Added mixed tree generation
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1 changed files with 299 additions and 0 deletions
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package biomesoplenty.common.world.features.trees;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockSapling;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.Direction;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraftforge.common.util.ForgeDirection;
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import biomesoplenty.api.content.BOPCBlocks;
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public class WorldGenMixedTree extends WorldGenAbstractTree
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{
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private final int minTreeHeight;
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private final int randomTreeHeight;
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private final boolean vinesGrow;
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private final Block wood;
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private final Block leaves;
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private final Block alt;
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private final int metaWood;
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private int metaLeaves;
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private int metaAlt;
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private int metaFruit = -1;
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public WorldGenMixedTree(Block wood, Block leaves, int metaWood, int metaLeaves, Block alt, int metaAlt)
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{
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this(wood, leaves, metaWood, metaLeaves, alt, metaAlt, false, 4, 3, false);
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}
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public WorldGenMixedTree(Block wood, Block leaves, int metaWood, int metaLeaves, Block alt, int metaAlt, int metaFruit)
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{
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this(wood, leaves, metaWood, metaLeaves, alt, metaAlt, false, 5, 4, false);
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this.metaFruit = metaFruit;
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}
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public WorldGenMixedTree(Block wood, Block leaves, int metaWood, int metaLeaves, Block alt, int metaAlt, boolean doBlockNotify, int minTreeHeight, int randomTreeHeight, boolean vinesGrow)
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{
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super(doBlockNotify);
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this.wood = wood;
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this.leaves = leaves;
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this.metaWood = metaWood;
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this.metaLeaves = metaLeaves;
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this.alt = alt;
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this.metaAlt = metaAlt;
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this.minTreeHeight = minTreeHeight;
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this.randomTreeHeight = randomTreeHeight;
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this.vinesGrow = vinesGrow;
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}
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@Override
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public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
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{
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int l = par2Random.nextInt(this.randomTreeHeight) + this.minTreeHeight;
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boolean flag = true;
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if (par4 >= 1 && par4 + l + 1 <= 256)
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{
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byte b0;
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int k1;
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Block block;
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for (int i1 = par4; i1 <= par4 + 1 + l; ++i1)
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{
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b0 = 1;
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if (i1 == par4)
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{
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b0 = 0;
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}
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if (i1 >= par4 + 1 + l - 2)
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{
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b0 = 2;
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}
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for (int j1 = par3 - b0; j1 <= par3 + b0 && flag; ++j1)
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{
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for (k1 = par5 - b0; k1 <= par5 + b0 && flag; ++k1)
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{
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if (i1 >= 0 && i1 < 256)
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{
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block = par1World.getBlock(j1, i1, k1);
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if (!this.isReplaceable(par1World, j1, i1, k1))
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{
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flag = false;
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}
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}
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else
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{
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flag = false;
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}
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}
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}
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}
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if (!flag)
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{
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return false;
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}
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else
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{
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Block block2 = par1World.getBlock(par3, par4 - 1, par5);
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boolean isSoil = block2.canSustainPlant(par1World, par3, par4 - 1, par5, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
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if (isSoil && par4 < 256 - l - 1)
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{
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block2.onPlantGrow(par1World, par3, par4 - 1, par5, par3, par4, par5);
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b0 = 3;
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byte b1 = 0;
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int l1;
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int i2;
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int j2;
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int i3;
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for (k1 = par4 - b0 + l; k1 <= par4 + l; ++k1)
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{
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i3 = k1 - (par4 + l);
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l1 = b1 + 1 - i3 / 2;
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for (i2 = par3 - l1; i2 <= par3 + l1; ++i2)
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{
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j2 = i2 - par3;
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for (int k2 = par5 - l1; k2 <= par5 + l1; ++k2)
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{
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int l2 = k2 - par5;
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if (Math.abs(j2) != l1 || Math.abs(l2) != l1 || par2Random.nextInt(2) != 0 && i3 != 0)
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{
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Block block1 = par1World.getBlock(i2, k1, k2);
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if (block1.isAir(par1World, i2, k1, k2) || block1.isLeaves(par1World, i2, k1, k2))
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{
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if (par2Random.nextInt(3) == 0)
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{
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this.setBlockAndNotifyAdequately(par1World, i2, k1, k2, this.alt, this.metaAlt);
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}
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else
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{
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this.setBlockAndNotifyAdequately(par1World, i2, k1, k2, this.leaves, this.metaLeaves);
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}
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}
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}
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}
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}
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}
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for (k1 = 0; k1 < l; ++k1)
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{
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block = par1World.getBlock(par3, par4 + k1, par5);
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if (block.isAir(par1World, par3, par4 + k1, par5) || block.isLeaves(par1World, par3, par4 + k1, par5))
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{
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this.setBlockAndNotifyAdequately(par1World, par3, par4 + k1, par5, this.wood, this.metaWood);
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if (this.vinesGrow && k1 > 0)
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{
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if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + k1, par5))
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{
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this.setBlockAndNotifyAdequately(par1World, par3 - 1, par4 + k1, par5, Blocks.vine, 8);
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}
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if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + k1, par5))
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{
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this.setBlockAndNotifyAdequately(par1World, par3 + 1, par4 + k1, par5, Blocks.vine, 2);
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}
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if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + k1, par5 - 1))
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{
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this.setBlockAndNotifyAdequately(par1World, par3, par4 + k1, par5 - 1, Blocks.vine, 1);
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}
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if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + k1, par5 + 1))
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{
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this.setBlockAndNotifyAdequately(par1World, par3, par4 + k1, par5 + 1, Blocks.vine, 4);
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}
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}
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}
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}
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if (this.metaFruit > -1)
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{
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int fr = par2Random.nextInt(4);
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int fl;
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for (fl = 0; fl < fr; ++fl)
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{
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int f1 = par2Random.nextInt(4);
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int f2 = l - 4;
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int f3 = par2Random.nextInt(4);
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Block fruit = par1World.getBlock((par3 - 2) + f1, par4 + f2, (par5 - 2) + f3);
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if (fruit.isAir(par1World, (par3 - 2) + f1, par4 + f2, (par5 - 2) + f3) && par1World.getBlock((par3 - 2) + f1, par4 + (f2 + 1), (par5 - 2) + f3).isLeaves(par1World, (par3 - 2) + f1, par4 + (f2 + 1), (par5 - 2) + f3))
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{
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this.setBlockAndNotifyAdequately(par1World, (par3 - 2) + f1, par4 + f2, (par5 - 2) + f3, BOPCBlocks.fruitBop, this.metaFruit);
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}
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}
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}
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if (this.vinesGrow)
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{
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for (k1 = par4 - 3 + l; k1 <= par4 + l; ++k1)
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{
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i3 = k1 - (par4 + l);
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l1 = 2 - i3 / 2;
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for (i2 = par3 - l1; i2 <= par3 + l1; ++i2)
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{
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for (j2 = par5 - l1; j2 <= par5 + l1; ++j2)
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{
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if (par1World.getBlock(i2, k1, j2).isLeaves(par1World, i2, k1, j2))
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{
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if (par2Random.nextInt(4) == 0 && par1World.getBlock(i2 - 1, k1, j2).isAir(par1World, i2 - 1, k1, j2))
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{
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this.growVines(par1World, i2 - 1, k1, j2, 8);
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}
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if (par2Random.nextInt(4) == 0 && par1World.getBlock(i2 + 1, k1, j2).isAir(par1World, i2 + 1, k1, j2))
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{
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this.growVines(par1World, i2 + 1, k1, j2, 2);
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}
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if (par2Random.nextInt(4) == 0 && par1World.getBlock(i2, k1, j2 - 1).isAir(par1World, i2, k1, j2 - 1))
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{
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this.growVines(par1World, i2, k1, j2 - 1, 1);
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}
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if (par2Random.nextInt(4) == 0 && par1World.getBlock(i2, k1, j2 + 1).isAir(par1World, i2, k1, j2 + 1))
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{
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this.growVines(par1World, i2, k1, j2 + 1, 4);
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}
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}
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}
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}
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}
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if (par2Random.nextInt(5) == 0 && l > 5)
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{
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for (k1 = 0; k1 < 2; ++k1)
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{
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for (i3 = 0; i3 < 4; ++i3)
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{
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if (par2Random.nextInt(4 - k1) == 0)
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{
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l1 = par2Random.nextInt(3);
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this.setBlockAndNotifyAdequately(par1World, par3 + Direction.offsetX[Direction.rotateOpposite[i3]], par4 + l - 5 + k1, par5 + Direction.offsetZ[Direction.rotateOpposite[i3]], Blocks.cocoa, l1 << 2 | i3);
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}
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}
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}
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}
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}
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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else
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{
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return false;
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}
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}
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private void growVines(World world, int x, int y, int z, int flag)
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{
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//TODO: setBlockAndMetadata()
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this.setBlockAndNotifyAdequately(world, x, y, z, Blocks.vine, flag);
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int i1 = 4;
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while (true)
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{
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--y;
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//TODO: getBlock()
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if (world.getBlock(x, y, z).isAir(world, x, y, z) || i1 <= 0)
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{
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return;
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}
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//TODO: setBlockAndMetadata()
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this.setBlockAndNotifyAdequately(world, x, y, z, Blocks.vine, flag);
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--i1;
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}
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}
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}
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