Removed silty dirt from the Shrubland
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1 changed files with 0 additions and 2 deletions
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@ -38,8 +38,6 @@ public class BiomeGenShrubland extends BOPBiome
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// terrain
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this.terrainSettings.avgHeight(66).heightVariation(8, 15).octaves(0, 1, 2, 2, 1, 0).sidewaysNoise(0.1D);
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this.topBlock = BOPBlocks.grass.getDefaultState().withProperty(BlockBOPGrass.VARIANT, BlockBOPGrass.BOPGrassType.SILTY);
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this.fillerBlock = BOPBlocks.dirt.getDefaultState().withProperty(BlockBOPDirt.VARIANT, BlockBOPDirt.BOPDirtType.SILTY);
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this.setColor(8168286);
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this.setTemperatureRainfall(0.6F, 0.05F);
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