Attempted to get particles working. Used the dart blower as the test
This commit is contained in:
parent
77d026306a
commit
c8a70d6a08
5 changed files with 120 additions and 1 deletions
|
@ -12,6 +12,7 @@ import biomesoplenty.items.projectiles.EntityDart;
|
|||
import biomesoplenty.items.projectiles.EntityMudball;
|
||||
import biomesoplenty.items.projectiles.EntityPoisonDart;
|
||||
import biomesoplenty.items.projectiles.RenderDart;
|
||||
import biomesoplenty.particles.EntityDandelionFX;
|
||||
import cpw.mods.fml.client.registry.RenderingRegistry;
|
||||
|
||||
public class ClientProxy extends CommonProxy {
|
||||
|
@ -47,6 +48,13 @@ public class ClientProxy extends CommonProxy {
|
|||
mc.effectRenderer.addEffect(entityfx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void spawnDandelion(World world, double x, double y, double z, double xVel, double yVel, double zVel)
|
||||
{
|
||||
EntityDandelionFX entityfx = new EntityDandelionFX(mc.theWorld, x, y, z, 1.0F);
|
||||
mc.effectRenderer.addEffect(entityfx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int addArmor(String armor)
|
||||
{
|
||||
|
|
|
@ -27,4 +27,9 @@ public class CommonProxy {
|
|||
{
|
||||
|
||||
}
|
||||
|
||||
public void spawnDandelion(World world, double x, double y, double z, double xVel, double yVel, double zVel)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -231,7 +231,7 @@ public class EntityDart extends EntityArrow
|
|||
|
||||
for (int p = 0; i < 16; ++i)
|
||||
{
|
||||
BiomesOPlenty.proxy.spawnDart(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
|
||||
BiomesOPlenty.proxy.spawnDandelion(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
||||
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
|
||||
|
|
106
src/minecraft/biomesoplenty/particles/EntityDandelionFX.java
Normal file
106
src/minecraft/biomesoplenty/particles/EntityDandelionFX.java
Normal file
|
@ -0,0 +1,106 @@
|
|||
package biomesoplenty.particles;
|
||||
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.client.renderer.RenderEngine;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.util.Icon;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityDandelionFX extends EntityFX {
|
||||
|
||||
float reddustParticleScale;
|
||||
|
||||
public EntityDandelionFX(World par1World, double par2, double par4, double par6, float par8)
|
||||
{
|
||||
super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
|
||||
this.motionX *= 0.10000000149011612D;
|
||||
this.motionY *= 0.10000000149011612D;
|
||||
this.motionZ *= 0.10000000149011612D;
|
||||
|
||||
float f4 = (float)Math.random() * 0.4F + 0.6F;
|
||||
this.particleScale *= 0.75F;
|
||||
this.particleScale *= par8;
|
||||
this.reddustParticleScale = this.particleScale;
|
||||
this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
|
||||
this.particleMaxAge = (int)((float)this.particleMaxAge * par8);
|
||||
this.noClip = false;
|
||||
|
||||
this.particleTextureIndexX = 0;
|
||||
this.particleTextureIndexY = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFXLayer()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setParticleTextureIndex(int par1)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setParticleIcon(RenderEngine par1RenderEngine, Icon par2Icon)
|
||||
{
|
||||
final String[] textures = new String[] {"/mods/BiomesOPlenty/textures/particles/dandelion.png"};
|
||||
|
||||
Icon[] icon = new Icon[textures.length];
|
||||
par2Icon = icon[0];
|
||||
//Icon = par1RenderEngine.bindTexture("/mods/BiomesOPlenty/textures/particles/dandelion.png");
|
||||
}
|
||||
|
||||
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
|
||||
{
|
||||
float f6 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F;
|
||||
|
||||
if (f6 < 0.0F)
|
||||
{
|
||||
f6 = 0.0F;
|
||||
}
|
||||
|
||||
if (f6 > 1.0F)
|
||||
{
|
||||
f6 = 1.0F;
|
||||
}
|
||||
|
||||
this.particleScale = this.reddustParticleScale * f6;
|
||||
super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
this.prevPosZ = this.posZ;
|
||||
|
||||
if (this.particleAge++ >= this.particleMaxAge)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
|
||||
this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
|
||||
if (this.posY == this.prevPosY)
|
||||
{
|
||||
this.motionX *= 1.1D;
|
||||
this.motionZ *= 1.1D;
|
||||
}
|
||||
|
||||
this.motionX *= 0.9599999785423279D;
|
||||
this.motionY *= 0.9599999785423279D;
|
||||
this.motionZ *= 0.9599999785423279D;
|
||||
|
||||
if (this.onGround)
|
||||
{
|
||||
this.motionX *= 0.699999988079071D;
|
||||
this.motionZ *= 0.699999988079071D;
|
||||
}
|
||||
}
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 200 B |
Loading…
Reference in a new issue