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@ -14,16 +14,23 @@ import biomesoplenty.common.block.BlockAsh;
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import biomesoplenty.common.block.BlockBramble;
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import biomesoplenty.common.block.BlockDoubleWatersidePlant;
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import biomesoplenty.common.block.BlockDriedSand;
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import biomesoplenty.common.block.BlockFenceBOP;
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import biomesoplenty.common.block.BlockFenceGateBOP;
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import biomesoplenty.common.block.BlockFlesh;
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import biomesoplenty.common.block.BlockFlowerBOP;
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import biomesoplenty.common.block.BlockFoliageBOP;
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import biomesoplenty.common.block.BlockLeavesBOP;
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import biomesoplenty.common.block.BlockLogBOP;
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import biomesoplenty.common.block.BlockMud;
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import biomesoplenty.common.block.BlockMushroomBOP;
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import biomesoplenty.common.block.BlockPlanksBOP;
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import biomesoplenty.common.block.BlockPlantBOP;
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import biomesoplenty.common.block.BlockSaplingBOP;
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import biomesoplenty.common.block.BlockWatersidePlant;
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import biomesoplenty.common.block.BlockSlabBOP;
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import biomesoplenty.common.block.BlockStairsBOP;
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import biomesoplenty.common.block.BlockWaterPlant;
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import biomesoplenty.common.block.BlockWatersidePlant;
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import biomesoplenty.common.block.BlockWoodBOP;
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import biomesoplenty.common.block.trees.DeadTree;
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import biomesoplenty.common.block.trees.EtherealTree;
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import biomesoplenty.common.block.trees.FirTree;
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@ -47,23 +54,15 @@ import biomesoplenty.common.util.inventory.ItemGroupBOP;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockButtonWood;
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import net.minecraft.block.BlockDoor;
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import net.minecraft.block.BlockFence;
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import net.minecraft.block.BlockFenceGate;
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import net.minecraft.block.BlockLog;
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import net.minecraft.block.BlockPressurePlate;
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import net.minecraft.block.BlockRotatedPillar;
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import net.minecraft.block.BlockSand;
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import net.minecraft.block.BlockSlab;
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import net.minecraft.block.BlockStairs;
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import net.minecraft.block.BlockTrapDoor;
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import net.minecraft.block.BlockVine;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.MaterialColor;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemGroup;
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import net.minecraftforge.registries.ForgeRegistries;
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public class ModBlocks
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@ -75,13 +74,13 @@ public class ModBlocks
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chiseled_white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(0.8F)), "chiseled_white_sandstone");
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cut_white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(0.8F)), "cut_white_sandstone");
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smooth_white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 6.0F)), "smooth_white_sandstone");
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white_sandstone_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 6.0F)), "white_sandstone_slab");
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white_sandstone_stairs = registerBlock(new BlockStairs(white_sandstone.getDefaultState(), Block.Properties.from(white_sandstone)), "white_sandstone_stairs");
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white_sandstone_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 6.0F)), "white_sandstone_slab");
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white_sandstone_stairs = registerBlock(new BlockStairsBOP(white_sandstone.getDefaultState(), Block.Properties.from(white_sandstone)), "white_sandstone_stairs");
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mud = registerBlock(new BlockMud(Block.Properties.create(Material.GROUND, MaterialColor.BROWN_TERRACOTTA).hardnessAndResistance(0.6F)), "mud");
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mud_brick_block = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.BROWN_TERRACOTTA).hardnessAndResistance(1.0F)), "mud_brick_block");
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mud_brick_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.ROCK, MaterialColor.BROWN_TERRACOTTA).hardnessAndResistance(2.0F, 6.0F)), "mud_brick_slab");
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mud_brick_stairs = registerBlock(new BlockStairs(mud_brick_block.getDefaultState(), Block.Properties.from(mud_brick_block)), "mud_brick_stairs");
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mud_brick_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.ROCK, MaterialColor.BROWN_TERRACOTTA).hardnessAndResistance(2.0F, 6.0F)), "mud_brick_slab");
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mud_brick_stairs = registerBlock(new BlockStairsBOP(mud_brick_block.getDefaultState(), Block.Properties.from(mud_brick_block)), "mud_brick_stairs");
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dried_sand = registerBlock(new BlockDriedSand(Block.Properties.create(Material.GROUND, MaterialColor.WOOD).hardnessAndResistance(1.0F)), "dried_sand");
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ash_block = registerBlock(new BlockAsh(Block.Properties.create(Material.SAND, MaterialColor.BLACK_TERRACOTTA).hardnessAndResistance(0.4F).sound(SoundType.SAND)), "ash_block");
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@ -100,15 +99,15 @@ public class ModBlocks
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fir_sapling = registerBlock(new BlockSaplingBOP(new FirTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "fir_sapling");
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fir_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "fir_leaves");
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fir_log = registerBlock(new BlockLog(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIGHT_GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "fir_log");
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fir_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "fir_wood");
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stripped_fir_log = registerBlock(new BlockLog(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_fir_log");
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stripped_fir_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_fir_wood");
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fir_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_planks");
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fir_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab");
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fir_stairs = registerBlock(new BlockStairs(fir_planks.getDefaultState(), Block.Properties.from(fir_planks)), "fir_stairs");
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fir_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence");
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fir_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence_gate");
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fir_log = registerBlock(new BlockLogBOP(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIGHT_GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "fir_log");
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fir_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "fir_wood");
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stripped_fir_log = registerBlock(new BlockLogBOP(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_fir_log");
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stripped_fir_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_fir_wood");
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fir_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_planks");
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fir_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab");
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fir_stairs = registerBlock(new BlockStairsBOP(fir_planks.getDefaultState(), Block.Properties.from(fir_planks)), "fir_stairs");
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fir_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence");
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fir_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence_gate");
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fir_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "fir_door");
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fir_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "fir_trapdoor");
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fir_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, fir_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "fir_pressure_plate");
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@ -116,15 +115,15 @@ public class ModBlocks
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redwood_sapling = registerBlock(new BlockSaplingBOP(new RedwoodTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "redwood_sapling");
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redwood_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "redwood_leaves");
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redwood_log = registerBlock(new BlockLog(MaterialColor.ORANGE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "redwood_log");
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redwood_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "redwood_wood");
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stripped_redwood_log = registerBlock(new BlockLog(MaterialColor.ORANGE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_redwood_log");
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stripped_redwood_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_redwood_wood");
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redwood_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_planks");
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redwood_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab");
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redwood_stairs = registerBlock(new BlockStairs(redwood_planks.getDefaultState(), Block.Properties.from(redwood_planks)), "redwood_stairs");
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redwood_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence");
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redwood_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence_gate");
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redwood_log = registerBlock(new BlockLogBOP(MaterialColor.ORANGE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "redwood_log");
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redwood_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "redwood_wood");
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stripped_redwood_log = registerBlock(new BlockLogBOP(MaterialColor.ORANGE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_redwood_log");
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stripped_redwood_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_redwood_wood");
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redwood_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_planks");
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redwood_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab");
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redwood_stairs = registerBlock(new BlockStairsBOP(redwood_planks.getDefaultState(), Block.Properties.from(redwood_planks)), "redwood_stairs");
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redwood_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence");
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redwood_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence_gate");
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redwood_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "redwood_door");
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redwood_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "redwood_trapdoor");
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redwood_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, redwood_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "redwood_pressure_plate");
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@ -134,15 +133,15 @@ public class ModBlocks
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white_cherry_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES, MaterialColor.SNOW).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "white_cherry_leaves");
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pink_cherry_sapling = registerBlock(new BlockSaplingBOP(new PinkCherryTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "pink_cherry_sapling");
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pink_cherry_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES, MaterialColor.PINK).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "pink_cherry_leaves");
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cherry_log = registerBlock(new BlockLog(MaterialColor.RED, Block.Properties.create(Material.WOOD, MaterialColor.RED_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "cherry_log");
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cherry_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "cherry_wood");
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stripped_cherry_log = registerBlock(new BlockLog(MaterialColor.RED, Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_cherry_log");
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stripped_cherry_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_cherry_wood");
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cherry_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_planks");
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cherry_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab");
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cherry_stairs = registerBlock(new BlockStairs(cherry_planks.getDefaultState(), Block.Properties.from(cherry_planks)), "cherry_stairs");
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cherry_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence");
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cherry_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence_gate");
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cherry_log = registerBlock(new BlockLogBOP(MaterialColor.RED, Block.Properties.create(Material.WOOD, MaterialColor.RED_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "cherry_log");
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cherry_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "cherry_wood");
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stripped_cherry_log = registerBlock(new BlockLogBOP(MaterialColor.RED, Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_cherry_log");
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stripped_cherry_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_cherry_wood");
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cherry_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_planks");
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cherry_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab");
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cherry_stairs = registerBlock(new BlockStairsBOP(cherry_planks.getDefaultState(), Block.Properties.from(cherry_planks)), "cherry_stairs");
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cherry_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence");
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cherry_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence_gate");
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cherry_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "cherry_door");
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cherry_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "cherry_trapdoor");
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cherry_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, cherry_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "cherry_pressure_plate");
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@ -150,15 +149,15 @@ public class ModBlocks
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mahogany_sapling = registerBlock(new BlockSaplingBOP(new MahoganyTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "mahogany_sapling");
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mahogany_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "mahogany_leaves");
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mahogany_log = registerBlock(new BlockLog(MaterialColor.PINK_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.DIRT).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "mahogany_log");
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mahogany_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "mahogany_wood");
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stripped_mahogany_log = registerBlock(new BlockLog(MaterialColor.PINK_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_log");
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stripped_mahogany_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_wood");
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mahogany_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_planks");
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mahogany_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab");
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mahogany_stairs = registerBlock(new BlockStairs(mahogany_planks.getDefaultState(), Block.Properties.from(mahogany_planks)), "mahogany_stairs");
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mahogany_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence");
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mahogany_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence_gate");
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mahogany_log = registerBlock(new BlockLogBOP(MaterialColor.PINK_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.DIRT).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "mahogany_log");
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mahogany_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "mahogany_wood");
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stripped_mahogany_log = registerBlock(new BlockLogBOP(MaterialColor.PINK_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_log");
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stripped_mahogany_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_wood");
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mahogany_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_planks");
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mahogany_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab");
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mahogany_stairs = registerBlock(new BlockStairsBOP(mahogany_planks.getDefaultState(), Block.Properties.from(mahogany_planks)), "mahogany_stairs");
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mahogany_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence");
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mahogany_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence_gate");
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mahogany_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "mahogany_door");
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mahogany_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "mahogany_trapdoor");
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mahogany_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "mahogany_pressure_plate");
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@ -166,15 +165,15 @@ public class ModBlocks
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jacaranda_sapling = registerBlock(new BlockSaplingBOP(new JacarandaTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "jacaranda_sapling");
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jacaranda_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES, MaterialColor.PURPLE).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "jacaranda_leaves");
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jacaranda_log = registerBlock(new BlockLog(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIGHT_GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "jacaranda_log");
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jacaranda_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "jacaranda_wood");
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stripped_jacaranda_log = registerBlock(new BlockLog(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_log");
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stripped_jacaranda_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_wood");
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jacaranda_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_planks");
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jacaranda_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab");
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jacaranda_stairs = registerBlock(new BlockStairs(jacaranda_planks.getDefaultState(), Block.Properties.from(jacaranda_planks)), "jacaranda_stairs");
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jacaranda_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence");
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jacaranda_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence_gate");
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jacaranda_log = registerBlock(new BlockLogBOP(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIGHT_GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "jacaranda_log");
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jacaranda_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "jacaranda_wood");
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stripped_jacaranda_log = registerBlock(new BlockLogBOP(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_log");
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stripped_jacaranda_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_wood");
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jacaranda_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_planks");
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jacaranda_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab");
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jacaranda_stairs = registerBlock(new BlockStairsBOP(jacaranda_planks.getDefaultState(), Block.Properties.from(jacaranda_planks)), "jacaranda_stairs");
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jacaranda_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence");
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jacaranda_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence_gate");
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jacaranda_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "jacaranda_door");
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jacaranda_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "jacaranda_trapdoor");
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jacaranda_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "jacaranda_pressure_plate");
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@ -182,15 +181,15 @@ public class ModBlocks
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palm_sapling = registerBlock(new BlockSaplingBOP(new PalmTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "palm_sapling");
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palm_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "palm_leaves");
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palm_log = registerBlock(new BlockLog(MaterialColor.YELLOW_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "palm_log");
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palm_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "palm_wood");
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stripped_palm_log = registerBlock(new BlockLog(MaterialColor.YELLOW_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_palm_log");
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stripped_palm_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_palm_wood");
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palm_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_planks");
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palm_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab");
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palm_stairs = registerBlock(new BlockStairs(palm_planks.getDefaultState(), Block.Properties.from(palm_planks)), "palm_stairs");
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palm_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence");
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palm_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence_gate");
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palm_log = registerBlock(new BlockLogBOP(MaterialColor.YELLOW_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.OBSIDIAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "palm_log");
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palm_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "palm_wood");
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stripped_palm_log = registerBlock(new BlockLogBOP(MaterialColor.YELLOW_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_palm_log");
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stripped_palm_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_palm_wood");
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palm_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_planks");
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palm_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab");
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palm_stairs = registerBlock(new BlockStairsBOP(palm_planks.getDefaultState(), Block.Properties.from(palm_planks)), "palm_stairs");
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palm_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence");
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palm_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence_gate");
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palm_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "palm_door");
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palm_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "palm_trapdoor");
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palm_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, palm_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "palm_pressure_plate");
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@ -198,15 +197,15 @@ public class ModBlocks
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willow_sapling = registerBlock(new BlockSaplingBOP(new WillowTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "willow_sapling");
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willow_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "willow_leaves");
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willow_log = registerBlock(new BlockLog(MaterialColor.LIME_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "willow_log");
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willow_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "willow_wood");
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stripped_willow_log = registerBlock(new BlockLog(MaterialColor.LIME_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_willow_log");
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stripped_willow_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_willow_wood");
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willow_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_planks");
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willow_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab");
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willow_stairs = registerBlock(new BlockStairs(willow_planks.getDefaultState(), Block.Properties.from(willow_planks)), "willow_stairs");
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willow_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence");
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willow_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence_gate");
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willow_log = registerBlock(new BlockLogBOP(MaterialColor.LIME_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "willow_log");
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willow_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "willow_wood");
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stripped_willow_log = registerBlock(new BlockLogBOP(MaterialColor.LIME_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_willow_log");
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stripped_willow_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_willow_wood");
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willow_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_planks");
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willow_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab");
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willow_stairs = registerBlock(new BlockStairsBOP(willow_planks.getDefaultState(), Block.Properties.from(willow_planks)), "willow_stairs");
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willow_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence");
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willow_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence_gate");
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willow_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "willow_door");
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willow_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "willow_trapdoor");
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willow_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, willow_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "willow_pressure_plate");
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@ -214,15 +213,15 @@ public class ModBlocks
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dead_sapling = registerBlock(new BlockSaplingBOP(new DeadTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "dead_sapling");
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dead_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES, MaterialColor.WOOD).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "dead_leaves");
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dead_log = registerBlock(new BlockLog(MaterialColor.STONE, Block.Properties.create(Material.WOOD, MaterialColor.GRAY).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "dead_log");
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dead_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "dead_wood");
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stripped_dead_log = registerBlock(new BlockLog(MaterialColor.STONE, Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_dead_log");
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stripped_dead_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_dead_wood");
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dead_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_planks");
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dead_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_slab");
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dead_stairs = registerBlock(new BlockStairs(dead_planks.getDefaultState(), Block.Properties.from(dead_planks)), "dead_stairs");
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dead_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, dead_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence");
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dead_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, dead_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence_gate");
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dead_log = registerBlock(new BlockLogBOP(MaterialColor.STONE, Block.Properties.create(Material.WOOD, MaterialColor.GRAY).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "dead_log");
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dead_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "dead_wood");
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stripped_dead_log = registerBlock(new BlockLogBOP(MaterialColor.STONE, Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_dead_log");
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stripped_dead_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_dead_wood");
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dead_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_planks");
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dead_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_slab");
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dead_stairs = registerBlock(new BlockStairsBOP(dead_planks.getDefaultState(), Block.Properties.from(dead_planks)), "dead_stairs");
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dead_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, dead_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence");
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dead_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, dead_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence_gate");
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dead_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, dead_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "dead_door");
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dead_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "dead_trapdoor");
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dead_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, dead_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "dead_pressure_plate");
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@ -230,15 +229,15 @@ public class ModBlocks
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magic_sapling = registerBlock(new BlockSaplingBOP(new MagicTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "magic_sapling");
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magic_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES, MaterialColor.CYAN).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "magic_leaves");
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magic_log = registerBlock(new BlockLog(MaterialColor.BLUE, Block.Properties.create(Material.WOOD, MaterialColor.LIGHT_BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "magic_log");
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magic_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "magic_wood");
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stripped_magic_log = registerBlock(new BlockLog(MaterialColor.BLUE, Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_magic_log");
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stripped_magic_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_magic_wood");
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magic_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_planks");
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magic_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab");
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magic_stairs = registerBlock(new BlockStairs(magic_planks.getDefaultState(), Block.Properties.from(magic_planks)), "magic_stairs");
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magic_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence");
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magic_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence_gate");
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magic_log = registerBlock(new BlockLogBOP(MaterialColor.BLUE, Block.Properties.create(Material.WOOD, MaterialColor.LIGHT_BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "magic_log");
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magic_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "magic_wood");
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stripped_magic_log = registerBlock(new BlockLogBOP(MaterialColor.BLUE, Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_magic_log");
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stripped_magic_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_magic_wood");
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magic_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_planks");
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magic_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab");
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magic_stairs = registerBlock(new BlockStairsBOP(magic_planks.getDefaultState(), Block.Properties.from(magic_planks)), "magic_stairs");
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magic_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence");
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magic_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence_gate");
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magic_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "magic_door");
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magic_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "magic_trapdoor");
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magic_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, magic_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "magic_pressure_plate");
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@ -246,15 +245,15 @@ public class ModBlocks
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umbran_sapling = registerBlock(new BlockSaplingBOP(new UmbranTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "umbran_sapling");
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umbran_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "umbran_leaves");
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umbran_log = registerBlock(new BlockLog(MaterialColor.BLUE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "umbran_log");
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umbran_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "umbran_wood");
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stripped_umbran_log = registerBlock(new BlockLog(MaterialColor.BLUE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_umbran_log");
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stripped_umbran_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_umbran_wood");
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umbran_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_planks");
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umbran_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab");
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umbran_stairs = registerBlock(new BlockStairs(umbran_planks.getDefaultState(), Block.Properties.from(umbran_planks)), "umbran_stairs");
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umbran_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence");
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umbran_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence_gate");
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umbran_log = registerBlock(new BlockLogBOP(MaterialColor.BLUE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "umbran_log");
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umbran_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "umbran_wood");
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stripped_umbran_log = registerBlock(new BlockLogBOP(MaterialColor.BLUE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_umbran_log");
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stripped_umbran_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_umbran_wood");
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umbran_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_planks");
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umbran_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab");
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umbran_stairs = registerBlock(new BlockStairsBOP(umbran_planks.getDefaultState(), Block.Properties.from(umbran_planks)), "umbran_stairs");
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umbran_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence");
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umbran_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence_gate");
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umbran_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "umbran_door");
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umbran_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "umbran_trapdoor");
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umbran_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, umbran_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "umbran_pressure_plate");
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@ -262,15 +261,15 @@ public class ModBlocks
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hellbark_sapling = registerBlock(new BlockSaplingBOP(new HellbarkTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "hellbark_sapling");
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hellbark_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES, MaterialColor.PURPLE_TERRACOTTA).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "hellbark_leaves");
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hellbark_log = registerBlock(new BlockLog(MaterialColor.GRAY_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIGHT_GRAY).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "hellbark_log");
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hellbark_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "hellbark_wood");
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stripped_hellbark_log = registerBlock(new BlockLog(MaterialColor.GRAY_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_log");
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stripped_hellbark_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_wood");
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hellbark_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_planks");
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hellbark_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab");
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hellbark_stairs = registerBlock(new BlockStairs(hellbark_planks.getDefaultState(), Block.Properties.from(hellbark_planks)), "hellbark_stairs");
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hellbark_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence");
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hellbark_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence_gate");
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hellbark_log = registerBlock(new BlockLogBOP(MaterialColor.GRAY_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIGHT_GRAY).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "hellbark_log");
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hellbark_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "hellbark_wood");
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stripped_hellbark_log = registerBlock(new BlockLogBOP(MaterialColor.GRAY_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_log");
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stripped_hellbark_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_wood");
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hellbark_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_planks");
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hellbark_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab");
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hellbark_stairs = registerBlock(new BlockStairsBOP(hellbark_planks.getDefaultState(), Block.Properties.from(hellbark_planks)), "hellbark_stairs");
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hellbark_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence");
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hellbark_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence_gate");
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hellbark_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "hellbark_door");
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hellbark_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "hellbark_trapdoor");
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hellbark_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "hellbark_pressure_plate");
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@ -278,15 +277,15 @@ public class ModBlocks
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ethereal_sapling = registerBlock(new BlockSaplingBOP(new EtherealTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().needsRandomTick().zeroHardnessAndResistance().sound(SoundType.PLANT)), "ethereal_sapling");
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ethereal_leaves = registerBlock(new BlockLeavesBOP(Block.Properties.create(Material.LEAVES).hardnessAndResistance(0.2F).needsRandomTick().sound(SoundType.PLANT)), "ethereal_leaves");
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ethereal_log = registerBlock(new BlockLog(MaterialColor.CYAN, Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_log");
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ethereal_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_wood");
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stripped_ethereal_log = registerBlock(new BlockLog(MaterialColor.CYAN, Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_log");
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stripped_ethereal_wood = registerBlock(new BlockRotatedPillar(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_wood");
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ethereal_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_planks");
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ethereal_slab = registerBlock(new BlockSlab(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_slab");
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ethereal_stairs = registerBlock(new BlockStairs(ethereal_planks.getDefaultState(), Block.Properties.from(ethereal_planks)), "ethereal_stairs");
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ethereal_fence = registerBlock(new BlockFence(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence");
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ethereal_fence_gate = registerBlock(new BlockFenceGate(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence_gate");
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ethereal_log = registerBlock(new BlockLogBOP(MaterialColor.CYAN, Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_log");
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ethereal_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_wood");
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stripped_ethereal_log = registerBlock(new BlockLogBOP(MaterialColor.CYAN, Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_log");
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stripped_ethereal_wood = registerBlock(new BlockWoodBOP(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_wood");
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ethereal_planks = registerBlock(new BlockPlanksBOP(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_planks");
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ethereal_slab = registerBlock(new BlockSlabBOP(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_slab");
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ethereal_stairs = registerBlock(new BlockStairsBOP(ethereal_planks.getDefaultState(), Block.Properties.from(ethereal_planks)), "ethereal_stairs");
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ethereal_fence = registerBlock(new BlockFenceBOP(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence");
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ethereal_fence_gate = registerBlock(new BlockFenceGateBOP(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence_gate");
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ethereal_door = registerBlock(new BlockDoor(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_door");
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ethereal_trapdoor = registerBlock(new BlockTrapDoor(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_trapdoor");
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ethereal_pressure_plate = registerBlock(new BlockPressurePlate(BlockPressurePlate.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "ethereal_pressure_plate");
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