Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison.
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5 changed files with 16 additions and 1 deletions
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@ -638,6 +638,19 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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(new WorldGenLakes(Liquids.liquidPoison.get().blockID)).generate(currentWorld, randomGenerator, var3, var4, var5);
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}
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for (var2 = 0; var2 < 5; ++var2)
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{
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int var9998 = randomGenerator.nextInt(16);
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if (var9998 == 1)
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{
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var3 = chunk_X + randomGenerator.nextInt(16) + 8;
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var4 = randomGenerator.nextInt(randomGenerator.nextInt(randomGenerator.nextInt(32) + 8) + 8);
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var5 = chunk_Z + randomGenerator.nextInt(16) + 8;
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(new WorldGenLakes(Liquids.liquidPoison.get().blockID)).generate(currentWorld, randomGenerator, var3, var4, var5);
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}
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}
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if (generateAsh)
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{
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this.genStandardOre1(10, ashGen, 0, 128);
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@ -37,6 +37,7 @@ public class BiomeGenMysticGrove extends BiomeGenBase
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customBiomeDecorator.glowshroomsPerChunk = 2;
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customBiomeDecorator.lilyflowersPerChunk = 3;
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customBiomeDecorator.hotSpringsPerChunk = 2;
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customBiomeDecorator.poisonWaterPerChunk = 1;
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waterColorMultiplier = 15349914;
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spawnableMonsterList.clear();
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spawnableCreatureList.clear();
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@ -195,7 +195,8 @@ public class BOPCrafting
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GameRegistry.addRecipe(new ItemStack(Blocks.planks.get(), 1, 10), new Object[] {"##", "##", '#', Blocks.bamboo.get()});
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GameRegistry.addShapelessRecipe(new ItemStack(Blocks.bamboo.get(), 4), new Object[] {new ItemStack(Blocks.planks.get(), 1, 10)});
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GameRegistry.addRecipe(new ItemStack(Blocks.bamboo.get(), 8), new Object [] {" #", "# ", Character.valueOf('#'), new ItemStack(Blocks.planks.get(), 1, 10)});
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GameRegistry.addRecipe(new ItemStack(Blocks.bamboo.get(), 8), new Object [] {"# ", " #", Character.valueOf('#'), new ItemStack(Blocks.planks.get(), 1, 10)});
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GameRegistry.addShapelessRecipe(new ItemStack(Items.miscItems.get(), 9, 2), new Object[] {new ItemStack(Blocks.amethystOre.get(), 1, 1)});
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//Bone Segments > Bonemeal
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