Readded the Spruce Woods and Timber. It's the Final Countdown :)

This commit is contained in:
Adubbz 2014-01-11 19:19:25 +11:00
parent fb5b6ef118
commit c7f1fb5057
5 changed files with 180 additions and 127 deletions

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@ -9,8 +9,6 @@ public class BiomeGenSilkglades extends BOPBiome
{
super(par1);
/*
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 6;
customBiomeDecorator.grassPerChunk = 2;
customBiomeDecorator.wheatGrassPerChunk = 1;

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@ -1,61 +1,96 @@
package biomesoplenty.common.biomes;
import net.minecraft.world.biome.BiomeGenBase;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPFlora;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
public class BiomeGenSpruceWoods extends BOPBiome
{
@SuppressWarnings("unchecked")
public BiomeGenSpruceWoods(int par1)
public BiomeGenSpruceWoods(int id)
{
super(par1);
/*
spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 10;
customBiomeDecorator.grassPerChunk = 6;
customBiomeDecorator.sproutsPerChunk = 3;
customBiomeDecorator.mushroomsPerChunk = 4;
customBiomeDecorator.poisonIvyPerChunk = 1;
customBiomeDecorator.berryBushesPerChunk = 3;
customBiomeDecorator.wheatGrassPerChunk = 10;
customBiomeDecorator.carrotsPerChunk = 1;
customBiomeDecorator.bluebellsPerChunk = 100;
customBiomeDecorator.shrubsPerChunk = 5;
customBiomeDecorator.waterReedsPerChunk = 2;
*/
}
super(id);
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(3) == 0 ? new WorldGenTaiga5(false) : new WorldGenTaiga2(false);
//TODO: setColor()
this.setColor(6396257);
this.setTemperatureRainfall(0.6F, 0.7F);
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
this.theBiomeDecorator.treesPerChunk = 10;
this.theBiomeDecorator.grassPerChunk = 6;
this.theBiomeDecorator.mushroomsPerChunk = 4;
this.bopWorldFeatures.bopFlowersPerChunk = 100;
this.bopWorldFeatures.poisonIvyPerChunk = 1;
this.bopWorldFeatures.sproutsPerChunk = 3;
this.bopWorldFeatures.berryBushesPerChunk = 3;
this.bopWorldFeatures.wildCarrotsPerChunk = 1;
this.bopWorldFeatures.shrubsPerChunk = 5;
this.bopWorldFeatures.waterReedsPerChunk = 2;
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 3 + par2Random.nextInt(6);
return random.nextInt(3) == 0 ? new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 1, 1, false, 9, 9, 6) :
new WorldGenTaiga2(false);
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForBOPFlowers()
{
HashMap<WorldGenerator, Double> flowerMap = new HashMap();
flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers2"), 5), 1D);
return flowerMap;
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
return grassMap;
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
//TODO: setBlock()
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 0, 2);
}
}
}
*/
}

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@ -1,89 +1,101 @@
package biomesoplenty.common.biomes;
import net.minecraft.world.biome.BiomeGenBase;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenChaparral3;
import biomesoplenty.common.world.features.trees.WorldGenCypress;
import biomesoplenty.common.world.features.trees.WorldGenMiniShrub;
public class BiomeGenTimber extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
public BiomeGenTimber(int par1)
public BiomeGenTimber(int id)
{
super(par1);
/*
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 20;
customBiomeDecorator.grassPerChunk = 8;
customBiomeDecorator.wheatGrassPerChunk = 4;
customBiomeDecorator.thornsPerChunk = 2;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.toadstoolsPerChunk = 2;
customBiomeDecorator.waterReedsPerChunk = 4;
customBiomeDecorator.shrubsPerChunk = 10;
*/
super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(10923366);
this.setTemperatureRainfall(0.7F, 0.8F);
this.theBiomeDecorator.treesPerChunk = 20;
this.theBiomeDecorator.grassPerChunk = 8;
this.theBiomeDecorator.flowersPerChunk = -999;
this.bopWorldFeatures.thornsPerChunk = 2;
this.bopWorldFeatures.toadstoolsPerChunk = 2;
this.bopWorldFeatures.waterReedsPerChunk = 4;
this.bopWorldFeatures.shrubsPerChunk = 10;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(4) == 0 ? new WorldGenChaparral3() : (par1Random.nextInt(8) == 0 ? new WorldGenChaparral2() : new WorldGenDeciduous2(false));
}
*/
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return par1Random.nextInt(5) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
return random.nextInt(4) == 0 ? new WorldGenChaparral3() :
(random.nextInt(8) == 0 ? new WorldGenMiniShrub(Blocks.log, Blocks.leaves, 0, 0, Blocks.grass, Blocks.sand) :
new WorldGenCypress(Blocks.log, Blocks.leaves, 0, 0, false, 10, 15, 2));
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 3 + par2Random.nextInt(6);
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 1), 1D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
return grassMap;
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
//TODO: setBlock()
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 0, 2);
}
}
}
*/
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
/*
@Override
public int getBiomeGrassColor()
//TODO: getBiomeGrassColor()
public int func_150558_b(int p_150558_1_, int p_150558_2_, int p_150558_3_)
{
return 10923366;
}
*/
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
/*
@Override
public int getBiomeFoliageColor()
//TODO: getBiomeFoliageColor()
public int func_150571_c(int x, int y, int z)
{
return 11049817;
}
*/
}

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@ -50,7 +50,9 @@ import biomesoplenty.common.biomes.BiomeGenSacredSprings;
import biomesoplenty.common.biomes.BiomeGenSeasonalForest;
import biomesoplenty.common.biomes.BiomeGenShield;
import biomesoplenty.common.biomes.BiomeGenShrubland;
import biomesoplenty.common.biomes.BiomeGenSpruceWoods;
import biomesoplenty.common.biomes.BiomeGenThicket;
import biomesoplenty.common.biomes.BiomeGenTimber;
import biomesoplenty.common.configuration.BOPConfigurationIDs;
import biomesoplenty.common.world.WorldTypeBOP;
@ -140,12 +142,12 @@ public class BOPBiomes
registerBiome(new BOPBiomeListEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), BOPBiomeTemperatureType.COOL));
registerBiome(new BOPBiomeListEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), BOPBiomeTemperatureType.COOL));
//registerBiome(new BOPBiomeListEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), BOPBiomeTemperatureType.COOL));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenSpruceWoods(BOPConfigurationIDs.spruceWoodsID).setBiomeName("Spruce Woods"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenTemperateRainforest(BOPConfigurationIDs.temperateRainforestID).setBiomeName("Temperate Rainforest"), BOPBiomeTemperatureType.WARM));*/
/*registerBiome(new BOPBiomeListEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), BOPBiomeTemperatureType.WARM));*/
registerOnlyBiome(new BOPBiomeListEntry(new BiomeGenSpruceWoods(BOPConfigurationIDs.spruceWoodsID).setBiomeName("Spruce Woods"), BOPBiomeTemperatureType.WARM));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenTemperateRainforest(BOPConfigurationIDs.temperateRainforestID).setBiomeName("Temperate Rainforest"), BOPBiomeTemperatureType.WARM));*/
registerBiome(new BOPBiomeListEntry(new BiomeGenThicket(BOPConfigurationIDs.thicketID).setBiomeName("Thicket"), BOPBiomeTemperatureType.WARM));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), BOPBiomeTemperatureType.COOL));
registerBiome(new BOPBiomeListEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), BOPBiomeTemperatureType.COOL));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), BOPBiomeTemperatureType.ICY));*/
//registerBiome(new BOPBiomeListEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), BOPBiomeTemperatureType.HOT));

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@ -53,6 +53,12 @@ public class WorldGenCypress extends WorldGenAbstractTree
k1 = 1;
break;
case 2:
i1 = random.nextInt(5) + 3;
j1 = l - i1;
k1 = 1;
break;
default:
i1 = 3 + random.nextInt(2);
j1 = l - i1;
@ -133,7 +139,7 @@ public class WorldGenCypress extends WorldGenAbstractTree
if ((Math.abs(i3) != l3 || Math.abs(k3) != l3 || l3 <= 0) && world.func_147439_a(l2, k2, j3).canBeReplacedByLeaves(world, l2, k2, j3))
{
if (random.nextInt(3) != 0)
if (random.nextInt(2) != 0)
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, l2, k2, j3, leaves, this.metaLeaves);