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Adubbz 2013-10-27 10:25:29 +11:00
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// Date: 10/26/2013 6:50:10 PM
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package net.minecraft.src;
public class ModelWasp extends ModelBase
{
//fields
ModelRenderer Body;
ModelRenderer Body;
ModelRenderer Stinger;
ModelRenderer Left_Leg;
ModelRenderer Left_Leg;
ModelRenderer Left_Leg;
ModelRenderer Right_Leg;
ModelRenderer Right_Leg;
ModelRenderer Right_Leg;
ModelRenderer Left_Wing;
ModelRenderer Right_Wing;
ModelRenderer Head;
ModelRenderer Head;
ModelRenderer Antenna;
ModelRenderer Antenna;
public ModelBee()
{
textureWidth = 64;
textureHeight = 32;
Body = new ModelRenderer(this, 0, 0);
Body.addBox(0F, 0F, 0F, 5, 5, 8);
Body.setRotationPoint(0F, 0F, 0F);
Body.setTextureSize(64, 32);
Body.mirror = true;
setRotation(Body, 0F, 0F, 0F);
Body = new ModelRenderer(this, 0, 13);
Body.addBox(0F, 0F, 0F, 3, 3, 2);
Body.setRotationPoint(1F, 2F, -2F);
Body.setTextureSize(64, 32);
Body.mirror = true;
setRotation(Body, 0F, 0F, 0F);
Stinger = new ModelRenderer(this, 0, 18);
Stinger.addBox(0F, 0F, 0F, 1, 1, 3);
Stinger.setRotationPoint(2F, 4F, -5F);
Stinger.setTextureSize(64, 32);
Stinger.mirror = true;
setRotation(Stinger, 0F, 0F, 0F);
Left_Leg = new ModelRenderer(this, 13, 23);
Left_Leg.addBox(0F, 0F, 0F, 1, 4, 1);
Left_Leg.setRotationPoint(-1F, 4F, 1F);
Left_Leg.setTextureSize(64, 32);
Left_Leg.mirror = true;
setRotation(Left_Leg, 0F, 0F, 0F);
Left_Leg = new ModelRenderer(this, 13, 23);
Left_Leg.addBox(0F, 0F, 0F, 1, 3, 1);
Left_Leg.setRotationPoint(-1F, 4F, 4F);
Left_Leg.setTextureSize(64, 32);
Left_Leg.mirror = true;
setRotation(Left_Leg, 0F, 0F, 0F);
Left_Leg = new ModelRenderer(this, 13, 23);
Left_Leg.addBox(0F, 0F, 0F, 1, 4, 1);
Left_Leg.setRotationPoint(-1F, 4F, 6F);
Left_Leg.setTextureSize(64, 32);
Left_Leg.mirror = true;
setRotation(Left_Leg, 0F, 0F, 0F);
Right_Leg = new ModelRenderer(this, 13, 23);
Right_Leg.addBox(0F, 0F, 0F, 1, 4, 1);
Right_Leg.setRotationPoint(5F, 4F, 1F);
Right_Leg.setTextureSize(64, 32);
Right_Leg.mirror = true;
setRotation(Right_Leg, 0F, 0F, 0F);
Right_Leg = new ModelRenderer(this, 13, 23);
Right_Leg.addBox(0F, 0F, 0F, 1, 3, 1);
Right_Leg.setRotationPoint(5F, 4F, 4F);
Right_Leg.setTextureSize(64, 32);
Right_Leg.mirror = true;
setRotation(Right_Leg, 0F, 0F, 0F);
Right_Leg = new ModelRenderer(this, 13, 23);
Right_Leg.addBox(0F, 0F, 0F, 1, 4, 1);
Right_Leg.setRotationPoint(5F, 4F, 6F);
Right_Leg.setTextureSize(64, 32);
Right_Leg.mirror = true;
setRotation(Right_Leg, 0F, 0F, 0F);
Left_Wing = new ModelRenderer(this, 24, 26);
Left_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
Left_Wing.setRotationPoint(-7F, -1F, 2F);
Left_Wing.setTextureSize(64, 32);
Left_Wing.mirror = true;
setRotation(Left_Wing, 0F, 0F, 0F);
Right_Wing = new ModelRenderer(this, 24, 20);
Right_Wing.addBox(0F, 0F, 0F, 8, 1, 5);
Right_Wing.setRotationPoint(4F, -1F, 2F);
Right_Wing.setTextureSize(64, 32);
Right_Wing.mirror = true;
setRotation(Right_Wing, 0F, 0F, 0F);
Head = new ModelRenderer(this, 46, 0);
Head.addBox(0F, 0F, 0F, 5, 5, 4);
Head.setRotationPoint(0F, -2F, 8F);
Head.setTextureSize(64, 32);
Head.mirror = true;
setRotation(Head, 0F, 0F, 0F);
Head = new ModelRenderer(this, 54, 9);
Head.addBox(0F, 0F, 0F, 3, 4, 2);
Head.setRotationPoint(1F, 0F, 11F);
Head.setTextureSize(64, 32);
Head.mirror = true;
setRotation(Head, 0F, 0F, 0F);
Antenna = new ModelRenderer(this, 54, 27);
Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
Antenna.setRotationPoint(1F, -3F, 10F);
Antenna.setTextureSize(64, 32);
Antenna.mirror = true;
setRotation(Antenna, 0F, 0F, 0F);
Antenna = new ModelRenderer(this, 54, 27);
Antenna.addBox(0F, 0F, 0F, 1, 1, 4);
Antenna.setRotationPoint(3F, -3F, 10F);
Antenna.setTextureSize(64, 32);
Antenna.mirror = true;
setRotation(Antenna, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5);
Body.render(f5);
Body.render(f5);
Stinger.render(f5);
Left_Leg.render(f5);
Left_Leg.render(f5);
Left_Leg.render(f5);
Right_Leg.render(f5);
Right_Leg.render(f5);
Right_Leg.render(f5);
Left_Wing.render(f5);
Right_Wing.render(f5);
Head.render(f5);
Head.render(f5);
Antenna.render(f5);
Antenna.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5);
}
}

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