister.registerIcon("BiomesOPlenty:amethysthelmet"); }
|
|
||||||
else if(textureID==1){ itemIcon = iconRegister.registerIcon("BiomesOPlenty:amethystchestplate"); }
|
|
||||||
else if(textureID==2){ itemIcon = iconRegister.registerIcon("BiomesOPlenty:amethystleggings"); }
|
|
||||||
else if(textureID==3){ itemIcon = iconRegister.registerIcon("BiomesOPlenty:amethystboots"); }
|
|
||||||
else { itemIcon = iconRegister.registerIcon("BiomesOPlenty:mudball"); }
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,40 +0,0 @@
|
||||||
package biomesoplenty.armor;
|
|
||||||
|
|
||||||
import net.minecraft.client.renderer.texture.IconRegister;
|
|
||||||
import net.minecraft.item.EnumArmorMaterial;
|
|
||||||
import net.minecraft.item.ItemArmor;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraftforge.common.IArmorTextureProvider;
|
|
||||||
import biomesoplenty.BiomesOPlenty;
|
|
||||||
import biomesoplenty.CommonProxy;
|
|
||||||
import biomesoplenty.api.Items;
|
|
||||||
|
|
||||||
public class ArmorMuddy extends ItemArmor implements IArmorTextureProvider
|
|
||||||
{
|
|
||||||
public int textureID = 0;
|
|
||||||
|
|
||||||
public ArmorMuddy(int par1, EnumArmorMaterial par2EnumArmorMaterial, int par3, int par4) {
|
|
||||||
super(par1, par2EnumArmorMaterial, par3, par4);
|
|
||||||
textureID = par4;
|
|
||||||
setCreativeTab(BiomesOPlenty.tabBiomesOPlenty);
|
|
||||||
}
|
|
||||||
|
|
||||||
public String getArmorTextureFile(ItemStack par1) {
|
|
||||||
if(par1.itemID == Items.helmetMud.get().itemID||par1.itemID == Items.chestplateMud.get().itemID||par1.itemID == Items.bootsMud.get().itemID){
|
|
||||||
return CommonProxy.ARMOR_MUD1_PNG;
|
|
||||||
}
|
|
||||||
if(par1.itemID == Items.leggingsMud.get().itemID){
|
|
||||||
return CommonProxy.ARMOR_MUD2_PNG;
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void registerIcons(IconRegister iconRegister)
|
|
||||||
{
|
|
||||||
if(textureID==0){ itemIcon = iconRegister.registerIcon("BiomesOPlenty:mudhelmet"); }
|
|
||||||
else if(textureID==1){ itemIcon = iconRegister.registerIcon("BiomesOPlenty:mudchestplate"); }
|
|
||||||
else if(textureID==2){ itemIcon = iconRegister.registerIcon("BiomesOPlenty:mudleggings"); }
|
|
||||||
else if(textureID==3){ itemIcon = iconRegister.registerIcon("BiomesOPlenty:mudboots"); }
|
|
||||||
else { itemIcon = iconRegister.registerIcon("BiomesOPlenty:mudball"); }
|
|
||||||
}
|
|
||||||
}
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,36 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga6;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenAlps extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenAlps(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.topBlock = (byte)Block.stone.blockID;
|
|
||||||
this.fillerBlock = (byte)Block.stone.blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenTaiga6(false);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,47 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga3;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga4;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga9;
|
|
||||||
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenArctic extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenArctic(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenTaiga3(false) : (par1Random.nextInt(3) == 0 ? new WorldGenTaiga4(false) : new WorldGenTaiga9(false)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,59 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
public class BiomeGenBadlands extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenBadlands(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Block.sandStone.blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.hardSand.get().blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.cactiPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.clayPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.generateClayInStone = true;
|
|
||||||
this.customBiomeDecorator.generateSandInStone = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 13421723;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,84 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenBambooTree;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenBambooForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenBambooForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 30;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.bushesPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0, 0) : new WorldGenBambooTree(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 10739795;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 10739795;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,106 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenBayou1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenBayou2;
|
|
||||||
import biomesoplenty.worldgen.WorldGenBayou3;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMoss;
|
|
||||||
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenBayou extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenBayou(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.mudPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.mudPerChunk2 = 1;
|
|
||||||
this.customBiomeDecorator.toadstoolsPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.waterlilyPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.cattailsPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.algaePerChunk = 1;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.waterColorMultiplier = 16767282;
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(8) == 0 ? new WorldGenBayou3() : (par1Random.nextInt(2) == 0 ? new WorldGenBayou1() : new WorldGenBayou2()));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMoss var5 = new WorldGenMoss();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 20; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 58;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 9154411;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 11591816;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 11322556;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,64 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenBirchForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenBirchForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.tinyFlowersPerChunk = 6;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return this.worldGeneratorForest;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,103 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenBog1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenBog2;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.monster.EntitySlime;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenBog extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenBog(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 30;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 30;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.mudPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.mudPerChunk2 = 5;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.algaePerChunk = 2;
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
|
|
||||||
this.waterColorMultiplier = 11506176;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenBog2() : new WorldGenBog1());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 7627817;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 9539892;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 7039816;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,62 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenAutumn;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga5;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.passive.EntityWolf;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenBorealForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenBorealForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 50;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? this.worldGeneratorTrees : (par1Random.nextInt(5) == 0 ? new WorldGenShrub(0,0) : (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false) : (par1Random.nextInt(3) == 0 ? this.worldGeneratorForest : new WorldGenTaiga5(false)))));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 10467185;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 13225573;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,47 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenCanyonShrub;
|
|
||||||
import biomesoplenty.worldgen.WorldGenCanyonTree;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenCanyon extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenCanyon(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.topBlock = (byte)Blocks.hardDirt.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.hardDirt.get().blockID;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.tinyCactiPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
//this.customBiomeDecorator.generateCanyon = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenCanyonTree() : new WorldGenCanyonShrub(0,0));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 11123300;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,76 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenChaparral1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenChaparral2;
|
|
||||||
import biomesoplenty.worldgen.WorldGenChaparral3;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenChaparral extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenChaparral(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.bushesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.generateStoneInGrass = true;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenChaparral2() : (par1Random.nextInt(5) == 0 ? new WorldGenChaparral1(0, 0) : new WorldGenChaparral3()));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 12638301;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,49 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenCherry1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenCherry2;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenCherryBlossomGrove extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenCherryBlossomGrove(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.pinkFlowersPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.whiteFlowersPerChunk = 30;
|
|
||||||
this.customBiomeDecorator.tinyFlowersPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenCherry2(false) : new WorldGenCherry1(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 10747818;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 10747818;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,70 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga3;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga4;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga9;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.passive.EntityWolf;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenConiferousForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenConiferousForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 6;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.toadstoolsPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.violetsPerChunk = 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenTaiga3(false) : (par1Random.nextInt(3) == 0 ? new WorldGenTaiga4(false) : new WorldGenTaiga9(false)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,54 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
public class BiomeGenCrag extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenCrag(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Blocks.cragRock.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.cragRock.get().blockID;
|
|
||||||
this.waterColorMultiplier = 944693;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 4944498;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,90 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree2;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga5;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenDeadForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenDeadForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.thornsPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = -999;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenDeadTree(false) : (par1Random.nextInt(4) == 0 ? new WorldGenTaiga5(false): new WorldGenDeadTree2(false)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 12362085;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 12362085;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 9873591;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,94 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenDeadSwamp extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenDeadSwamp(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.highGrassPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.mudPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.mudPerChunk2 = 3;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.waterColorMultiplier = 10661201;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenDeadTree(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 6713420;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 6713420;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 6451816;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,108 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.monster.EntityCreeper;
|
|
||||||
import net.minecraft.entity.passive.EntityBat;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenMinable;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree3;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadlands;
|
|
||||||
|
|
||||||
public class BiomeGenDeadlands extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private WorldGenerator theWorldGenerator;
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenDeadlands(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.topBlock = (byte)Blocks.ash.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.ash.get().blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.lavaLakesPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.generatePits = true;
|
|
||||||
this.customBiomeDecorator.generateSmolderingGrass = true;
|
|
||||||
this.waterColorMultiplier = 16711680;
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityCreeper.class, 30, 1, 7));
|
|
||||||
this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityBat.class, 10, 8, 8));
|
|
||||||
this.theWorldGenerator = new WorldGenMinable(Block.silverfish.blockID, 8);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenDeadTree3(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenDeadlands();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
int var6;
|
|
||||||
int var7;
|
|
||||||
int var8;
|
|
||||||
|
|
||||||
for (var5 = 0; var5 < 7; ++var5)
|
|
||||||
{
|
|
||||||
var6 = par3 + par2Random.nextInt(16);
|
|
||||||
var7 = par2Random.nextInt(64);
|
|
||||||
var8 = par4 + par2Random.nextInt(16);
|
|
||||||
this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 4464929;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,62 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeciduous;
|
|
||||||
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenDeciduousForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenDeciduousForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.toadstoolsPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.bushesPerChunk = 8;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenShrub(2,2) : new WorldGenDeciduous(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(5) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 12695369;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 12896570;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,43 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenDesertWells;
|
|
||||||
|
|
||||||
public class BiomeGenDesertNew extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenDesertNew(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Block.sand.blockID;
|
|
||||||
this.fillerBlock = (byte)Block.sand.blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = 50;
|
|
||||||
this.customBiomeDecorator.cactiPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.desertSproutsPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.tinyCactiPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.quicksand2PerChunk = 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
|
|
||||||
if (par2Random.nextInt(1000) == 0)
|
|
||||||
{
|
|
||||||
int var5 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
int var6 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
WorldGenDesertWells var7 = new WorldGenDesertWells();
|
|
||||||
var7.generate(par1World, par2Random, var5, par1World.getHeightValue(var5, var6) + 1, var6);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,47 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenDrylands extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenDrylands(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.thornsPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.quicksandPerChunk = 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenShrub(0, 0) : this.worldGeneratorTrees);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 13404780;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 13407596;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,56 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
public class BiomeGenDunes extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenDunes(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Block.sand.blockID;
|
|
||||||
this.fillerBlock = (byte)Block.sand.blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.duneGrassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.desertSproutsPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.generateLakes = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 14203007;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,88 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree;
|
|
||||||
import biomesoplenty.worldgen.WorldGenFen1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenFen2;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMoss;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenFen extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenFen(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.highGrassPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.waterlilyPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.cattailsPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.pondsPerChunk = 99;
|
|
||||||
this.customBiomeDecorator.toadstoolsPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.mudPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.mudPerChunk2 = 1;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.algaePerChunk = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenFen2(false) : (par1Random.nextInt(20) == 0 ? new WorldGenDeadTree(false) : new WorldGenFen1()));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMoss var5 = new WorldGenMoss();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 20; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 58;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 12240001;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 13547897;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,50 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga5;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga8;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenField extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenField(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenTaiga5(false) : (par1Random.nextInt(8) == 0 ? new WorldGenTaiga8(false) : (par1Random.nextInt(2) == 0 ? this.worldGeneratorTrees : new WorldGenShrub(0,0))));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 11186770;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 10467150;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,52 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenMoss;
|
|
||||||
|
|
||||||
import net.minecraft.entity.passive.EntityWolf;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenForestNew extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenForestNew(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.hydrangeasPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.whiteFlowersPerChunk = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
//return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenWhiteOak1() : (par1Random.nextInt(5) == 0 ? new WorldGenAlder2() : (par1Random.nextInt(8) == 0 ? new WorldGenAlder1() : (par1Random.nextInt(4) == 0 ? new WorldGenPaperBirch2() : (par1Random.nextInt(7) == 0 ? new WorldGenPaperBirch1() : new WorldGenWhiteOak2())))));
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : this.worldGeneratorTrees));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMoss var5 = new WorldGenMoss();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 20; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 58;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,77 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenFrostForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenFrostForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return this.worldGeneratorTrees;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 11261628;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 11261628;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 13557994;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,106 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMoss;
|
|
||||||
import biomesoplenty.worldgen.WorldGenSwampTall;
|
|
||||||
import biomesoplenty.worldgen.WorldGenThickTree;
|
|
||||||
|
|
||||||
import net.minecraft.entity.passive.EntityMooshroom;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenFungiForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenFungiForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.bigMushroomsPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.toadstoolsPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.blueFlowersPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.generateMycelium = true;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.waterColorMultiplier = 65326;
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityMooshroom.class, 3, 4, 8));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMoss var5 = new WorldGenMoss();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 20; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 58;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenThickTree(false) : new WorldGenSwampTall());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 5359235;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 5359235;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 5888980;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,94 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.mobs.EntityRosester;
|
|
||||||
import biomesoplenty.worldgen.WorldGenGiantFlowerRed;
|
|
||||||
import biomesoplenty.worldgen.WorldGenGiantFlowerYellow;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenGarden extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenGarden(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.whiteFlowersPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.tinyFlowersPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.sproutsPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.rosesPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.bushesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityRosester.class, 10, 4, 4));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 1) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenGiantFlowerRed() : new WorldGenGiantFlowerYellow());
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 3785757;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 5364530;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,26 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
public class BiomeGenGlacier extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenGlacier(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Blocks.hardIce.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.hardIce.get().blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,84 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.passive.EntityChicken;
|
|
||||||
import net.minecraft.entity.passive.EntityCow;
|
|
||||||
import net.minecraft.entity.passive.EntityPig;
|
|
||||||
import net.minecraft.entity.passive.EntitySheep;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenGrassland extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenGrassland(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.waterLakesPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntitySheep.class, 14, 4, 4));
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityPig.class, 12, 4, 4));
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 12, 4, 4));
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityCow.class, 10, 4, 4));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 8379261;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 8379261;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,49 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenGrove extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenGrove(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 6;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.sproutsPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenShrub(2,2) : this.worldGeneratorBigTree);
|
|
||||||
//return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenNorwaySpruce1() : new WorldGenNorwaySpruce2());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 8298592;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 7445333;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,51 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenHeath;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenHeathland extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenHeathland(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.purpleFlowersPerChunk = 30;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0, 0) : new WorldGenHeath(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 13550967;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 11454081;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,20 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
public class BiomeGenHighland extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenHighland(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.highGrassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.potatoesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.generateBoulders = true;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,54 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenMinable;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenHillsNew extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private WorldGenerator theWorldGenerator;
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenHillsNew(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.violetsPerChunk = 5;
|
|
||||||
this.theWorldGenerator = new WorldGenMinable(Block.silverfish.blockID, 8);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
int var6;
|
|
||||||
int var7;
|
|
||||||
int var8;
|
|
||||||
|
|
||||||
for (var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
var7 = par3 + par2Random.nextInt(16);
|
|
||||||
var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (var5 = 0; var5 < 7; ++var5)
|
|
||||||
{
|
|
||||||
var6 = par3 + par2Random.nextInt(16);
|
|
||||||
var7 = par2Random.nextInt(64);
|
|
||||||
var8 = par4 + par2Random.nextInt(16);
|
|
||||||
this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,24 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
public class BiomeGenIceSheet extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenIceSheet(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Block.ice.blockID;
|
|
||||||
this.fillerBlock = (byte)Block.ice.blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,68 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenIceTree;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.monster.EntitySnowman;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenIcyHills extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenIcyHills(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Block.blockSnow.blockID;
|
|
||||||
this.fillerBlock = (byte)Block.blockSnow.blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = -999;
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntitySnowman.class, 30, 2, 4));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenIceTree(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 16777215;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,97 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenJadeTree;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenJadeCliffs extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenJadeCliffs(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 12;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenShrub(0, 1) : new WorldGenJadeTree(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 12045485;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 8168808;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 9096298;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,90 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.mobs.EntityJungleSpider;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.passive.EntityChicken;
|
|
||||||
import net.minecraft.entity.passive.EntityOcelot;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenHugeTrees;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTrees;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenVines;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenJungleNew extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenJungleNew(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 45;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.orangeFlowersPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.quicksandPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.generateMelons = true;
|
|
||||||
this.waterColorMultiplier = 10745289;
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
//return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenBrazilNut1() : (par1Random.nextInt(10) == 0 ? new WorldGenSandboxTree1() : (par1Random.nextInt(2) == 0 ? new WorldGenBrazilNut2() : (par1Random.nextInt(3) == 0 ? new WorldGenSandboxTree2() : new WorldGenShrub(3, 0)))));
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(3, 0) : (par1Random.nextInt(3) == 0 ? new WorldGenHugeTrees(false, 10 + par1Random.nextInt(20), 3, 3) : new WorldGenTrees(false, 4 + par1Random.nextInt(7), 3, 3, true))));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenVines var5 = new WorldGenVines();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 50; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 32;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 5232218;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 3266623;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,46 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenAcacia;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenLushDesert extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenLushDesert(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.topBlock = (byte)Blocks.redRock.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.redRock.get().blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.oasesPerChunk = 999;
|
|
||||||
this.customBiomeDecorator.oasesPerChunk2 = 999;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.purpleFlowersPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.desertGrassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.desertCactiPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.cactiPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.tinyCactiPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.generateGrass = true;
|
|
||||||
this.customBiomeDecorator.generateSand = true;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenAcacia(false) : new WorldGenShrub(0, 0));
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,60 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenSwampTall;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.monster.EntitySlime;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenLushSwamp extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenLushSwamp(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = 16;
|
|
||||||
this.customBiomeDecorator.cattailsPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.waterlilyPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.hydrangeasPerChunk = 1;
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenSwampTall() : this.worldGeneratorSwamp);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,38 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenMangrove;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenMangrove extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenMangrove(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Block.sand.blockID;
|
|
||||||
this.fillerBlock = (byte)Block.sand.blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 6;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.deadGrassPerChunk = 9;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.cactiPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.desertSproutsPerChunk = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenMangrove(false);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,32 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenMaple;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga5;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenMapleWoods extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenMapleWoods(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 9;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.violetsPerChunk = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(6) == 0 ? new WorldGenTaiga5(false) : new WorldGenMaple(false));
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,55 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMarsh;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenMarsh extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenMarsh(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 65;
|
|
||||||
this.customBiomeDecorator.highGrassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMarsh var5 = new WorldGenMarsh();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 25; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 62;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,71 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTaiga2;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenMeadow extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenMeadow(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.tinyFlowersPerChunk = 14;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.carrotsPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.hydrangeasPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga2(false) : new WorldGenShrub(0, 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 6533741;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 6533741;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,59 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
|
|
||||||
import net.minecraft.entity.monster.EntitySpider;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
|
|
||||||
public class BiomeGenMesa extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenMesa(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Blocks.redRock.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.redRock.get().blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.desertGrassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.tinyCactiPerChunk = 2;
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntitySpider.class, 15, 2, 6));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 15898486;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,101 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMoor;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenMoor extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenMoor(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.mudPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.mudPerChunk2 = 1;
|
|
||||||
this.waterColorMultiplier = 5800566;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMoor var5 = new WorldGenMoor();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 16; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 64;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 6394725;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 6394725;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 10536403;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,31 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga7;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTaiga2;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenMountain extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenMountain(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(8) == 0 ? new WorldGenTaiga2(false) : (par1Random.nextInt(4) == 0 ? new WorldGenTaiga7(false) : this.worldGeneratorTrees));
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,102 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMystic1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMystic2;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.monster.EntityWitch;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenMysticGrove extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenMysticGrove(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.pinkFlowersPerChunk = 6;
|
|
||||||
this.customBiomeDecorator.glowFlowersPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.rosesPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.sproutsPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.hydrangeasPerChunk = 3;
|
|
||||||
this.waterColorMultiplier = 15349914;
|
|
||||||
this.spawnableMonsterList.clear();
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityWitch.class, 10, 4, 4));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenMystic2(false) : new WorldGenMystic1(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 7004860;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 3530896;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 16751558;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,44 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenPalmTree3;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenOasis extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenOasis(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Block.sand.blockID;
|
|
||||||
this.fillerBlock = (byte)Block.sand.blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = 100;
|
|
||||||
this.customBiomeDecorator.oasesPerChunk = 999;
|
|
||||||
this.customBiomeDecorator.oasesPerChunk2 = 999;
|
|
||||||
this.customBiomeDecorator.cactiPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.desertSproutsPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.tinyCactiPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.customBiomeDecorator.generateMelons = true;
|
|
||||||
this.customBiomeDecorator.waterLakesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.quicksand2PerChunk = 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenPalmTree3();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,106 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenOminous1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenOminous2;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.monster.EntityCaveSpider;
|
|
||||||
import net.minecraft.entity.monster.EntityEnderman;
|
|
||||||
import net.minecraft.entity.passive.EntityBat;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenOminousWoods extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenOminousWoods(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.deathbloomsPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.thornsPerChunk = 9;
|
|
||||||
this.waterColorMultiplier = 1973030;
|
|
||||||
this.spawnableMonsterList.clear();
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityCaveSpider.class, 15, 1, 2));
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityEnderman.class, 10, 1, 4));
|
|
||||||
this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityBat.class, 10, 8, 8));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
//return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenWillow2() : (par1Random.nextInt(7) == 0 ? new WorldGenDarkTree1() : (par1Random.nextInt(5) == 0 ? new WorldGenWillow1() : new WorldGenDarkTree2())));
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenOminous1(false) : new WorldGenOminous2());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(6) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 4145489;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 4145489;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 5069168;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,47 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenApple;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenOrchard extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenOrchard(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.whiteFlowersPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.tinyFlowersPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 15;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
//return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenAppleTree1() : new WorldGenAppleTree2());
|
|
||||||
return new WorldGenApple(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 14024557;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 14024557;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,82 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenOriginTree;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenOriginValley extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenOriginValley(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.topBlock = (byte)Blocks.originGrass.get().blockID;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = 0;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = 0;
|
|
||||||
this.customBiomeDecorator.clayPerChunk = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenOriginTree(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 10682207;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 3866368;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 8703228;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,42 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenOutbackShrub;
|
|
||||||
import biomesoplenty.worldgen.WorldGenOutbackTree;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenOutback extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenOutback(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.topBlock = (byte)Blocks.hardSand.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.hardSand.get().blockID;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 3;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.outbackPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.tinyCactiPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.bushesPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.quicksandPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenOutbackShrub(0,0) : new WorldGenOutbackTree());
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,58 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenPasture extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenPasture(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 0;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenTallGrass(Blocks.plants.get().blockID, 6);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return this.worldGeneratorBigTree;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 15259456;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 13166666;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,35 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenPlainsNew extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenPlainsNew(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.tinyFlowersPerChunk = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,44 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenPrairie;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenPrairie extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenPrairie(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 999;
|
|
||||||
this.customBiomeDecorator.whiteFlowersPerChunk = 45;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenPrairie(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1)));
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,118 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenPromisedShrub;
|
|
||||||
import biomesoplenty.worldgen.WorldGenPromisedTree;
|
|
||||||
import biomesoplenty.worldgen.WorldGenPromisedTree2;
|
|
||||||
import biomesoplenty.worldgen.WorldGenPromisedTree3;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenMinable;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenPromisedLand extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private WorldGenerator theWorldGenerator;
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenPromisedLand(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.topBlock = (byte)Blocks.holyGrass.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.holyStone.get().blockID;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.holyTallGrassPerChunk = 50;
|
|
||||||
this.customBiomeDecorator.promisedWillowPerChunk = 80;
|
|
||||||
this.customBiomeDecorator.pinkFlowersPerChunk = 6;
|
|
||||||
this.customBiomeDecorator.glowFlowersPerChunk = 3;
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.spawnableMonsterList.clear();
|
|
||||||
this.spawnableCaveCreatureList.clear();
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.theWorldGenerator = new WorldGenMinable(Block.waterMoving.blockID, 8);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenPromisedShrub(0, 0) : (par1Random.nextInt(4) == 0 ? new WorldGenPromisedTree3(false) : (par1Random.nextInt(8) == 0 ? new WorldGenPromisedTree2(false) : new WorldGenPromisedTree(false))));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 4583331;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 100;
|
|
||||||
int var6;
|
|
||||||
int var7;
|
|
||||||
int var8;
|
|
||||||
|
|
||||||
for (var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
var7 = par3 + par2Random.nextInt(16);
|
|
||||||
var8 = par2Random.nextInt(30) + 30;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (var5 = 0; var5 < 12; ++var5)
|
|
||||||
{
|
|
||||||
var6 = par3 + par2Random.nextInt(16);
|
|
||||||
var7 = par2Random.nextInt(60);
|
|
||||||
var8 = par4 + par2Random.nextInt(16);
|
|
||||||
this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 50175;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,84 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree;
|
|
||||||
|
|
||||||
public class BiomeGenQuagmire extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenQuagmire(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Blocks.mud.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.mud.get().blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 0;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.waterColorMultiplier = 13390080;
|
|
||||||
this.customBiomeDecorator.generateQuagmire = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenDeadTree(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 10390377;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 10390377;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 12436670;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,68 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.mobs.EntityJungleSpider;
|
|
||||||
import biomesoplenty.worldgen.WorldGenRainforestTree1;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.passive.EntityOcelot;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenRainforest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenRainforest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 14;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.pinkFlowersPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.rosesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.orangeFlowersPerChunk = 6;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(15) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(5) == 0 ? this.worldGeneratorBigTree : new WorldGenRainforestTree1(false)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 1759340;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 1368687;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,44 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenRedwoodTree;
|
|
||||||
import biomesoplenty.worldgen.WorldGenRedwoodTree2;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenRedwoodForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenRedwoodForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 16;
|
|
||||||
this.customBiomeDecorator.bushesPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
//return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenRedwood2() : new WorldGenRedwood1());
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenRedwoodTree(false) : new WorldGenRedwoodTree2(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,103 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.mobs.EntityJungleSpider;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenSacredSprings extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenSacredSprings(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 30;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.waterlilyPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.violetsPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenShrub(0, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = par2Random.nextInt(75);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(53) + 75;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID || var10 == Block.dirt.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.waterMoving.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 39259;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 39259;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 1995007;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,48 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenAcacia;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenSavanna extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenSavanna(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.purpleFlowersPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.tinyFlowersPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0, 0) : new WorldGenAcacia(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,44 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenScrubland;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenScrubland extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenScrubland(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.highGrassPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 30;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0, 0) : new WorldGenScrubland(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(5) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,68 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenAutumn;
|
|
||||||
import biomesoplenty.worldgen.WorldGenAutumn2;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree2;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMaple;
|
|
||||||
|
|
||||||
import net.minecraft.entity.passive.EntityWolf;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenSeasonalForest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenSeasonalForest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 20;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.toadstoolsPerChunk = 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false) : (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false) : (par1Random.nextInt(3) == 0 ? new WorldGenMaple(false) : (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(false) : this.worldGeneratorTrees))));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 11781186;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 12502092;
|
|
||||||
//return 12502595;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,68 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenMoss;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga5;
|
|
||||||
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenShield extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenShield(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 12;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.gravelPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.gravelPerChunk2 = 4;
|
|
||||||
this.customBiomeDecorator.generateStoneInGrass2 = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenShrub(0,0) : new WorldGenTaiga5(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMoss var5 = new WorldGenMoss();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 20; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 58;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 6586168;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 7902787;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,12 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
public class BiomeGenShore extends BiomeGenBase
|
|
||||||
{
|
|
||||||
public BiomeGenShore(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,45 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenShrubland extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenShrubland(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 0;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 0;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 5;
|
|
||||||
this.customBiomeDecorator.bushesPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenShrub(0, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,90 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree;
|
|
||||||
import biomesoplenty.worldgen.WorldGenDeadTree2;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga5;
|
|
||||||
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenSnowyWoods extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenSnowyWoods(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = -999;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(6) == 0 ? new WorldGenDeadTree2(false) : (par1Random.nextInt(3) == 0 ? new WorldGenTaiga5(false): new WorldGenDeadTree(false)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 11176526;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 11903827;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 9873591;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,36 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenTaiga5;
|
|
||||||
|
|
||||||
import net.minecraft.entity.passive.EntityWolf;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTaiga2;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenSpruceWoods extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenSpruceWoods(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 6;
|
|
||||||
this.customBiomeDecorator.sproutsPerChunk = 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga5(false) : new WorldGenTaiga2(false));
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,54 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenSteppe extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenSteppe(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 15;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.tinyCactiPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.quicksandPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.steppePerChunk = 6;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return (par1Random.nextInt(8) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 13413215;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 13413215;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,81 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.worldgen.WorldGenLog;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMoss;
|
|
||||||
import biomesoplenty.worldgen.WorldGenWillow;
|
|
||||||
|
|
||||||
import net.minecraft.entity.monster.EntitySlime;
|
|
||||||
import net.minecraft.world.ColorizerFoliage;
|
|
||||||
import net.minecraft.world.ColorizerGrass;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenSwampNew extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenSwampNew(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.deadBushPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.mushroomsPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.clayPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.waterlilyPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.mudPerChunk = 9;
|
|
||||||
this.customBiomeDecorator.mudPerChunk2 = 9;
|
|
||||||
this.waterColorMultiplier = 14745456;
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenLog() : new WorldGenWillow());
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMoss var5 = new WorldGenMoss();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 20; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 58;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
double var1 = (double)this.getFloatTemperature();
|
|
||||||
double var3 = (double)this.getFloatRainfall();
|
|
||||||
return ((ColorizerGrass.getGrassColor(var1, var3) & 16711422) + 5115470) / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
double var1 = (double)this.getFloatTemperature();
|
|
||||||
double var3 = (double)this.getFloatRainfall();
|
|
||||||
return ((ColorizerFoliage.getFoliageColor(var1, var3) & 16711422) + 5115470) / 2;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,86 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenCypress;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMarsh;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenSwampwoods extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenSwampwoods(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.spawnableWaterCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 12;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.highGrassPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.mudPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.mudPerChunk2 = 2;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
this.customBiomeDecorator.algaePerChunk = 2;
|
|
||||||
this.customBiomeDecorator.waterlilyPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMarsh var5 = new WorldGenMarsh();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 62;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenShrub(0,0) : new WorldGenCypress(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 1660473;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 2324303;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,49 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
|
|
||||||
import net.minecraft.entity.passive.EntityWolf;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTaiga1;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTaiga2;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenTaigaNew extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenTaigaNew(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.violetsPerChunk = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga1() : new WorldGenTaiga2(false));
|
|
||||||
//return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenNorwaySpruce1() : new WorldGenNorwaySpruce2());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,80 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.worldgen.WorldGenMoss;
|
|
||||||
import biomesoplenty.worldgen.WorldGenTemperate;
|
|
||||||
import biomesoplenty.worldgen.WorldGenThickTree;
|
|
||||||
import biomesoplenty.worldgen.WorldGenWillow;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenTemperateRainforest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenTemperateRainforest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 22;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 25;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
//return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenGrandFir1() : (par1Random.nextInt(4) == 0 ? new WorldGenAlaskanCedar2() : (par1Random.nextInt(8) == 0 ? new WorldGenAlaskanCedar1() : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(0,0) : new WorldGenGrandFir2()))));
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(10) == 0 ? new WorldGenWillow() : (par1Random.nextInt(6) == 0 ? new WorldGenThickTree(false) : (par1Random.nextInt(2) == 0 ? new WorldGenTemperate(false) : new WorldGenShrub(0, 0))));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
|
||||||
{
|
|
||||||
return (par1Random.nextInt(6) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1))));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
WorldGenMoss var5 = new WorldGenMoss();
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < 20; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16) + 8;
|
|
||||||
byte var8 = 58;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16) + 8;
|
|
||||||
var5.generate(par1World, par2Random, var7, var8, var9);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 11981671;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 12311907;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,51 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenThicket extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenThicket(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 17;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.thornsPerChunk = 25;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorTrees : new WorldGenShrub(0, 0));
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,112 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.mobs.EntityJungleSpider;
|
|
||||||
import biomesoplenty.worldgen.WorldGenRainforest1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenRainforest2;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.entity.passive.EntityOcelot;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenTropicalRainforest extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenTropicalRainforest(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 12;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.highGrassPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.reedsPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.waterlilyPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.orangeFlowersPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.customBiomeDecorator.generateMelons = true;
|
|
||||||
this.customBiomeDecorator.sproutsPerChunk = 2;
|
|
||||||
this.customBiomeDecorator.quicksandPerChunk = 3;
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
|
||||||
this.waterColorMultiplier = 6160128;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenRainforest2() : new WorldGenRainforest1(false));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
|
||||||
{
|
|
||||||
super.decorate(par1World, par2Random, par3, par4);
|
|
||||||
int var5 = 3 + par2Random.nextInt(6);
|
|
||||||
|
|
||||||
for (int var6 = 0; var6 < var5; ++var6)
|
|
||||||
{
|
|
||||||
int var7 = par3 + par2Random.nextInt(16);
|
|
||||||
int var8 = par2Random.nextInt(28) + 4;
|
|
||||||
int var9 = par4 + par2Random.nextInt(16);
|
|
||||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
|
||||||
|
|
||||||
if (var10 == Block.stone.blockID)
|
|
||||||
{
|
|
||||||
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 11002176;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 8970560;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 12971089;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,71 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.mobs.EntityJungleSpider;
|
|
||||||
import biomesoplenty.worldgen.WorldGenPalmTree1;
|
|
||||||
import biomesoplenty.worldgen.WorldGenPalmTree3;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.biome.SpawnListEntry;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenTropics extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
public BiomeGenTropics(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 8;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = 7;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = 50;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = 50;
|
|
||||||
this.customBiomeDecorator.orangeFlowersPerChunk = 10;
|
|
||||||
this.customBiomeDecorator.whiteFlowersPerChunk = 4;
|
|
||||||
this.customBiomeDecorator.generatePumpkins = false;
|
|
||||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenPalmTree1() : new WorldGenPalmTree3());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 3333631;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,37 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
|
|
||||||
public class BiomeGenTundra extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenTundra(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic grass color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeGrassColor()
|
|
||||||
{
|
|
||||||
return 11176526;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
|
||||||
*/
|
|
||||||
public int getBiomeFoliageColor()
|
|
||||||
{
|
|
||||||
return 11903827;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,67 +0,0 @@
|
||||||
package biomesoplenty.biomes;
|
|
||||||
|
|
||||||
import java.awt.Color;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import biomesoplenty.api.Blocks;
|
|
||||||
import biomesoplenty.configuration.BOPBlocks;
|
|
||||||
import biomesoplenty.configuration.BOPConfiguration;
|
|
||||||
import biomesoplenty.worldgen.WorldGenVolcano;
|
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
|
||||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
||||||
|
|
||||||
public class BiomeGenVolcano extends BiomeGenBase
|
|
||||||
{
|
|
||||||
private BiomeDecoratorBOP customBiomeDecorator;
|
|
||||||
|
|
||||||
public BiomeGenVolcano(int par1)
|
|
||||||
{
|
|
||||||
super(par1);
|
|
||||||
this.spawnableCreatureList.clear();
|
|
||||||
this.topBlock = (byte)Blocks.ashStone.get().blockID;
|
|
||||||
this.fillerBlock = (byte)Blocks.ashStone.get().blockID;
|
|
||||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
|
||||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
|
||||||
this.customBiomeDecorator.treesPerChunk = 1;
|
|
||||||
this.customBiomeDecorator.flowersPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.grassPerChunk = -999;
|
|
||||||
this.customBiomeDecorator.lavaLakesPerChunk = 50;
|
|
||||||
this.customBiomeDecorator.generateAsh = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets a WorldGen appropriate for this biome.
|
|
||||||
*/
|
|
||||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
|
||||||
{
|
|
||||||
return new WorldGenVolcano();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* takes temperature, returns color
|
|
||||||
*/
|
|
||||||
public int getSkyColorByTemp(float par1)
|
|
||||||
{
|
|
||||||
if (BOPConfiguration.skyColors = true)
|
|
||||||
{
|
|
||||||
return 8026746;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
par1 /= 3.0F;
|
|
||||||
|
|
||||||
if (par1 < -1.0F)
|
|
||||||
{
|
|
||||||
par1 = -1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (par1 > 1.0F)
|
|
||||||
{
|
|
||||||
par1 = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
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Reference in New Issue